2581 lines
43 KiB
Plaintext
2581 lines
43 KiB
Plaintext
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$94-08-18-07-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098260120 1 "Chairman Yoshida"]
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[charaSet B 1098257800 1 Mash]
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[charaSet C 1098257300 1 "Da Vinci"]
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[charaSet D 6033000 1 "Okada Izo"]
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[charaSet E 1098222500 1 "Sakamoto Ryouma"]
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[charaSet F 1098222920 1 Oryou]
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[charaSet G 1027000 1 "Okita Souji"]
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[charaSet H 1098257400 1 Sion]
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[charaSet I 1098255100 1 Goredolf]
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[charaSet O 98115000 1 Effect]
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[branchQuestClear lblClear01 94064915]
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[branchQuestClear lblClear01 3001101]
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[label lblNotClear01]
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[scene 104100]
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[branch lblConf01]
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[label lblClear01]
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[scene 132900]
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[label lblConf01]
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[wt 0.1]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_81 0.1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Mash
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How's the Singularity looking, Da Vinci?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 23]
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[charaFadein C 0.1 1]
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@Da Vinci
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[%1]'s signal is still strong and clear,[sr]so we can be sure [&he's:she's] safe...
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[k]
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@Da Vinci
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...but we can't say any more than that until our comms come back online.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 12]
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[charaFadein D 0.1 1]
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@Okada Izo
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Ugh. What good are you, then?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Oryou
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A lot more than you, that's for sure.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Okada Izo
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What'd you say!? If you'd let me handle this, we'd already be done by now!
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[k]
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@Okada Izo
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Ganryu Sasaki my ass. He gets a liiittle taste of fame and now he thinks he's the gods' gift to swordsmen everywhere.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 15]
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[charaFadein G 0.1 1]
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@Okita Souji
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We already told you, we literally can't enter this Singularity. This is your whole problem, Okada. You never listen.
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[k]
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[charaFace G 14]
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@Okita Souji
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For that matter, Mr. Sasaki doesn't think he's the gods' gift to swordsmen at all. You know just as well as I do that you could never manage the Swallow Reversal like he can.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 10]
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[charaFadein D 0.1 1]
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@Okada Izo
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Shut up! That's a pervert's move, not a real sword technique! It only works 'cause of some weird nonsense he pulls!
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[k]
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[charaFace D 13]
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@Okada Izo
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Hmph, putting up with you people is more trouble than it's worth. I'm gonna grab a drink and try to relax.
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[k]
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[messageOff]
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[se ad452]
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[seStop ad452 1.5]
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[charaFadeout D 0.4]
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[wt 2.0]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Oryou
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Geez, what's eating him?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 1]
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@Sakamoto Ryouma
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SAITAMA. Izo went through a lot there with Takechi and Tanaka.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 14]
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[charaFadein H 0.1 1]
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@Sion
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At any rate, we are still investigating how to circumvent these barriers to entry, so please just sit tight for now.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 11]
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[charaFadein B 0.1 1]
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@Mash
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I hope Senpai's okay...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 22]
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[charaFadein C 0.1 1]
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@Da Vinci
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Like I said, [&his:her] signal's still strong, so [&he:she] should[sr]still be fine.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_81 2.5]
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[charaTalk B]
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[se ad13]
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[seVolume ad13 0 0.6]
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[wt 1.0]
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[se ad13]
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[seVolume ad13 0 0.6]
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[wt 1.0]
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[charaFace C 24]
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@Da Vinci
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Huh? It's another signal...[sr]Is that [%1]?
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ad1]
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[charaPut O 0,0]
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[charaEffect O bit_talk_10_LowLevel]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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[wt 1.2]
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[bgm BGM_EVENT_97 0.1]
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@Chairman Yoshida
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Good day, people of Chaldea. It's a pleasure to make your acquaintance.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut O 1200,1200]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Mash
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Wh-who are you!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 11]
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[charaFadein E 0.1 1]
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@Sakamoto Ryouma
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Are you...Shouin-sensei!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut O 0,0]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Chairman Yoshida
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And you are? ...Ah, I see. You must be Sakamoto of Tosa.
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[k]
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@Chairman Yoshida
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You were a key figure in the Satchou Alliance, and a hero of the Meiji Restoration. Katsu-sensei must be proud.
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[k]
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[charaFace A 11]
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@Chairman Yoshida
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My protégé, on the other hand, continues to disappoint.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut O 1200,1200]
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[charaTalk E]
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[charaFace E 11]
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[charaFadein E 0.1 1]
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@Sakamoto Ryouma
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Protégé... Does that mean Takasugi's there, too?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut O 0,0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Chairman Yoshida
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Yes, but forget about that idiot. There is something I wish to discuss with all of you.
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[k]
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@Chairman Yoshida
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Which one of you is in charge?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut O 1200,1200]
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[charaTalk I]
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[charaFace I 12]
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[charaFadein I 0.1 1]
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@Goredolf
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That would be me. Goredolf Musik, director of Chaldea. Now, what can I do for you?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaPut O 0,0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Chairman Yoshida
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My request is very simple.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_97 1.2]
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[wt 0.7]
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[charaFaceFade A 22 0.2]
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[wt 0.8]
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@Chairman Yoshida
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I would like you to hand Chaldea over to me.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[charaPut O 1200,1200]
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[charaEffectDestroy O bit_talk_10_LowLevel]
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[scene 10000]
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[wt 0.5]
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[fadein black 1.0]
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[wait fade]
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[input selectBranch]
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[messageOff]
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[skip false]
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[soundStopAllFade 0.4]
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[charaEffectDestroy O bit_talk_10_LowLevel]
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[scene 10000]
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[charaSet A 1098260120 1 "Chairman Yoshida"]
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[charaSet B 1098257800 1 Mash]
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[charaSet C 1098257300 1 "Da Vinci"]
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[charaSet D 6033000 1 "Okada Izo"]
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[charaSet E 1098222500 1 "Sakamoto Ryouma"]
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[charaSet F 1098222920 1 Oryou]
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[charaSet G 1027000 1 "Okita Souji"]
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[charaSet H 1098257400 1 Sion]
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[charaSet I 1098255100 1 Goredolf]
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[charaSet O 98115000 1 Effect]
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[wt 0.4]
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[soundStopAll]
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[maskin black 1]
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[wait mask]
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[label selectBranch]
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[skip false]
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[wt 0.5]
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[fowardEffect bit_queststart80422]
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[wait fowardEffect]
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[fadeout black 1.0]
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[wait fade]
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[skip true]
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[wt 0.5]
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[branchQuestClear lblClear02 94064915]
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[branchQuestClear lblClear02 3001101]
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[label lblNotClear02]
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[scene 104100]
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[branch lblConf02]
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[label lblClear02]
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[scene 132900]
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[label lblConf02]
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[charaPut O 1200,1200]
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[charaEffect O bit_talk_10_LowLevel]
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[wt 1.0]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_48 0.1]
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[charaPut O 0,0]
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[charaTalk A]
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[charaFace A 22]
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[charaFadein A 0.1 1]
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@Chairman Yoshida
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And that is all I ask of you.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut O 1200,1200]
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[charaTalk I]
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[charaFace I 18]
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[charaFadein I 0.1 1]
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@Goredolf
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So you want us to transfer control of Chaldea over to you, including our prognostication systems like Sheba?
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[k]
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[charaFace I 12]
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@Goredolf
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And those aren't even all of your ridiculously one-sided conditions. Why in the world would we agree to this!?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaPut O 0,0]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Chairman Yoshida
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That bad? Japan once had similarly one-sided conditions imposed on us from Western countries. You don't hear us complaining.
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[k]
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[charaFace A 0]
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@Chairman Yoshida
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But, very well. If that is your answer, then we will simply take what we want by force.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut O 1200,1200]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Sakamoto Ryouma
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Shouin-sensei, are you really[line 2]
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut O 0,0]
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[charaTalk A]
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[charaFace A 21]
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[charaFadein A 0.1 1]
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@Chairman Yoshida
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Farewell, Chaldeans. Until we meet again.
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[k]
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[messageOff]
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[se ad539]
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[charaEffectStop O bit_talk_10_LowLevel]
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[wt 0.6]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut O 1200,1200]
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[wt 1.2]
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[charaTalk I]
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[charaFace I 15]
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[charaFadein I 0.1 1]
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@Goredolf
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Wh-what do we do now?
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[k]
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@Goredolf
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We still can't even contact [%1]![sr]If we don't figure something out[line 2]
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 1]
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@Sakamoto Ryouma
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It's okay. From everything we can see, Master's team is still safe.
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[k]
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@Sakamoto Ryouma
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And based on what Shouin-sensei was saying, it sounds like Takasugi's there too.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 2]
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[charaFadein G 0.1 1]
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@Okita Souji
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Takasugi? But he was the big bad last time![sr]How can that possibly be a good thing!?[wt 1.5][charaFace G 6][charaShake G 0.05 4 4 0.4][fowardEffect bit_talk_35][se ad240][seVolume ad240 0 0.6] Urk!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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||
[fowardEffectDestroy bit_talk_35]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Sakamoto Ryouma
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Right now, the best thing we can do is to keep working on getting comms back online and figuring out a way to get us in there.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 9]
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[charaFadein H 0.1 1]
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@Sion
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I agree. We need to at least reestablish communication with [%1], or we will not be able to send reinforcements.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 8]
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[charaFadein C 0.1 1]
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@Da Vinci
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Got it. Well, we'd better hurry. It really doesn't look like time is on our side here.
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[k]
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||
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||
[messageOff]
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||
[fadeout black 1.0]
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||
[bgm BGM_EVENT_48 1.0 0.5]
|
||
[wait fade]
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||
|
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[charaFadeout C 0.1]
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||
|
||
[charaSet A 1098260150 1 "Chairman Yoshida"]
|
||
[charaSet B 1098266700 1 "Emiya Alter"]
|
||
[charaSet C 2047001 1 "Takasugi Shinsaku"]
|
||
[charaSet D 11007001 1 "Oda Kippoushi"]
|
||
[charaSet E 5049900 1 Izumo-no-Okuni]
|
||
[charaSet F 5049910 1 Zanzaburo]
|
||
[charaSet G 1098260310 1 Hektor]
|
||
[charaSet H 1098260410 1 Kojirou]
|
||
[charaSet I 1098223800 1 Kiheitai]
|
||
[charaSet J 1098260500 1 Ghost_PaletteSwap]
|
||
[charaSet K 1098260310 1 Hektor_Effects]
|
||
|
||
[charaSet O 98115000 1 Effect]
|
||
[charaSet P 98115000 1 Effect]
|
||
|
||
[sceneSet T 179700 1]
|
||
[sceneSet U 137621 1]
|
||
[sceneSet V 137621 1]
|
||
|
||
[sceneSet X 10000 1]
|
||
[charaScale X 1.05]
|
||
[charaFilter X silhouette b2222280]
|
||
|
||
[imageSet W cut441_tsg_18 1 1]
|
||
[imageSet Y cut454_hkt_line1 1 1]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
|
||
[scene 179700]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_EVENT_48 1.0 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth A 2]
|
||
[charaDepth B 1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFace B 0]
|
||
[charaFadeinFSL A 0.1 -220,0]
|
||
[charaFadeinFSR B 0.1 260,0]
|
||
|
||
@Chairman Yoshida
|
||
That should do it.
|
||
[k]
|
||
|
||
[charaFace B 10]
|
||
|
||
@Emiya Alter
|
||
You knew they would never agree, right? Chaldea isn't in this for money, or even their own survival.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
|
||
@Emiya Alter
|
||
What are you waiting for? You have something no other Singularity has ever had[line 2]a strong bond with some of their Servants.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
So why aren't you infiltrating Chaldea right now? Any other villain would give their eyeteeth for a chance like this.
|
||
[k]
|
||
|
||
[charaFace A 5]
|
||
|
||
@Chairman Yoshida
|
||
Everything must start with a discussion. Of course, if the talks fall through, then we may resort to force.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
So you're not gonna ambush them, huh? How noble of you.[sr]...All right, I'd better get going.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Chairman Yoshida
|
||
Indeed. It is time to set sail for the outside world. Ah, I have yet to even see that place.
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
|
||
@Chairman Yoshida
|
||
Then we will make my dream come true.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_48 0.5]
|
||
|
||
[charaTalk O]
|
||
[shake 0.02 5 5 1.5]
|
||
[se ad789]
|
||
[seStop ad789 2.0]
|
||
[se ad876]
|
||
[seStop ad876 2.0]
|
||
|
||
[charaFace A 25]
|
||
[wt 0.2]
|
||
[se ad619]
|
||
[seVolume ad619 0 0.5]
|
||
[seStop ad619 1.8]
|
||
[wt 1.8]
|
||
|
||
@Chairman Yoshida
|
||
What was that?
|
||
[k]
|
||
|
||
[charaFace B 2]
|
||
|
||
@Emiya Alter
|
||
That is what happens when you give your enemies time to regroup. They're back. Looks like they haven't learned their lesson, either.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.7 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
|
||
[subCameraOn 4]
|
||
[charaLayer A sub #A]
|
||
[charaLayer T sub #A]
|
||
|
||
[charaScale A 1.1]
|
||
|
||
[charaDepth T 1]
|
||
[charaDepth A 2]
|
||
|
||
[charaFace A 22]
|
||
[charaFadein A 0.1 0,240]
|
||
[charaFadein T 0 150,100]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255]
|
||
|
||
[scene 137621]
|
||
[charaFadein U 0.1 120,-280]
|
||
[wt 0.5]
|
||
|
||
[charaScale C 1.1]
|
||
[charaScale U 1.2]
|
||
|
||
[charaDepth C 6]
|
||
[charaDepth U 5]
|
||
[charaDepth D 4]
|
||
|
||
[charaMove U 100,-280 1.2]
|
||
|
||
[wipein rectangleStripLeftToRight 0.7 1.0]
|
||
[wait wipe]
|
||
[wt 0.7]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.4 165,10]
|
||
[charaMove C 155,10 0.6]
|
||
[wt 0.1]
|
||
[se ad984]
|
||
[bgm BGM_BATTLE_65 0.1]
|
||
[wt 0.8]
|
||
|
||
@Takasugi Shinsaku
|
||
You didn't think we were gonna let you go that easily, did you, Sensei?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk A]
|
||
[subRenderFadeinFSL #A 0.3 -300,-220]
|
||
[subRenderMoveFSL #A -300,-270 0.3]
|
||
[wt 0.4]
|
||
|
||
@Chairman Yoshida
|
||
So, you've come to try your luck again, even after your vaunted Kishin was soundly defeated.
|
||
[k]
|
||
|
||
[charaFace C 15]
|
||
|
||
@Takasugi Shinsaku
|
||
Yeah. I can't beat you. I know that now.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
Then what are you going to do?
|
||
[k]
|
||
|
||
[charaFace C 16]
|
||
|
||
@Takasugi Shinsaku
|
||
Get someone else to do it.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk C,A]
|
||
[charaMove C 50,10 0.7]
|
||
[charaMove U 0,-280 0.7]
|
||
|
||
[subRenderMoveFSL #A -400,-270 0.7]
|
||
[subRenderFadeout #A 0.5]
|
||
[wt 1.0]
|
||
|
||
[charaFace C 18]
|
||
|
||
@Takasugi Shinsaku
|
||
Okay, Kippoushi, let's do this!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.7]
|
||
[charaFadeout U 0.7]
|
||
[wt 0.7]
|
||
[charaScale C 1.0]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.2 1]
|
||
[wt 0.2]
|
||
|
||
@Oda Kippoushi
|
||
Hey, are you really sure this is a good idea?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 17]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Trust me. Also, I hate to say it, but there's a reason absolutely nobody uses matchlock guns these days.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Oda Kippoushi
|
||
Aw, c'mon, man! Matchlocks are my whole thing! But, yeah, I guess I can't do much against the Kurofune with them alone.
|
||
[k]
|
||
|
||
[charaFace D 1]
|
||
|
||
@Oda Kippoushi
|
||
So I guess there's no harm in trying. No, I'll even say it can't be helped.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 16]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Hahaha. Wow, you actually do say that. I thought that was just a little embellishment from my history teacher.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
|
||
[se ad39]
|
||
[charaPut O 0,0]
|
||
[charaEffect O bit_talk_36]
|
||
|
||
@Oda Kippoushi
|
||
All right, here goes! Demon Descent! Behold, the Demon King's Three Line[line 2]
|
||
[k]
|
||
|
||
[seStop ad39 0.5]
|
||
[messageOff]
|
||
|
||
[charaTalk C]
|
||
[overlayFadein W 0.2 200,-350]
|
||
[charaMove W 0,-350 0.2]
|
||
[wt 0.2]
|
||
|
||
@Takasugi Shinsaku
|
||
Now! Boost!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMove W -200,-350 0.2]
|
||
[charaFadeout W 0.2]
|
||
[wt 0.3]
|
||
|
||
[charaTalk D]
|
||
[wt 0.2]
|
||
[charaEffectStop O bit_talk_36]
|
||
[effect bit_talk_attack_buf]
|
||
[se ad386]
|
||
[wt 0.5]
|
||
[charaEffect O bit_talk_charge_red]
|
||
[se ad1061]
|
||
[wt 1.0]
|
||
|
||
[se ad250]
|
||
[wt 0.2]
|
||
[se ad883]
|
||
[seVolume ad883 0 0.6]
|
||
|
||
[charaDepth X 6]
|
||
[charaDepth D 5]
|
||
|
||
[charaPut X 1]
|
||
[charaFadeTime X 0.2 0.5]
|
||
[wt 0.2]
|
||
[charaFadeout X 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaFadeTime X 0.2 0.5]
|
||
[wt 0.2]
|
||
[charaFadeout X 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaFadeTime X 0.2 0.5]
|
||
[wt 0.2]
|
||
[charaFadeout X 0.2]
|
||
[wt 1.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 24]
|
||
[subRenderFadeinFSL #A 0.2 -340,-270]
|
||
|
||
@Chairman Yoshida
|
||
What the...!? There are matchlocks appearing one after the other... No, wait. Those aren't matchlocks. Those are...Gatling guns!
|
||
[k]
|
||
|
||
[subRenderFadeout #A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Oda Kippoushi
|
||
That's right! This isn't my regular Three Line Formation.
|
||
[k]
|
||
|
||
[charaFace D 2]
|
||
|
||
@Oda Kippoushi
|
||
This is my Ultra Hundred Line Formation!!!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad375]
|
||
[fadeout white 1.2]
|
||
[wt 0.4]
|
||
[charaPut P 2000,2000]
|
||
[charaEffect P bit_talk_light_rain2 -25,0]
|
||
[charaEffect P bit_talk_light_rain2 25,0]
|
||
[wait fade]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaEffectDestroy O bit_talk_charge_red]
|
||
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
|
||
[charaScale P 1.4]
|
||
[charaPut P 0,-10]
|
||
|
||
[seStop ad375 2.0]
|
||
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
[cueSe Servants_1100700 bac1181]
|
||
[cueSe Servants_604200 m45326]
|
||
[wt 1.5]
|
||
[seStop bac1181 2.5]
|
||
[seStop m45326 2.5]
|
||
[wt 0.5]
|
||
|
||
[charaPut C 2000,2000]
|
||
[charaEffect C bit_talk_magic_absorption]
|
||
[wt 0.5]
|
||
|
||
[fadeout white 0.7]
|
||
[wait fade]
|
||
|
||
[charaEffectStop P bit_talk_light_rain2]
|
||
|
||
[scene 10001]
|
||
|
||
[charaLayer O sub #B]
|
||
[charaLayer C sub #B]
|
||
[charaLayer U sub #B]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask15 5 255,255,255,255]
|
||
[subCameraFilter #B maskEdge cut359_mask16 5 255,255,255,255]
|
||
|
||
[subRenderDepth #A 4]
|
||
[subRenderDepth #B 3]
|
||
|
||
[charaScale A 1.1]
|
||
[charaScale T 1.1]
|
||
[charaScale C 1.1]
|
||
[charaScale U 1.1]
|
||
|
||
[charaDepth O 7]
|
||
[charaDepth C 6]
|
||
[charaDepth U 5]
|
||
|
||
[charaTalk C,A]
|
||
[charaFace A 24]
|
||
[charaFadeinFSL A 0.1 -50,240]
|
||
[charaFadein T 0.1 150,100]
|
||
|
||
[charaFace C 18]
|
||
[charaFadeinFSR C 0.1 90,240]
|
||
[charaFadein U 0.1 0,100]
|
||
|
||
[subRenderFadein #A 0.0 -220,-300]
|
||
[subRenderFadein #B 0.0 220,-240]
|
||
[wt 0.1]
|
||
|
||
[subRenderMove #A -210,-270 0.7]
|
||
[subRenderMove #B 200,-270 0.7]
|
||
|
||
[fadein white 0.7]
|
||
[wait fade]
|
||
[wt 0.2]
|
||
|
||
@Takasugi Shinsaku
|
||
My Noble Phantasm, Kiheitai, lets me endow anyone who has the will to fight with the power of a thousand ordinary soldiers.
|
||
[k]
|
||
|
||
[charaFace C 27]
|
||
|
||
@Takasugi Shinsaku
|
||
So if the person I target ALREADY has the power of a thousand ordinary soldiers, you get a super soldier the likes of which have never been seen before!
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
Impossible!
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
No matter how effective your Noble Phantasm is at empowering another, it shouldn't be capable of enhancing other Noble Phantasms to this degree.
|
||
[k]
|
||
|
||
@Takasugi Shinsaku
|
||
You're not wro[line 2][wt 0.4]Guh![charaPutFSR O 220,150][charaEffect O bit_talk_35][charaShake C 0.05 1 1 0.6][se ad240][charaCrossFade C 1098260010 13 0.2][wait charaCrossFade C]
|
||
[k]
|
||
|
||
|
||
[charaFace A 23]
|
||
|
||
@Chairman Yoshida
|
||
Did you just cough up blood!? What in the world are you doing to yourself!?
|
||
[k]
|
||
|
||
[charaTalk C]
|
||
[se ade312]
|
||
[seStop ade312 0.7]
|
||
[charaCrossFade C 2047001 24 0.2]
|
||
|
||
@Takasugi Shinsaku
|
||
Whoops, sorry 'bout that. Filling your Spirit Origin with unlimited magical energy takes more of a toll than I thought.[wait charaCrossFade C]
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
Unlimited...magical energy?
|
||
[k]
|
||
|
||
[charaFace C 25]
|
||
|
||
@Takasugi Shinsaku
|
||
Did you forget, Sensei? I built this Ki-ki Restoration City of SAITAMA expressly to be a city of magecraft.
|
||
[k]
|
||
|
||
@Takasugi Shinsaku
|
||
It's designed to use its six huge Magical Reactors to gather magical energy in a designated target.
|
||
[k]
|
||
|
||
@Takasugi Shinsaku
|
||
And right now, that target is me.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
But, those Magical Reactors shouldn't be functioning anymore.
|
||
[k]
|
||
|
||
[charaFace C 6]
|
||
|
||
@Takasugi Shinsaku
|
||
Right again. Which is why I've got my talented colleagues working on them as we speak.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout circleIn 0.7 1.0]
|
||
[bgm BGM_BATTLE_65 0.7 0.5]
|
||
[wait wipe]
|
||
|
||
[charaEffectDestroy C bit_talk_magic_absorption]
|
||
|
||
[subRenderFadeout #A 0.1]
|
||
[subRenderFadeout #B 0.1]
|
||
|
||
[scene 136400]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
[wt 0.5]
|
||
|
||
[wipein circleIn 0.7 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[se ad792]
|
||
[se ad270]
|
||
[wt 0.5]
|
||
|
||
[effect bit_talk_magic_absorption]
|
||
[se ad875]
|
||
[se ad14]
|
||
[seVolume ad14 0 0.4]
|
||
[shake 0.05 0 2 1.2]
|
||
[wt 0.4]
|
||
[se ad476]
|
||
[seVolume ad476 0 0.4]
|
||
[se ade393]
|
||
[seVolume ade393 0 0.5]
|
||
[wt 2.4]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Izumo-no-Okuni
|
||
All connections are set to go! Just one Magical Reactor left, Zanzaburo!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaEffect C bit_talk_magic_absorption]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0,-50]
|
||
|
||
@Zanzaburo
|
||
Zazan!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 9]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Izumo-no-Okuni
|
||
You know, I can't believe a headliner like me is working behind the scenes.
|
||
[k]
|
||
|
||
[charaFace E 10]
|
||
|
||
@Izumo-no-Okuni
|
||
This had better be worth it, Lord Takasugi!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[seStop ad14 1.0]
|
||
[seStop ad476 1.0]
|
||
[seStop ade393 1.0]
|
||
|
||
[wipeout circleIn 0.7 1.0]
|
||
[wait wipe]
|
||
|
||
[effectDestroy bit_talk_magic_absorption]
|
||
[charaFadeout E 0.1]
|
||
|
||
[pictureFrame]
|
||
|
||
[scene 137621]
|
||
|
||
[charaLayer D sub #C]
|
||
[charaLayer V sub #C]
|
||
[charaLayer O sub #C]
|
||
|
||
[subCameraFilter #C through]
|
||
|
||
[subRenderDepth #C 5]
|
||
|
||
[charaDepth D 6]
|
||
[charaDepth V 5]
|
||
|
||
[charaScale V 1.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
[charaFadein V 0.1 50,-200]
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 16]
|
||
[charaFace A 23]
|
||
[subRenderFadein #A 0.0 -210,-270]
|
||
[subRenderFadein #B 0.0 200,-270]
|
||
[wt 0.5]
|
||
|
||
[wipein circleIn 0.7 1.0]
|
||
[bgm BGM_BATTLE_65 0.7 1.0]
|
||
[wait wipe]
|
||
[wt 0.1]
|
||
|
||
@Takasugi Shinsaku
|
||
Because of their work, I have temporary access to unlimited magical energy.
|
||
[k]
|
||
|
||
[charaFace A 24]
|
||
|
||
@Chairman Yoshida
|
||
Are you mad!? Your body can't possibly handle the strain!
|
||
[k]
|
||
|
||
[charaFace C 26]
|
||
|
||
@Takasugi Shinsaku
|
||
What were those words you always lived by again? “If one can achieve immortality in death, one should be ready to die at any time”?
|
||
[k]
|
||
|
||
[charaFaceFade C 11 0.2]
|
||
|
||
@Takasugi Shinsaku
|
||
Don't worry about me, Kippoushi! Just keep firing!!!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaEffectDestroy C bit_talk_magic_absorption]
|
||
[charaTalk D,C]
|
||
[subRenderFadein #C 0.7 0,0]
|
||
[wt 0.7]
|
||
|
||
[subRenderFadeout #A 0.0]
|
||
[subRenderFadeout #B 0.0]
|
||
[charaFadeout C 0.0]
|
||
[charaFadeout U 0.0]
|
||
[charaLayer C normal]
|
||
[charaScale C 1.0]
|
||
|
||
@Oda Kippoushi
|
||
Well said! Let 'em have it, thirty-centimeter Nobunaga Cannons!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.2]
|
||
|
||
[cueSe Servants_403400 bac1251]
|
||
[cueSe Servants_9943370 m86504]
|
||
[wt 0.8]
|
||
|
||
[shake 0.05 3 3 1.0]
|
||
[flashin once 0.3 0.8 FFFFFF80 FFFFFF00]
|
||
[se ad609]
|
||
[wt 1.5]
|
||
[seStop ad609 1.5]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255]
|
||
|
||
[subRenderDepth #A 6]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 23]
|
||
[charaPut A 0,240]
|
||
[charaPut T 150,100]
|
||
[wt 0.1]
|
||
|
||
[charaLayer D normal]
|
||
|
||
[charaLayer U sub #C]
|
||
[charaLayer G sub #C]
|
||
[charaLayer K sub #C]
|
||
[wt 0.6]
|
||
|
||
[subRenderFadeinFSL #A 0.2 -340,-270]
|
||
|
||
@Chairman Yoshida
|
||
You even have cannons now...? No matter. You will not so much as scratch the Kurofune's armor.
|
||
[k]
|
||
|
||
[charaFace A 12]
|
||
|
||
@Chairman Yoshida
|
||
Such is the desperation these Black Ships brought to Japan's shores.
|
||
[k]
|
||
|
||
[charaFace A 8]
|
||
|
||
@Chairman Yoshida
|
||
No one from this country could ever hope to damage them.
|
||
[k]
|
||
|
||
[bgmStop BGM_BATTLE_65 2.0]
|
||
|
||
[charaDepth G 4]
|
||
[charaDepth U 3]
|
||
[charaDepth K 2]
|
||
[charaDepth V 1]
|
||
|
||
[charaScale G 1.1]
|
||
[charaScale U 1.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 11]
|
||
[charaFadeinFSR K 0.2 70,0]
|
||
[se ad60]
|
||
[seStop ad60 0.4]
|
||
|
||
@K:Hektor
|
||
Here's the thing: this old man's actually from Greece. Chaldea's always been good with the concept of national boundaries and such.
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 25]
|
||
|
||
@Chairman Yoshida
|
||
What!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk A,G]
|
||
[subRenderFadeout #A 0.5]
|
||
|
||
[charaFace G 11]
|
||
[charaFadein G 0.7 40,0]
|
||
[charaFadein U 0.7 40,-200]
|
||
[charaMove G 20,0 0.7]
|
||
[charaMove U 20,-200 0.7]
|
||
[wt 0.7]
|
||
|
||
[charaFace G 2]
|
||
|
||
[se ad39]
|
||
[charaPut O 0,0]
|
||
[charaEffect O bit_talk_36]
|
||
|
||
[bgm BGM_BATTLE_48 0.1]
|
||
|
||
@Hektor
|
||
Let me show you what I mean with my Noble Phantasm.[sr]Indestructable, rigid, and unyielding, My spear can penetrate everything!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout V 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout U 0.1]
|
||
[charaFadeout K 0.1]
|
||
[charaEffectDestroy O bit_talk_36]
|
||
|
||
[charaPut P 2000,2000]
|
||
[charaEffect P bit_talk_barrier03]
|
||
|
||
[subRenderDepth #B 7]
|
||
|
||
[charaLayer G sub #B]
|
||
[charaLayer U sub #B]
|
||
[charaLayer O sub #B]
|
||
[charaLayer Y sub #D]
|
||
|
||
[charaScale G 1.3]
|
||
[charaScale U 1.3]
|
||
|
||
[charaDepth G 3]
|
||
[charaDepth O 2]
|
||
[charaDepth U 1]
|
||
|
||
[charaFace G 5]
|
||
[charaFadein G 0 200,210]
|
||
[charaFadein U 0 0,0]
|
||
|
||
[charaPut O -100,200]
|
||
[charaEffect O bit_talk_jet_flame]
|
||
|
||
[subCameraFilter #B mask cut359_mask02]
|
||
[subCameraFilter #D through]
|
||
|
||
[subRenderDepth #B 1]
|
||
[subRenderDepth #D 2]
|
||
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
|
||
[subRenderFadein #B 0.2 1500,-300]
|
||
[subRenderMove #B 0,-300 0.3]
|
||
[subRenderFadein #D 0.2 1500,-300]
|
||
[subRenderMove #D 0,-300 0.3]
|
||
[charaFadein Y 0.2 0,0]
|
||
|
||
[cueSe SE_23 23_ade843]
|
||
[seVolume 23_ade843 0 0.6]
|
||
[seStop 23_ade843 3.0]
|
||
|
||
|
||
@Hektor
|
||
Mow them down, Durindana!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderMove #B -1500,-300 0.3]
|
||
[subRenderMove #D -1500,-300 0.3]
|
||
[subRenderFadeout #B 0.3]
|
||
[subRenderFadeout #D 0.3]
|
||
[wt 0.3]
|
||
|
||
[subRenderFadeout #B 0]
|
||
[subRenderFadeout #C 0]
|
||
[subRenderFadeout #D 0]
|
||
|
||
[charaFadeout A 0]
|
||
[charaFadeout G 0]
|
||
[charaFadeout T 0]
|
||
[charaFadeout U 0]
|
||
[charaFadeout Y 0]
|
||
|
||
[charaScale A 1.0]
|
||
[charaScale G 1.0]
|
||
[charaScale U 1.0]
|
||
|
||
[charaEffectDestroy O bit_talk_jet_flame]
|
||
|
||
[charaLayer A normal]
|
||
[charaLayer T normal]
|
||
|
||
[charaLayer G normal]
|
||
[charaLayer U normal]
|
||
[charaLayer O normal]
|
||
|
||
[charaLayer Y normal]
|
||
|
||
[subCameraOff]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[effect bit_talk_gaebolg_or]
|
||
[cueSe SE_23 23_ade843]
|
||
[seVolume 23_ade843 0 0.1]
|
||
[seVolume 23_ade843 1.0 1.0]
|
||
[cueSe SE_21 21_ade564]
|
||
[se ad841]
|
||
[wt 2.0]
|
||
[seStop 23_ade843 0.3]
|
||
[cueSe Servants_301600 bac1397]
|
||
[wt 1.0]
|
||
[seStop bac1397 2.0]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
|
||
[charaPut P 0,100]
|
||
[charaScale P 1.3]
|
||
|
||
[scene 179700]
|
||
[wt 0.1]
|
||
|
||
[fadein black 0.7]
|
||
[wait fade]
|
||
|
||
[wt 0.5]
|
||
[charaEffectStop P bit_talk_barrier03]
|
||
[flashin once 0.1 0.1 FFFFFF80 FFFFFF00]
|
||
[wt 0.1]
|
||
[shake 0.05 3 3 0.5]
|
||
[se ade245]
|
||
[wt 0.5]
|
||
|
||
[charaPut O 0,0]
|
||
[charaEffect O bit_talk_explosion]
|
||
[wt 0.3]
|
||
[shake 0.05 3 3 1.6]
|
||
[se ad609]
|
||
[wt 0.2]
|
||
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
[wt 1.5]
|
||
[effect bit_talk_rubble]
|
||
[wt 0.5]
|
||
[se ad228]
|
||
[seVolume ad228 0 0.1]
|
||
[seVolume ad228 2.0 1.0]
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
[wt 1.5]
|
||
[effectStop bit_talk_rubble]
|
||
[seStop ad228 1.5]
|
||
[wt 1.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
Ghh!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.7 1.0]
|
||
[bgm BGM_BATTLE_48 0.7 0.5]
|
||
[wait wipe]
|
||
|
||
[charaEffectDestroy O bit_talk_explosion]
|
||
[cameraHome 0.1]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[scene 137621]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripLeftToRight 0.7 1.0]
|
||
[bgm BGM_BATTLE_48 0.7 1.0]
|
||
[wait wipe]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 22]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Damn, you actually punched a hole in the damn thing. Guess you really are a hero.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Hektor
|
||
Seeing me in a new light now, Ex-Prez? And yeah, the only way this Kurofune thing is defending against my spear is if it somehow gets its hands on Aias's shield.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 19]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Hell yeah, I'm seeing you in a new light! When this is all over, you'll have to tell me about your heroic exploits!
|
||
[k]
|
||
|
||
[charaFace C 18]
|
||
|
||
@Takasugi Shinsaku
|
||
All right, mage and Kojirou, let's board that ship! Our next target's Shouin-sensei himself!
|
||
[k]
|
||
|
||
[charaFace C 16]
|
||
|
||
@Takasugi Shinsaku
|
||
Once we take him out, the Kurofune'll be just another ship. We could even take it on a company cruise if we wanted.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 11]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Kojirou
|
||
Visiting a hot spring in Atami does indeed sound nice. Come, Master!
|
||
[k]
|
||
|
||
?1:Let's go!
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 7]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Get ready, Shouin-sensei, 'cause we're coming for you!
|
||
[k]
|
||
|
||
?2:If we have a boat, couldn't we travel overseas instead?
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Now there's a killer idea!
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[se ad769]
|
||
[seStop ad769 2.2]
|
||
|
||
[wipeout leftToRight 0.7 1.0]
|
||
[bgm BGM_BATTLE_48 0.7 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[scene 179800]
|
||
[wt 1.0]
|
||
|
||
[wipein rightToLeft 0.7 1.0]
|
||
[bgm BGM_BATTLE_48 0.7 1.0]
|
||
[wait wipe]
|
||
|
||
[se ad831]
|
||
[seVolume ad831 0 0]
|
||
[seVolume ad831 0.1 0.8]
|
||
[flashin loop 0.6 0.6 FF000080 00000000]
|
||
[wt 3.0]
|
||
[seStop ad831 2.0]
|
||
[flashout 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Kiheitai Soldier
|
||
Intruder alert! Intruder alert!
|
||
[k]
|
||
|
||
@Kiheitai Soldier
|
||
The use of live ammunition has been authorized. I repeat, the use of live ammunition has been authorized! Eliminate the intruders on sight!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 5]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Kojirou
|
||
Take this! Mountain wind, three strokes!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMoveScale H 1.1 0.2]
|
||
[charaMove H 0,20 0.2]
|
||
[charaFadeout H 0.2]
|
||
[se ad54]
|
||
[seVolume ad54 0 0.7]
|
||
[se ad132]
|
||
[seStop ad132 0.9]
|
||
[wt 0.2]
|
||
|
||
[charaScale H 1.0]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
[wt 0.1]
|
||
|
||
[effect bit_talk_14 -70,-150]
|
||
[se bac143]
|
||
[cueSe Servants_102800 bac658]
|
||
[charaShake I 0.05 2 2 1.2]
|
||
[wt 0.28]
|
||
[fowardEffect bit_talk_14 70,150]
|
||
[se bac526]
|
||
[wt 0.25]
|
||
[charaScale O 1.0]
|
||
[charaPut O 0,0]
|
||
[charaEffect O bit_talk_14]
|
||
[wt 0.05]
|
||
[se bac143]
|
||
[cueSe Servants_102800 bac657]
|
||
[wt 1.0]
|
||
|
||
@Kiheitai Soldier
|
||
Gaaaaaaaaah!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMove I 0,-40 0.4]
|
||
[charaFadeout I 0.4]
|
||
[wt 0.2]
|
||
[cueSe SE_21 21_ad1119]
|
||
[se ade210]
|
||
[wt 0.2]
|
||
|
||
[cueSe SE_21 21_ad1064]
|
||
[se ad144]
|
||
[wt 0.2]
|
||
|
||
[seStop 21_ad1119 0.4]
|
||
[seStop ade210 0.4]
|
||
[wt 1.4]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 22]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Damn, you just cut through my Kiheitai like a hot knife through butter. You really ARE Sasaki Kojirou of Ganryu, huh?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Kojirou
|
||
Close enough for our purposes, at any rate.
|
||
[k]
|
||
|
||
[charaFace H 0]
|
||
|
||
@Kojirou
|
||
Look who it is: the uncompromising hard-ass who cannot see the point of friendly small talk.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ade64]
|
||
[se ade65]
|
||
[seVolume ade65 0 0.5]
|
||
[charaPut O 0,0]
|
||
[charaEffect O bit_shot_01 -100,30]
|
||
[wt 0.2]
|
||
[seStop ade65 0.3]
|
||
[se ad170]
|
||
[effect bit_talk_14 -50,0]
|
||
|
||
[flashin once 0.1 0.3 FFFFFFFF FFFFFF00]
|
||
|
||
[charaFace H 8]
|
||
[charaMove H 20,0 0.1]
|
||
[wt 0.1]
|
||
[charaPut O 1500,1500]
|
||
[charaEffectDestroy O bit_shot_01]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.4 1]
|
||
[se ad95]
|
||
[seStop ad95 0.4]
|
||
[wt 0.4]
|
||
|
||
@Emiya Alter
|
||
Oh, I see it. I just can't be bothered. I'd rather just get my job done as fast as possible.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 30]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Well, aren't you the diligent guy? Let me guess: You're a workaholic who never has time to relax, right?
|
||
[k]
|
||
|
||
[charaFace C 16]
|
||
|
||
@Takasugi Shinsaku
|
||
You do understand that people only work so they can play after, right?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ade65]
|
||
[effect bit_shot_01 -180,150]
|
||
[flashin once 0.15 0.2 FFFFFFFF FFFFFF00]
|
||
[wt 0.2]
|
||
[charaMove C 30,0 0.2]
|
||
[se ad7]
|
||
[wt 0.2]
|
||
[effectDestroy bit_shot_01]
|
||
|
||
[charaFace C 11]
|
||
|
||
@Takasugi Shinsaku
|
||
Damn, not so much as a word of warning!? This guy really IS an uncompromising hard-ass.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 11]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Kojirou
|
||
Right? That is why I shall handle him alone.
|
||
[k]
|
||
|
||
[charaFace H 0]
|
||
|
||
@Kojirou
|
||
Our last match may have ended in a draw, but I will settle matters this time.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 8]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
All right then, I'm counting on you. And hey, if you end up both taking each other out all badass-like, that's okay, too.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad59]
|
||
[seStop ad59 1.7]
|
||
[se ad55]
|
||
[seStop ad55 1.7]
|
||
|
||
[wipeout leftToRight 1.0 1.0]
|
||
[bgm BGM_BATTLE_48 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[sceneSet T 179800 1]
|
||
[sceneSet U 179800 1]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
[wt 1.0]
|
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|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
|
||
[wipein rightToLeft 0.1 1.0]
|
||
[wait wipe]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_BATTLE_48 1.0 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 0,-50]
|
||
|
||
@Emiya Alter
|
||
You're not going anywhere!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMoveScale B 1.1 0.2]
|
||
[charaMove B 0,-30 0.2]
|
||
[charaFadeout B 0.2]
|
||
[se ad1006]
|
||
[wt 0.1]
|
||
|
||
[subCameraOn 2]
|
||
|
||
[charaLayer B sub #A]
|
||
[charaLayer T sub #A]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask04 3 110,0,0,255]
|
||
|
||
[subRenderScale #A 1.2]
|
||
[subCameraRoll #A 5 0,0]
|
||
[charaRoll B -5]
|
||
[charaRoll T -5]
|
||
|
||
[charaScale B 1.2]
|
||
[charaScale T 1.2]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth B 6]
|
||
[charaDepth T 5]
|
||
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 -180,230]
|
||
[charaFadein T 0.1 120,0]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 5]
|
||
[charaFadein H 0.1 0,-50]
|
||
|
||
@Kojirou
|
||
Electric Catfish!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMoveScale H 1.1 0.2]
|
||
[charaMove H 0,-30 0.2]
|
||
[charaFadeout H 0.2]
|
||
[se ad73]
|
||
[wt 0.1]
|
||
|
||
[charaLayer H sub #B]
|
||
[charaLayer U sub #B]
|
||
|
||
[subCameraFilter #B maskEdge cut359_mask04 3 110,0,0,255]
|
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|
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[subRenderScale #B 1.2]
|
||
[subCameraRoll #B 5 0,0]
|
||
[charaRoll H -5]
|
||
[charaRoll U -5]
|
||
|
||
[charaScale H 1.2]
|
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[charaScale U 1.2]
|
||
|
||
[charaDepth H 8]
|
||
[charaDepth U 7]
|
||
|
||
[charaFace H 8]
|
||
[charaFadein H 0.1 180,230]
|
||
[charaFadein U 0.1 -120,0]
|
||
|
||
[scene 10000 0.1]
|
||
[wt 0.1]
|
||
|
||
[effect bit_talk_slash_kojirou]
|
||
[wt 0.1]
|
||
[cueSe Servants_102800 bac658]
|
||
[se ad471]
|
||
[wt 0.2]
|
||
|
||
[fowardEffect bit_talk_14]
|
||
[wt 0.1]
|
||
|
||
[scene 179800 0.1]
|
||
|
||
[charaTalk B]
|
||
[subRenderFadein #A 0.2 100,-340]
|
||
[subRenderMove #A 0,-340 0.2]
|
||
|
||
[se ad671]
|
||
[seVolume ad671 0 0.6]
|
||
[wt 0.3]
|
||
[seStop ad671 0.3]
|
||
|
||
@Emiya Alter
|
||
Damn Assassin!
|
||
[k]
|
||
|
||
[charaTalk H]
|
||
[subRenderFadein #B 0.2 -100,-540]
|
||
[subRenderMove #B 0,-540 0.2]
|
||
[se ad51]
|
||
|
||
@Kojirou
|
||
This hallway may be a bit small for a gate, but regardless, you will not be setting one foot past this point.
|
||
[k]
|
||
|
||
@Kojirou
|
||
I have no interest in what is best for a nation or its people. I am but a man who spent his life singularly focused on his own dream.
|
||
[k]
|
||
|
||
[charaFace H 10]
|
||
|
||
@Kojirou
|
||
Let me show you now what my pursuit helped me achieve. Clouded as your eyes may be, I think they may yet see this.
|
||
[k]
|
||
|
||
[charaFace B 3]
|
||
|
||
@Emiya Alter
|
||
So what, you starved to death while clinging to a dream? I swear, you swordfighters make no goddamn sense!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderMove #A 150,-340 0.2]
|
||
[subRenderMove #B -150,-540 0.2]
|
||
[subRenderFadeout #A 0.2]
|
||
[subRenderFadeout #B 0.2]
|
||
[se ad1006]
|
||
[wt 0.1]
|
||
[se ad73]
|
||
[wt 0.2]
|
||
|
||
[effect bit_talk_x_slash02]
|
||
[wt 0.1]
|
||
[cueSe Servants_102800 bac658]
|
||
[wt 0.5]
|
||
|
||
[charaPut O 0,0]
|
||
[charaPut P 0,0]
|
||
|
||
[se ade64]
|
||
[charaEffect O bit_shot_01 -200,100]
|
||
[wt 0.2]
|
||
|
||
[se ade64]
|
||
[charaEffect P bit_shot_01 200,0]
|
||
[wt 0.1]
|
||
|
||
[effect bit_talk_kengekiall02_fs]
|
||
[wt 0.1]
|
||
|
||
[charaPut O 1500,1500]
|
||
[charaEffectDestroy O bit_shot_01]
|
||
|
||
[wt 0.1]
|
||
|
||
[cueSe Servants_102800 bac657]
|
||
|
||
[charaPut P 1500,1500]
|
||
[charaEffectDestroy P bit_shot_01]
|
||
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_BATTLE_48 1.5]
|
||
|
||
[wt 0.2]
|
||
[se ade64]
|
||
[seVolume ade64 0 0.7]
|
||
[wt 0.2]
|
||
[se ad170]
|
||
[seVolume ad170 0 0.4]
|
||
[wt 0.2]
|
||
[se bac509]
|
||
[seVolume bac509 0 0.1]
|
||
[wait fade]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout T 0.1]
|
||
[charaFadeout U 0.1]
|
||
|
||
[subCameraOff]
|
||
[charaLayer B normal]
|
||
[charaLayer H normal]
|
||
[charaLayer T normal]
|
||
[charaLayer U normal]
|
||
|
||
[pictureFrame]
|
||
|
||
[charaSet A 1098260150 1 "Chairman Yoshida"]
|
||
[sceneSet T 179900 1]
|
||
[sceneSet U 179900 1]
|
||
[charaSet X 2047001 1 "Takasugi Shinsaku_Effects"]
|
||
|
||
[charaScale T 1.2]
|
||
[charaScale U 1.2]
|
||
[charaScale C 1.2]
|
||
[charaScale A 1.2]
|
||
|
||
[charaDepth A 8]
|
||
[charaDepth U 7]
|
||
|
||
[charaDepth C 6]
|
||
[charaDepth T 5]
|
||
|
||
[scene 179900]
|
||
[wt 2.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadein T 1.0 -80,-200]
|
||
[charaMove T -120,-200 2.0]
|
||
[se ad59]
|
||
[seVolume ad59 0 0.1]
|
||
[seVolume ad59 1.5 1.0]
|
||
[se ad55]
|
||
[seVolume ad55 0 0.1]
|
||
[seVolume ad55 1.5 1.0]
|
||
[wt 1.5]
|
||
[seStop ad55 1.0]
|
||
[seStop ad59 1.0]
|
||
[wt 1.0]
|
||
|
||
[se ad533]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 18]
|
||
[charaFadein C 0.4 100,0]
|
||
[wt 0.4]
|
||
|
||
@Takasugi Shinsaku
|
||
This must be the place! Hey, Shouin-sensei! Your most disappointing disciple's come calling!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk C,A]
|
||
[charaFadein U 1.0 100,-200]
|
||
[charaMove U 130,-200 1.5]
|
||
[wt 1.7]
|
||
|
||
[charaFace A 0]
|
||
[charaFadein A 0.7 -100,0]
|
||
[wt 1.2]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout T 0.1]
|
||
[charaScale C 1.0]
|
||
|
||
|
||
[bgm BGM_MAP_91 0.1]
|
||
|
||
@Chairman Yoshida
|
||
So, you've come. Along with the mage of Chaldea, I see.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 1.0]
|
||
[charaFadeout U 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaScale A 1.0]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 7]
|
||
[charaFadein C 0.2 1]
|
||
[wt 0.2]
|
||
|
||
@Takasugi Shinsaku
|
||
The least you could do is serve us some tea, but fine. So, are you finally going to tell me what's going on?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
What do you mean?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 3]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Something was off about this right from the start. The Shouin-sensei I knew would never brainwash people with daifuku.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Takasugi Shinsaku
|
||
But your voice, your choice of words, all of it... You're definitely him.
|
||
[k]
|
||
|
||
[charaFace C 9]
|
||
|
||
@Takasugi Shinsaku
|
||
So there can only be one explanation.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
You think I'm being controlled?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 30]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
I do, yeah. In fact, I took care of someone in a similar predicament recently. Well...okay, not me per se. Still, though.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 25]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
You mean Ama-no-Sakagami, eh? ...I see. An astute observation.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 9]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
But, I also know for a fact that Takechi killed him. So then, what could be controlling you?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 21]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
Do you remember the Boshin Holy Grail War?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 10]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
The Boshin...Holy Grail War. That was[line 2]
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 21]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
And let's not forget the Bloody Opening of Edo Castle[line 2]the mass murder you, Takechi, and Sakamoto committed in Edo.
|
||
[k]
|
||
|
||
[charaFace A 8]
|
||
|
||
@Chairman Yoshida
|
||
Surely you haven't forgotten?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 34]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
The Bloody...Opening...?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 27]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
On that day, you and your compatriots gathered high-ranking shogunate retainers and everyone who opposed you in Edo Castle, and slaughtered every last one of them.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_MAP_91 2.0]
|
||
[charaTalk C]
|
||
[charaFace C 34]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
That day...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 27]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
That's right. I am the remnant of the old regime you and your compatriots killed.
|
||
[k]
|
||
|
||
[bgm BGM_MAP_67 0.1]
|
||
[messageOff]
|
||
[subCameraOn 2]
|
||
|
||
[charaLayer C sub #A]
|
||
[charaLayer T sub #A]
|
||
|
||
[charaLayer X sub #C]
|
||
[charaLayer U sub #C]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask05 3 100,50,70,255]
|
||
[subCameraFilter #C through]
|
||
|
||
[charaScale C 1.15]
|
||
[charaScale T 1.15]
|
||
[charaScale U 1.0]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth C 7]
|
||
[charaDepth T 6]
|
||
|
||
[charaDepth X 9]
|
||
[charaDepth U 8]
|
||
|
||
[charaFace C 11]
|
||
[charaFadein C 0.1 10,240]
|
||
[charaFadein T 0.1 0,20]
|
||
|
||
[backEffect bit_talk_blackfire_all_fs]
|
||
[se ad42]
|
||
[wt 0.5]
|
||
|
||
[charaDepth J 1]
|
||
[charaDepth A 2]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace J 0]
|
||
[charaPut J -200,0]
|
||
[charaSpecialEffect J wipeTimeRe 0 1.4 0 0.2]
|
||
[wt 2.2]
|
||
[charaFadein J 0 -200,0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
|
||
[charaFace A 26]
|
||
|
||
@Chairman Yoshida
|
||
That is to say, I now carry all the hatred and animosity of the regime brutally killed by the violent upheaval you call the Restoration.
|
||
[k]
|
||
|
||
[charaTalk C]
|
||
[subRenderFadeinFSR #A 0.2 360,-230]
|
||
[subRenderMoveFSR #A 360,-270 0.2]
|
||
|
||
@Takasugi Shinsaku
|
||
Th-that can't be right! You hated the shogunate more than anyone... Hell, they were the ones who had you executed!
|
||
[k]
|
||
|
||
[charaFace A 12]
|
||
|
||
@Chairman Yoshida
|
||
When the Holy Grail summoned me, I saw the records of what took place here in SAITAMA.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
Along with what this so-called Restoration brought to this country.
|
||
[k]
|
||
|
||
[charaFace C 9]
|
||
|
||
@Takasugi Shinsaku
|
||
What the Restoration brought...
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Chairman Yoshida
|
||
At first, I thought your Restoration had finally accomplished what we set out to do.
|
||
[k]
|
||
|
||
[charaFace A 12]
|
||
|
||
@Chairman Yoshida
|
||
In practice, it was anything but.
|
||
[k]
|
||
|
||
[charaFace C 9]
|
||
|
||
@Takasugi Shinsaku
|
||
...
|
||
[k]
|
||
|
||
[charaFace A 11]
|
||
|
||
@Chairman Yoshida
|
||
In the end, nothing actually changed.
|
||
[k]
|
||
|
||
[charaFace A 20]
|
||
|
||
@Chairman Yoshida
|
||
Apparently, you yourself even said that the Restoration was meaningless, that the only difference was who was now in charge.
|
||
[k]
|
||
|
||
[charaFace A 12]
|
||
|
||
@Chairman Yoshida
|
||
You completely failed to awaken the populace.
|
||
[k]
|
||
|
||
[charaFace C 13]
|
||
|
||
@Takasugi Shinsaku
|
||
So what're you gonna do now?
|
||
[k]
|
||
|
||
[charaFace C 14]
|
||
|
||
@Takasugi Shinsaku
|
||
We Servants are already dead. We don't have the power to change history anymore.
|
||
[k]
|
||
|
||
[charaFace A 25]
|
||
|
||
@Chairman Yoshida
|
||
Well now. For once, it seems you understand the situation clearly.
|
||
[k]
|
||
|
||
[charaFace C 31]
|
||
|
||
@Takasugi Shinsaku
|
||
For the record, I got that from a guy I can't stand, but it's still true.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Chairman Yoshida
|
||
It is true. Only the living can change history. People like you, mage of Chaldea.
|
||
[k]
|
||
|
||
[charaFace C 11]
|
||
|
||
@Takasugi Shinsaku
|
||
So if you know that, why the hell're you doing this!?
|
||
[k]
|
||
|
||
[charaFace A 27]
|
||
|
||
@Chairman Yoshida
|
||
It is precisely why I want Chaldea for myself. Once I acquire it, matters will be very different indeed.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
We'll never be able to awaken the populace as long as we remain trapped in this tiny Singularity.
|
||
[k]
|
||
|
||
[charaFace A 21]
|
||
|
||
@Chairman Yoshida
|
||
But once I go to Chaldea, new paths will surely reveal themselves.
|
||
[k]
|
||
|
||
[charaFace A 28]
|
||
|
||
@Chairman Yoshida
|
||
Just like the dream I had that day, which never came true.
|
||
[k]
|
||
|
||
[charaFace C 10]
|
||
|
||
@Takasugi Shinsaku
|
||
That day... Sensei, does that mean you[line 2]
|
||
[k]
|
||
|
||
[subRenderFadeout #A 0.2]
|
||
|
||
[charaFace A 21]
|
||
|
||
@Chairman Yoshida
|
||
Indeed. That day, I stowed aboard one of the Black Ships in the hopes of visiting new lands.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
But I failed. In the end, I was captured...
|
||
[k]
|
||
|
||
[charaFace A 22]
|
||
|
||
@Chairman Yoshida
|
||
...and died, having accomplished nothing.
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[subRenderFadein #C 0.0 0,0]
|
||
|
||
[charaTalk X,A]
|
||
[charaFace X 13]
|
||
[charaFadein X 0.5 1]
|
||
[charaFadein U 0.5 0,-200]
|
||
[wt 0.6]
|
||
|
||
@X:Takasugi Shinsaku
|
||
Accomplished nothing...? Is that really what you[line 2]
|
||
[k]
|
||
|
||
?1:You've got it all wrong.
|
||
|
||
?2:It doesn't matter what you may or may not have accomplished!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk X,A]
|
||
[charaFace A 12]
|
||
[subRenderFadeout #C 0.5]
|
||
[wt 0.5]
|
||
|
||
@Chairman Yoshida
|
||
That's kind of you to say.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
Now that I see them again, you truly do have a bright light in your eyes.
|
||
[k]
|
||
|
||
[charaFace A 19]
|
||
|
||
@Chairman Yoshida
|
||
You remind me of Shinsaku when he first came to my academy.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_MAP_67 1.5]
|
||
|
||
[charaTalk X,A]
|
||
[charaFace X 11]
|
||
[subRenderFadein #C 0.5 0,0]
|
||
[wt 0.5]
|
||
|
||
@X:Takasugi Shinsaku
|
||
Come on, Sensei! You don't have to do thi[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk X,A]
|
||
[subRenderFadeout #C 0.5]
|
||
[wt 1.5]
|
||
|
||
[charaFaceFade A 27 0.2]
|
||
|
||
[bgm BGM_BATTLE_68 0.1]
|
||
|
||
@Chairman Yoshida
|
||
There is nothing more to discuss. I am going to Chaldea, whether you like it or not. And if peaceful negotiation is no longer an option...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk A,J]
|
||
[effect bit_talk_blackfire_all_fs]
|
||
[se ade457]
|
||
[seVolume ade457 0 0.6]
|
||
[se ad327]
|
||
[seStop ad327 2.5]
|
||
[wt 2.0]
|
||
[charaFadeout A 1.0]
|
||
[charaFadeout J 1.0]
|
||
[wt 1.5]
|
||
|
||
[charaScale J 1.25]
|
||
|
||
[overlayFadein J 1.0 0,30]
|
||
[charaMoveScale J 1.3 1.0]
|
||
[charaMove J 0,40 1.0]
|
||
[se ad463]
|
||
[seVolume ad463 0 0.1]
|
||
[cueSe SE_22 22_ad1169]
|
||
[se ad14]
|
||
[se ade280]
|
||
[wt 2.0]
|
||
[seStop ade280 1.2]
|
||
[seStop ad14 1.2]
|
||
[seStop 22_ad1169 1.2]
|
||
[wt 1.0]
|
||
|
||
[charaTalk X,J]
|
||
[charaFace X 9]
|
||
[subRenderFadein #C 0.5 0,0]
|
||
[wt 0.6]
|
||
|
||
@X:Takasugi Shinsaku
|
||
...I am left with force.
|
||
[k]
|
||
|
||
[charaFace X 18]
|
||
@X:Takasugi Shinsaku
|
||
Come on, mage of Chaldea! We might have to get a little rough, but we're gonna snap Sensei out of it!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_BATTLE_68 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|