fgo-game-data/ScriptActionEncrypt/94/9409/9409150010.txt
2024-12-18 10:41:33 +00:00

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94-09-15-00-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 2021002 1 巴御前]
[charaSet B 1098284510 1 ]
[charaSet C 1098284510 1 ]
[charaSet D 5054001 1 ]
[charaSet E 1060000 1 ]
[charaSet F 1098284300 1 巴御前_脸剪影]
[charaSet G 1098284500 1 源赖光_脸剪影]
[sceneSet I 206001 1]
[sceneSet J 206001 1]
[sceneSet K 206200 1]
[sceneSet L 204701 1]
[charaSet T 98115000 1 特效用]
[scene 206001]
[pictureFrameTop cut063_cinema]
[fadein black 1.0]
[wait fade]
[wt 0.5]
那是一场月下的殊死之战。
[k]
[messageOff]
[charaScale I 1.2]
[charaFadein I 0.5 50,-220]
[charaMove I -50,-220 20.0]
[wt 0.5]
[se ad1048]
[seVolume ad1048 0 0.3]
[wt 1.5]
[seStop ad1048 2.8]
[wt 1.2]
[scene 10000]
[bgm BGM_BATTLE_254 0.1]
无论是刀锋间交错铿锵之激烈,[r]还是在血风下陨落生命之残酷。
[k]
月亮只是沉默地、冰冷地映照着。
[k]
[messageOff]
[charaFadeout I 0.4]
[wt 0.4]
[sceneSet I 206001 1]
[wt 0.5]
[effect bit_talk_x_slash01]
[se ad470]
[se bac510]
[wt 0.3]
[effect bit_talk_x_slash03]
[cueSe Servants_102800 bac657]
[wt 0.3]
[seStop ad470 0.3]
[effect bit_talk_x_slash02]
[se ad1013]
[wt 0.2]
[effect bit_talk_14]
[wt 1.0]
[scene 206001 0.4]
[wt 0.5]
白刃之光辉在月光下跃动。[r]瞬间舞过的剑闪不下百次。
[k]
然而多么的可怕啊。这激烈如关原之战的[r]剑戟交锋中,只见两骑身影。
[k]
[messageOff]
[subCameraOn 2]
[charaLayer F sub #A]
[charaLayer I sub #A]
[charaLayer G sub #B]
[charaLayer J sub #B]
[subCameraFilter #A maskEdge cut359_mask02 3 110,0,0,255]
[subCameraFilter #B maskEdge cut359_mask03 3 110,0,0,255]
[subRenderScale #A 1.1]
[subRenderScale #B 1.1]
[charaScale F 1.1]
[charaScale I 1.1]
[charaScale G 1.1]
[charaScale J 1.1]
[charaTalk depthOff]
[charaDepth F 6]
[charaDepth I 5]
[charaDepth G 4]
[charaDepth J 3]
[charaTalk off]
[charaFace F 0]
[charaFadein F 0.1 200,260]
[charaFadein I 0.1 -50,50]
[charaFace G 0]
[charaFadein G 0.1 -200,70]
[charaFadein J 0.1 50,-150]
[wt 0.1]
[subRenderFadein #A 0.2 150,-350]
[subRenderMoveEase #A 0,-350 0.2 easeOutExpo]
[wt 1.0]
[subRenderMoveEase #A -150,-350 0.3 easeInExpo]
[wt 0.2]
[subRenderFadeout #A 0.2]
[wt 0.2]
[effect bit_talk_aerial_wave]
[se ad1053]
[wt 1.5]
[charaFadeout F 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[subRenderFadein #B 0.2 -150,-180]
[subRenderMoveEase #B 0,-180 0.2 easeOutExpo]
[wt 1.0]
[subRenderMoveEase #B 150,-180 0.3 easeInExpo]
[wt 0.2]
[subRenderFadeout #B 0.2]
[wt 0.2]
[effect bit_talk_guard_eighthit]
[cueSe SE_23 23_ade930]
[wt 0.5]
[se ad1013]
[wt 0.5]
[se ad1014]
[wt 1.0]
[charaFadeout G 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer F normal]
[charaLayer G normal]
[charaLayer I normal]
[charaLayer J normal]
女武者,与女武者。
[k]
……不。
[k]
[messageOff]
[charaScale A 1.2]
[charaScale F 1.2]
[charaScale I 1.2]
[charaDepth F 6]
[charaDepth A 5]
[charaDepth I 4]
[charaFace F 0]
[charaFadein F 0.7 0,0]
[charaMove F 0,-50 2.0]
[charaFadein I 0.7 -80,-230]
[charaMove I -80,-280 2.0]
[wt 1.7]
[effect bit_talk_fire_wall]
[se ad439]
[seVolume ad439 0 0]
[seVolume ad439 0.3 1.0]
[wt 0.7]
[effectStop bit_talk_fire_wall]
[effect bit_talk_fire_fs 0,-100]
[wt 1.0]
[seStop ad439 1.5]
[wt 0.5]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
[wt 0.1]
[charaFadeout F 0.7]
[wt 2.5]
[fadeout black 0.5]
[wait fade]
[effectDestroy bit_talk_fire_fs]
[charaFadeout A 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaScale A 1.0]
[charaScale B 1.2]
[charaScale G 1.2]
[charaScale J 1.2]
[charaDepth G 6]
[charaDepth B 5]
[charaDepth J 4]
[charaFace G 0]
[charaFadein G 0.1 0,20]
[charaFadein J 0.1 80,-230]
[wt 0.1]
[charaMove G 0,-30 2.0]
[charaMove J 80,-280 2.0]
[fadein black 0.5]
[wait fade]
[wt 1.7]
[charaFace B 0]
[charaFadein B 0.1 0,-30]
[wt 0.1]
[effect bit_talk_thunder_05]
[se ad842]
[seVolume ad842 0 0.8]
[wt 0.6]
[charaFadeout G 0.7]
[wt 2.5]
[charaFadeout B 0.5]
[charaFadeout J 0.5]
[wt 0.5]
[charaScale B 1.0]
应该是[line 3]鬼,与鬼吧。
[k]
[messageOff]
[charaScale A 1.1]
[charaFace A 5]
[charaFadein A 0.5 150,-50]
[charaFadein I 0.5 -130,-290]
[charaMoveEase A 200,-50 0.7 easeOutCirc]
[charaMoveEase I -80,-290 0.7 easeOutCirc]
[se ad671]
[seStop ad671 1.0]
[wt 1.5]
[charaEffect A bit_talk_charge_red]
[se ad1061]
[charaFace A 2]
[wt 1.0]
[se ad960]
[charaScale T 1.45]
[charaPut T 280,0]
[charaEffect T bit_talk_kien02]
[wt 0.5]
[fadeout white 1.0]
[seStop ad1061 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout I 0.1]
[charaEffectDestroy A bit_talk_charge_red]
[charaEffectDestroy T bit_talk_kien02]
[scene 10000]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[effect bit_talk_gaebolg_or 0,0 V]
[se ad969]
[se ad439]
[wt 1.7]
[seStop ad439 1.0]
[se ad1057]
[wt 1.5]
[charaPut A 2000,2000]
[charaEffect A bit_talk_kien01]
[charaScale B 1.1]
[charaFace B 0]
[charaFadein B 0.5 -200,-50]
[charaFadein J 0.5 80,-290]
[wt 0.5]
[charaMove B -200,-55 0.3]
[se ad51]
[wt 0.7]
[charaEffect B bit_talk_charge_ppl]
[se ad1061]
[se ad1011]
[wt 1.5]
[se ad836]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy B bit_talk_charge_ppl]
[charaFadeout B 0.1]
[charaFadeout J 0.1]
[charaScale A 1.0]
[charaScale B 1.0]
[charaTalk depthOn]
[scene 206001]
[wt 1.0]
[fadein white 1.5]
[wait fade]
均为人外的招数。[r]弓箭降下炎雨,刀刃划出霹雳。
[k]
撕裂天空,劈开大地,[r]两骑剑舞之激烈不断提升。
[k]
然而正如决斗的法则,剑戟的音色与月光的璀璨,[r]都会在瞬间化作死亡的寂静。
[k]
终结已然到来。[r]必杀之刃擒住生命的,那个瞬间。
[k]
消散于今夜的,究竟是哪一朵花[line 3]
[k]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
@巴御前
圣观世音菩萨![r]赐予我力量!
[k]
[messageOff]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaMoveScale A 1.3 0.3]
[charaMove A 0,-10 0.3]
[blur motion 0.3 4 100 0.5 0.5 0.03 100]
[wt 0.2]
[charaFadeout A 0.1]
[blurOff motion 0.1]
[wt 0.1]
[charaScale A 1.0]
[charaEffectDestroy A bit_talk_kien01]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 0,-50]
……哈哈!
[k]
[messageOff]
[cameraMove 0.3 0,-10 1.2]
[blur motion 0.3 4 100 0.5 0.5 0.03 100]
[se ad85]
[wt 0.3]
[fadeout black 0.3]
[bgmStop BGM_BATTLE_254 0.6]
[wt 0.2]
[se ad471]
[se ad1015]
[wait fade]
[charaFadeout B 0.1]
[cameraHome 0.1]
[blurOff motion 0.1]
[subCameraOn 2]
[charaLayer C sub #A]
[charaLayer I sub #A]
[charaLayer A sub #B]
[charaLayer J sub #B]
[subCameraFilter #A maskEdge cut359_mask15 4 110,0,0,255]
[subCameraFilter #B maskEdge cut359_mask16 4 110,0,0,255]
[charaScale C 1.2]
[charaScale I 1.2]
[charaScale A 1.2]
[charaScale J 1.2]
[charaTalk depthOff]
[charaDepth C 6]
[charaDepth I 5]
[charaDepth A 4]
[charaDepth J 3]
[charaTalk off]
[charaFace C 9]
[charaFadeinFSL C 0.1 -100,80]
[charaFadein I 0.1 80,-70]
[charaFace A 5]
[charaFadeinFSR A 0.1 80,70]
[charaFadein J 0.1 -80,-80]
[wt 3.0]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[subRenderFadein #A 0.2 -175,-60]
[subRenderMove #A -195,-120 0.4]
[subRenderFadein #B 0.2 210,-180]
[subRenderMove #B 230,-120 0.4]
[wt 1.2]
[charaFaceFade C 6 0.3]
[wt 1.0]
[charaTalk on]
C
[line 9]呜呼,不甘心。
[k]
@巴御前
……………………
[k]
[charaFace C 8]
[bgm BGM_EVENT_185 0.1]
C
你一定[line 3]非常不甘心吧。[r]无主弓兵。
[k]
[charaFace A 4]
[charaShake A 0.05 3 3 0.5]
[charaEffect A bit_talk_35]
[se ad161]
@巴御前
嘎……啊……!
[k]
[messageOff]
[charaEffectDestroy A bit_talk_35]
[seStop ad161 0.5]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0 0,-50]
[subRenderFadeout #A 0.5]
[subRenderFadeout #B 0.5]
[wt 0.5]
[charaFadeout C 0.1]
[charaFadeout I 0.1]
[charaFadeout A 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaScale A 1.0]
[subCameraOff]
[charaLayer C normal]
[charaLayer I normal]
[charaLayer A normal]
[charaLayer J normal]
[charaTalk depthOn]
哈哈哈哈哈哈哈哈哈!
[k]
如此钝刀……[r]触碰不到,根本触碰不到。
[k]
[charaFaceFade B 3 0.2]
如此微弱的旭日光辉![r]休想触碰得到!
[k]
既然此处已是地底,已是地狱![r]区区旭日之光! 只会被黑暗吞噬消失!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
@巴御前
……万分抱歉。[r]义仲……大人……
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 0,-50]
哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈!
[k]
[messageOff]
[fadeout black 0.3]
[wait fade]
[charaFadeout B 0.1]
[scene 10000]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[charaPut T 0,120]
[charaEffect T bit_talk_x_slash03]
[se bac511]
[wt 1.0]
[effect bit_talk_blood_stay]
[se ad464]
[wt 1.8]
[effectStop bit_talk_blood_stay]
[se ad52]
[wt 3.0]
[fadeout black 0.1]
[wait fade]
[scene 206001]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 0,-50]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[charaFaceFade B 0 0.2]
[wt 1.7]
[charaFaceFade B 6 0.2]
………………
[k]
[charaFaceFade B 0 0.2]
全都收拾干净了哦。[r]吾主啊。
[k]
[clear]
D
[line 3]干得漂亮,[#骑兵]。
[k]
[messageOff]
[charaScale D 1.2]
[charaScale I 1.2]
[charaTalk depthOff]
[charaDepth D 4]
[charaDepth I 3]
[charaDepth B 2]
[charaFadein I 0.7 50,-120]
[charaMove I 0,-120 1.2]
[wt 1.8]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.7 0,120]
[se ad984]
[seVolume ad984 0 0.5]
[wt 1.2]
[charaMoveEase D 0,-30 2.0 easeOutQuad]
[charaMoveEase I 0,-270 2.0 easeOutQuad]
[wt 2.4]
D
所有被盈月召唤来的[#英灵:从者]都已斩杀。[r]这次一定要……
[k]
[messageOff]
[charaTalk B,D]
[charaFace B 0]
[charaFadeout D 0.5]
[charaFadeout I 0.5]
[wt 0.5]
[charaScale D 1.0]
B骑兵
………………
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaSet B 1098284510 1 骑兵]
[bgmStop BGM_EVENT_185 2.0]
[effect bit_talk_summon_fs 0,-50]
[se ad476]
[wt 1.5]
[seStop ad476 1.5]
[wt 1.5]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 0,-50]
D
……!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[scene 205700]
[wt 0.5]
[bgm BGM_EVENT_181 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[effectStop bit_talk_summon_fs]
[se ad574]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_summon_fs]
[scene 104401]
[effect bit_talk_summon_fs 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[effectStop bit_talk_summon_fs]
[se ad574]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_summon_fs]
[scene 205800]
[effect bit_talk_summon_fs 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[effectStop bit_talk_summon_fs]
[se ad574]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_summon_fs]
[scene 102201]
[effect bit_talk_summon_fs 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[effectStop bit_talk_summon_fs]
[se ad574]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_summon_fs]
[scene 206001]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth B 1]
[charaTalk D]
[charaFace D 12]
[charaFadeinFSR D 0.1 250,-50]
[charaFace B 0]
[charaFadeinFSL B 0.1 -250,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaFace D 5]
D
…………呜。
[k]
@骑兵
……灵脉的流向改变了。
[k]
@骑兵
这气息,应该可以肯定是新从者被召唤来了。
[k]
[charaFace D 2]
D
……呜!
[k]
[charaFace D 3]
D
为何!?[r]为何“盈月之仪”无法结束!?
[k]
[charaFace D 2]
D
万能的愿望机盈月理应会被赐予[r]在仪式中赢到最后的一组[line 3]
[k]
D
然而无论屠戮多少英灵,[r]盈月都无法充盈,只会不断召唤新人。
[k]
[charaFace D 4]
D
究竟要重复到什么时候?[r]究竟到底还缺少什么?
[k]
[charaFace B 6]
@骑兵
………………
[k]
[charaFace B 0]
@骑兵
盈月之仪原本应该是七位[#召唤者:御主][r]以及七骑[#英灵:从者]的厮杀。
[k]
@骑兵
但是,我们迄今为止斩杀的,[r]都是没有主人的“无主”从者。
[k]
@骑兵
缺少了执行仪式之人的相互厮杀,[r]盈月是不会充盈的。
[k]
[charaFace D 3]
D
那么,所谓的御主究竟在哪里!?
[k]
[charaFace D 2]
D
无论重复多少次仪式,[r]其他御主都没有现身。
[k]
D
不。不只是御主。[r]归根结底在这江户……!
[k]
[charaFace B 0]
@骑兵
[line 3]吾主。
[k]
[charaFace D 4]
D
……呜。
[k]
[charaFace D 0]
D
……是我失态了。[r]原谅我,骑兵。
[k]
[charaFace B 6]
@骑兵
呜呼,多么可怜。[r]不用为此烦恼。
[k]
[charaFaceFade B 8 0.2]
@骑兵
全部。没错,全部,[r]都交给我来办吧。
[k]
@骑兵
此身乃是您的刀刃。[r]您只需下令即可。
[k]
[charaFace B 9]
@骑兵
只需一句话。[r][line 3]让我,去[#破坏:纠正]。
[k]
[messageOff]
[charaTalk D]
[wt 0.4]
[charaFaceFade D 11 0.4]
[wt 0.4]
D
没错……我……
[k]
D
要纠正世间的,一切错误。[r]创造真正的太平之世。
[k]
D
为此……
[k]
[charaFace B 8]
@骑兵
是的,是的,说得没错。[r]吾主啊,您是正确的。
[k]
[messageOff]
[charaScale C 1.2]
[charaScale I 1.2]
[charaDepth C 8]
[charaDepth I 7]
[charaTalk B,C]
[charaFace C 8]
[charaFadein C 1.0 -60,-40]
[charaFadein I 1.0 -20,-280]
[charaMove C -40,-40 5.0]
[charaMove I 0,-280 5.0]
[wt 1.0]
C骑兵
无论多少次,都去迎战吧。[r]无论多少次,都去杀戮吧。
[k]
C骑兵
在盈月充盈之前,[r]无论多少次,无论多少次。
[k]
[bgmStop BGM_EVENT_181 1.0]
[charaFaceFade C 9 0.2]
C骑兵
就由[#丑御前:我][line 3][r]为您[#破坏:纠正]一切吧。
[k]
[messageOff]
[charaDepth K 9]
[charaScale K 1.15]
[charaFadein K 1.0 0,-190]
[charaMove K 0,-250 15.0]
[wt 2.0]
[scene 206200]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout I 0.1]
[charaFadeout D 0.1]
[wt 0.1]
疯狂在这炫目之夜起舞。[r]月光映照出被盈月囚禁的灵魂。
[k]
月亮俯瞰着。
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.7]
[wait fade]
[charaFadeout K 0.1]
[wt 3.0]
[sceneSet L 204701 1]
[charaScale K 1.15]
[charaTalk depthOn]
[blur lens 0.1 3 3]
[wipeout openEye 0.1 0.5]
[wait wipe]
[se ad985]
[seVolume ad985 0 0]
[seVolume ad985 2.0 0.4]
[fadein black 1.0]
[wait fade]
……………………
[k]
[messageOff]
[wt 0.2]
[wipein openEye 2.0 0.5]
[wait wipe]
[wt 0.5]
[seStop ad985 2.5]
[wipeout openEye 0.5 0.5]
[wait wipe]
[blurOff lens 0.8]
[wipein openEye 0.8 0.5]
[wait wipe]
[wt 1.0]
[bgm BGM_EVENT_188 0.1]
仰望月亮。
[k]
无论是漫长梦境之残留,[r]还是穿透胸口的内心空虚。
[k]
月亮只是沉默地、冰冷地映照着。
[k]
我[line 3]
[k]
背后石板的感触。[r]躺在地上,犹如尸体,仰望着苍穹。
[k]
[messageOff]
[se ad77]
[seVolume ad77 0 0.3]
[wipeout rectangleStripDownToUp 1.0 1.0]
[wait wipe]
[scene 204701]
[wt 0.3]
[wipein rectangleStripUpToDown 1.0 1.0]
[wait wipe]
[wt 1.0]
[charaTalk depthOff]
[charaDepth K 9]
[charaDepth L 2]
[charaDepth E 1]
[charaScale L 1.2]
[charaFadein L 1.0 -50,-270]
[charaMove L 50,-270 5.0]
[wt 3.5]
[charaFadeout L 1.0]
[wt 2.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 0,-50]
[wt 1.0]
E
这里是……[r]浅草寺吗。
[k]
[charaFace E 5]
E
为什么,会在这种地方……
[k]
[charaTalk T]
为什么我会在这种寺庙院内,[r]四仰八叉地躺在地上。
[k]
[charaTalk T]
完全想不起事情的经过。[r]即便想回溯已醒之梦的残滓,一切也都朦胧不清。
[k]
[charaFace E 9]
E
………………
[k]
[charaTalk T]
只是[line 3][r]我失去了什么。
[k]
[charaTalk T]
这“失去之物”,应该是构筑起自身的框架。[r]应该让自己成为自己的[#源流:起源]。
[k]
[charaTalk T]
而这一切都被彻底删除了,[r]此身已是空空如也的容器。
[k]
[charaTalk T]
简直就像躺在路边的腐朽尸骸。
[k]
[messageOff]
[charaScale L 1.2]
[charaFadein L 1.0 0,-290]
[charaMove L 0,-350 9.0]
[wt 2.0]
没有[#焦躁:热量][r]甚至没有[#悲叹:叹息]、[#痛哭:疼痛]、[#寂寥:空虚]。
[k]
存在的,只有填充这内心[#空虚:空虚]的月光。
[k]
[messageOff]
[charaTalk E]
[charaFace E 0]
[charaFadeout L 1.2]
[wt 2.0]
[charaFaceFade E 4 0.2]
E
啊啊[line 3][r]这应该如何形容呢。
[k]
[messageOff]
[charaFadein K 1.0 0,-250]
[charaMove K 0,-190 15.0]
[wt 2.5]
E
今夜的月亮[r][line 7]是何等的美丽。
[k]
[messageOff]
[wt 1.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_188 2.0]
[wait fade]
[pictureFrame]
[charaFadeout E 0.1]
[charaFadeout K 0.1]
[scene 10000]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[input selectBranch]
[messageOff]
[skip false]
[soundStopAllFade 0.4]
[blurOff lens 0.1]
[cameraHome 0.1]
[effectDestroy bit_talk_x_slash01]
[effectDestroy bit_talk_x_slash03]
[effectDestroy bit_talk_x_slash02]
[effectDestroy bit_talk_14]
[effectDestroy bit_talk_aerial_wave]
[effectDestroy bit_talk_guard_eighthit]
[effectDestroy bit_talk_gaebolg_or]
[effectDestroy bit_talk_fire_wall]
[effectDestroy bit_talk_fire_fs]
[effectDestroy bit_talk_thunder_05]
[effectDestroy bit_talk_x_slash03]
[effectDestroy bit_talk_blood_stay]
[effectDestroy bit_talk_summon_fs]
[fowardEffectDestroy bit_talk_35]
[charaEffectDestroy A bit_talk_charge_red]
[charaEffectDestroy T bit_talk_kien02]
[charaEffectDestroy B bit_talk_charge_ppl]
[charaEffectDestroy A bit_talk_kien01]
[charaSet A 98115000 1 初始化dummy]
[charaSet B 98115000 1 初始化dummy]
[charaSet C 98115000 1 初始化dummy]
[charaSet D 98115000 1 初始化dummy]
[charaSet E 98115000 1 初始化dummy]
[charaSet F 98115000 1 初始化dummy]
[charaSet G 98115000 1 初始化dummy]
[charaSet H 98115000 1 初始化dummy]
[charaSet I 98115000 1 初始化dummy]
[charaSet J 98115000 1 初始化dummy]
[charaSet K 98115000 1 初始化dummy]
[charaSet L 98115000 1 初始化dummy]
[charaSet M 98115000 1 初始化dummy]
[charaSet N 98115000 1 初始化dummy]
[charaSet O 98115000 1 初始化dummy]
[charaSet P 98115000 1 初始化dummy]
[charaSet Q 98115000 1 初始化dummy]
[charaSet R 98115000 1 初始化dummy]
[charaSet S 98115000 1 初始化dummy]
[charaSet T 98115000 1 初始化dummy]
[scene 10000]
[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]
[label selectBranch]
[skip false]
[wt 0.5]
[fowardEffect bit_queststart80457]
[wait fowardEffect]
[wt 0.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[end]