417 lines
8.2 KiB
Plaintext
417 lines
8.2 KiB
Plaintext
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$02-00-02-12-1-0
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[soundStopAll]
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[charaSet A 4004001 1 Astolfo]
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[charaSet B 1026001 1 d'Eon]
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[charaSet C 98113900 1 Fergus]
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[charaSet D 4025000 1 Columbus]
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[charaSet E 5030001 1 Scheherazade]
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[charaSet F 98114200 1 Megalos]
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[cameraMove 0.1 0,20 1.2]
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[scene 42300]
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[wipeout openEye 0.1 1]
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[wait wipe]
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[fadein black 0.1]
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[wait fade]
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[wipein openEye 0.7 1]
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[wait wipe]
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[wipeout openEye 0.7 1]
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[wait wipe]
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[wt 0.4]
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[wipein openEye 0.7 1]
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[wait wipe]
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[wipeout openEye 0.7 1]
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[wait wipe]
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[wt 0.4]
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[wipein openEye 3.0 1]
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[wait wipe]
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[wt 1.0]
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?1:Ugh...
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?2:Where am I...?
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?!
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[bgm BGM_EVENT_2 0.1]
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@Astolfo
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Oh good, you're up, Master.[sr]How are you feeling? Does it hurt anywhere?
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[k]
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?1:I don't think so.
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?2:Just a little headache...
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[charaFace A 4]
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@Astolfo
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I thiiink that's 'cause you weren't getting any oxygen for a bit! Know what you do for injuries like this?
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[k]
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[charaFace A 1]
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@Astolfo
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Ouchies...begone! [charaMoveReturn A 10,0 0.4](Pat pat) Did that help?[wait charaMove][charaMoveReturn A 10,0 0.4]
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[k]
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?!
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[charaFace A 1]
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@Astolfo
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Aaanyway, I'm glad you woke up so fast![sr]My lap must be a super comfy pillow, huh!?
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[k]
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?1:...!
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?!
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[se ad7]
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[cameraHome 0.4]
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[charaFace A 3]
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@Astolfo
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Aw, no need to be embarrassed!
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[k]
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[charaFadeout A 0.1]
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[charaScale A 1.0]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@d'Eon
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My prayer is more likely to have had healing properties than your lap, Astolfo.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Fergus
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Good morning, Master.
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[k]
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@Fergus
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I'm glad to see you weren't injured.[sr]Come on, another day awaits!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@d'Eon
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Wait, Fergus. [%1] is not quite so durable as you are.
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[k]
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@d'Eon
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We should first give [&him:her] time to grasp the situation at hand. Can you stand, [%1]?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Columbus
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You seem all right to me. Good.[sr]Can't have you dying on me just yet.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Scheherazade
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Indeed...[sr]Not dying is truly a wonderful thing.
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[k]
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?1:Let me sit down a moment and collect myself.
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?!
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[se ad7]
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[cameraMove 0.4 0,20 1.0]
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[wt 0.5]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Astolfo
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...
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[k]
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[bgmStop BGM_EVENT_2 1.5]
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?1:Where are we? What happened after everything...?
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_5 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 2]
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[charaFadein A 0.1 0]
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@d'Eon
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Our ship was destroyed in the aftermath of their battle, and we were all washed overboard, including you.
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[k]
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@Astolfo
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Of course, we tried to pull you out of the water...but the river's current was kind of weird.
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[k]
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@Astolfo
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I mean, it'd have to be, right? Normally, it'd be pretty easy for a Servant to hop on in and bring their Master back to shore!
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Fergus
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But instead, we were unable to fight back against the current...and ended up here.
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[k]
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@Fergus
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And unfortunately, none of us is clear on where “here” is.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Scheherazade
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Given the river's flow, and the lay of the land, I believe we must be somewhere in the east lake...but I'm afraid that's all I can say.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Columbus
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I never would've guessed a place like this could exist here. I mean, a castle, in the middle of a lake?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@d'Eon
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There appears to be a dome of some sort surrounding this place providing us with air. I imagine it's a form of magecraft.
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[k]
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@d'Eon
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What a strange place this is. I'm not even sure what to call it. Underwater Castle? Lakebottom Castle?
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[k]
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?1:This has got to be...The Dragon Palace.
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Astolfo
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Oooh, hey! I remember that place! Didn't Touta tell us about it one time over rice with a side of...rice?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein A 0.1 0]
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[charaFadein E 0.1 2]
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@Scheherazade
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I know of it too.[sr]It's a place that appears in an old Japanese tale.
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[k]
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[charaFace A 0]
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@Astolfo
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I think Touta said he'd been there once, too![sr]But...ah, I dunno!
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[k]
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[charaFadeout A 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Astolfo
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Okay! The Dragon Palace it is![sr]Now, aaanyway... See anything weird, Master?
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[k]
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@Astolfo
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Hey Master, you might wanna take a look at that rock under your butt!
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[k]
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?1:Under my butt?
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?!
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[messageOff]
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[bgmStop BGM_EVENT_5 0.4]
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[wipeout rectangleStripUpToDown 0.4 1]
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[wait wipe]
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[charaFadeout A 0.1]
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[charaFadeout E 0.1]
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[cameraHome 0.1]
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[wt 0.4]
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[wipein rectangleStripDownToUp 0.4 1]
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[wait wipe]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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[wt 1.5]
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[bgm BGM_EVENT_3 0.1]
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?1:It's not a rock! Just a guy that looks like one!
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?2:I'm sorry, I'm sorry! Please don't hurt me!
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?!
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[charaFadeout F 0.1]
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[bgmStop BGM_EVENT_3 0.4]
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[wt 0.4]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Fergus
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No need to worry, [%1].[sr]He's not moving anymore.
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[k]
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@Fergus
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Since he'd been gravely wounded in our prior battle, the other Berserker...Penthesilea, right?
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[k]
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@Fergus
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Anyway, that must have given her enough of an advantage to come out on top.
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[k]
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@Fergus
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That said, the last time I saw her, she was covered in cuts and bruises, and yet somehow he still doesn't have a scratch on him.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@d'Eon
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It's odd that he has not disappeared, but instead appears to have simply ceased functioning.
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[k]
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@d'Eon
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I am uncertain whether he will awaken or not, but for the moment, he poses no danger.
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[k]
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@d'Eon
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Of course, we could always lop off his head now just to be certain.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 0]
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[charaFadein B 0.1 2]
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@Fergus
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I'm sorry, but even as I am now, my warrior's pride simply won't permit that.
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[k]
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@d'Eon
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It just feels wrong to you, eh.[sr]I can understand that.
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[k]
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@d'Eon
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At any rate, we have left him out here to serve as your chair for the time being.
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[k]
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?1:Nope nope nope nope nope...
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?!
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_2 0.7]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Columbus
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So... Now what?
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[k]
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[bgm BGM_EVENT_1 0.1]
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@Columbus
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There are fewer Resistance members now than ever.[sr]Only a few of them washed up here with us.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Astolfo
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Hmm. Well, now that Master's woken up and all, how 'bout we explore the palace thing!
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[k]
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@Astolfo
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I mean, we gotta get outta here and all, and there could even be some cool treasure inside!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Columbus
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Haha, treasure, eh. I like the sound of that. I certainly wouldn't mind finding some sort of trinket that could turn the tide for us!
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[k]
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?1:Why don't we ask Mash to find a way out of here?
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@d'Eon
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Oh yes, I almost forgot to mention this. Unfortunately, it seems we have been temporarily cut off from Chaldea, so we cannot ask them anything.
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[k]
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@d'Eon
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Of course, I do not know if it is because we are underwater, or if it is something else...
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[k]
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@d'Eon
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Regardless, I also believe we should explore this palace, Master. Standing around chit-chatting certainly won't get us anywhere.
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[k]
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?1:Good point. In that case[line 2]
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?!
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[bgmStop BGM_EVENT_1 0.7]
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@A:???
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No need for that.
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[k]
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[bgm BGM_EVENT_5 0.1]
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[charaFace B 5]
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@d'Eon
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Ah! You...!?
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_5 1.5]
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[fadeout black 2.0]
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[wait fade]
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[soundStopAll]
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[end]
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