1099 lines
19 KiB
Plaintext
1099 lines
19 KiB
Plaintext
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$94-08-50-16-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 7004001 1 Fran]
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[charaSet B 5011000 1 Babbage]
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[charaSet C 6049000 1 "Kashin Koji"]
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[charaSet D 10004000 1 "Mecha Elly"]
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[charaSet E 10005000 1 "Mk. II"]
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[charaSet F 5049900 1 Izumo-no-Okuni]
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[charaSet G 5049910 1 Zanzaburo]
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[charaSet H 28005001 1 Tenochtitlan]
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[charaSet I 1098182200 1 "Nemo Engineer"]
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[charaSet J 10005000 1 "Mk.II_Effects"]
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[charaSet K 28005001 1 Tenochtitlan_Effects]
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[sceneSet Q 188800 1]
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[sceneSet R 188800 1]
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||
[sceneSet S 10000 1]
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[charaScale S 1.1]
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[imageSet V back10000 1 1]
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[charaScale V 1.05]
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[imageSet W back10000 1 1]
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[charaScale W 1.05]
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[charaTalk depthOff]
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[charaDepth A 4]
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[charaDepth B 3]
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[charaDepth C 2]
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[charaDepth Q 1]
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[charaScale Q 1.1]
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[overlayFadein V 0.1 0,-756]
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[overlayFadein W 0.1 0,755]
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[charaFadein Q 0.1 -50,-200]
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[wt 0.1]
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[scene 188800]
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[cueSe SE_23 23_ad1329]
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[seVolume 23_ad1329 0 0]
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[seVolume 23_ad1329 1.5 0.7]
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[fadein black 1.5]
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[wait fade]
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@
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[align center]– Meanwhile –[align]
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[k]
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[messageOff]
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[seStop 23_ad1329 1.5]
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[charaMove V 0,-850 1.0]
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[charaMove W 0,850 1.0]
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[wt 1.5]
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[charaFadeout V 0.1]
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[charaFadeout W 0.1]
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[se ade446 0.8]
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[effect bit_talk_lightning_02g]
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[wt 1.5]
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[seStop ade446 2.0]
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[effectStop bit_talk_lightning_02g]
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[wt 1.0]
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[bgm BGM_HALLOWEEN_2021_1 0.4]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.4 1]
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[wt 0.4]
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@Fran
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So...good...
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.4 1]
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[se ad68]
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[wt 1.6]
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@Babbage
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My, my. Victor's girl has quite an appetite, don't you? It's wonderful to see.
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[k]
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@Babbage
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Fortunately, my steam conversion recharge ended sooner than I expected.
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[k]
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@Babbage
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The conversion rate for the connector I developed independently was even better than I anticipated.
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[k]
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@Babbage
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So go ahead and help yourself to my spot. Don't stop until you're nice and full of energy.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Fran
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Uh!
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[k]
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[charaFace A 1]
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@Fran
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Thanks, Babbage. You best.
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[k]
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[messageOff]
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[se ade446]
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[effect bit_talk_lightning_02g]
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[wt 1.5]
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[seStop ade446 1.5]
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[effectStop bit_talk_lightning_02g]
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[wt 1.0]
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[charaFadeout A 0.1]
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[wt 0.1]
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[subCameraOn 2]
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[subCameraFilter #A through]
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[subCameraFilter #B through]
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[charaLayer C sub #A]
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[charaLayer B sub #B]
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[subRenderDepth #A 1]
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[subRenderDepth #B 2]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 1]
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[subRenderFadein #B 0.1 0,0]
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@Babbage
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Good, good.[sr](Obviously pleased with himself)
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[k]
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[charaCrossFade B 5011000 2 0.2]
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[se ad68]
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[seVolume ad68 0 0.5]
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[seStop ad68 1.0]
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@Babbage
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...Hm!?[wait charaCrossFade B]
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[k]
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[messageOff]
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[charaMove Q 50,-200 1.2]
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[charaMove B 250,0 1.2]
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[wt 1.2]
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[subRenderFadein #A 0.1 0,0]
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[charaScale C 0.8]
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[charaTalk C]
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[charaFace C 1]
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[charaFadeinFSSideL C 0.4 -410,-80]
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[charaMoveFSSideL C -400,-80 0.4]
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[subBlur #B lens 0.4 1 5 1.0 subBlur]
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[wt 0.4]
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@Kashin Koji
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Artificial human recharging...what a rare and precious scene. Must record...
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[k]
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[messageOff]
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[subBlurOff #B lens 0 normal]
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[charaTalk B]
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[charaFace B 2]
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[blur lens 0.1 1 1]
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[subBlur #A lens 0.1 1 5 1.0 subBlur]
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@Babbage
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You there! Don't you stare at my friend's daughter like that! Her mealtimes are no one's business but hers!
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[k]
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@Babbage
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Steam-Powered Peeping Preventer, activate!
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[k]
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[messageOff]
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[se ad67]
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[fowardEffect bit_talk_white_fog01]
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[effect bit_talk_white_fog02]
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[wt 1.7]
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[fadeout white 1.0]
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[bgm BGM_HALLOWEEN_2021_1 1.0 0.4]
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[wait fade]
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[fowardEffectDestroy bit_talk_white_fog01]
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[subRenderFadeout #A 0.1]
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[subRenderFadeout #B 0.1]
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[blurOff lens 0.1]
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[subBlurOff #A lens 0.1 normal]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[charaFadeout Q 0.1]
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[effectDestroy bit_talk_white_fog02]
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[wt 0.2]
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[charaLayer C normal]
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[charaLayer B normal]
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[subCameraOff]
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[scene 10001]
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[wt 0.5]
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[fadein white 0.1]
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[wait fade]
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||
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[wipeout rectangleStripLeftToRight 0.7 1]
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[wait wipe]
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[scene 188800]
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[wt 0.5]
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[bgm BGM_HALLOWEEN_2021_1 0.7 1.0]
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[wipein rectangleStripRightToLeft 0.7 1]
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[wait wipe]
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||
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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[wt 0.4]
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@Mecha Eli-chan
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Charging Elisa Particles now...[sr]No issues with conversion system.
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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[wt 0.4]
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@Mk.II
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Particle levels currently at eighty-two percent. Continuing charge while maintaining parameters.
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[k]
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@Mk.II
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...Oh?
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.4 1]
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[wt 0.4]
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@Izumo-no-Okuni
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Hey there, ladies. Pardon me.
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[k]
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[charaFace F 15]
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@Izumo-no-Okuni
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Aha, so this is the new charging zone. Impressive.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Mecha Eli-chan
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Go ahead. There's plenty of room.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 6]
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[charaFadein F 0.1 1]
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@Izumo-no-Okuni
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Oh, no, don't mind me. I'm just here to check this place out 'cause I heard it was cool.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Mk.II
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But I'm sure Zanzaburo needs to recharge as well. Please, help yourself. No need to be shy.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Zanzaburo
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Zan?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 11]
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[charaFadein F 0.1 1]
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@Izumo-no-Okuni
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You know, I'm actually not sure he does.
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[k]
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@Izumo-no-Okuni
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To be perfectly honest, I still have almost no idea how he works.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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||
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[charaTalk G]
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||
[charaFace G 4]
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[charaFadein G 0.1 1]
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@Zanzaburo
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Zan!?[messageShake 0.03 4 4 0.4]
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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||
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[charaTalk D]
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||
[charaFace D 0]
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[charaFadein D 0.1 1]
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@Mecha Eli-chan
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We understand that he primarily functions using your magical energy...
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[k]
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@Mecha Eli-chan
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...but that doesn't mean he can't also convert electric, steam, mechanical, or Elisa Particle energy.
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[k]
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[charaFace D 6]
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@Mecha Eli-chan
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You should consider this a gift from Chaldea for the hard work you usually provide.
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[k]
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@Mecha Eli-chan
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A bonus, if you will.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 16]
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[charaFadein F 0.1 1]
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@Izumo-no-Okuni
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A bonus! I like the sound of that!
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[k]
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[charaFace F 12]
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@Izumo-no-Okuni
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I see... In that case, I guess it would be rude of me NOT to accept, huh?
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[k]
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[charaFace F 10]
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@Izumo-no-Okuni
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All right then, you heard the ladies, Zanzaburo!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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||
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[charaTalk G]
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[charaFace G 1]
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[charaFadein G 0.1 1]
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@Zanzaburo
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Zan!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Mecha Eli-chan
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This time we're spending waiting to recharge is also a perfect opportunity to run maintenance. Who's up for an oil party?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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||
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[charaTalk E]
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||
[charaFace E 1]
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[charaFadein E 0.1 1]
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@Mk.II
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I had a feeling something like this might happen, so I brought some premium oil. Here. Go nuts.
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[k]
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||
[charaFadeout E 0.1]
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[wt 0.1]
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||
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||
[charaTalk D]
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||
[charaFace D 1]
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[charaFadein D 0.1 1]
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||
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@Mecha Eli-chan
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Hehehe. To tell the truth, I've been wondering what this new Eastern robot was like for a while now.
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[k]
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@Mecha Eli-chan
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This is a good chance to see up close, and I intend to make use of it.
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[k]
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[charaFace D 4]
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@Mecha Eli-chan
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I suppose “new Eastern robot” technically applies to Tametomo as well...
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[k]
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@Mecha Eli-chan
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...but I get the sense that so much as turning my sensors his way will tip some security mode or something similar.
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[k]
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||
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
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||
|
||
[charaTalk E]
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||
[charaFace E 0]
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||
[charaFadein E 0.1 1]
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||
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@Mk.II
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||
On another subject, it sounds like heel components are all the rage these days. What would you put on yours if you got some new ones?
|
||
[k]
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||
|
||
[messageOff]
|
||
[subCameraOn]
|
||
[subCameraFilter #A maskEdge cut359_mask15 6 255,255,255,0]
|
||
[charaLayer D sub #A]
|
||
[charaLayer R sub #A]
|
||
[charaDepth D 4]
|
||
[charaDepth R 1]
|
||
[charaScale D 1.2]
|
||
[charaScale R 1.2]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 0,310]
|
||
[charaFadein R 0.1 300,20]
|
||
|
||
[charaDepth J 4]
|
||
[charaDepth Q 3]
|
||
[charaScale J 1.2]
|
||
[charaScale Q 1.2]
|
||
[charaTalk D,E]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.4 250,10]
|
||
[charaFadein Q 0.4 50,-280]
|
||
[subRenderFadein #A 0.4 -240,-300]
|
||
[wt 0.4]
|
||
[charaFadeout E 0.1]
|
||
|
||
@Mecha Eli-chan
|
||
I'd have to go with rocket boosters. That way, I can rush to a subject's aid at a moment's notice.
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[k]
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||
|
||
[charaFace J 2]
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||
|
||
@J:Mk.II
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||
Are you serious? Offense beats defense any day of the week. You can never have too many weapons for fighting off enemies.
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[k]
|
||
|
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@J:Mk.II
|
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You could go with guided heel missiles, or heel plasma blades that can burn through anything.
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[k]
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||
|
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@J:Mk.II
|
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Hell, if you wanted, you could even make it a rocket kick that fires your whole leg as a powerful projectile.
|
||
[k]
|
||
|
||
[charaFace J 1]
|
||
|
||
@J:Mk.II
|
||
Which would you prefer?
|
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[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout J 0.4]
|
||
[charaFadeout Q 0.4]
|
||
[subRenderFadeout #A 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 3]
|
||
[charaFadein G 0.2 1]
|
||
[wt 0.2]
|
||
|
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@Zanzaburo
|
||
Zan!?
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||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
[charaFadein F 0.1 1]
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||
|
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@Izumo-no-Okuni
|
||
Ooh, I think he's about to treat us to a super robot kabuki show!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_HALLOWEEN_2021_1 1.4]
|
||
[wipeout rectangleStripLeftToRight 0.7 1]
|
||
[wait wipe]
|
||
[charaDepth H 1]
|
||
[charaDepth S 0]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout R 0.1]
|
||
[wt 0.2]
|
||
[charaLayer D normal]
|
||
[charaLayer R normal]
|
||
[wt 0.2]
|
||
[subCameraOff]
|
||
[wt 0.9]
|
||
[wipein rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[cueSe SE_23 23_ad1331]
|
||
[seVolume 23_ad1331 0 0.4]
|
||
[seStop 23_ad1331 1.0]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 10]
|
||
[charaFadein H 0.4 1]
|
||
[charaMoveReturn H 0,-4 1.0]
|
||
[wt 2.0]
|
||
|
||
[charaFadeout H 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.4 1]
|
||
[wt 0.4]
|
||
[bgm BGM_CHOUSIMAI_1 0.1]
|
||
|
||
@Nemo Engineer
|
||
Hey, you touristy-looking one.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
|
||
[branchQuestNotClear lblNotClear 3001321 3]
|
||
|
||
[branch lblConf]
|
||
[label lblNotClear]
|
||
|
||
@H:Tlāloc
|
||
Me? What is it?
|
||
[k]
|
||
|
||
[branch lblNotClear_out]
|
||
[label lblConf]
|
||
|
||
@H:Tenochtitlan
|
||
Me? What is it?
|
||
[k]
|
||
|
||
[label lblNotClear_out]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Nemo Engineer
|
||
I can deal with Servants hanging around here if they're just here to recharge, like those guys.
|
||
[k]
|
||
|
||
@Nemo Engineer
|
||
But you...you're the one who's always complaining to Captain about how the Storm Border isn't up to your standards, right?
|
||
[k]
|
||
|
||
[charaFace I 5]
|
||
|
||
@Nemo Engineer
|
||
So what're you doing lounging around here if you hate our ship so damn much!?
|
||
[k]
|
||
|
||
@Nemo Engineer
|
||
Go sip your cup of corn soup somewhere else, why don'tcha!?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
[branchQuestNotClear lblNotClear2 3001321 3]
|
||
|
||
[branch lblConf2]
|
||
[label lblNotClear2]
|
||
|
||
@H:Tlāloc
|
||
You call that lounging?
|
||
[k]
|
||
|
||
[charaFace H 2]
|
||
|
||
@H:Tlāloc
|
||
I guess that just shows how truly lacking your standards for comfort are.
|
||
[k]
|
||
|
||
[charaFace H 0]
|
||
|
||
@H:Tlāloc
|
||
I was just taking a walk and thought I'd come see the heart of this machine while I was at it.
|
||
[k]
|
||
|
||
[branch lblNotClear_out2]
|
||
[label lblConf2]
|
||
|
||
@H:Tenochtitlan
|
||
You call that lounging?
|
||
[k]
|
||
|
||
[charaFace H 2]
|
||
|
||
@H:Tenochtitlan
|
||
I guess that just shows how truly lacking your standards for comfort are.
|
||
[k]
|
||
|
||
[charaFace H 0]
|
||
|
||
@H:Tenochtitlan
|
||
I was just taking a walk and thought I'd come see the heart of this machine while I was at it.
|
||
[k]
|
||
|
||
[label lblNotClear_out2]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Nemo Engineer
|
||
Heart? Well, I guess you could call the engine room the heart of a ship.
|
||
[k]
|
||
|
||
@Nemo Engineer
|
||
So what? A fancy lady like you actually gets a kick from a place like this?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 10]
|
||
[charaFadein H 0.1 1]
|
||
|
||
[branchQuestNotClear lblNotClear3 3001321 3]
|
||
|
||
[branch lblConf3]
|
||
[label lblNotClear3]
|
||
|
||
@H:Tlāloc
|
||
Well... More than you might think.
|
||
[k]
|
||
|
||
[charaFace H 13]
|
||
|
||
@H:Tlāloc
|
||
Though I don't care for how your brain[line 2]that is, the Command Room, is so full of unnecessary equipment.
|
||
[k]
|
||
|
||
[charaFace H 14]
|
||
[charaFadeTime S 0.2 0.5]
|
||
|
||
@H:Tlāloc
|
||
(So, this is the Storm Border... Humankind's newest, and possibly last, home.)
|
||
[k]
|
||
|
||
@H:Tlāloc
|
||
(Even though it was built thousands of years earlier, my city is still just as big, stylish, and pleasant to live in as this place.)
|
||
[k]
|
||
|
||
@H:Tlāloc
|
||
(That aside...)
|
||
[k]
|
||
|
||
[charaFadeout S 0.2]
|
||
[charaFace H 5]
|
||
|
||
@H:Tlāloc
|
||
(Peek)
|
||
[k]
|
||
|
||
[branch lblNotClear_out3]
|
||
[label lblConf3]
|
||
|
||
@H:Tenochtitlan
|
||
Well... More than you might think.
|
||
[k]
|
||
|
||
[charaFace H 13]
|
||
|
||
@H:Tenochtitlan
|
||
Though I don't care for how your brain[line 2]that is, the Command Room, is so full of unnecessary equipment.
|
||
[k]
|
||
|
||
[charaFace H 14]
|
||
[charaFadeTime S 0.2 0.5]
|
||
|
||
@H:Tenochtitlan
|
||
(So, this is the Storm Border... Humankind's newest, and possibly last, home.)
|
||
[k]
|
||
|
||
@H:Tenochtitlan
|
||
(Even though it was built thousands of years earlier, my city is still just as big, stylish, and pleasant to live in as this place.)
|
||
[k]
|
||
|
||
@H:Tenochtitlan
|
||
(That aside...)
|
||
[k]
|
||
|
||
[charaFadeout S 0.2]
|
||
[charaFace H 5]
|
||
|
||
@H:Tenochtitlan
|
||
(Peek)
|
||
[k]
|
||
|
||
[label lblNotClear_out3]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
[charaFadeout H 0.1]
|
||
[pictureFrame cut063_cinema]
|
||
[charaDepth A 4]
|
||
[charaDepth B 3]
|
||
[charaDepth D 4]
|
||
[charaDepth E 5]
|
||
[charaDepth F 6]
|
||
[charaDepth G 3]
|
||
[charaDepth Q 1]
|
||
[charaScale Q 1.2]
|
||
[charaScale D 1.0]
|
||
[charaTalk off]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 -250,-50]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 250,-50]
|
||
[charaFadein Q 0.1 50,-250]
|
||
[wt 0.4]
|
||
[charaMove Q -50,-250 20.0]
|
||
[charaMove A -300,-50 10.0]
|
||
[charaMove B 200,-50 10.0]
|
||
[wipein rectangleStripLeftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
[wt 2.0]
|
||
[charaFadeout A 0.4]
|
||
[charaFadeout B 0.4]
|
||
|
||
|
||
[charaFace D 1]
|
||
[charaFadein D 0.4 -350,-50]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.4 350,-50]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.4 -150,-50]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.4 50,-50]
|
||
[charaMove D -400,-50 10.0]
|
||
[charaMove E 300,-50 10.0]
|
||
[charaMove F -200,-50 10.0]
|
||
[charaMove G 0,-50 10.0]
|
||
[wt 2.8]
|
||
|
||
[wipeout rectangleStripLeftToRight 0.7 1]
|
||
[wait wipe]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout Q 0.1]
|
||
[charaDepth K 3]
|
||
[charaDepth R 1]
|
||
[charaDepth I 0]
|
||
[charaScale K 1.2]
|
||
[charaScale R 1.2]
|
||
[charaTalk on]
|
||
[charaTalk K]
|
||
[charaFace K 4]
|
||
[charaFadein K 0.1 200,10]
|
||
[charaFadein R 0.1 0,-250]
|
||
[pictureFrame]
|
||
[sceneSet Q 188800 1]
|
||
[wt 0.4]
|
||
[wipein rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
[branchQuestNotClear lblNotClear4 3001321 3]
|
||
|
||
[branch lblConf4]
|
||
[label lblNotClear4]
|
||
|
||
@K:Tlāloc
|
||
...it certainly is lively in here, isn't it?
|
||
[k]
|
||
|
||
[branch lblNotClear_out4]
|
||
[label lblConf4]
|
||
|
||
@K:Tenochtitlan
|
||
...it certainly is lively in here, isn't it?
|
||
[k]
|
||
|
||
[label lblNotClear_out4]
|
||
|
||
[messageOff]
|
||
[charaTalk K,I]
|
||
[charaFadeout K 0.7]
|
||
[charaFadeout R 0.7]
|
||
[wt 0.7]
|
||
|
||
@Nemo Engineer
|
||
Hm? You say something?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 10]
|
||
[charaFadein H 0.1 0,-20]
|
||
|
||
[branchQuestNotClear lblNotClear5 3001321 3]
|
||
|
||
[branch lblConf5]
|
||
[label lblNotClear5]
|
||
|
||
@H:Tlāloc
|
||
There are multiple people in charge of this place, not just one. And with all these other friends of theirs here, it almost feels like a festival.
|
||
[k]
|
||
|
||
[branch lblNotClear_out5]
|
||
[label lblConf5]
|
||
|
||
@H:Tenochtitlan
|
||
There are multiple people in charge of this place, not just one. And with all these other friends of theirs here, it almost feels like a festival.
|
||
[k]
|
||
|
||
[label lblNotClear_out5]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.3]
|
||
[charaMove H 0,-23 0.4]
|
||
[cueSe Servants_201300 m40402 0.1]
|
||
[seStop m40402 0.4]
|
||
[wt 0.7]
|
||
[se ad78 0.4]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.7 0,-10]
|
||
[charaMove H 0,0 0.7]
|
||
[wt 1.2]
|
||
[charaFace H 1]
|
||
|
||
[branchQuestNotClear lblNotClear6 3001321 3]
|
||
|
||
[branch lblConf6]
|
||
[label lblNotClear6]
|
||
|
||
@H:Tlāloc
|
||
That reminds me. Do you run this place by yourself?
|
||
[k]
|
||
|
||
[branch lblNotClear_out6]
|
||
[label lblConf6]
|
||
|
||
@H:Tenochtitlan
|
||
That reminds me. Do you run this place by yourself?
|
||
[k]
|
||
|
||
[label lblNotClear_out6]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Nemo Engineer
|
||
Well, sometimes the Marines help me out, but it's usually just me.
|
||
[k]
|
||
|
||
[charaFace I 5]
|
||
|
||
@Nemo Engineer
|
||
That's why I don't need you making any more work for me! I got my hands full enough as it is!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
[branchQuestNotClear lblNotClear7 3001321 3]
|
||
|
||
[branch lblConf7]
|
||
[label lblNotClear7]
|
||
|
||
@H:Tlāloc
|
||
I see.
|
||
[k]
|
||
|
||
[branch lblNotClear_out7]
|
||
[label lblConf7]
|
||
|
||
@H:Tenochtitlan
|
||
I see.
|
||
[k]
|
||
|
||
[label lblNotClear_out7]
|
||
|
||
[messageOff]
|
||
[charaDepth K 3]
|
||
[charaDepth R 2]
|
||
[charaDepth H 1]
|
||
|
||
[charaTalk H,K]
|
||
[charaFadein K 0.6 180,10]
|
||
[charaFadein R 0.6 30,-250]
|
||
[charaMove K 200,10 1.2]
|
||
[charaMove R 50,-250 1.2]
|
||
[wt 1.8]
|
||
[charaFace K 10]
|
||
[charaFadeout H 0.1]
|
||
|
||
[subCameraOn]
|
||
[subCameraFilter #A maskEdge cut359_mask15 3 255,255,255,0]
|
||
[charaLayer I sub #A]
|
||
[charaLayer Q sub #A]
|
||
[charaDepth I 4]
|
||
[charaDepth Q 1]
|
||
[charaScale I 1.2]
|
||
[charaScale Q 1.2]
|
||
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 0,340]
|
||
[charaFadein Q 0.1 300,80]
|
||
|
||
[branchQuestNotClear lblNotClear8 3001321 3]
|
||
|
||
[branch lblConf8]
|
||
[label lblNotClear8]
|
||
|
||
@K:Tlāloc
|
||
That you take care of the heart alone is impressive, but it also limits your capabilities.
|
||
[k]
|
||
|
||
[branch lblNotClear_out8]
|
||
[label lblConf8]
|
||
|
||
@K:Tenochtitlan
|
||
That you take care of the heart alone is impressive, but it also limits your capabilities.
|
||
[k]
|
||
|
||
[label lblNotClear_out8]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[subRenderFadeinFSSideL #A 0.4 -300,-250]
|
||
[subRenderMoveFSSideL #A -300,-300 0.4]
|
||
[wt 1.4]
|
||
[subRenderMoveFSSideL #A -300,-350 0.4]
|
||
[subRenderFadeout #A 0.4]
|
||
[wt 0.4]
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout Q 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaFace K 3]
|
||
|
||
[branchQuestNotClear lblNotClear9 3001321 3]
|
||
|
||
[branch lblConf9]
|
||
[label lblNotClear9]
|
||
|
||
@K:Tlāloc
|
||
I guess that means my dream of a ship capable of transforming into a humanoid robot will have to stay a dream.
|
||
[k]
|
||
|
||
[charaLayer I normal]
|
||
[charaLayer Q normal]
|
||
|
||
@K:Tlāloc
|
||
No matter how potent your long-range weaponry may be, it can never compare to hand-to-hand combat in terms of sheer coolness, can it?
|
||
[k]
|
||
|
||
[branch lblNotClear_out9]
|
||
[label lblConf9]
|
||
|
||
@K:Tenochtitlan
|
||
I guess that means my dream of a ship capable of transforming into a humanoid robot will have to stay a dream.
|
||
[k]
|
||
|
||
[charaLayer I normal]
|
||
[charaLayer Q normal]
|
||
|
||
@K:Tenochtitlan
|
||
No matter how potent your long-range weaponry may be, it can never compare to hand-to-hand combat in terms of sheer coolness, can it?
|
||
[k]
|
||
|
||
[label lblNotClear_out9]
|
||
|
||
[messageOff]
|
||
[charaFadeout K 0.7]
|
||
[se ade422]
|
||
[seStop ade422 2.6]
|
||
[wt 1.2]
|
||
[charaFadeout R 0.7]
|
||
[wt 1.4]
|
||
|
||
[subCameraOff]
|
||
|
||
[charaScale I 1.0]
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.2 1]
|
||
|
||
@Nemo Engineer
|
||
What the hell's her deal? Last thing I need right now's a weirdo like her hanging around, keeping tabs on me...
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStopEnd BGM_CHOUSIMAI_1 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|