530 lines
8.3 KiB
Plaintext
530 lines
8.3 KiB
Plaintext
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$94-05-34-20-3-0
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[soundStopAll]
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[charaSet A 1098197800 1 Mash]
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[charaSet B 1098182100 1 "Nemo Professor"]
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[charaSet C 25004001 1 "Yang Guifei"]
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[charaSet D 4037000 1 Nemo]
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[charaSet E 25006001 1 " Van Gogh"]
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[charaSet V 98115000 1 Transmission]
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[charaEffect V bit_talk_10_LowLevel]
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[charaPut V 1200,1200]
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[scene 10000]
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[fadein black 2.0]
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[wait fade]
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[charaEffect A bit_talk_blight_02 0,100]
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[wt 1.5]
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[fadeout black 1.0]
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@
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I can hear Lady Yang Guifei's voice.
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[k]
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[charaEffectDestroy A bit_talk_blight_02]
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[fadein black 0.1]
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[bgm BGM_EVENT_11 0.1]
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@
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She's calling to me.[sr]She wants to save me. I can tell.
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[k]
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@
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And if she wants to save me, I'm sure everyone else does too. Master... Fran... Nemo...
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[k]
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@
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But they can't.
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[k]
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@
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I'm too dangerous. I'm a walking contradiction.
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[k]
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@
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They wouldn't even recognize me now.
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[k]
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@
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I don't have any right to be with them.
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[k]
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@
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...Who am I again?
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[k]
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@
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“I am Vincent van Gogh.”
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[k]
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@
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Right. I'm Van Gogh.[sr]The Servant with The Starry Night.
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[k]
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@
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That's why I have to die.
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[k]
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@
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But, I can't die...because I'm Clytie...
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[k]
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@
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“Even so, I am still Van Gogh.”
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[k]
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@
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Even so, I...
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[k]
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@
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...Who am I?
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[k]
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@
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“An exception has occurred.[sr]Core consciousness reboot complete.”
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[k]
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@
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“I am Van Gogh.[sr]I don't need to think about anything else.”
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[k]
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@
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“All I need to do is follow my madness beyond the stars, release my Noble Phantasm, and deify other Foreigners. Once I do, my mission will be complete.”
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[k]
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@
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"If my mind self-destructs due to overload, I can still accomplish my main objective by engaging my core consciousness and letting my divine form bloom."
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[k]
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@
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“I will make this sea into our paradise, for that is why I was born.”
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[k]
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@
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I see.
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[k]
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@
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So I do have a purpose, even as a patchwork Servant.
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[k]
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@
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How wonderful.
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[k]
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@
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Even if I can't accept it...
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[k]
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@
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Even if I can't stand myself...
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[k]
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@
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Knowing that my life has purpose is a wonderful thing.
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[k]
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@
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I'm sure Van Gogh, who struggled to find purpose his whole life, and Clytie, who was abandoned, would feel the same way.
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[k]
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@
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So...
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[k]
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@
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...I...
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_11 1.0]
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[fadeout black 1.0]
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[wait fade]
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[scene 99002]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_80 0.1]
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[wt 0.4]
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[se ad789]
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[se ad226]
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[seVolume ad226 0 0.3]
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[seStop ad226 2.0]
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[se bas3]
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[seVolume bas3 0 0.4]
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[shake 0.03 3 3 0.4]
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[wt 0.7]
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?1:Something doesn't seem right...
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?2:There's something off about this...
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?!
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[charaPut V 1]
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[charaTalk A]
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[charaFace A 11]
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[charaFadein A 0.1 1]
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@Mash
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It's true, Master! It feels like the enemy isn't just trying to attack us!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut V 1200,1200]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Nemo Professor
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That's correct. Half of these warheads consist of A-rank explosives, while the other half are made up of resources and healing spells.
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[k]
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[charaFace B 4]
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@Nemo Professor
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If they weren't healing us at the same time they're hitting us, we might have already be just so much flotsam!
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[k]
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?1:These attacks are that powerful? Yikes.
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?2:Damn, I wish I could see them for myself...
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 22]
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[charaFadein C 0.1 1]
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@Yang Guifei
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Captain! This has to be Goghie's doing!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Nemo
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Right! Her mind is clearly split between one half trying to give itself over to the evil gods, and the other half trying to rid itself of their influence!
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[k]
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[charaFace D 2]
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@Nemo
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If these attacks would just let up a bit, then we'd be able to go on the offensive ourselves!
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[k]
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@Nemo
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As a Phantom Spirit myself, I can tell she's trying to fight this!
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[k]
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?1:Hang on, Captain.
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?2:Captain, you just gave me an idea.
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?!
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?1:Since you're both Phantom Spirits, maybe you could get through to her?
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?2:Maybe your voice will reach her in a way ours can't?
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?!
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[charaFace D 5]
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@Nemo
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...!
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[k]
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[charaFace D 2]
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@Nemo
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Yang Guifei! Can you amplify my voice enough for Van Gogh to hear me!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Yang Guifei
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You got it! You might want to cover your ears;[sr]it's gonna be really, really loud!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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[wt 0.7]
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?1:Just be yourself, Captain.
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?2:I know you can get through to her.
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?!
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[charaFace D 2]
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@Nemo
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Right. I'll be as clear as a crystal jellyfish!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_80 1.0]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout D 0.1]
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[scene 10000]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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@???
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...ell...
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[k]
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@
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[lr]That...voice...
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[k]
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@???
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...Tell us...
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[k]
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@
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[lr]I recognize...that voice...
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[k]
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[bgm BGM_EVENT_91 0.1 1.0]
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@Nemo
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This is Captain Nemo of the Nautilus! I repeat![sr]Tell us your name!
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[k]
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@Nemo
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That's right! Your name! The name you want to go by![sr]Whatever name that is, it's okay!
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[k]
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@Nemo
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The battle for your name is also a battle for your sense of self! It's not easy by any means, but only you can fight it!
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[k]
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@Nemo
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Because what you gain from winning is the most precious thing of all!
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[k]
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@Nemo
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It doesn't matter how silly your name is, or even how evil! [%1] will accept it, I promise!
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[k]
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@Nemo
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Whatever happens, I promise Chaldea will be there for you! And of course, I...Captain Nemo, will, too! We won't abandon you!
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[k]
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@Nemo
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So don't give up! Fight! Do whatever it takes to win! Even if only for one brief moment, you must overcome the enemy!
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[k]
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@Nemo
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Once again, I repeat: tell us your name!
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[k]
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@Nemo
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Whatever it is, the Nautilus will rescue you in whatever way you need!
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[k]
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[messageOff]
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[charaScale E 1.7]
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[charaTalk off]
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[charaPut E 0,70]
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[charaFace E 4]
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[charaFadeTime E 0.7 0.3]
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[wt 1.0]
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@
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[lr]I...
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[k]
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@
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“You must not listen.”
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[k]
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@
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I can...choose my own name...?
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[k]
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@
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“You must not listen.”
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[k]
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[charaFadeTime E 0.7 0.5]
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@
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I can be myself[line 2]contradictions, failure, cursed nature and all[line 2]and still find acceptance...?
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[k]
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@
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“Stop it.”
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[k]
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[charaFaceFade E 10 0.7]
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@
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...If it's really okay...
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[k]
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@
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“Stop it!”
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[k]
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@
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...for me to have Van Gogh's memories,[sr]and Clytie's mind and body...
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[k]
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@
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“Stopstopstopstop[sr]stopstopstopSTOP!!!”
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[k]
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[charaFadeTime E 0.7 0.8]
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[charaFaceFade E 5 0.7]
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@
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Then...
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[k]
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@
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My name is...
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[k]
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[messageOff]
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[bgm BGM_EVENT_91 1.0 0.2]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout E 0.1]
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[scene 99002]
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[wt 1.0]
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[bgm BGM_EVENT_91 1.0 0.5]
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[fadein black 1.0]
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[wait fade]
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[wt 0.2]
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[se ad14]
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[seVolume ad14 0 0]
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[seVolume ad14 0.5 1.0]
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[shake 0.04 5 5 1.0]
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[wt 1.5]
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[cueSe Battle bas8]
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[seStop ad14 1.5]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Nemo
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Wh-what's going on!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Nemo Professor
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The enemy's projectiles are now sixty percent support resources and rising! Seventy percent... Eighty...
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[k]
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@Nemo Professor
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Whoa, they just hit a hundred percent! Our resource gauge is overflowing! Aw man, what a waste!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.2]
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[se ad14]
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[seVolume ad14 0 0]
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[seVolume ad14 0.5 1.0]
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[shake 0.04 5 5 1.25]
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[wt 1.5]
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[cueSe Battle bas9]
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[seStop ad14 1.5]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Nemo
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Was that a response!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 23]
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[charaFadein C 0.1 1]
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@Yang Guifei
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Huh!? Hang on, let me just adjust the frequency[line 2][sr]No, wait! She's adjusting it on her own!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.2]
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[se ad14]
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[seVolume ad14 0 0]
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[seVolume ad14 0.5 1.0]
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[shake 0.04 5 5 1.5]
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[wt 1.5]
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[cueSe Battle bas10]
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[seStop ad14 1.5]
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[bgm BGM_EVENT_91 2.5 1.0]
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@???
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Aaaaaaaaaaaa
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[k]
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@???
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Ooooooooooou
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[k]
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@???
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Eeeeeeaaaaar me? Can you hear me!?
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[k]
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@???
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I'm... I'm[line 2]
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[k]
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@???
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I'm Clytie! And I'm Van Gogh![sr]I'm Clytie van Gogh!!!
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[k]
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@???
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I can't give up being Van Gogh! And I can't deny being Clytie, either!
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[k]
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@???
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I know I'm a strange, bizarre, and creepy Servant, but, even so...
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[k]
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@???
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If you say I really can go by that name, then...
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[k]
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@???
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...Ehehe! I'd be so happy if you saved me!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_91 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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