fgo-game-data/ScriptActionEncrypt/94/9406/9406220320.txt
2023-09-29 08:05:42 +00:00

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94-06-22-03-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001001 1 Mash]
[charaSet B 98003003 1 "Dr. Roman"]
[charaSet C 1010001 1 Elisabeth]
[charaSet D 2008000 1 Tristan]
[charaSet E 1020001 1 Lancelot]
[charaSet F 98002000 1 Fou]
[charaSet G 6008001 1 ???]
[charaSet H 98084000 1 Knight]
[charaSet I 7014001 1 Nurse]
[charaSet J 4019001 1 Monk]
[charaSet K 6005001 1 "Serial Killer"]
[charaSet L 6012001 1 Sanson]
[charaSet M 2003001 1 "Robin Hood"]
[charaSet N 6014001 1 "Mata Hari"]
[charaSet O 98104900 1 Elisabeth]
[imageSet P cut298_map 1]
[charaScale P 1.45]
[charaSet T 98115000 1 "Effect Dummy"]
[charaPut T 2000,2500]
[charaEffect T bit_talk_10]
[pictureFrame cut297_frame16 forceFullScreenSize]
[bgm BGM_EVENT_3 0.1]
[scene 135300]
[wt 0.7]
[fadein black 1.5]
[wait fade]
[pictureFrame]
[pictureFrameTop cut297_frame16 forceFullScreenSize]
[charaTalk H]
[charaFadein H 0.4 0,-50]
Queen's Knight
W-we've failed...! Retreat! Retreat!
[k]
[messageOff]
[se ad166]
[charaMove H 1024,-50 0.7]
[wait charaMove H]
[seStop ad166 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_3 1.0]
[wt 0.7]
[wt 0.3]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
[bgm BGM_EVENT_2 0.1]
Mash
We sent them running, but...they were all quite skilled.
[k]
[charaFace A 7]
Mash
A queen adored by knights of such caliber...[sr]I wonder what she's like.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-175]
Dr. Roman
We'll probably need to meet her if we're going to repair the Singularity.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Elisabeth
Now, [&Puppy:Deerlet], you're going to help me, right!?
[k]
1[%1] has joined the party!
[charaFace C 7]
Elisabeth
...Th-thank goodness...
[k]
[charaFace C 6]
Elisabeth
Thank you... I'm so moved, I want to dance and sing right at this moment.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Not necessary, let's move!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Elisabeth
Eh!? Fast much!?
[k]
[charaFace C 0]
Elisabeth
...Whatever. Anyway...!
[k]
[charaFace C 5]
Elisabeth
The legend of the Crimson Hero Elisabeth is going to start right here! That witch needs to brace herself!
[k]
[messageOff]
[wipeout rollRight 0.7 1]
[wait wipe]
[bgmStop BGM_EVENT_2 0.3]
[charaFadeout C 0.1]
[wt 1.0]
[scene 135800]
[wipein rollLeft 0.7 1]
[wait wipe]
Narration
Crimson Hero Elisabeth's Adventure [se ad139]has begun!
[k]
[messageOff]
[wipeout rollRight 0.7 1]
[wait wipe]
[charaFadeout C 0.1]
[wt 1.0]
[bgm BGM_EVENT_7 0.3]
[charaTalk A]
[charaFace A 0]
[charaFace C 0]
[scene 135300]
[wipein rollLeft 0.7 1]
[wait wipe]
[charaFadeinFSR A 0.1 256,-50]
[charaFadeinFSL C 0.1 -256,-50]
Mash
So why were you in the tavern with that sign?
[k]
[charaFace C 1]
Elisabeth
Oh, that? All I did was say this to the owner lady:
[k]
Elisabeth
“Now then! I'm looking for some strong, radiant companions! Ones who will put me in the spotlight and worship me!”
[k]
Elisabeth
“I'll be on vocals. I've never been in a band before. Looking for pros on guitar, bass, and drums.”
[k]
[charaFace C 2]
Elisabeth
When I did, she smiled and just handed the sign to me! Isn't that mean!?
[k]
[charaFace A 4]
Mash
I guess it serves you right...
[k]
[messageOff]
[pictureFrameTop]
[pictureFrame cut297_frame16 forceFullScreenSize]
[wt 1.0]
[cueSe Battle ba6]
[cueSe Battle bac117]
[cueSeVolume bac117 0 0.8]
[wipeout guruguru 1.5 1.0]
[bgmStop BGM_EVENT_7 1.5]
[cueSeStop ba6 1.5]
[cueSeStop bac117 1.2]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[pictureFrame]
[scene 114900]
[wt 2.0]
[wipein guruguru 1.5 1.0]
[bgm BGM_MAP_4 0.1]
[wait wipe]
[wt 0.3]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
Mata Hari
That about covers it. Though of course, I only heard about what happened outside the tavern secondhand.
[k]
1Elly...
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Elisabeth (Brave)
It's not like that. That Elisa was me, yet also me.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 1]
Robin Hood
Mna, you are completely nuts, but you're eerily self-aware, aren't you? Damn if that doesn't make you even more of a pain in the ass...
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 1]
[charaFadein N 0.1 1]
Mata Hari
Oh, right.
[k]
Mata Hari
Did you still want that sign you were wearing? I actually still have it.
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Elisabeth (Brave)
H[messageShake 0.05 4 3 0.4]ell no!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
Mata Hari
Too bad.
[k]
Mata Hari
You weer so cute with it.
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 6]
[charaDepth O 5]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
[charaPut O -375,0]
Elisabeth (Brave)
...[charaFadeTime O 0.7 0.6][sr]...
[k]
[charaFace C 3]
Elisabeth (Brave)
...[wt 0.6][charaFace C 2][sr]...[messageShake 0.04 3 2 0.2]I[wt 0.2] said[wt 0.2][messageShake 0.04 3 2 0.2] no[wt 0.2] and[wt 0.2][messageShake 0.04 3 2 0.2] I[wt 0.2][messageShake 0.04 3 2 0.2] meant[wt 0.2][messageShake 0.04 3 2 0.2] it!
[k]
1She really struggled to get that out, huh?
[charaFadeout C 0.1]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk M]
[charaFace M 1]
[charaFadein M 0.1 1]
Robin Hood
I'm not surprised. Elisabeth has a hell of a time resisting anything that calls her “cute”...
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Elisabeth (Brave)
All right, come on. Csejte Pyramid isn't going to visit itself!
[k]
[charaFace C 7]
Elisabeth (Brave)
...That said, getting there from here is a little...tricky.
[k]
1Tricky?
[charaFace C 6]
Elisabeth (Brave)
That's what I said.
[k]
[charaFace C 7]
Elisabeth (Brave)
Anyway, the reason it's so tricky is...
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_MAP_4 1.0 0.2]
[wait fade]
[charaFadeout C 0.1]
[scene 10000]
[charaFadein P 0.1 -450,-435]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaMove P 450,-435 2.1]
[wt 0.1]
[cueSe SE_21 21_ad1089]
[wt 4.5]
[fadeout black 1.0]
[wait fade]
[charaFadeout P 0.1]
[scene 114900]
[bgm BGM_MAP_4 1.5 0.7]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Elisabeth (Brave)
...that we have to make it through here to reach the castle.
[k]
1...Are you crazy?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 1]
Robin Hood
Seriously. No wonder this country's never seen any rebellions. They can't even get to the castle without passing through a damn lava field.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
2...You have a lava field here? AND a tundra?[csr]Right next to each other?
Elisabeth (Brave)
It's weird, right? When did we even get those? And HOW did we get them?
[k]
Elisabeth (Brave)
I know this is a Singularity, but it can't be ANYTHING goes, right?
[k]
[charaFace C 0]
Elisabeth (Brave)
Oh well. No sense whining about it now.
[k]
[charaFace C 1]
Elisabeth (Brave)
Come on, [&Puppy:Deerlet]! You too, Forest Sage!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 1]
Robin Hood
Yeah, yeah. Ugh, how do I keep getting mixed up in crap like this?
[k]
1Well, how'd you get mixed up in this one?
[charaFace M 0]
Robin Hood
That? It's a long story...
[k]
[messageOff]
[wt 1.0]
[cueSe Battle ba6]
[cueSe Battle bac117]
[cueSeVolume bac117 0 0.8]
[wipeout guruguru 1.5 1.0]
[bgmStop BGM_MAP_4 1.5]
[cueSeStop ba6 1.5]
[cueSeStop bac117 1.2]
[wait wipe]
[charaFadeout M 0.1]
[scene 10000]
[wt 1.0]
[wipein guruguru 0.5 1.0]
[wait wipe]
[fadeout black 0.5]
[wait fade]
[pictureFrame cut297_frame16 forceFullScreenSize]
[bgm BGM_EVENT_7 0.1]
[scene 107802]
[wt 0.7]
[fadein black 1.5]
[wait fade]
[pictureFrame]
[pictureFrameTop cut297_frame16 forceFullScreenSize]
[charaTalk C]
[charaFace C 0]
[charaFace A 0]
[charaFadeinFSL C 0.4 -256,-50]
[charaFadeinFSR A 0.4 256,-50]
Elisabeth
First things first.[sr]We should get more people!
[k]
Mash
Are we not enough on our own...?
[k]
[charaFace C 1]
Elisabeth
No, that's not it! Mash, [&Puppy:Deerlet], I'm always depending on you!
[k]
[charaFace C 8]
Elisabeth
But we're up against famous knights.[sr]Just the three of us isn't enough!
[k]
[charaFace C 0]
Elisabeth
Also, I'm a fantasy hero. They always have a wide variety of party members to support them!
[k]
Elisabeth
When I was an idol, I had someone on drums and taiko, woodwind, and more, all to back me up!
[k]
1That's a lot of percussion.
[charaFace C 1]
Elisabeth
Yes, we played to the primal beats![sr]You could really feel it!
[k]
2We need more cowbell...
[charaFace C 7]
Elisabeth
I know... But I think there's an even more pressing issue at hand...
[k]
[charaFace A 0]
Mash
Umm... So you'd like a Caster as well?
[k]
[charaFace C 1]
Elisabeth
Yep, yep! And a cleric type would be good too.[sr]One who can use their cure magic for healing!
[k]
[charaFace A 12]
Mash
Healing, huh...
[k]
[messageOff]
[wipeout circleIn 0.7 1]
[bgmStop BGM_EVENT_7 0.4]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[charaFilter I silhouette 00000080]
[charaFilter J silhouette 00000080]
[charaFilter K silhouette 00000080]
[charaFilter L silhouette 00000080]
[scene 135500]
[wt 0.4]
[wipein circleIn 0.7 1]
[wait wipe]
[bgm BGM_EVENT_4 0.1]
[se ad89]
[wt 1.0]
[charaFadein I 0.4 0,-50]
Nurse
...Now then, let's begin the treatment.
[k]
Nurse
This is to save you. You will have to endure one or two broken bones, and maybe the loss of an arm or two.[sr]Or three.
[k]
[charaEffect I bit_talk_41_fs]
[cameraMove 0.4 10,-30 1.2]
Nurse
Okay, here I go!
[k]
[wait camera]
[messageOff]
[wipeout circleIn 0.3 1]
[wait wipe]
[scene 107400]
[charaEffectStop I bit_talk_41_fs]
[charaFadeout I 0.1]
[cameraHome 0.1]
[wait camera]
[wt 0.4]
[wipein circleIn 0.3 1]
[wait wipe]
[charaFadein J 0.4 0,-50]
Monk
Hm? Healing? You don't need that yet. We can self-heal through adrenaline and endorphins alone!
[k]
Monk
Come now, don't cry. Pull yourself together.[sr]You're a hero, right!?
[k]
[cameraMove 0.4 10,-30 1.2]
[wait camera]
[messageOff]
[shake 0.05 5 5 0.7]
[se ad102]
[wipeout circleIn 0.3 1]
[wait wipe]
[scene 135600]
[charaFadeout J 0.1]
[cameraHome 0.7]
[wait camera]
[wt 0.4]
[wipein circleIn 0.3 1]
[wait wipe]
[charaFadein K 0.4 0,-50]
Serial Killer
Hmm... We don't really know what we're doing, so we're going to take you apart. We'll do our best!
[k]
[cameraMove 0.4 10,-50 1.2]
[wait camera]
[messageOff]
[wt 0.4]
[flashin once 1.0 1 FF0000FF FF0000FF]
[bgmStop BGM_EVENT_4 0.5]
[wt 0.7]
[se ad161]
[wt 0.3]
[wipeout circleIn 0.7 1]
[wait wipe]
[flashout 0.5]
[charaFadeout K 0.1]
[cameraHome 0.7]
[wait camera]
[scene 107802]
[wt 0.7]
[wipein circleIn 0.7 1]
[wait wipe]
[bgm BGM_EVENT_2 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Elisabeth
...Let's handle the healing ourselves!
[k]
1Good idea!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
Finding the right person for the job is harder than I thought... Is there anyone else who can heal?
[k]
2Is there no one else who could do it?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
Others who could... Perhaps Sanson?
[k]
[messageOff]
[wipeout circleIn 0.7 1]
[bgmStop BGM_EVENT_2 0.7]
[wait wipe]
[charaFadeout A 0.1]
[charaFilter L silhouette 00000080]
[scene 135500]
[wt 0.7]
[wipein circleIn 0.7 1]
[wait wipe]
[bgm BGM_EVENT_4 0.1]
[charaFadein L 0.4 0,-50]
Sanson
There, I healed you.
[k]
Sanson
To think that I would be healing people, when I used to execute people. Hehe, how ironic...
[k]
Sanson
Yes, I have sinned...
[k]
Sanson
Oh, Marie... Marie... Will I ever be able to forgive myself?
[k]
[messageOff]
[wipeout circleIn 0.7 1]
[wait wipe]
[charaFadeout L 0.1]
[charaFilter L silhouette 00000080]
[scene 107802]
[bgmStop BGM_EVENT_4 0.1]
[wt 0.7]
[wipein circleIn 0.7 1]
[wait wipe]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Mash
He'd be too burdened with guilt to even do his job...
[k]
[charaFace A 4]
Mash
It's no use. Nobody comes to mind.
[k]
[charaFace A 0]
Mash
How about we head back to the tavern and ask there?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 0,-50]
Elisabeth
Uh, I'm not sure about the tavern...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Mash
...I suppose you're right.[sr]In that case, Doctor...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-175]
Dr. Roman
... (Yawn)
[k]
1Hey!
[charaFace B 2]
Dr. Roman
Yikes! Talk about an ominous voice!
[k]
[charaFace B 4]
Dr. Roman
I had a rare occasion to relax, and I couldn't resist...
[k]
[charaFace B 0]
Dr. Roman
Don't worry, I'm still confirming your existence.[sr]What's going on?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
We want to find a Servant that can join us, so we'd like you to widen the search range as much as possible.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-175]
Dr. Roman
Okay, roger that.[sr]...It's weak, but there's a signature near you.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[bgmStop BGM_EVENT_2 1.0]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
What!? Near us!?
[k]
[bgm BGM_EVENT_3 0.1]
[charaFace A 2]
Mash
Master, be careful![sr]Someone might be here to ambush us!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Elisabeth
Huh? What? Is someone here?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
[charaFace C 8]
Elisabeth
Show yourself!
[k]
[bgm BGM_EVENT_3 1.0 0.2]
[charaFadeout C 0.1]
[messageOff]
[cameraMove 2.0 -100,0 1.2]
[wait camera]
[bgmStop BGM_EVENT_3 2.0]
[cameraMove 2.0 100,0 1.2]
[wait camera]
[cameraHome 1.2]
[wait camera]
[wt 0.5]
[se ad117]
[wt 2.0]
Mash
...It's quiet. Doctor, are you sure...?
[k]
Dr. Roman
Of course I am! I'm doing my job! I really am!
[k]
Dr. Roman
But if it's that close and you can't tell, then that[sr]means[line 2]
[k]
Mash
An Assassin, I imagine.
[k]
Dr. Roman
They haven't moved at all, so I'm guessing they don't mean you any harm.
[k]
[messageOff]
[se ad27]
[seVolume ad27 0.5 0.1]
[wt 0.4]
[se ad27]
[wt 0.45]
[se ad110]
[wt 0.7]
Elisabeth
[f large][messageShake 0.05 5 5 0.7]Aaaaaahhh!!
[k]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
Master, that scream...!
[k]
[messageOff]
[wipeout rightToLeft 0.3 1]
[wait wipe]
[charaFadeout A 0.1]
[charaSet O 98105000 1 Elisabeth]
[charaTalk O]
[charaFace O 2]
[scene 107802]
[wipein leftToRight 0.3 1]
[wait wipe]
[bgm BGM_EVENT_3 0.1]
[charaFadein O 0.1 1]
OElisabeth
Who set this trap here!?[sr]M-My leg's stuck and I can't move...!
[k]
[se ad21]
[charaShake O 0.05 1 1 0]
[charaFace O 4]
OElisabeth
Something weird's coming![sr]I can't move! Save me, [&Puppy:Deerlet]!
[k]
[messageOff]
[wipeout leftToRight 0.3 1]
[wait wipe]
[charaShakeStop O]
[charaFadeout O 0.1]
[charaTalk A]
[charaFace A 12]
[scene 107802]
[wipein rightToLeft 0.3 1]
[wait wipe]
1Let's go save her!
[charaFadein A 0.1 0,-50]
Mash
Right!
[k]
[messageOff]
[wipeout rightToLeft 0.3 1]
[wait wipe]
[charaFadeout A 0.1]
[charaTalk A]
[charaFace O 4]
[scene 107802]
[wipein leftToRight 0.3 1]
[wait wipe]
[charaFadein O 0.1 1]
[charaShake O 0.05 1 1 0]
Mash
Elisabeth!
[k]
OElisabeth
[&Puppy:Deerlet]! My leg! It's stuck! I can't move!
[k]
OElisabeth
Save meeeeee!
[k]
[charaFadeout O 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
It's okay! We're coming! Master, give me your orders!
[k]
[charaFadeout A 0.1]
[charaTalk O]
[charaFadein O 0.1 0,-50]
OElisabeth
Save me before you do that!
[k]
1Sorry, in a second!
[messageOff]
[pictureFrameTop]
[pictureFrame cut297_frame16 forceFullScreenSize]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.5]
[wait fade]
[charaShakeStop O]
[charaFadeout O 0.1]
[soundStopAll]
[end]