1164 lines
21 KiB
Plaintext
1164 lines
21 KiB
Plaintext
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$04-00-02-02-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098270000 1 Sion]
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[charaSet B 1098270100 1 Kama]
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[charaSet C 1098270310 1 "Master of Berserker"]
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[charaSet D 7046001 1 Berserker]
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[charaSet E 1098270300 1 "Master of Berserker (Effects)"]
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[charaSet F 1098270300 1 "Master of Berserker 2"]
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[charaSet H 1098270000 1 "Sion (Effects)"]
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[charaSet I 1098270100 1 "Kama (Effects)"]
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[sceneSet J 189400 1]
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[charaScale J 1.08]
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[sceneSet Q 189400 1]
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[charaScale Q 1.2]
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[sceneSet R 189400 1]
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[charaScale R 1.08]
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[charaSet S 98115000 1 "Effect Dummy"]
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[imageSet T back10000 1 1]
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[charaScale T 1.3]
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[scene 10000]
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[fadein black 0.2]
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[wait fade]
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[wipeout openEye 0.2 1.0]
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[wait wipe]
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[scene 189400]
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[charaTalk depthOff]
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[charaDepth R 1]
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[charaDepth T 2]
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[charaDepth A 3]
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[charaDepth B 3]
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[charaDepth D 3]
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[charaDepth C 4]
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[charaDepth F 4]
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[charaDepth Q 5]
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[charaFadein R 0.1 -50,-220]
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[blur lens 0 2 10]
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[wt 0.15]
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[wipein openEye 0.3 1.0]
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[wait wipe]
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[wipeout openEye 0.3 1.0]
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[wait wipe]
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[wt 0.25]
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[wipein openEye 0.3 1.0]
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[wait wipe]
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[wipeout openEye 0.3 1.0]
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[wait wipe]
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[blurOff lens 0.1]
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[wt 0.45]
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[wipein openEye 1.5 1.0]
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[wait wipe]
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[wt 0.5]
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?1:Nnn...?
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?!
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[messageOff]
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[charaTalk A]
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[charaFace A 9]
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[charaFadein A 0.4 1]
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[wt 0.6]
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[bgm BGM_EVENT_77 0.1]
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@Sion
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Oh good, you are awake. That is a relief.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 14]
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[charaFadein B 0.1 1]
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@Kama
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I swear, how many times are you going to do this? You really are a sleepyhead, aren't you?
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[k]
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[charaFace B 6]
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@Kama
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[f x-small]...Hmph. Don't scare me like that...
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.25]
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[charaTalk Q]
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[charaFadein Q 0.9 -50,-240]
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[charaMove Q 50,-240 4.7]
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[wt 3.8]
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[charaFadeout Q 0.9]
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[wt 1.4]
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?1:Where am I?
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?!
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@C:???
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You're in the partition reserved for Repair AIs, often referred to simply as “Repair” itself.
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[k]
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@C:???
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And this building is Repair's headquarters.
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[k]
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[messageOff]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.4 1]
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[wt 0.6]
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@C:???
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Thank you so much for saving everyone earlier.
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[k]
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[charaFace C 5]
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@C:???
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Um, this is probably the moment when I should introduce myself, right?
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[k]
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[charaFace C 0]
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@C:???
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I'm the prime AI for the Type Rs and head of Repair.
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[k]
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[charaFace C 1]
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@C:???
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Though right now, I'm also serving as the Master of Berserker...
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[k]
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@C:???
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...so maybe it would be easier for visitors like yourselves to address me like that.
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[k]
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[charaFace C 0]
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@Master of Berserker
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And this is[line 2]
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[k]
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[messageOff]
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[charaTalk off]
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[charaMove R 0,-220 0.7]
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[charaMove C 120,0 0.7]
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[charaFace D 2]
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[charaFadein D 0.4 -240,0]
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[charaMove D -120,0 0.7]
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[wt 0.9]
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[bgm BGM_EVENT_77 0.5 0.5]
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[charaTalk on]
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[charaPut T 1]
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[charaFadeTime T 0.2 0.5]
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@D:???
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(Hey, come on. I thought I explained this on the way here. They're not really our allies.)
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[k]
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@D:???
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(I just lied about that to get through that battle. If anything, this is a perfect chance to ambush them...)
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[k]
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[charaTalk C]
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[charaFace C 8]
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@Master of Berserker
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(Don't be ridiculous! They were a tremendous help! Of course we're going to return the favor!)
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[k]
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@Master of Berserker
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(I certainly don't have any routines that would let me do something so underhanded!)
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[k]
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[charaFadeout T 0.2]
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[bgm BGM_EVENT_77 0.5 1.0]
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[charaFace C 6]
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@Master of Berserker
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...Um, sorry about that. Here, let me introduce you to Berserker.
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[k]
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[charaTalk D]
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[charaFace D 11]
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@Berserker
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Hmph. Fine, I guess.
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[k]
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[charaFace D 7]
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@Berserker
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As you can see, I'm both the strongest and handsomest Servant you could ever hope to meet.
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[k]
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@Berserker
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I'm still not sure why I wasn't summoned as a Saber...
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[k]
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@Berserker
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...but it's probably because my extraordinary strength led me to be mistaken for a Berserker instead. Hehehe.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 14]
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[charaFadein B 0.1 1]
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@Kama
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Yikes.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@F:Master of Berserker
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Sorry about him. He's just...like that.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 1]
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@Berserker
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Did I mention what a genius I am too!? Talk about perfect!
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[k]
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@Berserker
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Ahh, I love being stronger, handsomer, and nobler than anyone else in the world!
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[k]
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[charaFace D 7]
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@Berserker
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Since I'm known for being fantastically easygoing, I don't mind talking with all of you.
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[k]
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@Berserker
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Just make sure you treat me with all the respect I'm due.
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[k]
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[charaFace D 0]
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@Berserker
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Now then, for starters...
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[k]
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[messageOff]
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[charaTalk off]
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[charaMove D 50,0 0.6]
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[charaMove R -15,-220 0.6]
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[wt 0.4]
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[subCameraOn 2]
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[charaLayer I sub #A]
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[charaLayer Q sub #A]
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[charaLayer H sub #B]
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[charaLayer J sub #B]
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[subCameraFilter #A maskEdge cut359_mask05 4 243,58,128,255]
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[subCameraFilter #B maskEdge cut359_mask05 4 156,114,168,255]
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[charaTalk depthOff]
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[charaDepth Q 1]
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[charaDepth J 1]
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[charaDepth I 2]
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[charaDepth H 2]
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[charaScale I 1.2]
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[charaScale Q 1.2]
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[charaFace I 4]
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[charaFadein I 0.1 0,380]
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[charaFadein Q 0.1 -250,-80]
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[charaScale H 1.2]
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[charaScale J 1.2]
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[charaFace H 7]
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[charaFadein H 0.1 0,350]
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[charaFadein J 0.1 250,-80]
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[subRenderFadeinFSR #A 0.4 350,-150]
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[wt 0.5]
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||
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[charaFace D 11]
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[wt 0.3]
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[charaMove I 0,190 1.3]
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[charaMove Q -250,-125 1.3]
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[wt 2.0]
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||
|
||
[charaMove D -50,0 1.2]
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||
[charaMove R 15,-220 1.2]
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||
[wt 0.4]
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||
[subRenderFadeout #A 0.4]
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||
[wt 0.6]
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||
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||
[subRenderFadeinFSL #B 0.4 -350,-150]
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||
[wt 0.8]
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||
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||
[charaMove H 0,160 1.3]
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||
[charaMove J 250,-125 1.3]
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||
[wt 2.0]
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||
|
||
[charaFadeout D 0.15]
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||
[subRenderFadeout #B 0.15]
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[wt 0.2]
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||
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[charaDepth B 3]
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[charaDepth A 2]
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[charaTalk on]
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[charaTalk B]
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||
[charaFace B 4]
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[charaFace A 7]
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[charaFadein B 0.1 200,0]
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[charaFadein A 0.1 -200,0]
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@Kama
|
||
Is there a reason you're leering at us?
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[k]
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@Sion
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Be aware that, should you come too close, I am prepared to mount a defense best described as devastating.
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[k]
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[charaFadeout B 0.1]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 11]
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[charaFadein D 0.1 1]
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@Berserker
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Hmm. Just making sure of something. Small as you[sr][&two are, you're both:three are, you're] still women.
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[k]
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[charaFace D 0]
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@Berserker
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Anyway, don't worry about it.[sr][&Neither:None] of you are at all what I'm looking for.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Kama
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Huh?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Berserker
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Now, what's your story? You people are Master and Servant too, right?
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[k]
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@Berserker
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Don't bother trying to bullshit me. I already know about your Command Spells. Go on, where'd you come from?
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[k]
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?1:It's kind of hard to explain, but...I guess Chaldea?
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?2:Well...from Chaldea, I guess.
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?!
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[charaFadeout I 0.1]
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[charaFadeout H 0.1]
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[charaFadeout Q 0.1]
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[charaFadeout J 0.1]
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[wt 0.1]
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[subCameraOff]
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[charaLayer I normal]
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[charaLayer H normal]
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[charaLayer Q normal]
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[charaLayer J normal]
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[charaScale I 1.0]
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[charaScale H 1.0]
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[charaScale Q 1.0]
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[charaScale J 1.0]
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[charaSet C 1098270300 1 "Master of Berserker"]
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[charaFace D 11]
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@Berserker
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Hm?
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[k]
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@Berserker
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You there. Based on the way you fight and act, I'm guessing you're an Archer or an Assassin.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Kama
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Uh, yeah, Assassin. What about it?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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@Berserker
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So there's no class overlap. Then of course we're going to want to know where you've been assigned.
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[k]
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@Berserker
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Hm? Hold on. These numbers aren't adding up.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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||
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[charaDepth C 4]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Master of Berserker
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I think we may be talking around each other.
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[k]
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@Master of Berserker
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Are you guys not taking part in the System Grail War after al[line 2]
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[k]
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||
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||
[messageOff]
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||
[charaTalk off]
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||
[bgmStop BGM_EVENT_77 1.5]
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||
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||
[subCameraOn 1]
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||
[charaLayer Q sub #A]
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||
[charaLayer E sub #A]
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||
[subCameraFilter #A through]
|
||
[subRenderScale #A 1.02]
|
||
|
||
[charaDepth Q 1]
|
||
[charaDepth E 2]
|
||
[charaScale Q 1.08]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
[charaFadein Q 0.1 15,-220]
|
||
|
||
[subRenderFadein #A 0.4 0,0]
|
||
[blur lens 0.1 4 4]
|
||
[se ad231]
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||
[wt 0.5]
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||
|
||
[subRenderFadeout #A 0.5]
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||
[blurOff lens 1.0]
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||
[wt 1.0]
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||
|
||
[charaFadeout E 0.1]
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||
[charaFadeout Q 0.1]
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||
[wt 0.1]
|
||
[subCameraOff]
|
||
[charaLayer E normal]
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||
[charaLayer Q normal]
|
||
[charaScale E 1.0]
|
||
[charaScale Q 1.0]
|
||
[wt 0.6]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_5 0.1]
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||
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||
[charaTalk A]
|
||
[charaFace A 8]
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||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
Wait. We can compare notes later.
|
||
[k]
|
||
|
||
@Sion
|
||
Whatever is wrong with [%1] has still[sr]not been treated...
|
||
[k]
|
||
|
||
@Sion
|
||
...so that should be our top priority.
|
||
[k]
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||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 9]
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||
[charaFadein C 0.1 1]
|
||
@Master of Berserker
|
||
Oh, right! I'm sorry.
|
||
[k]
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||
|
||
[charaFace C 8]
|
||
|
||
@Master of Berserker
|
||
Of course I'll help however I can. It's my duty as both a Repair AI, and as one who owes you a debt!
|
||
[k]
|
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|
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[charaFace C 0]
|
||
|
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@Master of Berserker
|
||
Besides, the whole reason we Repair AIs exist is to treat those who need it.
|
||
[k]
|
||
|
||
[charaFace C 5]
|
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@Master of Berserker
|
||
Having said that, my earlier scan didn't reveal anything unusual.
|
||
[k]
|
||
|
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@Master of Berserker
|
||
Of course, our scanner is tuned for AIs, so I wouldn't be surprised if it missed something.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Master of Berserker
|
||
Oh, don't worry. We already know you're not AIs yourselves.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
...I also ran as many scans as I could on [&him:her] while [&he:she] was asleep.
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
@Sion
|
||
I believe the problem is a discrepancy in the Spiritron conversion of [&his:her] magical circuits and nervous system.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Master of Berserker
|
||
You can tell!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
Theoretically. There is no way for me to know how much magecraft-related knowledge...
|
||
[k]
|
||
|
||
@Sion
|
||
...the version of me in this world may have lost.
|
||
[k]
|
||
|
||
[charaFace A 10]
|
||
@Sion
|
||
So what I am saying here is similarly based only on what I am currently able to perceive of the version of [%1] that exists in this world.
|
||
[k]
|
||
|
||
@Sion
|
||
Put differently, this is how this world's structure has interpreted that discrepancy.
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
@Sion
|
||
Regardless, the discrepancy itself is not going to go away.
|
||
[k]
|
||
|
||
@Sion
|
||
The problem is that [&his:her] magical circuits and nervous[sr]system connection are not optimized, which is resulting in constant garbage generation.
|
||
[k]
|
||
|
||
[charaFace A 8]
|
||
@Sion
|
||
Since this problem is tied to [&his:her] body's composition,[sr]it will not get better on its own.
|
||
[k]
|
||
|
||
@Sion
|
||
In fact, if we do not do something, it will likely get worse.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 24]
|
||
[charaFadein B 0.1 1]
|
||
@Kama
|
||
Then what're you waiting for!? Do something already!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
I plan to, naturally. However, we have few options at our disposal.
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
@Sion
|
||
In the interest of being direct, there is but one possible treatment. It will be neither easy nor painless. Are you certain you want to go through with it?
|
||
[k]
|
||
|
||
?1:If that's my only option, then yes. Absolutely.
|
||
?2:It sounds kind of scary when you put it like that,[csr]but yes. Whatever it takes.
|
||
?!
|
||
|
||
[charaSet F 1098270330 1 "Master of Berserker 2"]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaDepth F 4]
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 1]
|
||
@F:Master of Berserker
|
||
Oh, are you going to operate? If you need an assistant, the R series would be happy to help, myself included. We'd love to learn anything you can teach us!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_5 1.5]
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
An operation will not be necessary. I doubt there is anything you could learn from this, anyway. This is something only I can do.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.15]
|
||
|
||
[charaDepth T 3]
|
||
[charaDepth S 4]
|
||
[charaDepth A 5]
|
||
|
||
[cueSe SE_23 23_ad1307]
|
||
[charaPut S 1]
|
||
[charaEffect S bit_talk_ether_light02]
|
||
[wt 1.4]
|
||
|
||
[charaPut T 1]
|
||
[charaFadeTime T 0.2 0.5]
|
||
|
||
[bgm BGM_REQUIEM 0.1]
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
See this micron-thick filament?
|
||
[k]
|
||
|
||
@Sion
|
||
It is a Spiritron thread that has been passed down through the Eltnam family for generations. It is called Etherlite.
|
||
[k]
|
||
|
||
@Sion
|
||
It was originally developed for medical purposes to be a kind of artificial nerve, so it should work for this treatment as well.
|
||
[k]
|
||
|
||
?1:Is that what I saw you using during battle?
|
||
?!
|
||
|
||
[charaFace A 9]
|
||
@Sion
|
||
Yes, it is.
|
||
[k]
|
||
|
||
@Sion
|
||
In battle, I was only able to use it to distract those tentacle creatures. Here, I can do much more.
|
||
[k]
|
||
|
||
[charaFace A 8]
|
||
@Sion
|
||
Okay, [%1], lie down here again and[sr]close your eyes.
|
||
[k]
|
||
|
||
@Sion
|
||
Whatever you do, do not move.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wipeout openEye 1.2 1.0]
|
||
[bgm BGM_REQUIEM 1.2 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout T 0.1]
|
||
[charaPut S 2000,2500]
|
||
[charaEffectStop S bit_talk_ether_light02]
|
||
|
||
[charaPut R 2000,2500]
|
||
|
||
[scene 10000]
|
||
[wt 0.5]
|
||
|
||
[wipein openEye 0.1 1.0]
|
||
[wait wipe]
|
||
|
||
@Sion
|
||
I will be using Etherlite as a substitute for your standard nervous system and will then connect it to your magical circuits.
|
||
[k]
|
||
|
||
@Sion
|
||
To do so... Yes, as I thought, this is the only way. All right, then. Here goes...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.15]
|
||
|
||
|
||
[cueSe Battle bac20]
|
||
[cueSeVolume bac20 0 0.6]
|
||
[flashin once 0.1 0.1 FFFFFFFA FFFFFF0]
|
||
[wt 0.1]
|
||
[effect bit_talk_barrier_white_once]
|
||
[wt 1.7]
|
||
|
||
@Sion
|
||
Okay, you can open your eyes now.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout openEye 0.1 1.0]
|
||
[wait wipe]
|
||
|
||
[scene 189400]
|
||
|
||
[charaPut R 15,-220]
|
||
[wt 0.2]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
[wt 0.3]
|
||
|
||
[bgm BGM_REQUIEM 1.2 1.0]
|
||
[wipein openEye 1.2 1.0]
|
||
[wait wipe]
|
||
[wt 0.5]
|
||
|
||
@Sion
|
||
How are you feeling?
|
||
[k]
|
||
|
||
?1:I think I'm doing a lot better.
|
||
?2:I feel like my head has cleared up.
|
||
?!
|
||
|
||
[charaFace A 9]
|
||
@Sion
|
||
I see. I am glad to hear that. It looks like it worked.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Master of Berserker
|
||
Ooh! I have no idea what you just did, but I always love seeing someone get better!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 18]
|
||
[charaFadein B 0.1 1]
|
||
@Kama
|
||
Hmm. Hang on.
|
||
[k]
|
||
|
||
[charaFace B 7]
|
||
@Kama
|
||
It feels like something's...off in Master's and my magical energy connection now.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
...I anticipated this. It is an unavoidable side effect.
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
@Sion
|
||
Etherlite is capable of piercing the brain directly...
|
||
[k]
|
||
|
||
@Sion
|
||
...but in this situation involving magical circuit Spiritron conversion, I needed one more special path.
|
||
[k]
|
||
|
||
@Sion
|
||
So I used the Command Spell system, which is directly connected to a mage's magical circuits, to force a new route for the Etherlite.
|
||
[k]
|
||
|
||
[bgmStop BGM_REQUIEM 1.5]
|
||
|
||
[charaFace A 2]
|
||
@Sion
|
||
Basically, this means that my Etherlite...
|
||
[k]
|
||
|
||
@Sion
|
||
...is now taking the place of part of [%1]'s[sr]Command Spells and magical circuits.
|
||
[k]
|
||
|
||
[charaFace A 5]
|
||
@Sion
|
||
And of course, since I am still the one controlling the Etherlite...
|
||
[k]
|
||
|
||
@Sion
|
||
...you could say that I myself am now part of [&his:her] Command Spells and magical circuits.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 12]
|
||
[charaFadein B 0.1 1]
|
||
@Kama
|
||
S[messageShake 0.05 4 3 0.3]ay WHAT!?
|
||
[k]
|
||
|
||
@Kama
|
||
[%1], are you seriously going to let someone besides me take something important of yours!?
|
||
[k]
|
||
|
||
@Kama
|
||
Do you realize you're basically putting your life in her hands!?
|
||
[k]
|
||
|
||
?1:Well, we didn't have any other choice, so...
|
||
?2:I mean, what else could I do?
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
Yes, morally speaking, this was arguably not the best course of action. It was, however, the only one available. This is just the inevitable trade-off.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Sion
|
||
Incidentally, from now on, any magecraft you use through Mystic Codes or the like will go through me as well.
|
||
[k]
|
||
|
||
@Sion
|
||
You could argue that we are two people forming a single Master now.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 21]
|
||
[charaFadein B 0.1 1]
|
||
@Kama
|
||
I've never heard of anything like that before. Is that a thing you can actually do?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
If you are referring to the technical complexity of what I have done, I will simply say that many new possibilities are available here because this is not reality.
|
||
[k]
|
||
|
||
@Sion
|
||
I am uncertain whether such a thing is possible in the outside world. Honestly, I do not care.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.1 1]
|
||
@Kama
|
||
Ugh. I can't believe I let this untrustworthy brat take control of something that important...
|
||
[k]
|
||
|
||
@Kama
|
||
I never would've let her do this if I'd known what it meant. Dammit.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Master of Berserker
|
||
I don't entirely understand what you're talking about, but [&he's:she's] basically healed now, right?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
Correct. So long as I am around to support [&him:her],[sr][&he:she] can move and fight without impairment.
|
||
[k]
|
||
|
||
?1:Sorry for the trouble...
|
||
|
||
[charaFace A 3]
|
||
@Sion
|
||
D-do not worry about it. There is no need for excessive apologies.
|
||
[k]
|
||
|
||
?2:Thanks, Sion. This'll be a big help.
|
||
|
||
[charaFace A 3]
|
||
@Sion
|
||
D-do not worry about it. There is no need for excessive gratitude.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace A 9]
|
||
@Sion
|
||
Besides, now that I am here this time, of course I am going to do what I can to help.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth A 6]
|
||
[charaDepth B 5]
|
||
[charaDepth R 1]
|
||
|
||
[bgmStop BGM_EVENT_7 1.5]
|
||
|
||
[charaFace A 5]
|
||
[wt 1.0]
|
||
|
||
[charaMove A -175,0 0.8]
|
||
[charaMove R -30,-220 0.8]
|
||
[wt 0.4]
|
||
|
||
[charaFace B 4]
|
||
[charaFadeinFSSideR B 0.4 450,0]
|
||
[charaMoveFSSideR B 400,0 0.4]
|
||
[wt 1.6]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Master of Berserker
|
||
This is great. When you have your health, you really do have everything.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Master of Berserker
|
||
Oh, that reminds me. I got an individual name of my own when I became a Master.
|
||
[k]
|
||
|
||
@Master of Berserker
|
||
Berserker came up with it.
|
||
[k]
|
||
|
||
@Master of Berserker
|
||
It's Āyus. He says it means “life.” Anyway, you can call me that too, if you like.
|
||
[k]
|
||
|
||
?1:Okay, I will then.
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFace C 1]
|
||
[wt 1.0]
|
||
|
||
@C:Āyus
|
||
Got it.
|
||
[k]
|
||
|
||
@C:Āyus
|
||
Honestly, this may be strange coming from an AI, but I actually really like it.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
@Berserker
|
||
Hmph. I was fine just calling her “Master,” but it's pretty inconvenient not having a name.
|
||
[k]
|
||
|
||
@Berserker
|
||
And since she's always going on about health and treatment, “Āyus” seemed like a good fit.
|
||
[k]
|
||
|
||
[charaFace D 7]
|
||
@Berserker
|
||
Besides, being of noble birth, it was often my job to name people anyway.
|
||
[k]
|
||
|
||
@Berserker
|
||
All part of my noblesse oblige.
|
||
[k]
|
||
|
||
[charaFace D 12]
|
||
@Berserker
|
||
Ah, right. You've obviously figured out that I'm an important prince. I couldn't hide my royal aura if I wanted to.
|
||
[k]
|
||
|
||
@Berserker
|
||
Still, don't expect me to just up and tell you my True Name. Especially not during a Grail War.
|
||
[k]
|
||
|
||
?1:By the way, didn't you mention Karna earlier?
|
||
?!
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
And “Āyus” is a Sanskrit word.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 14]
|
||
[charaFadein B 0.1 1]
|
||
@Kama
|
||
If anything, I'd say you smell more like the demon Kali to me.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
@Sion
|
||
You are connected to Karna, so you are from the “Mahabharata,” and you are also a prince who smells like Kali the demon...
|
||
[k]
|
||
|
||
?1:Then, does that mean...
|
||
?!
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_2 1.5]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.3]
|
||
[charaMoveReturn D 10,0 0.35]
|
||
[wt 0.35]
|
||
[charaMoveReturn D -10,0 0.35]
|
||
[wt 1.2]
|
||
|
||
|
||
?1:Are you Duryodhana?
|
||
?!
|
||
|
||
[charaFace D 9]
|
||
@Duryodhana
|
||
Wha[line 2]
|
||
[k]
|
||
|
||
@Duryodhana
|
||
H[messageShake 0.05 4 3 0.3]ow did you figure it out so quickly!?
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|