505 lines
8.6 KiB
Plaintext
505 lines
8.6 KiB
Plaintext
|
||
|
||
|
||
$01-00-07-04-6-1
|
||
[soundStopAll]
|
||
[charaSet A 8001002 1 Mash]
|
||
[charaSet B 98002000 1 Fou]
|
||
|
||
[charaSet C 3027000 1 Ana]
|
||
[charaSet D 98003000 1 "Dr. Roman"]
|
||
[charaSet E 98024000 1 "Uruk Civilian A"]
|
||
[charaSet F 98024100 1 "Uruk Civilian B"]
|
||
[charaSet G 98024000 1 "Uruk Civilian C"]
|
||
[charaSet H 98024100 1 "Uruk Civilian D"]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
[scene 32900]
|
||
[flashin once 0.1 0.1 000000FF 000000AF]
|
||
[wt 0.2]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
[charaTalk C]
|
||
[charaFace C 3]
|
||
[charaFadein C 0.4 1]
|
||
|
||
|
||
@Ana
|
||
...Good work. I think we've defeated all the evil spirits around here...
|
||
[k]
|
||
|
||
@Ana
|
||
If I were alone, some might have gotten away...[sr]Thank[charaMoveReturn C 0,-5 0.4] you.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
I was surprised there was a cave underneath Uruk, but those spirits were every bit as shocking.
|
||
[k]
|
||
|
||
@Mash
|
||
Ana, do you know what those spirits were?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Ana
|
||
...I'm not sure, but they are like grim reapers... I think.
|
||
[k]
|
||
|
||
@Ana
|
||
You two may not have noticed, but a deadly disease is spreading in Uruk.
|
||
[k]
|
||
|
||
@Ana
|
||
Starting with the weak ones, people fall into an eternal slumber. Those spirits must be connected to that somehow.
|
||
[k]
|
||
|
||
@Ana
|
||
Which is why I thought getting rid of them might reduce the death toll...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[se ad13]
|
||
[charaTalk D]
|
||
[communicationChara 98003003 1 5 0 5]
|
||
[wt 0.3]
|
||
|
||
@Dr. Roman
|
||
I see. In the Age of Gods, physical death is different than spiritual death.
|
||
[k]
|
||
|
||
@Dr. Roman
|
||
Even if the body's fine, if the soul is taken away by a grim reaper then it means death for that human.
|
||
[k]
|
||
|
||
[communicationCharaClear]
|
||
[wait communicationChara]
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
|
||
@Ana
|
||
That's right. ...Except having the soul taken away is not quite “death.” It is more like being asleep.
|
||
[k]
|
||
|
||
@Ana
|
||
As long as the body is safe, returning a person's soul will wake them up.
|
||
[k]
|
||
|
||
@Ana
|
||
In the Age of Gods, “bringing the dead back from Kur” is simply a type of medical treatment.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
|
||
@Mash
|
||
...Even if your heart stops, you can come back as long as your body is preserved... Is that what you mean?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Ana
|
||
Yes. But, a person cannot be revived if their soul is destroyed before it reaches Kur.
|
||
[k]
|
||
|
||
@Ana
|
||
In that case, the body will share the same fate as the soul. It will shut down and eventually return to the earth.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaTalk D]
|
||
[communicationCharaLoop 98003003 1 5 0 3]
|
||
|
||
|
||
@Dr. Roman
|
||
Hm. A “life after death” sounds very Age of Gods-y. That must be one reason why the quality of the mana is different here.
|
||
[k]
|
||
|
||
@Dr. Roman
|
||
So going to the underworld itself doesn't equal death. “Death” is the “nothingness” that awaits beyond Kur, beyond the underworld.
|
||
[k]
|
||
|
||
[communicationCharaClear]
|
||
[wait communicationChara]
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
|
||
@Ana
|
||
...In Uruk, that nothingness is called the Abyss.
|
||
[k]
|
||
|
||
@Ana
|
||
Whatever it is, the spirits from Kur are like kidnappers that steal the souls of the living.
|
||
[k]
|
||
|
||
@Ana
|
||
There seemed to be many here, so... um, I had you help me to get rid of them.
|
||
[k]
|
||
|
||
?1:How did you find out about these spirits?
|
||
|
||
[charaFace C 3]
|
||
@Ana
|
||
Because... there were so many gathered above the flower shop on the main street...
|
||
[k]
|
||
|
||
?2:You did this for the people of Uruk?
|
||
|
||
[charaFace C 0]
|
||
@Ana
|
||
...No. They were simply an eyesore.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace C 0]
|
||
@Ana
|
||
...Anyhow, we have defeated all the spirits. I will go and report to Siduri. Please excuse me.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.4]
|
||
[se ad60]
|
||
[seVolume ad60 0 0.7]
|
||
[wt 1.5]
|
||
[seStop ad60 1.0]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Oh, wait, Ana! I'll go with you!
|
||
[k]
|
||
|
||
[charaFace A 13]
|
||
@Mash
|
||
Senpai, please head back without me.
|
||
[k]
|
||
|
||
@Mash
|
||
I don't think Ana will be able to properly explain to Siduri on her own!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.4]
|
||
[se ad59]
|
||
[wt 1.5]
|
||
[seStop ad59 1.0]
|
||
[wt 0.1]
|
||
[charaTalk B]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Fou
|
||
Fooou...
|
||
[k]
|
||
|
||
?1:We're all by ourselves now.
|
||
?2:Let's go back to the embassy.
|
||
|
||
?!
|
||
|
||
@Fou
|
||
Fou, fooou!
|
||
[k]
|
||
|
||
[wt 0.4]
|
||
[se ad60]
|
||
[seVolume ad60 0 0.7]
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_2 0.4]
|
||
[wipeout rightToLeft 0.7 1]
|
||
[wait wipe]
|
||
[charaFadeout B 0.1]
|
||
[seStop ad60 1.5]
|
||
[wt 1.0]
|
||
[charaSet C 98107700 1 "Old Man"]
|
||
[bgm BGM_EVENT_11 0.1]
|
||
[wipein leftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
[se ad4]
|
||
[seVolume ad4 0 0.3]
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFace F 1]
|
||
[charaFadein E 0.1 2]
|
||
[charaFadein F 0.1 0]
|
||
|
||
@Uruk Civilian A
|
||
...Who's that old man? He's not from around here, is he?
|
||
[k]
|
||
|
||
@Uruk Civilian B
|
||
Goodness, a beggar... His leg is so... He's not even an injured soldier either...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.2]
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFace H 1]
|
||
[charaFadein G 0.1 2]
|
||
[charaFadein H 0.1 0]
|
||
|
||
@Uruk Civilian C
|
||
Just leave him. The caretakers will probably come soon. That's what the Sacred Temple's budget's for.
|
||
[k]
|
||
|
||
@Uruk Civilian D
|
||
That's true... But he hasn't moved at all from that spot... I don't think he's eaten for at least two days.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[seStop ad4 1.5]
|
||
[charaFadeout G 0.4]
|
||
[charaFadeout H 0.4]
|
||
[wt 1.5]
|
||
[charaTalk C]
|
||
[charaFadein C 0.4 1]
|
||
|
||
@Old Man
|
||
...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
[wipeout rectangleStripLeftToRight 0.7 1]
|
||
[wait wipe]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.4]
|
||
[wipein rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
[wt 0.1]
|
||
[charaTalk B]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Fou
|
||
...Fou. Fou, foou...
|
||
[k]
|
||
|
||
?1:I know. Wait right here, Fou.
|
||
?2:...I know I had some Wheat Silver left over...
|
||
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[messageOff]
|
||
[se ad77]
|
||
[wait se ad77]
|
||
[se ad60]
|
||
[seVolume ad60 0 0.7]
|
||
[wipeout rightToLeft 0.7 1]
|
||
[wait wipe]
|
||
[seStop ad60 1.0]
|
||
[wt 2.0]
|
||
[wipein leftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
[charaTalk C]
|
||
[charaFadein C 0.4 1]
|
||
|
||
@Old Man
|
||
...
|
||
[k]
|
||
|
||
?1:(Quietly leaves some bread.)
|
||
?2:It's not much, but please have some.
|
||
|
||
?!
|
||
|
||
[se ad78]
|
||
[wt 0.7]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaTalk B]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Fou
|
||
Fou, fou.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[messageOff]
|
||
[se ad60]
|
||
[seVolume ad60 0 0.7]
|
||
[bgmStop BGM_EVENT_11 1.5]
|
||
[wipeout leftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
|
||
@Old Man
|
||
Halt[seStop ad60 0.4].
|
||
[k]
|
||
|
||
@Fou
|
||
Fou!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipein rectangleStripRightToLeft 0.4 1]
|
||
[wait wipe]
|
||
|
||
[charaTalk C]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Old Man
|
||
...
|
||
[k]
|
||
|
||
?1:...Um, uhh...
|
||
?2:...Did I do something wrong?
|
||
|
||
?!
|
||
|
||
@Old Man
|
||
...Indeed. Hear me, and attend.
|
||
[k]
|
||
|
||
@Old Man
|
||
Child, remember this: Pity betimes can be a crime unto itself.
|
||
[k]
|
||
|
||
@Old Man
|
||
Void of purpose, compassion to evil is twisted. So, too, with shame.
|
||
[k]
|
||
|
||
@Old Man
|
||
...However, 'tis naught but the bitterness of age that scorns kindness thoughtfully given.
|
||
[k]
|
||
|
||
@Old Man
|
||
Your insight, child, impresses me. Your gift was not mere money, but that which was most needed.
|
||
[k]
|
||
|
||
@Old Man
|
||
I shall gladly accept it.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaTalk B]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Fou
|
||
Fofou!? (Translation: But you're not gonna eat it!?)
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaTalk C]
|
||
[charaFadein C 0.1 1]
|
||
|
||
|
||
@Old Man
|
||
...Hm. Having accepted your charity, I must offer recompense.
|
||
[k]
|
||
|
||
@Old Man
|
||
Ziusu-dra, I am called. As you see, I am no more than an old man bereft of a future.
|
||
[k]
|
||
|
||
@Old Man
|
||
However, child, a future may yet be yours. So to you, counsel is greater than any coin.
|
||
[k]
|
||
|
||
@Old Man
|
||
Heed me, child. Three storms will soon sweep over Uruk.
|
||
[k]
|
||
|
||
@Old Man
|
||
Empathize not with the hateful one. Celebrate not with the joyous one.
|
||
[k]
|
||
|
||
@Old Man
|
||
...And extol not the pained one.
|
||
[k]
|
||
|
||
@Old Man
|
||
Remember, always. In defiance of your purpose it may be, but 'tis a fool's task to set man 'gainst god.
|
||
[k]
|
||
|
||
?1:Who ARE you...?
|
||
?2:Three storms...?
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[flashin once 1.0 1.0 000000FF 000000AF]
|
||
[wt 1.0]
|
||
[wipeout sideBlind 0.1 1]
|
||
[wait wipe]
|
||
[wipein sideBlind 0.1 1]
|
||
[wait wipe]
|
||
[flashin once 0.7 0.7 000000FF 000000AF]
|
||
[wt 0.7]
|
||
[wipeout sideBlind 0.1 1]
|
||
[wait wipe]
|
||
[wipein sideBlind 0.1 1]
|
||
[wait wipe]
|
||
[flashin once 0.5 0.5 000000FF 000000AF]
|
||
[wipeout sideBlind 0.1 1]
|
||
[wait wipe]
|
||
[charaFadeout C 0.1]
|
||
[wipein sideBlind 0.1 1]
|
||
[wait wipe]
|
||
[wipeout openEye 0.4 1]
|
||
[wait wipe]
|
||
[wt 1.0]
|
||
[wipein openEye 1.5 1]
|
||
[wait wipe]
|
||
|
||
[wt 0.4]
|
||
[bgm BGM_EVENT_11 0.1]
|
||
|
||
|
||
?1:He's gone...
|
||
?2:What was that about...?
|
||
|
||
?!
|
||
|
||
[charaTalk B]
|
||
[charaFadein B 0.1 1]
|
||
@Fou
|
||
Fou, fooou...
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_11 1.5]
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|