138 lines
2.4 KiB
Plaintext
138 lines
2.4 KiB
Plaintext
$91-20-05-01-2-0
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[soundStopAll]
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[bgm BGM_EVENT_2 0.1]
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[scene 20805 0]
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[charaSet A 8001001 1 Mash]
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[charaSet B 98003003 2 "Dr. Roman"]
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[charaSet C 98002000 2 Fou]
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[charaSet D 2005001 1 Atalante]
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[charaFace D 0]
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[charaFadein D 0 1]
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[fadein black 1]
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[wait fade]
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@Atalante
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What a headache...[sr]Let's keep going.
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[k]
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[messageOff]
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[wipeout rightToLeft 0.4 1]
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[wait wipe]
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[scene 20805 0]
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[charaFadeout D 0.1]
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[charaFace D 0]
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[charaFadein D 0.4 2]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 0]
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[wt 0.3]
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[wipein rightToLeft 0.4 1]
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[wait wipe]
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@Mash
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Are we almost at the cave?
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[k]
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@Atalante
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Yeah...Okay, this is the entrance.[sr]Let's go.
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[k]
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[charaFadeout A 0.5]
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[charaFadeout D 0.5]
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[messageOff]
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[fadeout black 0.5]
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[wait fade]
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[wt 0.5]
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[scene 20110 0]
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[charaFace D 1]
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[charaFadein D 0 1]
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[fadein black 0.5]
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[wait fade]
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@Atalante
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...Hey, Master, do you have any wishes for the Grail?
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[k]
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?1:Not really.
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[charaFace D 4]
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@Atalante
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Hmm.[sr]I see...
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[k]
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[charaFace D 0]
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@Atalante
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Well, given the state of the world that makes sense, I guess.
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[k]
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@Atalante
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But the Grail's power is omnipotent.[sr]Perhaps you should come up with a wish.
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[k]
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?2:To restore the world.
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[charaFace D 0]
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@Atalante
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...Hmph. That's exactly the right wish.[sr]But it's also the wrong answer.
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[k]
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@Atalante
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When you get the Grail, that wish should come true on its own.
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[k]
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[charaFace D 1]
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@Atalante
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A greedy answer isn't necessarily the wrong one.[sr]Keep that in mind.
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[k]
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?!
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[charaFace D 4]
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@Atalante
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...To tell the truth, I have a wish of my own.[sr]It's a simple wish, and I know it will never come[sr]true[line 2]
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[k]
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@Atalante
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But I still can't give up on it.[sr]That's why I pray to the gods.
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[k]
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[charaFace D 3]
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@Atalante
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I protect my vows to the gods.[sr]...Or so I thought...
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[k]
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[charaFadeout D 0]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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Atalante is looking off into the distance...
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[k]
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[charaFadeout A 0]
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[communicationCharaLoop 98003003 1 5 0 4]
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@Dr. Roman
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Yeah, that goddess was pretty...[sr]impactful.
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[k]
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[se ad25]
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[wait se ad25]
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[bgmStop BGM_EVENT_2 0.5]
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[bgm BGM_EVENT_3 1]
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[communicationCharaClear]
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[wait communicationChara]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Atalante
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...Enough talking, I suppose.[sr]It's time for combat.
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[k]
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[charaFace D 2]
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@Atalante
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Master, stay back.[sr]...Let's go!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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