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fgo-game-data/ScriptActionEncrypt/94/9408/9408251220.txt
2025-03-28 10:05:54 +00:00

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94-08-25-12-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098261000 1 Draco]
[charaSet B 1057000 1 Sétanta]
[charaSet C 6048001 1 Locusta]
[sceneSet D 181400 1]
[charaSet E 1098261000 1 Draco1]
[sceneSet F 156400 1]
[charaScale F 1.1]
[sceneSet H 156400 1]
[charaSet G 1057000 1 Sétanta1]
[charaSet I 98115000 1 Effect]
[charaSet J 98115000 1 Effect]
[sceneSet N 156400 1]
[charaScale N 1.4]
[charaScale D 1.4]
[charaScale E 1.2]
[charaDepth B 1]
[charaDepth D 2]
[charaDepth E 3]
[charaDepth F 4]
[charaDepth N 6]
[charaDepth C 2]
[charaDepth A 1]
[scene 181400]
[fadein black 1.5]
[wait fade]
[bgm BGM_TEITO 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 -150,0]
[wt 0.5]
[charaMoveReturn C -150,-5 0.7]
[wt 0.4]
[se adm57]
[wt 1.0]
[charaMove C 0,0 1.0]
[wt 1.2]
[charaMoveReturn C 0,-5 0.7]
[wt 0.4]
[se adm57]
[wt 1.0]
Locusta
Here you go. Today's lunch is porcini tagliolini.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
[se ad119]
Sétanta
W[messageShake 0.05 3 3 0.3]aaaaaaaaah![sr]Finally! Some real, actual, normal fooooood!
[k]
[seStop ad119 1.0]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Draco
Do not be so loud at lunchtime.
[k]
[charaFace A 0]
Draco
Now then, we will soon be arriving at the fifth imitation Singularity. Stay sharp.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sétanta
Well, hang on. Since the first two Singularities we saw were all messed up, shouldn't this one be all weird too?
[k]
[bgmStop BGM_TEITO 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Draco
I already told you, this is NOT my fault!
[k]
[charaFace A 0]
[bgm BGM_EVENT_5 0.1]
Draco
...I will admit, I do wonder how the seventh and sixth imitation Singularities ended up so twisted.
[k]
Draco
Even for a Proof World on the verge of collapse, that degree of change seems strange.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Sétanta
Thought so too. Easy as it is to forget with all the other nonsense, things ain't really lookin' great for us.
[k]
1We'll need to watch our backs. But we still have to go.
2Yeah, we've got be careful. But this doesn't change what we have to do.
[messageOff]
[charaTalk off]
[charaFace E 1]
[charaFadein D 0.6 -280,-150]
[charaFadeinFSR E 0.6 -50,0]
[charaMove D -250,-150 1.0]
[charaMoveFSR E -20,0 1.0]
[wt 1.0]
[charaTalk on]
EDraco
Exactly. Our goal is to reclaim my Incarnadine Demonic Beast from the next Floor Guardian.
[k]
EDraco
As in the original, the fifth imitation Singularity formed on the continent of North America.
[k]
EDraco
It is a Singularity in which Servants wage war not for independence, but between the eastern and western sides of the same country.
[k]
EDraco
The Incarnadine Demonic Beast sealed away there is Invidia, the incarnadine disguised as Demon God Pillar Halphas.
[k]
1In the Fifth Singularity I knew, the war was between[csr]the Celts and the United Western States Army.
2I remember the Fifth Singularity being a war waged[csr]by the United Western States Army and the Celts.
[charaFace E 0]
EDraco
The fifth imitation Singularity is not far off from that. However, in this one, there is no presi-king leading an army of mechanized soldiers.
[k]
EDraco
Instead, it is the Resistance Coalition that fights against the Celts.
[k]
EDraco
The Resistance's numbers are few, so the Celts have an overwhelming advantage.
[k]
[charaFace E 1]
EDraco
Consequently, the other Chaldea may have faced an even more dire situation than you did.
[k]
[messageOff]
[charaTalk off]
[charaFace B 13]
[charaFadeout E 0.4]
[charaFadeout D 0.4]
[wt 0.4]
[charaTalk on]
Sétanta
The Celts, huh...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Locusta
Oh? Getting a little discouraged, are we?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sétanta
No, not really.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 18]
[charaFadein C 0.1 1]
Locusta
Damn Berserker.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sétanta
I'm a Saber... Oh, gotcha. This floor's guardian must be[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Draco
Yes. It is most likely Cú Chulainn the Mad King[line 2]your Berserker self.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sétanta
I think you mean my Alter. Still,[wt 0.7][charaFace B 10] this'll be[sr]interesting. I couldn't ask for a better opponent.
[k]
[charaFace B 0]
Sétanta
Can't very well call myself a hero if I can't surpass myself, can I?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Draco
Of course, the Celts will not be our only enemies here.
[k]
Draco
Since the Resistance soldiers have also been summoned to defeat Beast VI, we must assume everyone there is our enemy.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_5 2.0]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sétanta
Assuming this place isn't too messed up, anyway.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Draco
Please do not invite that into the world.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cueSe SE_23 23_ade860]
[seVolume 23_ade860 0 0]
[seVolume 23_ade860 3.0 0.7]
[wt 2.0]
[seStop 23_ade860 0.5]
[wt 0.3]
[cueSe SE_23 23_ade858]
[wt 1.0]
[shake 0.03 2 2 0.4]
[wt 1.5]
[charaTalk C]
[charaFace C 18]
[charaFadein C 0.1 1]
Locusta
...We've arrived.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[cueSe SE_23 23_ade856]
[fadeout white 1.5]
[wait fade]
[charaTalk depthOff]
[charaDepth A 5]
[scene 156400]
[charaFadein F 0.1 0,-200]
[wt 1.0]
[charaFadein N 0.1 100,-300]
[charaMove N -200,-300 10.5]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[se ad207]
[fadein white 1.5]
[wait fade]
[seStop ad207 2.0]
[wt 2.0]
[charaFadeout N 0.4]
[wt 0.4]
[bgm BGM_EVENT_70 0.1]
Draco
So this is the fifth imitation Singularity, a land of war and chaos where Heroic Spirits gather to do battle...
[k]
[charaFace A 5]
[charaTalk depthOn]
Draco
...I must say, these prairies certainly are desolate.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sétanta
Think so? Doesn't look too different from the desert we just left to me.
[k]
[bgmStop BGM_EVENT_70 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[subCameraOn]
[charaLayer H sub]
[charaLayer G sub]
[subCameraFilter maskEdge cut359_mask04 4 255,255,255,255]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth G 2]
[charaScale G 1.4]
[charaScale H 1.4]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 -20,330]
[charaFadein H 0.1 0,10]
[subRenderFadein 0.2 0,-300]
[charaMove G 0,330 2.0]
[charaMove H 20,10 2.0]
GSétanta
...Hm?
[k]
[messageOff]
[subRenderFadeout 0.2]
[charaMove F 0,-220 1.5]
[charaMoveScale F 1.2 1.5]
[wt 2.0]
[charaLayer H normal]
[charaLayer G normal]
[charaScale G 1.0]
[charaScale H 1.0]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.8 1]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaFadeout F 0.8]
[wt 1.5]
Sétanta
Whoa!
[k]
[bgm BGM_EVENT_80 0.1]
[charaFace B 2]
Sétanta
[f large]Run!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[se ad7]
[charaMoveScale A 1.2 0.2]
[charaMove A 0,10 0.2]
Draco
Wha[line 2]Hold on to me, [%1]!
[k]
[cameraMove 0.3 0,-10 1.0]
[shake 0.03 1 1 0.4]
1Aaah! What's going on!?
2(Hold on tight)
[messageOff]
[se ad132 0.9]
[se ad1007 0.15]
[se ad59 0.4]
[fadeout black 0.5]
[wait fade]
[seStop ad132 0.5]
[seStop ad1007 0.5]
[seStop ad59 0.5]
[charaFadeout A 0.1]
[cameraHome 0.2]
[wt 0.5]
[fadein black 0.5]
[wait fade]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Locusta
Huh? What? What is it?
[k]
[messageOff]
[charaTalk off]
[charaFace B 13]
[charaFadein B 0.1 -400,0]
[charaMove B -300,0 0.3]
[wt 0.2]
[se ad478]
[charaShake C 0.03 4 4 0.3]
[charaTalk on]
Sétanta
C'mon, move your ass!
[k]
[messageOff]
[charaTalk off]
[se ad480]
[charaMoveReturn B -300,-30 0.5]
[wt 0.2]
[charaMove C 0,30 0.3]
[wt 1.0]
[charaFace C 9]
[charaTalk on]
Locusta
Huh? Is this sexual harassment? What about my consent? Is this going to get past the censors?
[k]
[messageOff]
[charaTalk off]
[se ad73]
[charaDepth I 5]
[charaDepth J 5]
[charaPut I -300,0]
[charaEffect I bit_talk_quickmove]
[charaPut J 0,0]
[charaEffect J bit_talk_quickmove]
[charaSpecialEffect B erasureReverse 1 0.15]
[charaSpecialEffect C erasureReverse 1 0.15]
[charaMove B -300,-45 0.4]
[charaMove C 0,-15 0.4]
[wipeout rectangleStripDownToUp 0.5 1]
[wait wipe]
[charaMoveScale A 1.0 0.1]
[wt 0.5]
[wipein rectangleStripUpToDown 0.5 1]
[wait wipe]
[charaFace C 23]
[charaPut B -300,0]
[charaPut C 0,30]
[se ad223]
[charaPut I -300,0]
[charaEffect I bit_talk_quickmove]
[charaPut J 0,0]
[charaEffect J bit_talk_quickmove]
[charaSpecialEffect B appearanceReverse 1 0.25]
[charaSpecialEffect C appearanceReverse 1 0.25]
[charaMoveReturn B -300,-5 0.4]
[charaMoveReturn C 0,25 0.4]
[wt 0.1]
[se ad102 0.8]
[cueSe SE_21 21_ad1111 0.4]
[se ad660]
[seStop ad660 0.55]
[wt 0.5]
[charaFace C 24]
[charaTalk on]
Locusta
G[messageShake 0.05 3 3 0.3]yaaah! I bit my tooongue!
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaDepth I 0]
[charaDepth J 0]
[bgmStop BGM_EVENT_80 1.5]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Draco
Here it comes!
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[scene 10000]
[charaFadeout A 0.1]
[wt 0.1]
[fadein black 0.5]
[wait fade]
[effect bit_talk_rarrow01or]
[se ad782]
[wt 1.0]
[fadeout white 1.0]
[wait fade]
[scene 156400]
[charaEffect I bit_talk_sand_dust_front_fs]
[charaEffect I bit_talk_sand_dust_back_fs]
[shake 0.03 2 2 1.4]
[wt 0.1]
[charaEffectStop I bit_talk_sand_dust_front_fs]
[charaEffectStop I bit_talk_sand_dust_back_fs]
[wt 0.3]
[fadein white 1.0]
[wait fade]
[bgm BGM_BATTLE_105 0.1]
[wt 1.4]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Draco
Khh!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
Locusta
What was that!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Sétanta
It's an enemy attack! Those bastards were waiting to ambush us!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaSet E 3004001 1 Karna]
[charaSet F 2015001 1 Arjuna]
[sceneSet G 156400 1]
[sceneSet H 156400 1]
[charaSet I 99360000 1 "Celtic Soldier"]
[charaSet J 99360000 1 "Celtic Soldier"]
[charaSet K 99360000 1 "Celtic Soldier"]
[charaSet L 99360000 1 "Celtic Soldier"]
[charaSet M 99360000 1 "Celtic Soldier"]
[charaSet N 3004001 1 Karna1]
[charaSet O 2015001 1 Arjuna1]
[sceneSet P 156400 1]
[sceneSet Q 156400 1]
[charaScale E 1.3]
[charaScale F 1.3]
[charaScale G 1.3]
[charaScale H 1.3]
[charaDepth E 5]
[charaDepth F 7]
[charaDepth G 4]
[charaDepth H 6]
[charaDepth I 5]
[charaDepth J 4]
[charaDepth K 3]
[charaDepth L 2]
[charaDepth M 1]
[charaTalk off]
[charaFadeout B 0.1]
[wt 0.1]
[charaFace E 0]
[charaFadein E 0.4 -20,0]
[charaFadein G 0.4 -20,-250]
[charaMove E 0,0 2.0]
[charaMove G 0,-250 2.0]
[wipein rectangleStripRightToLeft 0.5 1]
[wait wipe]
[wt 0.5]
Karna
...I missed.
[k]
[messageOff]
[charaFace F 2]
[charaFadein F 0.4 20,0]
[charaFadein H 0.4 20,-250]
[charaMove F 0,0 2.0]
[charaMove H 0,-250 2.0]
[wt 0.5]
[charaFadeout E 0.1]
[charaFadeout G 0.1]
[charaTalk off]
[charaFace I 0]
[charaFadein I 0.1 1]
[charaFace J 0]
[charaFadeinFSL J 0.1 -300,0]
[charaFace K 0]
[charaFadeinFSR K 0.1 300,0]
[charaFace L 0]
[charaFadeinFSL L 0.1 -600,0]
[charaFace M 0]
[charaFadeinFSR M 0.1 600,0]
Arjuna
It's not over yet. All units, charge!
[k]
[messageOff]
[charaFadeout F 0.7]
[charaFadeout H 0.7]
[wt 1.0]
[se ad16]
[seVolume ad16 0 1.5]
[seStop ad16 1.4]
Celtic Soldier
H[messageShake 0.05 3 3 0.3]raaaaaaaaah!!!
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.4]
[charaTalk on]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Locusta
Eee! Where'd they all come from!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Draco
Haha! Now this is more like it!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Sétanta
What're you laughing about!? C'mon, we still gotta make it outta this alive!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaLayer P sub]
[charaLayer N sub]
[subCameraFilter maskEdge cut359_mask09 6 0,0,0,0]
[charaTalk off]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth N 2]
[charaDepth Q 1]
[charaDepth O 2]
[charaScale N 1.4]
[charaScale P 1.4]
[charaScale O 1.4]
[charaScale Q 1.4]
[charaFace N 5]
[charaFadeinFSR N 0.1 100,200]
[charaFadeinFSR P 0.1 -300,-150]
[charaFace O 0]
[charaFadeinFSL O 0.1 -280,-50]
[charaFadeinFSL Q 0.1 150,-400]
[subRenderFadein 0.2 200,-150]
[charaMoveFSR N 100,150 0.2]
[charaMoveFSR P -300,-200 0.2]
[charaMoveFSL O -280,0 0.2]
[charaMoveFSL Q 150,-350 0.2]
[wt 0.5]
[charaTalk on]
NKarna
How tragic to only be able to choose a path that leads to death.
[k]
[charaFace O 5]
OArjuna
Let the hell on earth begin.
[k]
[charaFace O 2]
OArjuna
Sodom's Beast and its contracted Master, prepare to die! All evil must perish!
[k]
[messageOff]
[charaTalk off]
[wt 1.0]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_105 0.4]
[wait fade]
[soundStopAll]
[end]