1174 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			1174 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$94-02-33-06-2-0
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[soundStopAll]
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[charaSet A 98013000 1 "Evil Dragon"]
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[charaSet B 7030001 1 Atalante]
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[charaSet C 4004001 1 Astolfo]
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[charaSet D 2030001 1 Chiron]
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[charaSet E 5036001 1 Avicebron]
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[charaSet F 1008001 1 Siegfried]
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[charaSet G 5007001 1 Shakespeare]
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[charaSet H 4029001 1 Achilles]
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[scene 28302]
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[effect bit_talk_41]
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[se ad556]
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[seVolume ad556 0 0.01]
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[seVolume ad556 1.5 0.4]
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[fadein black 1.5]
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[wait fade]
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[wt 1.5]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.4 1]
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[wt 0.5]
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[se ade176]
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[wt 1.0]
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[charaFadeout C 0.2]
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[wt 0.3]
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[se ad108]
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[seVolume ad108 0 0.01]
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[seVolume ad108 0.4 0.25]
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[charaTalk H]
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[charaFace H 5]
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[charaFadein H 0.4 1]
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[wt 1.0]
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[seStop ad108 1.0]
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[wt 0.5]
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[charaFadeout H 0.2]
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[wt 0.3]
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[se ad2]
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[seVolume ad2 0 0.01]
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[seVolume ad2 0.4 0.4]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.4 1]
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[wt 1.0]
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[seStop ad2 1.0]
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[wt 0.5]
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[charaFadeout B 0.2]
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[wt 0.3]
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[se ade4]
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[seVolume ade4 0 0.1]
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[seVolume ade4 0.4 1.0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 1.5]
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[seStop ade4 1.5]
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[seStop ad556 1.0]
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[wt 0.5]
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[effectStop bit_talk_41]
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[wt 1.0]
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[bgm BGM_EVENT_3 0.1]
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@Evil Dragon
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I guess it's three minutes until we storm the gardens.[sr]Is everyone ready!?
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[k]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Chiron
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No issues here.
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[k]
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[charaFadeout D 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 1]
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@Atalante
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...This outfit seems a bit...much, no?[sr]It feels more like a swimsuit than a suit of armor.
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[k]
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[charaFace B 4]
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@Atalante
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Personally, I much prefer my normal attire...
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[k]
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[charaFadeout B 0.1]
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.1 1]
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@Achilles
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I think you look great![sr]I don't see a problem at all!
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[k]
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[charaFadeout H 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Atalante
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I was not asking you.[sr]...Still, I suppose I can make do, since it allows me to fly.
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[k]
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[charaFadeout B 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Astolfo
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Wahahahaha![sr]I wish someone could take a picture of this!
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[k]
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[charaFadeout C 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 0]
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[charaFace C 1]
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[charaFadein C 0.1 2]
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@Siegfried
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Indeed. ...How you doing there, Hippogriff?[sr]I hope I'm not too heavy for you.
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[k]
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[charaTalk H]
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[se ade177]
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[wt 1.0]
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[charaTalk C]
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[charaFace C 0]
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@Astolfo
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He says you're very heavy.
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[k]
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[charaFace F 2]
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@Siegfried
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That figures!
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[k]
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[charaFadeout F 0.1]
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[charaFadeout C 0.1]
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[charaTalk H]
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[charaFace H 5]
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[charaFadein H 0.1 1]
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@Achilles
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Man, looking at this thing up close,[sr]it's absurdly freaking large!
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[k]
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[charaFadeout H 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Evil Dragon
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We'll soon be entering the garden's firing range. Everyone, make sure to evade or block the Tiamtum Ūmu like your life depends on it!
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[k]
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[charaFadeout A 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Avicebron
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All right, now seems a good time to make my golem shield.[sr]My body is a red shield...Gevurah Armadura!
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[k]
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[messageOff]
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[se ad136]
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[charaEffect E bit_talk_barrier02]
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[wt 0.7]
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[seStop ad136 0.7]
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[wt 1.0]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut E 1200,1200]
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[charaSet E 5036001 1 Avicebron]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Astolfo
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Hippogriff...dimension evade!
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[k]
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[messageOff]
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[se ade176]
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[wt 1.0]
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[charaFadeout C 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Achilles
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All right, we'd better[line 2]
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[k]
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[bgm BGM_EVENT_3 0.7 0.5]
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@A:???
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Oh, I just had a revelation.
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[k]
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[charaFadeout H 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Chiron
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Oh?[sr]Who was that...?
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[k]
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[charaFadeout D 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Achilles
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Xanthos.[sr]What do you want?
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[k]
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[messageOff]
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[wipeout rectangleStripRightToLeft 0.3 1]
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[wait wipe]
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[charaFadeout H 0.1]
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[wt 0.2]
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[wipein rectangleStripLeftToRight 0.3 1]
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[wait wipe]
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[wt 0.4]
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?1:Is that horse talking...!?
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?!
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Shakespeare
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Ah yes, that is Xanthos. One of the divine steeds that Poseidon himself gave to Achilles.
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[k]
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@Shakespeare
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I believe it is also the only[sr]one of the three that can talk.
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.3 1]
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[wait wipe]
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[charaFadeout G 0.1]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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[wt 0.2]
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[wipein rectangleStripRightToLeft 0.3 1]
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[wait wipe]
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@A:Xanthus
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I was just thinking.
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[k]
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@A:Xanthus
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How come you and Lord Chiron are the only[sr]ones not on the enemy side, Lord Achilles?
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[k]
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[charaFace H 5]
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@Achilles
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...Is that really important right now?
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[k]
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@A:Xanthus
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It is, yes.
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[k]
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[charaFace H 0]
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@Achilles
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All right then, let's hear it.
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[k]
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@A:Xanthus
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...I think you two must have been quite expensive.
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[k]
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@A:Xanthus
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That's not to say Lady Mordred, Lord Siegfried,[sr]and Lord Karna weren't expensive as well, of course.
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[k]
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[charaFadeout H 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Chiron
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What do you mean by expensive?
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[k]
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@A:Xanthus
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You know, like in a strategy game.
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[k]
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@A:Xanthus
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In games like that,[sr]it is very expensive to create powerful units.
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[k]
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@A:Xanthus
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First you have to work your way up the tech tree,[sr]and that takes a long time on its own.
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[k]
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@A:Xanthus
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And all this time, our opponent in this game,[sr]this Great Holy Grail War within the Greater Grail...
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[k]
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@A:Xanthus
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...has been laying the groundwork to produce the most powerful units possible.
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[k]
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@A:Xanthus
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No doubt whoever it is put in a lot of hard work.[sr]So, if this opponent is in the Hanging Gardens now...
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[k]
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@A:Xanthus
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...then of course, they'll be waiting for the right time to use their new units. This just occurred to me.
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[k]
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[charaFace D 4]
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@Chiron
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...Setting aside how you even[sr]know what a strategy game is...
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[k]
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[charaFace D 5]
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@Chiron
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...I must admit that is a strong possibility.[sr]In which case, our first move will have to be...
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[k]
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@Chiron
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Achilles.
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[k]
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[charaFadeout D 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 0]
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[charaFace D 5]
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[charaFadein D 0.1 2]
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@Achilles
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Y-yeah?[sr]What is it, Teacher?
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[k]
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@Chiron
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I want you to neutralize the other side's Achilles.[sr]I'll do the same with their Chiron.
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[k]
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[charaFace H 4]
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@Achilles
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...Aw, c'mon, Teacher.[sr]Xanthos has a history of blowing smoke up your[line 2]
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[charaFadeout H 0.1]
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[bgmStop BGM_EVENT_3 0.7]
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[wt 0.2]
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[se bac146]
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[se bac145]
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[effect bit_talk_14 0,30]
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[shake 0.03 3 3 0.7]
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[wt 1.5]
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[bgm BGM_EVENT_3 0.1]
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[charaTalk H]
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[charaFace H 4]
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[charaFadein H 0.1 1]
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@Achilles
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...Okay, yep.[sr]That was me, all right...
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[k]
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[charaFadeout H 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Chiron
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It would seem he was right on the money.
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[k]
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[charaFace D 0]
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@Chiron
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Everyone? Your attention, if I may?
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[k]
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[charaFace D 3]
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@Chiron
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My Noble Phantasm has no telegraph or tell of any kind. If the enemy Chiron uses it on you, I'm afraid you'll just have to trust in your luck.
 | 
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[k]
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[charaFadeout D 0.1]
 | 
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 | 
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[charaTalk B]
 | 
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[charaFace B 2]
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[charaFadein B 0.1 1]
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[messageShake 0.03 3 3 0.5]
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@Atalante
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You may as well tell us to roll over and die
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[k]
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[charaFadeout B 0.1]
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[charaTalk A]
 | 
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Evil Dragon
 | 
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Yeah.[sr]That is hardly encouraging advice.
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[k]
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[charaFadeout A 0.1]
 | 
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[charaTalk G]
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[charaFace G 1]
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[charaFadein G 0.1 1]
 | 
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@Shakespeare
 | 
						||
My, my. At long last,[sr]the battle with all fourteen Servants will begin!
 | 
						||
[k]
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[charaFace G 2]
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@Shakespeare
 | 
						||
Though we yet lack the Assyrian empress[sr]AND the great hero of India!
 | 
						||
[k]
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 | 
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@Shakespeare
 | 
						||
To say nothing of the enemy having the Hanging[sr]Gardens to serve as their airborne fortress!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace G 4]
 | 
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@Shakespeare
 | 
						||
...Do we really have a hope of winning this?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
 | 
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[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
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@Evil Dragon
 | 
						||
You're the great writer![sr]Figure something out!
 | 
						||
[k]
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						||
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						||
[charaFadeout A 0.1]
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						||
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[charaTalk E]
 | 
						||
[charaFace E 0]
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[charaFadein E 0.1 1]
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@Avicebron
 | 
						||
...Their assault is relentless!
 | 
						||
[k]
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[charaFadeout E 0.1]
 | 
						||
 | 
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[charaTalk C]
 | 
						||
[charaFace C 2]
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[charaFadein C 0.1 1]
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@Astolfo
 | 
						||
Hang on. Where the hell are Mordred and Fran!?[sr]Oh, and Spartacus, I guess.
 | 
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[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[bgm BGM_EVENT_3 1.0 0.5]
 | 
						||
[fadeout black 1.0]
 | 
						||
[wait fade]
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[charaSet B 1009001 1 Mordred]
 | 
						||
[charaSet C 7004001 1 Fran]
 | 
						||
[scene 20302]
 | 
						||
[wt 0.7]
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Mordred
 | 
						||
All right then.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 0]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.1 2]
 | 
						||
@Fran
 | 
						||
Uh?
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Huh? You wanna know my plan to get us up there?
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
It's simple.[sr]I'm gonna blast up there with my Mana Burst.
 | 
						||
[k]
 | 
						||
 | 
						||
@Fran
 | 
						||
Ugh?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 5]
 | 
						||
@Mordred
 | 
						||
Then there was no point in you staying behind?[sr]'Course there was![charaFace B 0]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 5]
 | 
						||
@Mordred
 | 
						||
See, even with my Mana Burst,[sr]it's gonna be tough getting all the way up there myself.
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
But not with you here.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace C 2]
 | 
						||
@Fran
 | 
						||
Ugh!?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 0]
 | 
						||
@Mordred
 | 
						||
You got it.[sr]Your Noble Phantasm's all about lightning too, right?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 1]
 | 
						||
@Mordred
 | 
						||
So if we both power each other up, then boom![sr]We're in business!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace C 4]
 | 
						||
@Fran
 | 
						||
Ugh...
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Don't worry, it'll be fine! If we don't make it up there, all that'll happen is we'll crash right back down to the ground.
 | 
						||
[k]
 | 
						||
 | 
						||
@Fran
 | 
						||
Uh...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 0]
 | 
						||
@Mordred
 | 
						||
Oh, right.[sr]Can't have this armor weighing me down.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[se ad39]
 | 
						||
[charaEffect B bit_talk_17]
 | 
						||
[charaChange B 1009002 0 fade 0.7]
 | 
						||
[wt 0.4]
 | 
						||
[charaEffectStop B bit_talk_17]
 | 
						||
[wt 1.2]
 | 
						||
 | 
						||
[charaFace B 2]
 | 
						||
@Mordred
 | 
						||
There we go.[sr]Now, let's do this thing!
 | 
						||
[k]
 | 
						||
 | 
						||
[se ad61]
 | 
						||
[effect bit_talk_lightning_01t]
 | 
						||
[wt 0.7]
 | 
						||
 | 
						||
[wt 0.4]
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Fran
 | 
						||
Uh...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 5]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
[wt 0.1]
 | 
						||
[seLoop ad62]
 | 
						||
[effect bit_talk_lightning_02t]
 | 
						||
 | 
						||
[charaFace B 2]
 | 
						||
@Mordred
 | 
						||
One, two...THREE!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[seStop ad61 1.0]
 | 
						||
[seStop ad62 1.0]
 | 
						||
[effectStop bit_talk_lightning_01t]
 | 
						||
[effectStop bit_talk_lightning_02t]
 | 
						||
[se ad147]
 | 
						||
[shake 0.04 5 5 1.5]
 | 
						||
[flashin once 0.2 1.5 FFFFFFFF FFFFFF00]
 | 
						||
[wt 2.4]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_3 1.0]
 | 
						||
[fadeout black 1.0]
 | 
						||
[wait fade]
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[charaSet D 1098129900 1 Karna]
 | 
						||
[charaSet F 6005002 1 Jack]
 | 
						||
[charaEffect E bit_talk_barrier02]
 | 
						||
[scene 28302]
 | 
						||
[wt 0.7]
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[bgm BGM_EVENT_3 0.1]
 | 
						||
 | 
						||
[se bac93]
 | 
						||
[wt 0.7]
 | 
						||
[charaEffectStop E bit_talk_barrier02]
 | 
						||
[se ad208]
 | 
						||
[se ad228]
 | 
						||
[seStop ad228 1.0]
 | 
						||
[wt 1.5]
 | 
						||
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Avicebron
 | 
						||
Hmm. So much for my shield.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 0]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Karna
 | 
						||
...[sr]...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Evil Dragon
 | 
						||
It's Karna...!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 2]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Jack
 | 
						||
We'll make some mist...!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
 | 
						||
[effect bit_talk_40]
 | 
						||
[se ad266]
 | 
						||
[wt 1.0]
 | 
						||
[fowardEffect bit_talk_kengekiall01]
 | 
						||
[se bac80]
 | 
						||
[wt 0.4]
 | 
						||
[se bac81]
 | 
						||
[wt 0.4]
 | 
						||
[charaRoll A 90 0,0]
 | 
						||
[charaEffect A bit_bolg_01y 0,150]
 | 
						||
[se bac79]
 | 
						||
[effectStop bit_talk_40]
 | 
						||
[seStop bac80]
 | 
						||
[seStop bac81]
 | 
						||
[se bac166]
 | 
						||
[se bac367]
 | 
						||
[wt 0.7]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 5]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Jack
 | 
						||
He keeps blowing it away![sr]This is why we hate really powerful Servants!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Avicebron
 | 
						||
I suppose we have no choice but for me to take the field. Shakespeare, you will be the next sacrifice after the five seconds it takes him to kill me.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 5]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
@Shakespeare
 | 
						||
Wait!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace G 2]
 | 
						||
@Shakespeare
 | 
						||
I don't mind throwing my life away if there's no other choice, but we must have SOME alternative we have not yet tried before it comes to that!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Avicebron
 | 
						||
Hmm.[sr]...I suppose you're right.
 | 
						||
[k]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
Say, for instance if someone capable of saving us were to suddenly fall from the sky like a shooting star.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.4]
 | 
						||
 | 
						||
?1:Huh?
 | 
						||
?2:Did anyone else just notice a flash of light from the groun[line 2]
 | 
						||
?!
 | 
						||
 | 
						||
[se ad28]
 | 
						||
[wt 0.4]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 0]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Karna
 | 
						||
...?
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
 | 
						||
[effect bit_talk_arrow01br]
 | 
						||
[wt 1.2]
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.3]
 | 
						||
[flashin once 0.2 1.2 FFFFFFFF FFFFFF00]
 | 
						||
[se ad226]
 | 
						||
[shake 0.03 3 3 1.5]
 | 
						||
[wt 2.0]
 | 
						||
 | 
						||
 | 
						||
[charaRoll A 0 0,0]
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Evil Dragon
 | 
						||
...Something just shot up, sent Karna flying,[sr]and smacked into the Hanging Gardens...didn't it...?
 | 
						||
[k]
 | 
						||
 | 
						||
@Evil Dragon
 | 
						||
...I don't want to think too hard about it, but...I wonder if it might not have been Mordred and Fran...
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 1.0]
 | 
						||
[wait fade]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[scene 53401]
 | 
						||
[wt 0.7]
 | 
						||
[fadein black 1.0]
 | 
						||
[wt 0.5]
 | 
						||
[se ad228]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[seStop ad228 0.4]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 4]
 | 
						||
[charaFadein B 0.2 0,-10]
 | 
						||
[charaMove B 0,0 0.2]
 | 
						||
@Mordred
 | 
						||
...(Gasp!)
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 0]
 | 
						||
@Mordred
 | 
						||
...Aw shit, close one. But also kinda awesome. For a second there, I saw Father's hand reaching out for me.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 2]
 | 
						||
[charaFadein C 0.2 0]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.1 2]
 | 
						||
@Fran
 | 
						||
...That...was...awful...!
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Hey, you actually talked!
 | 
						||
[k]
 | 
						||
 | 
						||
@Fran
 | 
						||
So...reckless!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 1]
 | 
						||
@Mordred
 | 
						||
Hey, don't sweat it![sr]What matters is that we made it here!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 0]
 | 
						||
@Mordred
 | 
						||
Woo! Yeah, time to SMASH![sr]That oughta help all the other slowpokes catch up!
 | 
						||
[k]
 | 
						||
 | 
						||
@Fran
 | 
						||
Uh...[sr]UhhhhhhAAAAAAHHH!!!
 | 
						||
[k]
 | 
						||
 | 
						||
[se ad62]
 | 
						||
[charaFadeout C 0.2]
 | 
						||
 | 
						||
[charaFace B 5]
 | 
						||
@Mordred
 | 
						||
Whoa, hey![sr]I didn't mean right this secon[line 2]Ah, dammit...[seStop ad62 0.7]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 5]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Mordred
 | 
						||
Eh, screw it. Might as well kick this[sr]party off with my Noble Phantasm!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[se ad39]
 | 
						||
[effect bit_talk_36]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[charaFace B 2]
 | 
						||
@Mordred
 | 
						||
...Clarent Blood Arthur!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 1.0]
 | 
						||
[wait fade]
 | 
						||
[se ad211]
 | 
						||
[effectStop bit_talk_36]
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[scene 28302]
 | 
						||
[wt 2.0]
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Evil Dragon
 | 
						||
That was reckless and ridiculous, but it was very helpful! Now's our chance to head inside the gardens.
 | 
						||
[k]
 | 
						||
 | 
						||
@Evil Dragon
 | 
						||
I'll switch back to my terminal after we land.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Are you sure it's okay to leave this body unattended?
 | 
						||
?!
 | 
						||
 | 
						||
@Evil Dragon
 | 
						||
Without my soul inside it,[sr]it's basically an oversized monster costume.
 | 
						||
[k]
 | 
						||
 | 
						||
@Evil Dragon
 | 
						||
It'd be kind of annoying if it were destroyed,[sr]but if it comes to that, I'll just make a new one!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[bgmStop BGM_EVENT_3 1.0]
 | 
						||
[fadeout black 1.0]
 | 
						||
[wait fade]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaPut F 1200,1200]
 | 
						||
[charaEffect F bit_talk_summon]
 | 
						||
 | 
						||
[charaSet H 5038000 1 Sieg]
 | 
						||
[scene 53401]
 | 
						||
[wt 0.7]
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
 | 
						||
[wt 0.4]
 | 
						||
[se ad34]
 | 
						||
[se ad10]
 | 
						||
[shake 0.04 4 4 1.4]
 | 
						||
[wt 2.0]
 | 
						||
 | 
						||
[bgm BGM_EVENT_5 0.1]
 | 
						||
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.4 1]
 | 
						||
@Evil Dragon
 | 
						||
Good, we made it.[sr]Now to switch back...!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaTalk depthOff]
 | 
						||
[charaDepth A 0]
 | 
						||
[charaDepth H 1]
 | 
						||
[charaDepth D 2]
 | 
						||
[charaDepth F 3]
 | 
						||
[charaEffect D bit_talk_summon]
 | 
						||
[se ad39]
 | 
						||
[se ad153]
 | 
						||
[seVolume ad153 0 0.2]
 | 
						||
[wt 0.7]
 | 
						||
[charaEffectStop F bit_talk_summon]
 | 
						||
[charaEffectStop D bit_talk_summon]
 | 
						||
[wt 0.5]
 | 
						||
[charaPut F 0,0]
 | 
						||
[seStop ad153 1.0]
 | 
						||
[se su3]
 | 
						||
[wt 0.5]
 | 
						||
[fadeout white 0.1]
 | 
						||
[wait fade]
 | 
						||
[charaPut D 1600,1400]
 | 
						||
[charaPut F 1600,1400]
 | 
						||
[wt 0.5]
 | 
						||
[fadein white 1.0]
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 6]
 | 
						||
[charaFadein H 0.4 1]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[charaFace H 0]
 | 
						||
@Sieg
 | 
						||
...There we go.[sr]Now come on, let's hurry.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wipeout leftToRight 0.4 1]
 | 
						||
[wait wipe]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.4]
 | 
						||
[wipein rightToLeft 0.4 1]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 0]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Sieg
 | 
						||
The Assassin of Red, Semiramis.[sr]The Lancer of Red, Karna.
 | 
						||
[k]
 | 
						||
 | 
						||
@Sieg
 | 
						||
And the Lancer of Black, Vlad III.
 | 
						||
[k]
 | 
						||
 | 
						||
@Sieg
 | 
						||
Since we have other Servants on our side,[sr]we'll have to defeat them, no matter what.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace H 6]
 | 
						||
@Sieg
 | 
						||
...It's possible these three are[sr]the ones seeking the Greater Grail.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Even Karna...?
 | 
						||
?!
 | 
						||
 | 
						||
@Sieg
 | 
						||
True, that would be very out of character,[sr]so it's probably not Karna.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace H 0]
 | 
						||
@Sieg
 | 
						||
If there's anyone who wants the[sr]Greater Grail more than anything...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace H 5]
 | 
						||
@Sieg
 | 
						||
...it would have to be that other man.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.4 1]
 | 
						||
@Mordred
 | 
						||
Hey, there they are.[sr]'Sup, Custodian?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.4 1]
 | 
						||
@Fran
 | 
						||
Uhhh...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 6]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Sieg
 | 
						||
So you're all right...[sr]How about you, Frankenstein? Are you okay?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 2]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Fran
 | 
						||
Never...again.[sr]Ever.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 2]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Sieg
 | 
						||
(Wow! It was so bad it actually got her to speak...!)
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Mordred
 | 
						||
Hey, just 'cause our opponents can think[sr]doesn't mean they can really THINK, right?
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Best they can do is some normal,[sr]orthodox planning, y'know?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 1]
 | 
						||
@Mordred
 | 
						||
So I figured if we hit them with a reckless, batshit insane plan like mine, where one false step would get you killed, they'd HAVE to fall for it!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 6]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Sieg
 | 
						||
So you actually thought that far ahead...
 | 
						||
[k]
 | 
						||
 | 
						||
?1:I'm not sure I'd call it “thinking”...
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 2]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Mordred
 | 
						||
Well it was, dammit!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 0]
 | 
						||
 | 
						||
?2:I'm thinking this was dumb luck. Like, really dumb luck.
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
[charaMoveReturn C 0,-4 0.2]
 | 
						||
@Fran
 | 
						||
Uh, uh[charaMoveReturn C 0,-4 0.2]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
@Mordred
 | 
						||
Hey, we're up against that bitchy empress who owns these gardens, right?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 5]
 | 
						||
@Mordred
 | 
						||
Not really sure why,[sr]but that lady seriously pisses me off!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 2]
 | 
						||
@Mordred
 | 
						||
Besides, even if we'd been on the same team during the war, I bet we'd have been at each other's throats the entire time anyway!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 0]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Sieg
 | 
						||
(She's certainly got that right.)
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_5 0.3]
 | 
						||
[wt 0.4]
 | 
						||
[bgm BGM_EVENT_3 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 2]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Mordred
 | 
						||
All right, Master of Chaldea!
 | 
						||
[k]
 | 
						||
 | 
						||
@Mordred
 | 
						||
Just point us at whoever's face we need to smash in!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 0.5]
 | 
						||
[bgmStop BGM_EVENT_3 0.4]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |