fgo-game-data/ScriptActionEncrypt/94/9407/9407370311.txt
2024-07-18 08:35:49 +00:00

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94-07-37-03-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 2023001 1 "Moriarty (Fifty-Something)"]
[charaSet B 7042000 1 Kriemhild]
[charaSet G 6026300 1 "Yan Qing"]
[charaSet J 1098247500 1 "Wu Zetian"]
[charaSet K 9013001 1 Moriarty]
[charaSet L 1098124510 1 Effect]
[sceneSet M 160600 1]
[charaScale M 1.2]
[sceneSet N 159500 1]
[charaScale N 1.3]
[imageSet O back10000 1 1]
[charaScale O 1.05]
[imageSet P back10000 1 1]
[charaScale P 1.05]
[charaPut L 2000,2000]
[charaEffect L bit_talk_mens_light]
[charaDepth L 7]
[charaDepth G 5]
[scene 159500]
[fadein black 0.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]
Moriarty
Hmm, I see. I'm still not convinced, but I do understand now.
[k]
[charaFace K 0]
Moriarty
I forswear toying with the dead, even imitation dead.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[charaPut L 0,0]
Yan Qing
Hmph.
[k]
Yan Qing
You'll never end up like the older you if you keep that up.
[k]
[charaFadeout G 0.1]
[charaPut L 2000,2000]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Moriarty
There is no need for that.
[k]
Moriarty
I'll become the kind of Napoleon of crime I wish to be. Just wait. You'll see.
[k]
[charaFace K 9]
[bgmStop BGM_EVENT_77 1.0]
Moriarty
He is not my future goal. Just a reminder of what not to aim for.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Moriarty (Fifty-Something)
...[sr]...
[k]
[bgm BGM_EVENT_146 0.1]
Moriarty (Fifty-Something)
Is this...my rebellious phase!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kriemhild
Rebelling against yourself, huh? That's pretty hard-core.
[k]
[charaFace B 6]
Kriemhild
You bumbling blockhead Baba Yaga.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 1]
Wu Zetian
Oho, that rolls off the tongue nicely.[sr]You bumbling blockhead Baba Yaga!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty (Fifty-Something)
Please keep quiet, Your Majesties.
[k]
[charaFace A 4]
Moriarty (Fifty-Something)
...Hmmm...[wt 0.8][charaFace A 1][sr]Eh, whatever!
[k]
1So you're actually okay with that, huh...
[charaFace A 0]
Moriarty (Fifty-Something)
Perhaps you'll become an even more irredeemable villain than me. Maybe even a hero or something.
[k]
[charaFace A 1]
Moriarty (Fifty-Something)
Either way, I look forward to seeing it!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 9]
[charaFadein K 0.1 1]
[bgm BGM_EVENT_146 1.0 0]
KMoriarty (Young)
Heh. Laugh while you can.
[k]
[charaFace K 6]
[se ade242]
[fowardEffect bit_talk_41_fs]
KMoriarty (Young)
But I'm telling you now, I'm never going to end up the butt of a joke like you!
[k]
[fowardEffectDestroy]
[charaFadeout K 0.1]
[wt 0.1]
[bgm BGM_EVENT_146 0.3 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kriemhild
I don't see you escaping that, but best of luck.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 2]
[charaFadein J 0.1 1]
Wu Zetian
I was just thinking the same.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
[charaPut L 0,0]
Yan Qing
Me too.
[k]
1Me three.
[charaFadeout G 0.1]
[charaPut L 2000,2000]
[charaTalk K]
[charaFace K 8]
[charaFadein K 0.1 1]
KMoriarty (Young)
Whatever happened to camaraderie, my comrades!?
[k]
[charaFace K 2]
KMoriarty (Young)
Well, just you wait, Master! You'll be sorry once you see how cool I end up!
[k]
[messageOff]
[bgmStop BGM_EVENT_146 0.8]
[charaMove K -50,0 0.5]
[charaFadeout K 0.4]
[se ad601]
[seVolume ad601 1.0 0.5]
[wt 0.8]
[seStop ad601 1.0]
[seVolume ad601 0.6 0.2]
[wt 1.5]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[charaPut L 0,0]
[bgm BGM_EVENT_25 0.1]
Yan Qing
And so, the case was closed. Our culprit? The usual suspect, but younger.
[k]
[cueSe SE_22 22_ad1180 0.5 1.0]
[messageOff]
[fadeout white 0.7]
[wait fade]
[charaEffectStop L bit_talk_mens_light]
[wt 0.5]
[fadein white 0.7]
[cueSeStop 22_ad1180 1.2]
[wait fade]
[wt 0.5]
[charaFace G 1]
Yan Qing
Oh hey, the glow's gone.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
AMoriarty
I can't say I care for that “usual suspect” remark...
[k]
[charaFace A 2]
AMoriarty
But, I suppose I can't blame you, either!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Yan Qing
Now we've just gotta give that dead guy a proper burial.
[k]
Yan Qing
He might not have had a name or a soul, but a corpse is still a corpse.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_25 1.0]
[wait fade]
[charaFadeout G 0.1]
[charaSet A 2023001 1 Moriarty]
[charaSet K 2023001 1 Moriarty_Closeup]
[charaScale K 1.3]
[scene 160600]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_129 0.1]
[wt 1.0]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Yan Qing
...[sr]...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Moriarty
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Wu Zetian
Remind me, Yan Qing.
[k]
Wu Zetian
We DID see a dead body here, yes?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Yan Qing
Yeah, we did.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kriemhild
And we came straight back here after dealing with Moriarty, correct?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Yan Qing
Right.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kriemhild
So...why is the body gone?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Yan Qing
Good question...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
Maybe someone already buried it?
[k]
Moriarty
Let's see if any nearby Servants saw anything...
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_129 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[wt 1.5]
[fadein black 1.0]
[bgm BGM_EVENT_129 1.0 1.0]
[wait fade]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kriemhild
Well?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Wu Zetian
I asked my staff as well, and none of them have any idea where it went.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
I found out one thing.
[k]
Moriarty
Apparently, someone saw a person they didn't recognize walking very unsteadily away from here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Yan Qing
...So, does that mean[line 2]
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaDepth K 9]
[charaDepth M 8]
[charaDepth G 7]
[charaDepth J 6]
[charaDepth B 5]
[charaTalk off]
[charaTalk depthOff]
[charaFadein M 1.0 20,-200]
[charaMove M 100,-200 1.0]
[wt 1.0]
[charaFace K 0]
[charaFadein K 0.4 -150,0]
[wt 1.0]
Moriarty
I see three possibilities.
[k]
Moriarty
One: a Caster who knows how to manipulate corpses decided to move him for some reason.
[k]
Moriarty
Two: the person they didn't recognize was someone else entirely, and a different person got rid of the corpse.
[k]
[charaFace B 0]
[charaFadeinFSL B 0.1 -306,0]
[charaFace J 6]
[charaFadein J 0.1 1]
[charaFace G 5]
[charaFadeinFSR G 0.1 306,0]
Moriarty
Three: the person they didn't recognize was the corpse, and it somehow got up and started walking on its own.
[k]
[messageOff]
[charaFadeout K 0.4]
[charaFadeout M 0.4]
[wt 0.6]
All
...
[k]
[messageOff]
[charaFadeout B 0.2]
[charaFadeout J 0.2]
[charaFadeout G 0.2]
[wt 0.4]
[charaTalk on]
1Somehow, like...how?
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
Well, perhaps[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Yan Qing
It got its hands on a soul?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
...That would be the logical conclusion, yes.
[k]
[charaFace A 4]
Moriarty
Of course, we have no idea how, or who, could have done that...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace B 0]
[charaFadeinFSL B 0.1 -306,0]
[charaFace J 5]
[charaFadein J 0.1 1]
[charaFace G 4]
[charaFadeinFSR G 0.1 306,0]
[wt 2.5]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout J 0.1]
[charaFadeout G 0.1]
[bgmStop BGM_EVENT_129 2.0]
[scene 10000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[lr]We asked the Casters if they knew anything, but none of them did.
[k]
Naturally, we also pressed the young Moriarty hard to see if he was hiding anything, but to no avail.
[k]
The dead body was gone forever, and nobody knew where or how.
[k]
What WAS that dead body, anyway?
[k]
Moriarty may have created it, but what happened to it afterwards? What was its purpose?
[k]
[messageOff]
[scene 105800 0.8]
[wt 1.8]
[overlayFadein O 0.1 0,-850]
[overlayFadein P 0.1 0,850]
[charaMove O 0,-760 1.2]
[charaMove P 0,760 1.2]
[wt 1.5]
[bgm BGM_EVENT_11 0.1]
Later, Master and I talked it over in private.
[k]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Yan Qing
Well, in a way, we Servants are kind of like dead people walking, too.
[k]
Yan Qing
Maybe that body somehow found a soul, or one just came into existence.
[k]
[charaFace G 4]
Yan Qing
'Course, now that the Singularity's been resolved, we'll never know what it was thinking, or how it ended up walking around on its own.
[k]
1I guess we won't...
[charaFace G 0]
Yan Qing
So this probably counts as a ghost story.
[k]
Yan Qing
The story of how an artificial corpse somehow got a soul.
[k]
Yan Qing
Since the Singularity is gone, and the body with it, the case is technically closed, but...
[k]
Yan Qing
If it were still alive...it'd make for one hell of a mystery.
[k]
[lr]Master and I thought about it some more.
[k]
We imagined some humanoid thing wandering around the North Pole all alone.
[k]
What would it subsist on? What would it be walking around looking for?
[k]
If and when the bleaching of humanity is resolved...
[k]
...maybe the people who live near the North Pole will see that thing themselves someday.
[k]
[messageOff]
[charaDepth N 8]
[charaDepth G 6]
[charaFadeout G 1.0]
[charaFadein N 1.0 -100,-300]
[charaMove N 100,-300 18.0]
[wt 2.0]
???
Hey, you there! What the hell are you doing out here!?
[k]
[lr]If that were to happen, how would the thing react?
[k]
At this point, we can't say anything for sure.
[k]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
[bgmStop BGM_EVENT_11 1.5]
All we know is, what was once a corpse continues to walk around on its own.
[k]
[messageOff]
[charaFadeout N 0.8]
[wt 1.8]
[bgm BGM_EVENT_145 0.1]
Yan Qing
What do you think, Master?
[k]
Yan Qing
Pretty chilling story, right? Perfect for summer.
[k]
[lr]Wordless, but looking pained, Master shook [&his:her] head.
[k]
Seeing that, I couldn't help but laugh a little.
[k]
Anyway, that's a wrap for this pointless little ghost story.
[k]
The only takeaway is a creepy knot in the pit of your stomach.
[k]
[charaFace G 4]
Good grief.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_145 2.0]
[wait fade]
[soundStopAll]
[end]