1512 lines
26 KiB
Plaintext
1512 lines
26 KiB
Plaintext
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$94-07-36-07-5-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098247500 1 "Wu Zetian"]
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[charaSet B 7043001 1 Ibuki-Douji]
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[charaSet C 1098247200 1 Shuten-Douji]
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[charaSet D 1054000 1 Gareth]
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[charaSet E 6026300 1 "Yan Qing"]
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[charaSet F 6043000 1 Ortlinde]
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[charaSet G 6045300 1 Rindr]
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[charaSet H 28003000 1 "Lady Avalon"]
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[charaSet I 99502600 1 Mash]
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[charaSet J 98115210 1 "Torturer A"]
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[charaSet K 98115210 1 "Torturer B"]
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[charaSet L 98115210 1 "Torturer 3"]
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[charaSet M 98115210 1 "Torturer 4"]
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[charaSet N 98002000 1 Fou]
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[charaSet O 2036001 1 Osakabehime]
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[charaSet P 23003001 1 Ganesha]
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[charaSet Q 2042000 1 Illya]
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[charaSet R 2027000 1 Chloe]
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[charaSet S 5041001 1 Miyu]
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[imageSet T cut384_mbst06 1 1]
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[charaSet U 98115000 1 "Effect Dummy"]
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[wait fade]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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[charaShake A 0.02 3 4 0.5]
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@Wu Zetian
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Awww!
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[k]
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[messageOff]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Ibuki-Douji
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Wooo! We won!
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[k]
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[messageOff]
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[cueSe SE_22 22_ade800]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Shuten-Douji
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...[sr]...
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[k]
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[charaFace C 4]
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@Shuten-Douji
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...Hm, how odd. I can't seem to work up the energy to be angry anymore.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.15]
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[charaTalk A]
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[charaFace A 7]
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[wt 0.2]
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[seStop ade422 0.1]
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[wt 0.7]
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@Wu Zetian
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Ghh. Curse you...
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[k]
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[charaFace A 6]
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@Wu Zetian
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All the spirits I was planning to use for labor have vanished! Now what am I supposed to do!?
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[k]
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?1:I don't think that plan was going to work anyway.
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?2:We'll just have to come up with a different plan.
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?!
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[charaFace A 0]
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@Wu Zetian
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Hmph. Why do you think I was doing this in the first place? I couldn't see any other way!
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[k]
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[charaFace A 6]
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@Wu Zetian
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If you say I should abandon it, then provide me with a plausible alternative!
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[k]
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@Wu Zetian
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If you cannot do so after leaving my current plan in shambles, then I may be forced to execute you!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Gareth
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The big question is, how do we help this haunted house attract customers and make money, right?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 1]
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@Yan Qing
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You know, when you step back and think about this, I'm not sure a haunted house is really the best idea anyway.
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[k]
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@Yan Qing
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I mean, these places only get two kinds of customers, right? Servants and animals.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Gareth
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Like polar bears!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Yan Qing
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And seabirds, and seals, and walruses.
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[k]
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@Yan Qing
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So your customer base is mostly Servants, and then animals that are under the effects of runes.
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[k]
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@Yan Qing
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The things they find scary or surprising are probably very different from what works for regular people.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth F 4]
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[charaTalk F]
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[charaFace F 8]
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[charaFace G 9]
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[charaFadeinFSR F 0.1 2]
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[charaFadeinFSL G 0.1 0]
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@Ortlinde
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That's a good point. We agree with that assessment.
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[k]
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@Ortlinde
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For example, if a battle-hardened hero, a writer, and a doctor were to come visit[line 2]
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[k]
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[charaFace G 9]
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@Rindr
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Yes. Each would have very different fears, tolerance for blood and guts, and so on.
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[k]
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[charaFace G 8]
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@Rindr
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I connected to Chaldea's database when Ortlinde and I synced up...
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[k]
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@Rindr
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...and it said haunted houses are meant to create a carefully curated level of fear so as to be enjoyable.
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[k]
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@Rindr
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When done properly, they can manipulate their visitors' emotions into an ultimately entertaining experience.
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[k]
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[charaFace G 1]
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@Rindr
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It sounded like a good haunted house came down to that balance, really.
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[k]
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[charaFace F 8]
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[charaMoveReturnFSR F 256,-7 0.6]
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@Ortlinde
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Right. So if your visitors are all Servants and animals...
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[k]
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@Ortlinde
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...I think it may be difficult, if not outright impossible, to make a haunted house that scares them all equally.
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[k]
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[charaFadeout F 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Wu Zetian
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...[sr]...
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[k]
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[messageOff]
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[charaTalk off]
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[wt 0.6]
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[charaTalk on]
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@Wu Zetian
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That's it! I've been struck by a flash of imperial inspiration! We will go in the opposite direction!
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[k]
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[charaFace A 2]
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@Wu Zetian
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Instead of scaring ALL our visitors the same way, we will tailor the fright to each individual guest.
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[k]
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[charaFace A 1]
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@Wu Zetian
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It will be the first ever bespoke haunted house!
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[k]
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?1:That sounds amazing if you can pull it off, but...can you?
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?2:That would be great, but wouldn't it be even more difficult?
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?!
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[charaFadeout A 0.1]
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[charaTalk H]
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[charaFace H 0]
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@Lady Avalon
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...Hm?
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[k]
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[messageOff]
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[charaTalk on]
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@Lady Avalon
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...Hmm.
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[k]
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@Lady Avalon
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Excuse me, can I say something?
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[k]
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@Lady Avalon
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I couldn't help but notice those exceptional familiar-like women cleaning up so briskly over there.
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[k]
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[charaFace H 6]
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@Lady Avalon
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And that's not even getting into their amazing jiāngshī performances.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Wu Zetian
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Of course they are exceptional. Those are my Torturers, my pride and joy. When it comes to running a nation, they are the most crucial cabinet members I have!
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[k]
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@Wu Zetian
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Their perfect understanding of my favorite book, “Manual of Accusation” in particular makes them impeccable interrogators.
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[k]
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[messageOff]
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||
[wt 0.5]
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||
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||
[charaTalk on]
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||
@Torturer A
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We're good at reading manuals and performing their instructions perfectly.
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[k]
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@Torturer B
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Because we get in big trouble if we don't.
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[k]
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||
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[charaFace A 6]
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@Wu Zetian
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Hey! Who told you you could speak!? If you have time to talk, you have time to clean!
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[k]
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||
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||
[messageOff]
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[wt 1.0]
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||
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@Torturer B
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S[messageShake 0.05 4 3 0.4]ee what I mean!?[sr]Forgive us, Your Imperial Highness!
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[k]
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[messageOff]
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[charaTalk H]
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||
[charaFace H 0]
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||
[charaFadein H 0.1 1]
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@Lady Avalon
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||
So, they're good at reading manuals and executing their instructions, huh. I see.
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[k]
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@Lady Avalon
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In that case...
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[k]
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@Lady Avalon
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...why don't we try making a new manual for them?
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[k]
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[charaFace H 1]
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@Lady Avalon
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They're clearly capable of responding appropriately to all kinds of patterns. I think it's worth a shot.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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||
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Gareth
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A new manual? What do you mean?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Lady Avalon
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I'm talking about a manual that would teach the Torturers to adapt to any given visitor's tolerance for fear...
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[k]
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@Lady Avalon
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...and help them hit that perfect level of fright to make the experience a pleasant one.
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[k]
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[charaFace H 1]
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@Lady Avalon
|
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Let's see... We'll first need to set up a device at the entrance that can detect each visitor's tolerance for fear.
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[k]
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@Lady Avalon
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Every time a new visitor arrives, the information on their fear tolerance can be sent to the haunted house's cast...
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[k]
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@Lady Avalon
|
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...and they can perform a scenario customized to fit that visitor.
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[k]
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@Lady Avalon
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Easily frightened visitors can enjoy more mild performances, while those who enjoy a good scare get something more intense.
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||
[k]
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||
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||
[charaFadeout H 0.1]
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||
[wt 0.1]
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||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Wu Zetian
|
||
Interesting. That approach does sound like it could help with customer satisfaction.
|
||
[k]
|
||
|
||
?1:Can you actually make a detection system like that?
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Lady Avalon
|
||
Sure. Just give me a little time, and I'm certain I can make a Mystic Code that can read minds for this purpose.
|
||
[k]
|
||
|
||
[charaFace H 6]
|
||
@Lady Avalon
|
||
You ARE talking to the Mage of Flowers and the Caster of Paradise, Merlin...'s little sister!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Wu Zetian
|
||
Hey, you there. You were listening, yes? Do you think you could do this?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFace K 0]
|
||
[charaFadeinFSR J 0.1 2]
|
||
[charaFadeinFSL K 0.1 0]
|
||
@Torturer A
|
||
Yes, Your Imperial Majesty. We're used to your impossible demands by now.
|
||
[k]
|
||
|
||
@Torturer B
|
||
(Deadpan) It would be our pleasure.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Wu Zetian
|
||
All right, I can see a way forward now.
|
||
[k]
|
||
|
||
@Wu Zetian
|
||
One of my greatest imperial virtues is my ability to listen to wise counsel, no matter the source.
|
||
[k]
|
||
|
||
@Wu Zetian
|
||
Wait here while I write an operations manual for this new approach right now.
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Wu Zetian
|
||
The completion of that task will mark the dawn of a new age for this land! It will be an age of flourishing financial recovery!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
@Ibuki-Douji
|
||
Hm? You guys already made up? Then I'll keep cheering you on!
|
||
[k]
|
||
|
||
[cueSe SE_22 22_ade800]
|
||
[charaFace B 4]
|
||
[charaMoveReturn B 0,20 0.3]
|
||
@Ibuki-Douji
|
||
Wooo! Wooo! Gooo financial recoveryyy![wt 0.1][charaMoveReturn B 0,20 0.3]
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Shuten-Douji
|
||
...[sr]...
|
||
[k]
|
||
|
||
?1:(Shuten's still got that scary look on her face...)
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_96 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[scene 160500]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
[bgm BGM_EVENT_157 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 1]
|
||
@Wu Zetian
|
||
Keh heh heh heh! Just as I thought! Ahh, there truly is nothing better than leading a nation to prosperity!
|
||
[k]
|
||
|
||
?1:Gotta love a happy ending.
|
||
?2:Sales quota, met!
|
||
?!
|
||
|
||
[charaFace A 0]
|
||
@Wu Zetian
|
||
That being said.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Yan Qing
|
||
Hm?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Wu Zetian
|
||
You know how devoted I am to self-improvement. It is how I rose to the rank of empress in the first place.
|
||
[k]
|
||
|
||
@Wu Zetian
|
||
I cannot afford to rest on my laurels just because things are going well now. There is no telling when matters in my nation might take a turn for the worse.
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
@Wu Zetian
|
||
I have therefore decided to accompany you, so that I may improve upon my already perfect personage.
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
@Wu Zetian
|
||
You are headed for that tower? Fine with me. There should still be chances to converse with other area managers on the way.
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Wu Zetian
|
||
That alone will make this excursion more than worthwhile. And the more voraciously I learn, the more my managerial skills will improve!
|
||
[k]
|
||
|
||
?1:Sure, that's fine with me, but what about this area?
|
||
|
||
[charaFace A 2]
|
||
?2:Will it be okay to leave this area it on its own?
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Yan Qing
|
||
Well, it is part of a Singularity, so who cares? It's just gonna disappear eventually.
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
@Yan Qing
|
||
But we know that's really not how you think about this stuff, Master.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut U 1]
|
||
[charaEffect U bit_talk_10_LowLevel]
|
||
[wt 0.1]
|
||
[se ad13]
|
||
[wt 0.3]
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Mash
|
||
No, [&he:she] doesn't! That's part of what makes Senpai who [&he:she] is!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaPut U 2000,2500]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Yan Qing
|
||
So heartwarming. I love a good, kindhearted soul.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
?!
|
||
|
||
@Wu Zetian
|
||
Oh, this place will be fine without me.
|
||
[k]
|
||
|
||
@Wu Zetian
|
||
My trusty deputy manager will still be here. Deputy, I am promoting you to act as full-fledged manager in my stead.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Shuten-Douji
|
||
Eh, I don't know. I'm not really feeling this anymore.
|
||
[k]
|
||
|
||
@Shuten-Douji
|
||
Especially not after what that irritating haze put me through.
|
||
[k]
|
||
|
||
[charaFaceFade C 6 0.2]
|
||
@Shuten-Douji
|
||
I'm not really sure what I'm even doing here anymore.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
@Yan Qing
|
||
(Wow. You don't really see her sulking like this often...)
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
@Gareth
|
||
(Master, Master!)
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Gareth
|
||
(I think you should say something to her!)
|
||
[k]
|
||
|
||
?1:Um...
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
[wt 0.5]
|
||
|
||
?1:Well, I have to go now, but...someone else[csr]might show up soon. Like Kintoki.
|
||
?2:Maybe, uh...Kintoki will visit this area soon?
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFaceFade C 1 0.2]
|
||
[wt 1.0]
|
||
|
||
[charaFace C 0]
|
||
@Shuten-Douji
|
||
...You think so?
|
||
[k]
|
||
|
||
@Shuten-Douji
|
||
Hmm... Weeell...maybe I can hang around a little longer.
|
||
[k]
|
||
|
||
@Shuten-Douji
|
||
Not because I care who shows up or doesn't. I just feel like staying here a bit longer.
|
||
[k]
|
||
|
||
[charaFace C 3]
|
||
@Shuten-Douji
|
||
Okay, Empress, leave it to me. I'll take over for you for a while.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Wu Zetian
|
||
Great. That will be a big help.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Shuten-Douji
|
||
Though I can't promise I'll earn that much money while you're gone.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Wu Zetian
|
||
No matter. Just follow the manual. That is what it and the Torturers are for.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Shuten-Douji
|
||
Fine, fine.
|
||
[k]
|
||
|
||
[charaFace C 1]
|
||
@Shuten-Douji
|
||
...So, now that that's settled, think you can get that damn haze out of here?
|
||
[k]
|
||
|
||
@Shuten-Douji
|
||
I'm getting reeeally tired of looking at it.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 10]
|
||
[charaFadein B 0.1 1]
|
||
@Ibuki-Douji
|
||
I don't know what that thing over there is saying, but now seems like a good time for me to go visit another area.
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
@Ibuki-Douji
|
||
Hey, maybe I'll even go with you, Master!
|
||
[k]
|
||
|
||
@Ibuki-Douji
|
||
That way, I can keep cheering you on, just like I did here!
|
||
[k]
|
||
|
||
?1:We're technically working, not sightseeing, but sure!
|
||
?2:Having your help would be great!
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth B 4]
|
||
[charaDepth N 5]
|
||
|
||
[charaFace B 4]
|
||
[wt 1.5]
|
||
|
||
|
||
[se adm21]
|
||
[wt 0.1]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.3 340,-70]
|
||
[charaMove N 240,50 0.6]
|
||
[wt 0.8]
|
||
|
||
[cueSe Battle bac9]
|
||
[wt 0.05]
|
||
[charaMoveReturn N 220,50 0.2]
|
||
[wt 0.1]
|
||
[charaShake B 0.01 1 1 0.3]
|
||
[wt 0.25]
|
||
|
||
[charaFace B 5]
|
||
[cueSe Battle bac9]
|
||
[wt 0.05]
|
||
[charaMoveReturn N 220,50 0.2]
|
||
[wt 0.1]
|
||
[charaShake B 0.01 1 1 0.3]
|
||
[wt 0.55]
|
||
|
||
[charaTalk on]
|
||
@Fou
|
||
Fou, fou, fooou!
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
@Gareth
|
||
So now we have two more Servants on our side: Wu Zetian and Ibuki-Douji. This is great!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Yan Qing
|
||
All right, how 'bout we head back to the ship?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
@Lady Avalon
|
||
I'll join you there as soon as I've double-checked the system here. I built it, so I feel like I ought to check it.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
@Gareth
|
||
Oh, okay.[wt 0.5][charaFace D 0] See you later, then!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_157 1.5]
|
||
[wait fade]
|
||
|
||
|
||
[charaFadeout D 0.1]
|
||
|
||
[scene 160500]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_147 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
@Lady Avalon
|
||
Hmm...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_147 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[scene 160600]
|
||
|
||
[pictureFrameTop cut063_cinema]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[se ade520]
|
||
[wt 1.5]
|
||
|
||
[seStop ade520 0.5]
|
||
[wt 0.7]
|
||
|
||
[charaTalk O]
|
||
[charaFace O 9]
|
||
[charaFadein O 0.1 0,-50]
|
||
@Osakabehime
|
||
G[messageShake 0.05 4 3 0.4]yaaah!
|
||
[k]
|
||
|
||
[charaFace O 7]
|
||
@Osakabehime
|
||
Oh man, that bikkuried the hell out of me. Hehe, it almost makes me want to laugh.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout O 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk P]
|
||
[charaFace P 4]
|
||
[charaFadein P 0.4 0,-50]
|
||
[wt 0.4]
|
||
@Ganesha
|
||
You really don't mind people hearing you shrieking like that, Hime?
|
||
[k]
|
||
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk O]
|
||
[charaFace O 5]
|
||
[charaFadein O 0.1 0,-50]
|
||
@Osakabehime
|
||
I-it's daijokay! Nowadays, the best thing you can be to win fans is relatable!
|
||
[k]
|
||
|
||
[charaFace O 1]
|
||
@Osakabehime
|
||
That aside, I'm glad I gave this place another shot. They really did tone down the scariness to the perfect level.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rollRight 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout O 0.1]
|
||
[wt 1.0]
|
||
|
||
[se ad770]
|
||
[seVolume ad770 0 0]
|
||
[wt 0.1]
|
||
|
||
[seVolume ad770 0.6 1.0]
|
||
[wt 1.5]
|
||
|
||
[se ad7]
|
||
[seStop ad770 0.1]
|
||
[wipein cutVer 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth Q 6]
|
||
[charaDepth R 5]
|
||
[charaDepth S 7]
|
||
|
||
[charaFace Q 7]
|
||
[charaFace R 2]
|
||
[charaFadeinFSL Q 0.1 -256,-50]
|
||
[charaFadeinFSR R 0.1 256,-50]
|
||
@Illya & Chloe
|
||
E[messageShake 0.05 4 3 0.6]eeeeek!
|
||
[k]
|
||
|
||
[charaTalk on]
|
||
[charaFace Q 14]
|
||
@Illya
|
||
Oh man, that was scary!
|
||
[k]
|
||
|
||
[charaFace R 1]
|
||
@Chloe
|
||
It was better than last time though, right? Last time was absolutely nuts.
|
||
[k]
|
||
|
||
[charaFace R 0]
|
||
@Chloe
|
||
I guess we didn't need to bring Miyu along as a shield this time after all.
|
||
[k]
|
||
|
||
[charaFace Q 4]
|
||
@Illya
|
||
Sorry for dragging you along, Miyu. I don't even know if you like this sort of thing or not. Were you bored?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout Q 0.1]
|
||
[charaFadeout R 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk S]
|
||
[charaFace S 6]
|
||
[charaFadein S 0.4 0,-50]
|
||
[wt 0.4]
|
||
@Miyu
|
||
Not at all. This was a lot of fun.
|
||
[k]
|
||
|
||
[charaFadeout S 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaTalk Q]
|
||
[charaFace Q 1]
|
||
[charaFace R 0]
|
||
[charaFadeinFSL Q 0.1 -256,-50]
|
||
[charaFadeinFSR R 0.1 256,-50]
|
||
@Illya
|
||
Oh good! I'm glad to hear that!
|
||
[k]
|
||
|
||
[charaFace R 1]
|
||
@Chloe
|
||
That's kind of a surprise to hear, since you never screamed...or even blinked. But hey! As long as you had fun!
|
||
[k]
|
||
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout Q 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth S 6]
|
||
[charaDepth V 4]
|
||
|
||
[charaPut V 1]
|
||
[charaFadeTime V 0.2 0.5]
|
||
|
||
[charaTalk S]
|
||
[charaFace S 3]
|
||
[charaFadein S 0.1 0,-50]
|
||
@Miyu
|
||
(Of course I did. There's nowhere else in the world...)
|
||
[k]
|
||
|
||
[charaFace S 1]
|
||
@Miyu
|
||
(...where Illya screams and clings to me without any hesitation whatsoever... Hehe...)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rollRight 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout S 0.1]
|
||
[charaFadeout V 0.1]
|
||
[wt 0.2]
|
||
|
||
|
||
[charaSet J 2044001 1 Anastasia]
|
||
[charaSet K 5048000 1 Corday]
|
||
[charaSet L 3026000 1 "Jeanne d'Arc Alter Santa Lily"]
|
||
[charaSet M 5004001 1 "Nursery Rhyme"]
|
||
[charaSet N 7028000 1 "Paul Bunyan"]
|
||
[charaSet O 1029000 1 Arthur (Silhouette)]
|
||
[charaFilter O silhouette 00000080]
|
||
[charaSet P 1029000 1 Arthur]
|
||
[sceneSet W 160600 1]
|
||
[charaScale W 1.4]
|
||
[sceneSet X 160600 1]
|
||
[charaScale X 1.4]
|
||
|
||
[wt 0.2]
|
||
|
||
[charaTalk off]
|
||
[charaDepth W 2]
|
||
[charaDepth J 3]
|
||
[charaDepth K 4]
|
||
[charaDepth X 5]
|
||
[charaDepth L 6]
|
||
[charaDepth M 7]
|
||
[charaDepth N 8]
|
||
[charaFadein W 0.1 -150,-250]
|
||
[wt 0.1]
|
||
|
||
[wipein rollLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaScale J 0.8]
|
||
[charaScale K 0.8]
|
||
[charaFace J 6]
|
||
[charaFace K 10]
|
||
[charaFadein J 0.4 400,-70]
|
||
[charaFadein K 0.4 150,-70]
|
||
[charaShake K 0.02 2 3 0]
|
||
[wt 0.8]
|
||
|
||
[charaMoveReturn J 390,-70 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturn J 390,-70 0.3]
|
||
[wt 1.4]
|
||
|
||
[charaFadein X 0.7 150,-250]
|
||
[wt 0.7]
|
||
|
||
[charaFadeout W 0.1]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaScale L 0.8]
|
||
[charaScale M 0.8]
|
||
[charaScale N 0.8]
|
||
[charaFace L 4]
|
||
[charaFace M 4]
|
||
[charaFace N 8]
|
||
[charaFadein L 0.3 -450,-70]
|
||
[charaFadein N 0.3 -250,-70]
|
||
[charaFadein M 0.3 -50,-70]
|
||
[wt 0.5]
|
||
|
||
[charaMove L -450,-80 0.5]
|
||
[wt 0.5]
|
||
[charaMove M -50,-80 0.5]
|
||
[wt 0.7]
|
||
|
||
[charaMoveReturn N -250,-60 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturn N -250,-60 0.3]
|
||
[wt 0.9]
|
||
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout X 0.1]
|
||
|
||
[scene 160500]
|
||
|
||
[pictureFrameTop]
|
||
[wt 1.0]
|
||
|
||
|
||
[bgm BGM_EVENT_147 1.0 1.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk on]
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Lady Avalon
|
||
Hmm. Looks like it's going well.
|
||
[k]
|
||
|
||
[charaFace H 4]
|
||
@Lady Avalon
|
||
It's strange. I understand the theory, but I really don't quite get the appeal of places like this.
|
||
[k]
|
||
|
||
[charaFace H 1]
|
||
@Lady Avalon
|
||
But, since it looks like my system and Wu Zetian's manual are working as intended, maybe that's just fi-[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_147 1.5]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.3]
|
||
|
||
[se ad95]
|
||
[wt 1.2]
|
||
|
||
[charaTalk off]
|
||
[charaDepth O 4]
|
||
[charaDepth P 6]
|
||
|
||
[charaFace O 0]
|
||
[charaFadein O 0.7 1]
|
||
[wt 0.7]
|
||
[seStop ad95 0.1]
|
||
|
||
[wt 0.9]
|
||
|
||
[charaFace P 0]
|
||
[charaFadein P 0.7 1]
|
||
[wt 0.7]
|
||
|
||
[charaFadeout O 0.7]
|
||
[wt 0.9]
|
||
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk on]
|
||
[charaTalk H]
|
||
[charaFace H 5]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Lady Avalon
|
||
!!![messageShake 0.05 4 3 0.3]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad73]
|
||
[seVolume ad73 0 0.5]
|
||
[wt 0.05]
|
||
[charaMove H 180,0 0.4]
|
||
[charaFadeout H 0.3]
|
||
[wt 0.9]
|
||
|
||
[charaTalk P]
|
||
[charaFace P 4]
|
||
[charaFadein P 0.1 1]
|
||
@Arthur
|
||
Huh?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.05]
|
||
|
||
[cueSe SE_21 21_ade580]
|
||
[wt 0.15]
|
||
[charaCrossFade P 1029001 4 0.5]
|
||
[wt 0.3]
|
||
[cueSeStop 21_ade580 0.4]
|
||
[wt 1.4]
|
||
|
||
[bgm BGM_EVENT_25 0.1]
|
||
|
||
@Arthur
|
||
That's strange. I thought I sensed a familiar presence...
|
||
[k]
|
||
|
||
[charaFace P 12]
|
||
@Arthur
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace P 6]
|
||
@Arthur
|
||
I guess I was mistaken.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.5 1.0]
|
||
[bgm BGM_EVENT_25 0.5 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout P 0.1]
|
||
[wt 0.6]
|
||
|
||
[bgm BGM_EVENT_25 0.5 1.0]
|
||
[wipein rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.1 1]
|
||
@Lady Avalon
|
||
Oh man, that scared the hell out of me!
|
||
[k]
|
||
|
||
[charaFace H 4]
|
||
@Lady Avalon
|
||
I guess I was so focused I didn't notice him until it was almost too late... I really thought I was as good as dead.
|
||
[k]
|
||
|
||
[charaFace H 3]
|
||
@Lady Avalon
|
||
I mean, I'm just Merlin's little sister so I obviously have nothing to do with him, but still.
|
||
[k]
|
||
|
||
[charaFace H 1]
|
||
@Lady Avalon
|
||
...Hehe.
|
||
[k]
|
||
|
||
@Lady Avalon
|
||
I can't help but laugh at how I held my chest to calm myself down.
|
||
[k]
|
||
|
||
[charaFace H 0]
|
||
|
||
@Lady Avalon
|
||
(Sigh)
|
||
[k]
|
||
|
||
@Lady Avalon
|
||
I definitely prefer to avoid trouble in all forms as much as I possibly can.
|
||
[k]
|
||
|
||
@Lady Avalon
|
||
But, I admit...dodging danger like that at the last possible second is kind of, well...
|
||
[k]
|
||
|
||
|
||
@Lady Avalon
|
||
...pleasantly thrilling.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace H 4]
|
||
[wt 1.2]
|
||
|
||
[charaFace H 0]
|
||
@Lady Avalon
|
||
Oh, hey. Now I get it!
|
||
[k]
|
||
|
||
[charaFace H 6]
|
||
@Lady Avalon
|
||
Maybe this is how haunted houses make people feel.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_25 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|