fgo-game-data/ScriptActionEncrypt/04/0400020610.txt
2025-05-19 08:05:51 +00:00

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04-00-02-06-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270300 1 Āyus]
[charaSet B 1098269000 1 DX]
[charaSet C 1098268900 1 Sakura]
[charaSet D 1098270200 1 Kama]
[charaSet E 3054001 1 Bhīma]
[charaSet F 1098267110 1 Medusa]
[charaSet G 7046001 1 Duryodhana]
[charaSet H 1098270000 1 Sion]
[charaSet I 1098269600 1 Caster]
[charaSet K 1098270900 1 Rani-R]
[charaSet L 1098270430 1 Rani-G1]
[charaSet M 1098270430 1 Rani-G2]
[imageSet O cut466_duy01 1]
[imageSet P cut466_bma01 1]
[sceneSet R 190300 1]
[charaScale R 1.2]
[sceneSet S 190300 1]
[charaScale S 1.2]
[charaSet T 98115000 1 "Effect Dummy"]
[imageSet V back10000 1 1]
[charaScale V 1.3]
[imageSet W back10001 1 1]
[charaScale W 1.3]
[scene 190300]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_122 0.1]
Āyus
Wh-what do you mean!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
Exactly what I said. The neutrality rule is currently not being followed.
[k]
DX
We believe there is probably some manner of bug afflicting the Master of Caster[line 2]that is, Build's prime AI's programming.
[k]
DX
Caster's massive writhing fiend has been devouring every nearby AI it can get its tentacles on around coordinates 17-50.
[k]
DX
Type Gs that escaped from Grow, Type Ds from Defend who came to deal with it, other AIs who just happened to be in the area...all of them.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Sakura
...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
We have an emergency on our hands.
[k]
DX
The central governing AI detected several Servants gathered at these coordinates and so sent this unit here.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kama
So Rani-XII told you to come here, huh... Well, never mind that. What's the number of Servants got to do with anything?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
The central governing AI has proposed a temporary ceasefire for the System Grail War...
[k]
DX
...so Master and Servant pairs can work together to eliminate Caster, who is believed to be rampaging out of control.
[k]
DX
So I am calling for all Servants present to assemble with their Masters at the church.
[k]
DX
Saber, Berserker, Assassin...
[k]
[bgmStop BGM_EVENT_122 1.5]
DX
...and Lancer.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Lancer
Got it.
[k]
[branchQuestClear lblClear01 94080008]
1...!
[branch lblConf01]
[label lblClear01]
1...!
2(I think I've met him somewhere before...)
[messageOff]
[cueSe SE_22 22_ad1177]
[wt 0.1]
[fadeout white 0.6]
[wait fade]
[charaFadeout E 0.1]
[wt 0.3]
[charaSet E 1098255400 1 Bhīma]
[wt 0.2]
[scene 178701]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
[pictureFrame cut063_cinema]
[cameraFilter gray]
[wt 0.2]
[fadein white 0.6]
[wait fade]
[wt 1.6]
[fadeout white 0.6]
[wait fade]
[charaFadeout E 0.1]
[pictureFrame]
[cameraFilter normal]
[wt 0.3]
[charaSet E 3054001 1 Bhīma]
[wt 0.2]
[scene 190300]
[charaTalk E]
[charaFace E 0]
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[wt 0.2]
[fadein white 0.6]
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[branch lblConf01]
[label lblConf01]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_MAP_49 0.1]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Medusa
Lancer. When did you get here?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Lancer
We're at the edge of our territory, too.
[k]
Lancer
After we got our ingredients and left, I couldn't shake the feeling that something was wrong.
[k]
Lancer
I really wanted to just get to work on the ingredients and figure out how to best accentuate their flavors, but I decided I should come back here just to be sure.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 25]
[charaFadein D 0.1 1]
Kama
I think I smell another Indian god.
[k]
Kama
Is that...Vāyu the wind god?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Lancer
That's right. I'm Vāyu's kid.
[k]
Lancer
While we're on the subject, my big bro's the son of Dharmarāja, and my younger brothers are the sons of Indra and the Ashvin twin gods.
[k]
[bgmStop BGM_MAP_49 1.5]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Duryodhana
I knew it. It WAS you, Bhīma!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 15]
[charaFadein E 0.1 1]
Bhīma
...Hey, Duryodhana. Didn't expect to run into you here.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.15]
[charaTalk off]
[bgm BGM_EVENT_5 0.1]
[charaFace O 0]
[charaFace P 0]
[charaFadein O 0.4 500,-200]
[charaFadein P 0.4 -500,-200]
[charaMove O 375,-200 0.4]
[charaMove P -375,-200 0.4]
[wt 2.5]
[charaFadeout O 0.4]
[charaFadeout P 0.4]
[wt 0.5]
[charaTalk on]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
Bhīma, son of Vāyu the wind god. Do you know what this means, [%1]?
[k]
1...So you're Arjuna's older brother.
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Bhīma
Hm? You know Arjuna?
[k]
Bhīma
Hell of a guy, isn't he? I'm proud to have him for a little brother.
[k]
Bhīma
I'm sure he hasn't given you even the slightest bit of trouble, but I guess he might've made your life tougher sometimes by being a little too serious.
[k]
[charaFace E 1]
Bhīma
Well, that's just the kind of guy he is. Don't pay him any heed. Hahahaha!
[k]
[charaFace E 0]
Bhīma
Oh, sorry, I assumed you were both allies. You are, right? I mean, you wouldn't be alive right now if he considered you an enemy, so it just makes sense.
[k]
2You're one of the five Pandava brothers, aren't you?
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Bhīma
Oh? I'm impressed you knew that. But then, I guess you would, since you've got an Indian Divine Spirit of your own.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_5 0.5 0.5]
[charaTalk depthOff]
[charaDepth H 6]
[charaDepth V 5]
[charaPut V 1]
[charaFadeTime V 0.2 0.5]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
(One of the five Pandava brothers, Arjuna's older brother, and that is not all.)
[k]
Sion
(According to legend, Bhīma's strength was without equal and his biggest rival was[line 2])
[k]
[messageOff]
[charaFadeout H 0.1]
[charaFadeout V 0.2]
[wt 0.1]
[bgm BGM_EVENT_5 0.5 1.0]
[charaTalk depthOff]
[charaDepth G 3]
[charaDepth E 2]
[charaTalk E]
[charaFace E 3]
[charaFace G 6]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR G 0.1 2]
Bhīma
Come on, Duryodhana, don't glare at me like that.
[k]
[charaFace E 0]
Bhīma
This isn't the time or the place, right?
[k]
[charaFace G 5]
Duryodhana
Wh-wh-what did you just say!?
[k]
[charaFadeout E 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Good point. I don't know what kind of history you have with Lancer there, Berserker...
[k]
Āyus
...but right now, taking care of that monstrous Caster and helping the AIs is much more important.
[k]
Āyus
So the governor wants us all to assemble at the church?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
Affirmative. I have also conveyed as much to Rider, who is not currently present.
[k]
DX
This is an official administrative summons. Please comply to the fullest extent of your capabilities.
[k]
[messageOff]
[bgm BGM_EVENT_5 0.5 0.3]
[se ad437]
[fadeout white 0.1]
[wait fade]
[charaFadeout B 0]
[scene 189401]
[wipeFilter cinema 0.5 0]
[cameraFilter gray]
[charaTalk off]
[charaDepth W 9]
[charaFace K 14]
[charaFadein K 0 20,-50]
[fadein white 0.1]
[wait fade]
[wt 0.7]
[se ad59]
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[charaFadeout K 0.4]
[seStop ad59 1.0]
[wt 1.0]
[charaFace I 0]
[charaFadein I 0.1 0,-50]
[wt 0.6]
[charaFadeout I 0.1]
[wt 0.2]
[cueSe Battle bac134]
[cueSe Servants_2500900 m45605]
[effect bit_talk_x_slash_bk_01]
[wt 0.65]
[se ad464]
[effect bit_talk_blood_splash_fs]
[wt 1.8]
[se ad437]
[charaFadein W 0.1 0,-200]
[wt 0.1]
[cameraMove 0.1 0,0 1.01]
[scene 190300]
[wt 0.1]
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[wt 0.3]
[se ad769]
[charaFace L 0]
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[wt 0.5]
[charaFadein M 0.4 -700,-50]
[charaMove M 250,-50 2.0]
[wt 0.5]
[se ad85]
[wt 0.2]
[se ad628]
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[effect bit_talk_gram_slash_violet_01]
[wt 0.3]
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[wait charaSpecialEffect L]
[shake 0.05 5 4 3.5]
[effect bit_talk_impactlanding]
[se ad161]
[effect bit_talk_35]
[wt 0.5]
[cueSe SE_23 23_ad1299]
[wt 3.0]
[cueSeStop 23_ad1293 0.3]
[se ad437]
[bgm BGM_EVENT_5 0.5 1.0]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[scene 190300]
[wipeOff]
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[cameraHome 0]
[bgmStop BGM_EVENT_5 2.0]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0 1]
[wt 2.0]
1Okay. We were going to have to do something about Caster sooner or later anyway.
2...Fine with me. Come on, let's go!
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_MAP_23 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Kama
Well, I guess it makes sense to attack that thing from as many angles as possible.
[k]
Kama
Especially when spreading the work around means I can take it easy.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Duryodhana
Hmph. I'll go to the church, but there's no way in hell I'm going with him.
[k]
Duryodhana
There's no telling when he might stab me in the back.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Bhīma
I'd never do something so cowardly.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Duryodhana
Why you... You've got a lot of nerve, lying to our faces like that!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_MAP_23 0.5 0.5]
[charaTalk depthOff]
[charaDepth V 4]
[charaDepth A 5]
[charaPut V 1]
[charaFadeTime V 0.2 0.5]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Āyus
(Yikes, I've never seen Berserker go red with anger before. I guess he really does hate Lancer.)
[k]
[charaFadeout A 0.1]
[charaFadeout V 0.2]
[wt 0.1]
[bgm BGM_MAP_23 0.5 1.0]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 13]
[charaFadein F 0.1 1]
Medusa
I have no intention of befriending any of you, either.
[k]
[charaFace F 0]
Medusa
As long as we show up, it doesn't matter how we get to the church, right? So Sakura and I'll get there our own way.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Sakura
R-right.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
I only ask that you all make your way there as quickly as possible.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth F 4]
[charaDepth C 5]
[charaDepth T 9]
[charaTalk F]
[charaFace F 0]
[charaFace C 15]
[charaFadein F 0.1 170,0]
[charaFadein C 0.1 -170,0]
Medusa
Tell them, not me. We'll probably be the first ones there.
[k]
[messageOff]
[charaTalk off]
[charaMove F 120,0 0.35]
[wt 0.2]
[se ad775]
[seVolume ad775 0 0.5]
[wt 0.1]
[charaShake C 0.01 1 1 0.4]
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[charaMove F 120,-7 0.3]
[charaMove C -170,-7 0.3]
[wt 0.4]
[se ad73]
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[charaPut T 1]
[charaEffect T bit_talk_quickmove]
[wt 0.1]
[charaMove F 120,10 0.35]
[charaMove C -170,10 0.35]
[wt 1.2]
[charaTalk on]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Āyus
Whoa. She just scooped her Master up in her arms and leapt away.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bhīma
I've got to head back and fetch my Master, too.
[k]
[charaFace E 5]
Bhīma
Still, I'm a child of the god of wind. I might be bulky, but that sure doesn't make me slow!
[k]
[messageOff]
[se ad60]
[charaFadeout E 0.4]
[seStop ad60 1.2]
[wt 1.6]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Duryodhana
...[sr]...
[k]
Duryodhana
Let's go.
[k]
[messageOff]
[se ad60]
[charaFadeout G 0.4]
[seStop ad60 1.2]
[wt 1.6]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Hey! Wait for me!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
This is unexpected. At least now we have had an opportunity to see who all the other Servants are, though.
[k]
[charaFace H 8]
Sion
Come on. Let us head to the church while we continue to gather information.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_MAP_23 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]