1377 lines
24 KiB
Plaintext
1377 lines
24 KiB
Plaintext
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$94-07-36-07-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 2036001 1 Osakabehime]
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[charaSet B 2042000 1 Illya]
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[charaSet C 2027000 1 Chloe]
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[charaSet D 1098247500 1 "Wu Zetian"]
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[charaSet E 1098247200 1 Shuten-Douji]
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[charaSet F 1054000 1 Gareth]
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[charaSet G 6026300 1 "Yan Qing"]
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[charaSet H 28003000 1 "Lady Avalon"]
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[charaSet I 6045300 1 Rindr]
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[charaSet J 6043000 1 Ortlinde]
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[charaSet K 1098244900 1 "Ashiya Douman"]
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[charaSet L 2044001 1 Anastasia]
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[charaSet M 5048000 1 Corday]
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[charaSet N 1098246700 1 Aned]
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[charaSet O 1098247100 1 Ibuki-Douji]
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[charaSet P 1098247500 1 "Wu Zetian_Effects"]
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[charaScale P 1.2]
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[imageSet Q cut106_trans 1 1]
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[sceneSet R 160500 1]
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[charaScale R 1.4]
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[charaSet S 98115000 1 "Effect Dummy"]
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[charaSet T 98115000 1 "Effect Dummy"]
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[imageSet U cut384_mbst06 1 1]
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[sceneSet V 160600 1]
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[charaScale V 1.4]
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[sceneSet W 160600 1]
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[charaScale W 1.4]
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[imageSet X back10000 1 1]
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[charaScale X 1.3]
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[charaSet Y 98115000 1 "Effect Dummy"]
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[charaSet Z 98115000 1 "Effect Dummy"]
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[charaPut T 2000,2500]
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[charaEffect T bit_sepia01_depth_fs]
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[charaPut Y 2000,2500]
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[charaEffect Y bit_talk_explosion_black]
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[charaPut Z 2000,2500]
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[charaEffect Z bit_talk_explosion_black]
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[cameraMove 0 0,0 1.01]
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[scene 160600]
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[pictureFrameTop cut063_cinema]
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[charaTalk off]
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[charaDepth V 1]
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[charaDepth W 2]
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[charaDepth X 3]
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[charaDepth S 4]
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[charaFadein V 0.1 -180,-250]
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[charaPut X 1]
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[charaFadeTime X 0.1 0.6]
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[charaMove V -200,-250 50.0]
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[fadein black 1.5]
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[wait fade]
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@
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[align center]Detestable[align][bgm BGM_MAP_62 0.1]
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[k]
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[messageOff]
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[se ad161]
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[cueSe SE_21 21_ad1101]
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[effect bit_talk_35]
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[wt 2.4]
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[charaFadein W 1.0 180,-250]
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[charaMove W 200,-250 50.0]
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[wt 1.3]
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[effectDestroy bit_talk_35]
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[charaFadeout V 0.1]
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[wt 0.1]
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@
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[align center]Foul, Loathsome, Abhorrent[align]
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[k]
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[messageOff]
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[se ad464]
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[charaPut S 1]
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[charaEffect S bit_talk_blood_splash_fs]
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[wt 1.5]
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[se ad240]
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[cueSe SE_21 21_ad1091]
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[charaPut S 1]
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[charaEffect S bit_talk_blood_stay]
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[wt 1.5]
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[charaEffectStop S bit_talk_blood_stay]
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[wt 1.5]
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[charaFadeout W 1.0]
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[wt 1.4]
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@
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[align center]Die, Die, Die, Die[align]
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[k]
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[messageOff]
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[charaTalk depthOff]
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[charaDepth S 1]
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[charaDepth Q 10]
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[charaFadein Q 1.5 0,-250]
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[wt 2.0]
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[charaPut S 2000,2500]
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[charaEffectDestroy S bit_talk_blood_splash_fs]
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[charaEffectDestroy S bit_talk_blood_stay]
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@
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[align center]T I M E T O D I E[align]
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[k]
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[messageOff]
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[cueSe SE_21 21_ad1118]
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[flashin once 0.1 0.1 DD020280 DD020250]
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[shake 0.01 2 3 0.3]
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[wt 1.0]
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[se ad863]
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[effect bit_talk_blood_drips]
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[wt 1.4]
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[cueSe SE_22 22_ade767]
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[wt 1.5]
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[wipeout cutVer 0.5 1.0]
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[cueSeStop 22_ade767 0.5]
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[wait wipe]
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[effectDestroy]
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[charaFadeout Q 0.1]
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[charaFadeout X 0.1]
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[scene 160500]
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[wt 0.3]
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[bgm BGM_MAP_62 1.0 0.6]
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[se ad7]
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[wipein circleIn 0.5 1.0]
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[wait wipe]
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[wt 0.1]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 9]
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[charaFadein A 0.1 0,-50]
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@Osakabehime
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G[messageShake 0.05 4 3 0.6]yaaaaaah!
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[k]
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@Osakabehime
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C-c'mon, th-that's just cruel! I might be a monster, but this is too much!
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[k]
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[charaFace A 7]
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@Osakabehime
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I don't wanna shindiiiiiie!!!
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[scene 160600]
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[charaTalk off]
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[charaDepth W 2]
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[charaDepth V 3]
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[charaDepth X 4]
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[bgm BGM_MAP_62 1.0 1.0]
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[charaPut X 1]
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[charaFadeTime X 0.1 0.6]
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[charaFadein W 0.1 180,-250]
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[wt 1.0]
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[charaMove W 200,-250 50.0]
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[fadein black 1.0]
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[wait fade]
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[wt 0.5]
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[se ade238]
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[cueSeVolume ade238 0 0.3]
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[wt 1.5]
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@
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[lr][align center]Play with us[align]
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[k]
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[messageOff]
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[seStop ade238 1.0]
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[charaFadein V 1.0 -180,-250]
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[charaMove V -200,-250 50.0]
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[wt 1.0]
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[charaFadeout W 0.1]
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[se ade238]
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[cueSeVolume ade238 0 0.7]
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[wt 1.5]
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@
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Play with us. Play with us.[sr] And this time...
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[k]
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[messageOff]
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||
[seStop ade238 1.0]
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||
[charaFadeout V 1.0]
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[wt 1.2]
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|
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[bgm BGM_MAP_62 1.0 0.5]
|
||
[se ad788]
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||
[seVolume ad788 0 0]
|
||
[wt 0.1]
|
||
[seVolume ad788 1.2 1.0]
|
||
[wt 1.0]
|
||
[wipeout circleIn 0.4 1.0]
|
||
[wt 0.2]
|
||
[seStop ad788 0.1]
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[wait wipe]
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[wt 0.3]
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|
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[cueSe SE_22 22_ade766]
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[wt 1.5]
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[bgm BGM_MAP_62 0.3 0]
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@
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[align center]Y O U B E T H E D O L L Y[align]
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[k]
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[messageOff]
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||
[wt 0.05]
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||
|
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[se ade507]
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[se ade520]
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[wt 3.5]
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[seStop ade507 0.5]
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[wt 0.5]
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|
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[charaFadeout X 0.1]
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|
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[scene 160500]
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[wt 0.3]
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|
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[se ad7]
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[wipein cutVer 0.5 1.0]
|
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[wait wipe]
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||
|
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[charaDepth B 6]
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[charaDepth C 4]
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|
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[charaFace B 7]
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[charaFace C 2]
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[charaFadeinFSL B 0.1 -180,-50]
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[charaFadeinFSR C 0.1 180,-50]
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@Illya & Chloe
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E[messageShake 0.05 4 3 0.8]eeeeek!!! Heeeeeelp!
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[k]
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[messageOff]
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||
[fadeout black 1.0]
|
||
[wait fade]
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||
|
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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||
[pictureFrameTop]
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[scene 160500]
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||
|
||
[cameraMove 0 100,0 1.2]
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||
|
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[wt 1.0]
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|
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[fadein black 1.0]
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[bgm BGM_MAP_62 1.5 0.5]
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[wait fade]
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[se ade97]
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||
[wt 0.1]
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||
|
||
[charaScale B 0.8]
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||
[charaScale C 0.8]
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||
[charaFace B 7]
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[charaFace C 2]
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[charaFadein B 0.3 400,-60]
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||
[charaFadein C 0.3 650,-60]
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||
[charaMove B -600,-60 1.2]
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||
[charaMove C -350,-60 1.2]
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||
[charaShake B 0.02 1 2 0]
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||
[charaShake C 0.02 1 2 0]
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||
[wt 0.9]
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||
[charaFadeout B 0.3]
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||
[charaFadeout C 0.3]
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||
[wt 1.0]
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||
|
||
[cameraMove 1.0 0,0 1.01]
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||
[wt 1.4]
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||
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||
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?1:Okay, I get that it's a haunted house, but this is a LOT, isn't it?
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?2:I, uh, think you might've made it just a tad TOO scary.
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?!
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[charaTalk on]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Wu Zetian
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It seems pretty mild to me. But, I am as wise as I am glorious, and so I know I should not use my own tolerance as the measure of what is frightening.
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[k]
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@Wu Zetian
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Hmmm... Had I always meant to make it quite so scary?
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[k]
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@Wu Zetian
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I thought I ordered the attractions to be tailored to an appropriate fear level.
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[k]
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[charaFace D 0]
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@Wu Zetian
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Let us see what my deputy manager has to say about this. Deputy. Deputyyy.[bgmStop BGM_MAP_62 1.5]
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[k]
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[messageOff]
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[cueSe SE_22 22_ade769]
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[charaMoveReturn D 0,-7 0.3]
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[wt 0.3]
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||
[charaMoveReturn D 0,-7 0.3]
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[wt 1.2]
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||
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||
[charaFadeout D 0.1]
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[wt 0.1]
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||
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[se ade422]
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||
[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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[wt 0.4]
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[seStop ade422 0.1]
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[wt 0.4]
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[bgm BGM_EVENT_7 0.1]
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@E:Deputy?
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You rang?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Wu Zetian
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Yes, I did. What is the meaning of this?
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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||
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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[wt 0.4]
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?1:Shuten-Douji?
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?2:What are you doing here?
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?!
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[charaFace E 3]
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@Shuten-Douji
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What does it look like, Sweetie? Working, obviously.
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[k]
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[charaFace E 0]
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@Shuten-Douji
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I put this costume on just for fun, see? Then the princess and I got to talking, and we reeeally hit it off.
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[k]
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@Shuten-Douji
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Maybe it's because of this talisman? Fufu.
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[k]
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@Shuten-Douji
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Aaanyway, I've always had a little knack for scaring people. So, here I am, putting my...skills to good use.
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[k]
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[charaFace E 5]
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@Shuten-Douji
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It's suuuch a pity I can't eat anyone, but it's been fun anyway. You've got to enjoy your summer, since it's always gone before you know it.
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[k]
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@Shuten-Douji
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Isn't that right, Master?
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[k]
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?1:I see...
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?!
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.1 1]
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@Gareth
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I know what you mean. Different outfits can make a big difference in your mood, too!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Shuten-Douji
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Exactly. Care to try one of these on for yourself?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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||
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||
[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@Gareth
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It IS a beautiful outfit...[wt 0.5][charaFace F 14][sr]B-but no, I can't. I'm on a mission right now!
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[k]
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||
|
||
[charaFadeout F 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk E]
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||
[charaFace E 4]
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||
[charaFadein E 0.1 1]
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||
@Shuten-Douji
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||
Aww, no fun.
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||
[k]
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||
|
||
[charaFadeout E 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk D]
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||
[charaFace D 0]
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||
[charaFadein D 0.1 1]
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||
@Wu Zetian
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||
Are you certain you have been doing exactly what I told you to, Deputy?
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||
[k]
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||
|
||
[charaFadeout D 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk E]
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||
[charaFace E 5]
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||
[charaFadein E 0.1 1]
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||
@Shuten-Douji
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||
Why, of course I have. Just look at this biiig old talisman on my face.
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||
[k]
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||
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||
[charaFaceFade E 6 0.2]
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||
@Shuten-Douji
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||
I couldn't pooossibly disobey you, my Taoist princess. Why, I can't do aaanything on my own.
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||
[k]
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||
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||
?1:(She's obviously lying!)
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?2:(This can't be fooling Wu Zetian...can it?)
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||
?!
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||
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||
[charaFaceFade E 0 0.2]
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||
@Shuten-Douji
|
||
Anyway, just you leave eeeverything to little old me.
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||
[k]
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||
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||
@Shuten-Douji
|
||
People come to places like this looking to be scared, right?
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||
[k]
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||
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||
[charaFace E 3]
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||
@Shuten-Douji
|
||
What better way could there be to do that than scaring them right until they're juuust on the. Brink. Of. Death?
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||
[k]
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||
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||
[charaFace E 0]
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||
@Shuten-Douji
|
||
Too far? Hardly.
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||
[k]
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||
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@Shuten-Douji
|
||
I'm talking about tiptoeing riiight up to that line, but never, eeever stepping over it. That's the perfect sweet spot.
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||
[k]
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||
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||
[charaFadeout E 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk G]
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||
[charaFace G 4]
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||
[charaFadein G 0.1 1]
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@Yan Qing
|
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Hmm, I don't know about that.
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[k]
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@Yan Qing
|
||
Those sounded less like fun screams and more like lifelong trauma screams.
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[k]
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||
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||
[charaFadeout G 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk E]
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||
[charaFace E 5]
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||
[charaFadein E 0.1 1]
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@Shuten-Douji
|
||
Exactly! You understand.
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||
[k]
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||
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@Shuten-Douji
|
||
So they must have reeeally enjoyed themselves. Ahh, music to my ears.
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||
[k]
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||
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||
[charaFace E 0]
|
||
@Shuten-Douji
|
||
I'm sure word of this place is spreading all across Summer World, then.
|
||
[k]
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||
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||
[charaFace E 5]
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@Shuten-Douji
|
||
Pretty soon, people will be practically breaking down our door! Fufu, fufufufufu.
|
||
[k]
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||
|
||
[charaFadeout E 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
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||
[charaFadein H 0.1 1]
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||
@Lady Avalon
|
||
I don't know... I never heard about this place when I was back in my area.
|
||
[k]
|
||
|
||
@Lady Avalon
|
||
I...actually don't think we've heard anything about it in any of the other areas, either.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
@Gareth
|
||
No, I'm pretty sure we haven't.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 6]
|
||
[charaFadein E 0.1 1]
|
||
@Shuten-Douji
|
||
Oh. Really?
|
||
[k]
|
||
|
||
@Shuten-Douji
|
||
Huh.
|
||
[k]
|
||
|
||
@Shuten-Douji
|
||
Then, does that mean you're NOT here because you heard such wonderful things about this place that you just haaad to see it for yourself, Master?
|
||
[k]
|
||
|
||
?1:No, sorry.
|
||
?2:No, we're just passing through all the areas on our way to the big tower.
|
||
|
||
?!
|
||
|
||
[charaFaceFade E 4 0.2]
|
||
@Shuten-Douji
|
||
Awww.
|
||
[k]
|
||
|
||
@Shuten-Douji
|
||
Here's me, finally going around and scaring people like a proper oni for the first time in aaages...
|
||
[k]
|
||
|
||
@Shuten-Douji
|
||
...and nobody's bothering to show up and try to kill me. Well, apart from the cow, but she hardly counts.
|
||
[k]
|
||
|
||
[charaFaceFade E 6 0.2]
|
||
@Shuten-Douji
|
||
Don't you think it's just terribly irresponsible of everyone, letting an oni run around, doing whatever she pleases?
|
||
[k]
|
||
|
||
@Shuten-Douji
|
||
Hmph. And after I changed into my Jiāngshī-Douji outfit and everything. (Muttering)
|
||
[k]
|
||
|
||
?1:(Well that settles it. She totally knew what she was doing.)
|
||
?2:(Sounds like she's more than a little personally invested in this.)
|
||
?!
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Wu Zetian
|
||
Quit mumbling. If you have something to say, speak up.
|
||
[k]
|
||
|
||
@Wu Zetian
|
||
At any rate, you are doing the best you can, yes? Then you have nothing to be ashamed of.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Shuten-Douji
|
||
I don't, no. (Not a hint of guilt)
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Wu Zetian
|
||
Hmm. My discerning empress eyes can usually tell truth from falsehoods, and I do not need to torture you to see that you are indeed telling the truth.
|
||
[k]
|
||
|
||
@Wu Zetian
|
||
So if an oni of your caliber says the attraction is not too scary, there should be no problem.
|
||
[k]
|
||
|
||
[charaFace D 5]
|
||
@Wu Zetian
|
||
So then, why are we getting so few customers? Hmm...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth U 6]
|
||
[charaDepth D 4]
|
||
|
||
[se ade395]
|
||
[charaFadein U 0.4 400,-250]
|
||
[charaMove U 0,-250 0.4]
|
||
[charaFaceFade D 6 0.4]
|
||
[wt 1.6]
|
||
|
||
|
||
[charaMove U -400,-250 0.4]
|
||
[charaFadeout U 0.4]
|
||
[wt 0.6]
|
||
|
||
[charaTalk on]
|
||
@Wu Zetian
|
||
I've got it! It must not be scary ENOUGH!
|
||
[k]
|
||
|
||
@Wu Zetian
|
||
So if we make it even scarier, it stands to reason that we'll draw in more customers!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Shuten-Douji
|
||
Makes sense to me.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 15]
|
||
[charaFadein F 0.1 1]
|
||
@Gareth
|
||
Okay, just hold on here! If you scare people any more than this, they might actually drop dead!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth I 6]
|
||
[charaDepth J 4]
|
||
|
||
[charaTalk I]
|
||
[charaFace J 7]
|
||
[charaFace I 8]
|
||
[charaFadeinFSR J 0.1 2]
|
||
[charaFadeinFSL I 0.1 0]
|
||
@Rindr
|
||
Hmm, good point.[sr][wt 0.5][charaFace I 1]Then again, anyone who can manage in the face of abject terror could make for a great hero!
|
||
[k]
|
||
|
||
@Ortlinde
|
||
Rindr, please get yourself under control. I think you might have slipped into hero-search mode.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
@Yan Qing
|
||
Empress, I really think you ought to reconsider this plan. Trust me, it's for your own[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk S]
|
||
[bgmStop BGM_EVENT_7 0.5]
|
||
[cueSe SE_22 22_ade715]
|
||
[seVolume 22_ade715 0 0.7]
|
||
[wt 1.2]
|
||
|
||
[charaFace G 2]
|
||
[wt 2.2]
|
||
|
||
@Yan Qing
|
||
H[messageShake 0.05 4 3 0.3]uh!?
|
||
[k]
|
||
|
||
?1:What was THAT?
|
||
?!
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
@Wu Zetian
|
||
Ooh! That's the signal that this area has just received its hundredth party!
|
||
[k]
|
||
|
||
[charaFace D 2]
|
||
@Wu Zetian
|
||
Now I finally get to press this button! I have been saving it for just this occasion! (Press)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.05]
|
||
[charaMoveReturn D 0,-8 0.4]
|
||
[wt 0.05]
|
||
[se ade460]
|
||
[wt 1.2]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ade393]
|
||
[seVolume ade393 0 0.1]
|
||
[se ad14]
|
||
[seVolume ad14 0 0.4]
|
||
[shake 0.01 1 2 0]
|
||
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Lady Avalon
|
||
Huh. Seems like quite a big spell just got set in motion.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 12]
|
||
[charaFadein F 0.1 1]
|
||
@Gareth
|
||
Wh-what did you do?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
@Wu Zetian
|
||
Why, that was the button to begin the hundredth party parade I mentioned earlier, of course.
|
||
[k]
|
||
|
||
[charaFace D 1]
|
||
@Wu Zetian
|
||
Now the whole area will be flooded with dancing ghosts and spirits, just as you'd expect from a good haunted house! Oh, and don't forget the jiāngshī hopping like mad to the beat!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[charaFadein E 0.1 1]
|
||
@Shuten-Douji
|
||
Oh yeah, you've definitely got to go all out for these kinds of things. I have to say, that monk does good work.
|
||
[k]
|
||
|
||
?1:“That priest”?
|
||
?2:Did you just say “monk”?
|
||
?!
|
||
|
||
[charaFace E 0]
|
||
@Shuten-Douji
|
||
That's right.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cueSe SE_22 22_ad1178]
|
||
[seVolume 22_ad1178 0 0.5]
|
||
[fadeout white 0.4]
|
||
[seStop ade393 0.8]
|
||
[seStop ad14 0.8]
|
||
[wait fade]
|
||
|
||
[shakeStop]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaPut T 1]
|
||
[wt 0.7]
|
||
|
||
[fadein white 0.4]
|
||
[wait fade]
|
||
[wt 0.2]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 15]
|
||
[charaFadein K 0.4 1]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_146 0.1 0.6]
|
||
|
||
@Ashiya Douman
|
||
Mmmmmm, you drive a hard bargain, Your Imperial[sr]Highness![wt 0.8][charaFace K 13] But, very well then. I agree to also[sr]serve as your part-time pyrotechnician.
|
||
[k]
|
||
|
||
[charaFaceFade K 1 0.2]
|
||
@Ashiya Douman
|
||
Per your request, I shall put my heart and soul into creating the parade of a lifetime!
|
||
[k]
|
||
|
||
[charaFace K 9]
|
||
@Ashiya Douman
|
||
Its premise shall be an outpouring of ghouls and ghosts from the very underworld itself!
|
||
[k]
|
||
|
||
[charaFace K 2]
|
||
@Ashiya Douman
|
||
And while I'm at it, I'll throw in a number of genuine ghosts and ghouls as well!
|
||
[k]
|
||
|
||
@Ashiya Douman
|
||
It will be the most elaborately designed haunted parade anyone has ever seen!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout white 0.4]
|
||
[wait fade]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaPut T 2000,2500]
|
||
[wt 0.6]
|
||
|
||
[bgmStop BGM_EVENT_146 1.5]
|
||
[fadein white 0.4]
|
||
[wait fade]
|
||
[wt 0.2]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 2]
|
||
[charaFadein G 0.1 1]
|
||
@Yan Qing
|
||
Douman! I don't know if that was the real one or a clone, but damn, he's made our lives harder yet again!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.15]
|
||
|
||
[cueSe SE_22 22_ade706]
|
||
[cueSe SE_21 21_ade582]
|
||
[charaPut S 1]
|
||
[charaEffect S bit_talk_evil_spirits01]
|
||
[bgm BGM_BATTLE_62 0.1]
|
||
[wt 3.5]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Lady Avalon
|
||
Hmm. This really is one hell of a spectacle, isn't it?
|
||
[k]
|
||
|
||
[charaFace H 2]
|
||
|
||
@Lady Avalon
|
||
Everyone, be on your guard! I'm sensing a fair number of evil spirits in that procession.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
@Yan Qing
|
||
So we've got our work cut out for us, don't we?
|
||
[k]
|
||
|
||
?1:(I can almost see Douman enjoying himself now...)
|
||
?!
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 3]
|
||
[charaFadein D 0.1 1]
|
||
@D:Wu Zetian (Unconcerned)
|
||
Oho. This is even more spectacular than I imagined.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cueSe SE_22 22_ad1178]
|
||
[seVolume 22_ad1178 0 0.5]
|
||
[fadeout white 0.4]
|
||
[bgm BGM_BATTLE_62 0.8 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaPut S 2000,2500]
|
||
[charaPut T 1]
|
||
[wt 0.5]
|
||
|
||
[fadein white 0.4]
|
||
[wait fade]
|
||
[wt 0.2]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 7]
|
||
[charaFadein K 0.1 1]
|
||
@Ashiya Douman
|
||
Well, you did give me a very enjoyable task. So naturally, I'm going to give it my all.
|
||
[k]
|
||
|
||
@Ashiya Douman
|
||
Consequently, I think I managed to make it better all around.[wt 0.7][charaFace K 0]
|
||
[k]
|
||
|
||
@Ashiya Douman
|
||
Of course, many of the changes I made were purely to satisfy my ego, so I will add no additional charge if you wish to revert them.
|
||
[k]
|
||
|
||
[charaFace K 2]
|
||
@Ashiya Douman
|
||
All you need do is sit back and await the parade of a lifetime!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout white 0.4]
|
||
[wait fade]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaPut T 2000,2500]
|
||
[charaEffectDestroy T bit_sepia01_depth_fs]
|
||
[wt 0.6]
|
||
|
||
[bgm BGM_BATTLE_62 0.6 1.0]
|
||
[fadein white 0.4]
|
||
[wait fade]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
@Wu Zetian
|
||
Thinking back on it, his eyes were clear as day. He wasn't lying, that's for sure.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
@Yan Qing
|
||
Maybe he thinks if people are coming here to be scared for fun, there's nothing wrong with scaring them for real, too.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||
[bgm BGM_BATTLE_62 1.5 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout G 0.1]
|
||
|
||
[sceneSet V 160500 1]
|
||
[charaScale V 1.4]
|
||
|
||
[charaPut S 1]
|
||
[pictureFrameTop cut063_cinema]
|
||
|
||
[se ad162]
|
||
[seVolume ad162 0 0]
|
||
|
||
[charaTalk off]
|
||
[charaDepth R 1]
|
||
[charaDepth C 2]
|
||
[charaDepth B 3]
|
||
|
||
[charaDepth V 4]
|
||
[charaDepth L 5]
|
||
[charaDepth M 6]
|
||
|
||
[charaDepth S 9]
|
||
|
||
[charaFadein R 0.1 -190,-250]
|
||
[wt 0.5]
|
||
|
||
[seVolume ad162 0.5 0.4]
|
||
[wipein rectangleStripRightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaScale B 0.8]
|
||
[charaScale C 0.8]
|
||
[charaFace B 7]
|
||
[charaFace C 2]
|
||
[charaFadein B 0.1 150,-60]
|
||
[charaFadein C 0.1 350,-60]
|
||
[wt 1.4]
|
||
|
||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaFadein V 0.1 190,-250]
|
||
[wt 0.4]
|
||
|
||
[wipein rectangleStripRightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaScale L 0.8]
|
||
[charaScale M 0.8]
|
||
[charaFace L 4]
|
||
[charaFace M 14]
|
||
[charaFadein L 0.1 -125,-60]
|
||
[charaFadein M 0.1 -375,-60]
|
||
[charaMoveReturn L -130,-60 0.3]
|
||
[charaMoveReturn M -370,-60 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturn L -120,-60 0.3]
|
||
[charaMoveReturn M -380,-60 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturn L -130,-60 0.3]
|
||
[charaMoveReturn M -370,-60 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturn L -120,-60 0.3]
|
||
[charaMoveReturn M -380,-60 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturn L -130,-60 0.4]
|
||
[charaMoveReturn M -370,-60 0.4]
|
||
[wt 0.2]
|
||
|
||
[wipeout rectangleStripRightToLeft 0.5 1.0]
|
||
[seStop ad162 1.0]
|
||
[wt 0.1]
|
||
[charaMoveReturn L -120,-60 0.3]
|
||
[charaMoveReturn M -380,-60 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturn L -130,-60 0.3]
|
||
[charaMoveReturn M -370,-60 0.3]
|
||
[wait wipe]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout V 0.1]
|
||
[charaPut S 2000,2500]
|
||
[pictureFrameTop]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[bgm BGM_BATTLE_62 1.0 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk H]
|
||
[charaFace H 5]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Lady Avalon
|
||
I'm guessing those are meant to be welcoming pyrotechnics, but it seems to me there are a few too many spirits mixed in with the gunpowder.
|
||
[k]
|
||
|
||
@Lady Avalon
|
||
Plus, it looks like this proverbial welcome wagon is set up to directly target the hundredth party!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 13]
|
||
[charaFadein F 0.1 1]
|
||
@Gareth
|
||
Th-that could be dangerous!
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
|
||
@Gareth
|
||
Let's go find this hundredth party! They could be under attack as we speak!
|
||
[k]
|
||
|
||
?1:Good point!
|
||
?2:Then let's move!
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
@Wu Zetian
|
||
It is only proper that these landmark guests should be greeted by the auspicious manager-empress! So of course, I will go, too.
|
||
[k]
|
||
|
||
[charaFace D 2]
|
||
@Wu Zetian
|
||
In fact, while we are at it, you should come with us too, Deputy! Having all of us there will make this occasion that much more memorable!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
@Shuten-Douji
|
||
Fine with me. Something smells off about this,[sr]but...[wt 0.9][charaFace E 6]eh, I'm sure it'll be fine.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout leftToRight 1.0 1.0]
|
||
[bgm BGM_BATTLE_62 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout E 0.1]
|
||
|
||
[charaPut T 2000,2500]
|
||
[charaEffect T bit_talk_explosion_black]
|
||
|
||
[se ad769]
|
||
[seVolume ad769 0 0]
|
||
[se ad59]
|
||
[seVolume ad59 0 0]
|
||
|
||
[wt 0.7]
|
||
|
||
[shake 0.01 1 2 0]
|
||
|
||
[seVolume ad769 1.0 1.0]
|
||
[seVolume ad59 1.0 1.0]
|
||
|
||
[wt 1.5]
|
||
|
||
[bgm BGM_BATTLE_62 1.0 1.0]
|
||
[wipein rightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[shakeStop]
|
||
[seStop ad769 0.3]
|
||
[seStop ad59 0.3]
|
||
[wt 0.6]
|
||
|
||
?1:There's the gate!
|
||
?2:Where's the party!? Are they okay!?
|
||
?!
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaScale T 0.5]
|
||
[charaScale Y 0.5]
|
||
[charaScale Z 0.5]
|
||
[charaPut T 0,-250]
|
||
[charaPut Y 200,-350]
|
||
[charaPut Z -200,-350]
|
||
|
||
[charaPut S 1]
|
||
[wt 0.6]
|
||
|
||
[cueSe SE_22 22_ade706]
|
||
[cueSeVolume 22_ade706 0 0.6]
|
||
[cueSe SE_21 21_ade582]
|
||
[cueSeVolume 22_ade582 0 0.6]
|
||
[wipein rectangleStripRightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
[wt 1.9]
|
||
|
||
|
||
[wipeout rectangleStripRightToLeft 0.5 1.0]
|
||
[cueSeStop 22_ade706 0.5]
|
||
[cueSeStop 21_ade582 0.5]
|
||
[wait wipe]
|
||
|
||
[charaPut S 2000,2500]
|
||
[charaPut T 2000,2500]
|
||
[charaPut Y 2000,2500]
|
||
[charaPut Z 2000,2500]
|
||
[charaEffectDestroy T bit_talk_explosion_black]
|
||
[charaEffectDestroy Y bit_talk_explosion_black]
|
||
[charaEffectDestroy Z bit_talk_explosion_black]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFace N 0]
|
||
[charaFadeinFSR F 0.1 2]
|
||
[charaFadeinFSL N 0.1 0]
|
||
@Gareth
|
||
Look, over there! Oh man, so many evil spirits![sr]And they're all...[wt 0.6][charaFace F 6] Huh?
|
||
[k]
|
||
|
||
[cueSe SE_21 21_ade557 0 0.8]
|
||
[charaMoveReturnFSL N -256,10 0.3]
|
||
@Aned
|
||
Bow!
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Yan Qing
|
||
They're swarming around that lady like crazy, but...
|
||
[k]
|
||
|
||
@Yan Qing
|
||
...it looks like they're not harming her. Huh?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 7]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Ortlinde
|
||
If anything, it looks like the spirits are the ones who're afraid...
|
||
[k]
|
||
|
||
@Ortlinde
|
||
That lady in the middle seems to be the hundredth party, but...
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet A 98002000 1 Fou]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Lady Avalon
|
||
Huh. Isn't that[line 2]
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Fou
|
||
Fo...?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||
[bgmStop BGM_BATTLE_62 1.5]
|
||
[wait wipe]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth S 1]
|
||
[charaPut S 1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripRightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
|
||
[charaDepth O 9]
|
||
[charaTalk O]
|
||
[charaFace O 4]
|
||
[charaFadein O 0.4 1]
|
||
[wt 0.8]
|
||
[bgm BGM_EVENT_50 0.1]
|
||
|
||
@Ibuki-Douji
|
||
Ah!
|
||
[k]
|
||
|
||
@Ibuki-Douji
|
||
Hi there, Master! How's it going?
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_50 1.5]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|