781 lines
12 KiB
Plaintext
781 lines
12 KiB
Plaintext
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$94-01-49-01-1-0
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[soundStopAll]
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[charaSet A 9005001 1 Holmes]
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[charaSet B 9005001 1 "For Holmes' Expression Change"]
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[charaSet C 98001000 1 Mash]
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[charaSet D 98001000 1 "For Mash's Expression Change"]
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[charaSet H 5009000 1 "Dummy for Effect"]
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[scene 11010]
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[fadein black 1.5]
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[wait fade]
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[wt 2.0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 0.7]
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[bgm BGM_EVENT_1 0.1]
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@Holmes
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Greetings, ladies and gentlemen.
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[k]
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@Holmes
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I am Sherlock Holmes, world-renowned investigator, and the world's only consulting detective.
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[k]
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[charaFace A 5]
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@Holmes
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I am both the origin and a conglomeration of the very concept of a detective, and I represent all those who shine light on the truth.
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[k]
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@Holmes
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I shall have the pleasure of leading you to new mysteries and new truths.
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[k]
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@Holmes
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In consequence of a variety of very particular circumstances, I have manifested as a Servant and have, for the time being, taken up residence in Chaldea.
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[k]
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@Holmes
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I cannot claim to be utilizing my detective skills to their utmost...but I am still myself, unchanged.
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[k]
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[charaFace A 0]
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@Holmes
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The only difference now is that rather than my accustomed seat in my room situated in 221B Baker Street, I presently find myself on Chaldea's multipurpose sofa.
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[k]
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[wt 0.5]
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[charaFace A 4]
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[wt 1.5]
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@Holmes
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...Or so I say.
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[k]
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@Holmes
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I gather that for some of you, this is our first meeting, while there are others among you who have long been familiar with my history and skills.
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[k]
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@Holmes
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If you are the former... Hmm, let's see...simply think of what you are about to witness as memories from the shadows of the future.
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[k]
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@Holmes
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...or a dream, if you like. Though, lamentably, I am unable to intervene in dreams.
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[k]
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@Holmes
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Which is to say: this is not a dream.
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[k]
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[charaTalk off]
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[charaDepth B 5]
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[charaDepth A 1]
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[messageOff]
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[charaFace B 0]
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[charaFadein B 0.7 1]
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[wt 2.0]
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[charaFadeout A 0.4]
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[wt 1.2]
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@Holmes
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Now then. Let us begin.
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[k]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0 1]
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[charaFadeout B 0]
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@Holmes
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Have you ever read the most excellent and famous detective mysteries that feature Sherlock Holmes as their main character?
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[k]
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@Holmes
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Each features the detective solving various mysteries, set in the 19th and 20th centuries.
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[k]
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@Holmes
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The stories are frequently adapted to film and other media. Surely you have at least heard of them.
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[k]
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@Holmes
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...And so, seeing me manifest here as Holmes, one imagines you wondering:
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[k]
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@Holmes
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“Was Sherlock Holmes an actual individual?[sr]Wasn't he a man of fiction?”
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[k]
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[messageOff]
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[wt 1.5]
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[charaFace A 5]
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[wt 0.5]
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@Holmes
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Indeed. Curious. Very curious.
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[k]
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@Holmes
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Am I the manifestation of the character in the stories written by Sir Arthur Conan Doyle?
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[k]
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@Holmes
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Or did the great detective Holmes really exist, and were the stories based on the events of his life?
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[k]
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@Holmes
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...In other words, were the stories written by Sir Conan Doyle adapted from the biography by Watson?
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[k]
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@Holmes
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This must be a great puzzle to you all as well.[sr]I had meant to bring this up one of these days.
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[k]
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@Holmes
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This time around, the story is not about the Incineration of Humanity, nor its restoration.
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[k]
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@Holmes
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The story is about yours truly.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_1 1.0]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout A 0]
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[scene 10204]
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[wt 1.0]
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[se ad8]
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[wait se ad8]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0 1]
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[fadein black 0.3]
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[wait fade]
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[bgm BGM_EVENT_2 0.1]
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@Mash
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Good morning, Senpai.[sr]Did you get a good night's rest?
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[k]
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?1:Morning, Mash.
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[charaFace C 1]
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@Mash
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Yes, hello.
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[k]
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?2:I rested well. Thanks.
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[messageOff]
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[charaTalk off]
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[charaDepth D 5]
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[charaDepth C 1]
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[charaFace D 1]
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[charaFadein D 0.7 1]
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[wt 2.0]
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[charaFadeout C 0.4]
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[wt 1.2]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0 1]
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[charaFadeout D 0]
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?!
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[charaFace C 0]
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@Mash
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It appears Mister Holmes has something to discuss with us this morning. Something about the battle simulator for training...
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[k]
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[se ad95]
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[wt 1.0]
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[seStop ad95 1.0]
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[charaFadeout C 0.1]
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[messageOff]
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[wt 0.1]
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[charaSet A 9005001 1 Holmes]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.7 50,0]
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[charaMove A 1 0.5]
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@Holmes
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Good morning, [%1].[sr]You have arrived at precisely the moment I anticipated.
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[k]
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@Holmes
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As Miss Kyrielight mentioned, I would like you to accompany me to the simulator for an experiment.
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[k]
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[charaFace A 6]
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@Holmes
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The item I requested from Sir Babbage has finally been completed. I would like you to try it out.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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@Mash
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An item, you say?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Holmes
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An explanation would be a simple thing, but it would be far better to experience it.
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[k]
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@Holmes
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It's not Rayshifting per se, so there's no need to be nervous. I would, however, advise you not to let your guard down.
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[k]
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@Holmes
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Some battle is to be expected, of course.[sr]Let us begin.
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[k]
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[messageOff]
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[charaFadeout A 0.4]
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[wt 0.5]
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[se bac233]
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[seVolume bac233 0 0.7]
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[seStop bac233 0.4]
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[wt 1.0]
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[se ad15]
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[wt 0.4]
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[se ad15]
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[wt 1.0]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Mash
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Um, excuse me, Mister Holmes! Senpai hasn't finished changing into the proper Mystic Code...!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Holmes
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Yes, I have already accounted for that and made the necessary adjustments. This is not a standard Rayshift, so it is easy enough for me to control such minor details.
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[k]
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[charaMove A -50,0 1.0]
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[charaFadeout A 0.4]
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[messageOff]
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[wt 1.0]
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[se ad15]
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[wait se ad15]
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[wt 1.0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 1.0]
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[charaFace A 6]
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@Holmes
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Now, let us begin. Begin simulation!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_2 1.0]
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[fadeout black 2.0]
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[wait fade]
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[charaFadeout A 0]
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[scene 43900]
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[fadein black 1.5]
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[wait fade]
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[charaSet C 99502600 1 Mash]
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[wt 1.0]
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[charaPut H 1]
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[charaEffect H bit_talk_10]
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[wt 0.1]
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[se ad13]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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[bgm BGM_EVENT_5 0.1]
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@Mash
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Senpai. Senpai, can you hear me?
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[k]
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[charaFace C 13]
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@Mash
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Good, we're connected. I'm glad.[sr]This feels more like a Rayshift than a simulation.
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[k]
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[messageOff]
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[wt 0.3]
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[charaFace C 7]
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[wt 1.0]
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[charaFace C 12]
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[wt 0.7]
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@Mash
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So where...exactly is this place?
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[k]
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?1:Did the simulator always have a stage like this?
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?2:This seems familiar... Or maybe not so much...
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?!
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@Mash
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Well, it doesn't ring a bell to me.
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[k]
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[charaFace C 7]
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@Mash
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Normally, the simulator creates stages based on locations we've visited in Rayshifts.
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[k]
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[charaFace C 6]
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@Mash
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But, this is...wireframe...?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.4 1]
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@Holmes
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To use the parlance of science fiction, you might call it cyberspace. In that it is virtual reality, it's not much different from the simulator...
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[k]
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@Holmes
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But behold! Thanks to the program that Sir Babbage created, we are inside Chaldea's computer system!
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[k]
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?1:So in the end, it's cyberspace.
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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[charaPut H 1]
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@Mash
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Inside the computer system!?[sr]Does that mean you two are digitized?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Holmes
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Correct. Though, only our consciousnesses in this case. The technology necessary to digitize the physical body has still yet to be created.
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[k]
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[charaFace A 4]
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?2:This place really does seem familiar...
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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[charaPut H 1]
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@Mash
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Senpai?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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?!
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@Holmes
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Allow me to explain. The Simulator you normally use to train contained a curious mass of data within the mainframe's internal memory.
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[k]
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@Holmes
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I lent my aid to the staff in an effort to remove it...
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[k]
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[charaFace A 5]
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@Holmes
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But it has given us quite a fight. And so, I requested the mathematical genius Sir Babbage to help us out.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace A 4]
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[charaFadein A 0.1 0]
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[charaFace C 12]
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[charaFadein C 0.1 2]
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[charaPut H 2]
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@Mash
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Um, wouldn't it have been easier for Babbage to work on it himself...?
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[k]
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[charaFace A 0]
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@Holmes
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I wanted to see for myself.[sr]Certain aspects of the venture tickled my fancy.
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[k]
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[charaFadeout A 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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||
[charaPut H 1200,1200]
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[wt 0.1]
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[charaTalk A]
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||
[charaFace A 0]
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||
[charaFadein A 0.1 1]
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@Holmes
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So I asked Sir Babbage to do the impossible task of creating a program to hack in.
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[k]
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?1:I see?
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@Holmes
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Do you understand now?
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[k]
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[branch select01_end]
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?2:So what's the point of me and Mash being here?
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[branch select01_02]
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?!
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[label select01_02]
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[charaFace A 4]
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@Holmes
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Ah, solving mysteries... While I certainly derive a certain satisfaction from solving them myself without anyone ever knowing...
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[k]
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[charaFace A 0]
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@Holmes
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I had the opportunity to invite you along and took it so that I might provide a bit of commentary while I went about solving this mystery.
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[k]
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@Holmes
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And I simply could not do that were I alone, now, could I?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[charaPut H 1]
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@Mash
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So...because you wanted to comment on it... Well, it is true that when a great detective solves a mystery, an audience is an absolute necessity!
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[k]
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[charaFace C 1]
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@Mash
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We have front row seats to Mr. Holmes's commentary, Senpai!
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[k]
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?1:Yay!
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?2:That's cool and all, but it's REALLY early...
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?!
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Holmes
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Indeed. And there is also the possibility of battle. I am not entirely certain that my new Spirit Origin can handle it alone.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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||
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||
[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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[charaPut H 1]
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@Mash
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A new Spirit Origin?
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[k]
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[charaFace C 7]
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@Mash
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Mister Holmes...didn't you mention that you manifested as a Caster?
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[k]
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[charaFadeout C 0.1]
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||
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Holmes
|
||
Well, you'll soon see.
|
||
[k]
|
||
|
||
[label select01_end]
|
||
|
||
|
||
[charaFace A 0]
|
||
|
||
@Holmes
|
||
Now then. Let's proceed, shall we?[sr]The node with the data mass in question is ahead.
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
|
||
@Holmes
|
||
I would have liked to appear immediately in front of the data mass, but the target node is well-protected.
|
||
[k]
|
||
|
||
?1:Protection?
|
||
?2:So it's the usual you-know-what...?
|
||
?!
|
||
|
||
[bgmStop BGM_EVENT_5 0.2]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
|
||
[se ad21]
|
||
[seVolume ad21 0 0.4]
|
||
[wt 1.0]
|
||
|
||
?1:An all-too-familiar howl!
|
||
?2:I knew it!
|
||
|
||
?!
|
||
|
||
[bgm BGM_EVENT_3 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
[charaPut H 1]
|
||
|
||
@Mash
|
||
Senpai, I'm detecting an enemy!
|
||
[k]
|
||
|
||
[charaFace C 6]
|
||
|
||
@Mash
|
||
...Huh? But you're inside Chaldea's mainframe...
|
||
[k]
|
||
|
||
@Mash
|
||
You're in a computer...and yet I’m detecting a response from an enemy that actually has magical energy!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Holmes
|
||
Ah, as expected.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
[charaPut H 1]
|
||
|
||
@Mash
|
||
Mister Holmes!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Holmes
|
||
While we are indeed in the simulator, I should warn you that the battle we now face will be more real than a simulation.
|
||
[k]
|
||
|
||
@Holmes
|
||
Any injuries you sustain will likely affect your physical body in reality. Proceed with caution.
|
||
[k]
|
||
|
||
?1:We'll be fine.
|
||
?2:Yep. Saw this coming.
|
||
|
||
?!
|
||
|
||
@Holmes
|
||
Ah, that is certainly reassuring. Let us hold nothing back.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
|
||
[shake 0.05 5 4 1.0]
|
||
[se ad21]
|
||
[wt 1.2]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
[charaPut H 1]
|
||
|
||
@Mash
|
||
...Target approaching rapidly! Please be careful, Senpai!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_3 0.4]
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|