fgo-game-data/ScriptActionEncrypt/94/9407/9407360220.txt
2024-07-18 08:35:49 +00:00

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94-07-36-02-2-0
[enableFullScreen]
[soundStopAll]
[sceneSet A 159800 1]
[charaScale A 1.3]
[charaSet C 99502600 1 Mash]
[charaSet D 98002000 1 Fou]
[charaSet E 10010300 1 "Ashiya Douman"]
[charaSet F 6026300 1 "Yan Qing"]
[charaSet G 5043300 1 Asclepius]
[charaSet H 1054000 1 Gareth]
[charaSet I 6043000 1 Ortlinde]
[charaSet J 6044000 1 Hildr]
[charaSet K 6045000 1 Thrúd]
[charaSet M 28003000 1 "Lady Avalon"]
[charaSet N 1098243800 1 "Polar Bear (Parent)"]
[charaSet O 1098243900 1 "Polar Bear (Cub)"]
[charaSet P 1098244000 1 "Thick-Billed Murre"]
[charaSet Q 1098244000 1 "Thick-Billed Murre"]
[charaSet R 1098244000 1 "Thick-Billed Murre"]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy 2"]
[charaSet U 98115000 1 "Effect Dummy 3"]
[charaPut S 2000,2000]
[charaEffect S bit_talk_10_LowLevel]
[scene 159800]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[wt 0.4]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Thrúd
Master. We've finished scouting around.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Yan Qing
I'm part of that “we,” just so you know.
[k]
Yan Qing
Anyway, I didn't expect it'd be easy to find a way to boost our sales.
[k]
[charaFace F 1]
Yan Qing
But it was!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Ashiya Douman
Oho. That's certainly encouraging!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Yan Qing
Honestly, Lady A, or whatever your name was, I'm kinda amazed you've just been ignoring it all this time!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Lady Avalon
Hmm?
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Yan Qing
So you have no idea what we're talking about. Okay, we'll explain.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaFadeout F 0.1]
[wipeFilter cinema 0.5 0]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_157 0.1]
[wt 0.4]
[charaTalk depthOff]
[charaTalk off]
[charaDepth N 3]
[charaDepth O 4]
[charaDepth P 6]
[charaDepth Q 7]
[charaDepth R 8]
[charaFace P 0]
[charaFadein P 0.1 300,-50]
[charaFace Q 0]
[charaFadein Q 0.1 100,-50]
[charaFace R 0]
[charaFadein R 0.1 -100,-50]
[charaMove P 0,-50 1.8]
[charaMove Q -200,-50 1.8]
[charaMove R -400,-50 1.8]
[charaShake P 0.3 1 2 1.8]
[charaShake Q 0.3 1 2 1.8]
[charaShake R 0.3 1 2 1.8]
[wt 1.5]
[charaFadeout P 0.4]
[charaFadeout Q 0.4]
[charaFadeout R 0.4]
[wt 0.8]
[charaFace N 0]
[charaFadein N 0.1 0,-50]
[charaFace O 0]
[charaFadein O 0.1 250,-50]
[charaMove N 50,-50 0.5]
[charaMove O 300,-50 0.5]
[wt 0.5]
[charaFace O 1]
[charaMoveReturn O 300,-60 0.3]
[wt 1.0]
[charaFace N 1]
[charaMove N 75,-50 0.5]
[wt 1.0]
[charaFadeout N 0.4]
[charaFadeout O 0.4]
[wt 0.4]
Thrúd
This area, Flower Park, is a beautiful garden blooming with ice, mythical, and real, actual flowers.
[k]
Thrúd
At first glance, you'd think it was quite peaceful.
[k]
Yan Qing
I mean just look at this place. Feels like something you'd see in a dream, right?
[k]
Yan Qing
But that's not how it actually goes down.
[k]
[bgm BGM_EVENT_157 1.5 0.7]
Thrúd
Right. I don't know why this is, but...
[k]
[messageOff]
[charaFace P 0]
[charaFadein P 0.1 0,-50]
[charaFace Q 0]
[charaFadein Q 0.1 -200,-50]
[charaFace R 0]
[charaFadein R 0.1 -400,-50]
[wt 0.5]
[charaFace P 1]
[charaFace Q 1]
[charaFace R 1]
[charaShake P 0.03 4 4 0.5]
[charaShake Q 0.03 4 4 0.5]
[charaShake R 0.03 4 4 0.5]
[wt 0.5]
[charaMove P -100,-50 0.3]
[charaMove Q -300,-50 0.3]
[charaMove R -500,-50 0.3]
[wt 0.2]
[bgmStop BGM_EVENT_157 2.0]
[charaFadeout P 0.4]
[charaFadeout Q 0.4]
[charaFadeout R 0.4]
[wt 1.0]
[charaFace N 1]
[charaFadein N 0.1 50,-50]
[charaFace O 1]
[charaFadein O 0.1 300,-50]
[wt 0.5]
[charaFace N 2]
[charaFace O 2]
[charaMoveReturn N 50,-30 0.3]
[charaMoveReturn O 300,-30 0.3]
[wt 0.6]
[charaMove N -50,-50 0.3]
[charaMove O 200,-50 0.3]
[wt 0.2]
[charaFadeout N 0.4]
[charaFadeout O 0.4]
[wt 1.0]
[bgm BGM_MAP_14 0.1]
[se ade79]
[shake 0.03 0 5 0.3]
[wt 1.0]
[seStop ade79 0.2]
[wt 0.2]
[se ade79]
[shake 0.03 0 5 0.3]
[wt 1.0]
[seStop ade79 0.2]
[wt 0.2]
[se bac255]
[se ad1041]
[charaPut T 200,0]
[charaPut U -200,0]
[charaEffect T bit_talk_presage]
[charaEffect U bit_talk_presage]
[wt 1.5]
[se bac255]
[seStop ad1041 1.0]
[wt 1.5]
[charaPut T 2000,2000]
[charaPut U 2000,2000]
Yan Qing
For some reason, some of these trees and bulbs are picking up their roots and attacking the customers!
[k]
Yan Qing
N[messageShake 0.05 3 3 0.5]o wonder you haven't been hitting your quotas! How did you not notice this sooner!?
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_14 1.5]
[wait fade]
[wipeOff]
[charaSet O 6043000 1 Ortlinde]
[charaSet P 6044000 1 Hildr]
[charaSet Q 5009000 1 "Effect 1"]
[charaSet R 5009000 1 "Effect 2"]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.4]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
[bgm BGM_EVENT_146 0.1]
Gareth
Say, those bulbs over there kind of look like Gazers!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Yan Qing
Gazer bulbs, huh.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 0,0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
This part of the park does seem quite dangerous as it is now. Do you know how this happened, Lady Avalon?
[k]
[charaPut S 2000,2000]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 1]
Lady Avalon
Hmmm... Nope!
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Yan Qing
You sure about that?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Lady Avalon
The whole point of my area was to make a nice, peaceful place where visitors could go on walks and take relaxing breaks.
[k]
Lady Avalon
My only source of income besides the modest entry fee is the food stands.
[k]
Lady Avalon
You know, hot dogs, ice cream, that sort of thing.
[k]
[charaFace M 2]
Lady Avalon
But this can't continue! I'll never get any customers if it does!
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
[bgmStop BGM_EVENT_146 1.8]
Yan Qing
Oh come on. All you needed to do was look around the place! Are you always this dense!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Ashiya Douman
Now, now, there's no call to be so unkind. It can be surprisingly hard to notice irregularities when they are right under your nose.
[k]
[bgm BGM_EVENT_62 0.1]
Ashiya Douman
Well, for the time being...shall we get started?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Yan Qing
Yeah, let's do it.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Ashiya Douman
Let us exterminate these walking trees and floating bulbs, then. So long as you do not object, Master?
[k]
1Not at all!
2Begin Operation Weed Control!
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Gareth
You want us to exterminate them, huh? Understood!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 2]
[charaFadein J 0.1 1]
Hildr
Thrúd! Ortlinde! Let's go with them!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.1 1]
Ortlinde
Right!
[k]
[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[charaDepth O 6]
[charaDepth P 5]
[charaDepth K 4]
[charaFace K 9]
[charaFadein K 0.1 1]
[wt 0.5]
[se ad39]
[effect bit_talk_radiallight01]
[wt 1.5]
[charaFace O 8]
[charaFace P 10]
[charaPutFSL O -256,0]
[charaPutFSR P 256,0]
[charaFadeTime O 0.3 0.6]
[charaFadeTime P 0.3 0.6]
[charaMoveFSL O -50,0 1.3]
[charaMoveFSR P 50,0 1.3]
[wt 0.6]
[charaFadeout O 0.6]
[charaFadeout P 0.6]
[fadeout white 0.4]
[seStop ad39 1.0]
[se bac398]
[wait fade]
[effectDestroy]
[wt 0.5]
[fadein white 1.0]
[wait fade]
[wt 1.0]
[charaFace K 2]
Thrúd
...Spirit Origin stabilized as Valkyrie Thrúd. Entering combat mode!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 1]
[charaFadein M 0.1 1]
Lady Avalon
Huh. Those Valkyries are very interesting.
[k]
Lady Avalon
Originally three separate Heroic Spirits sharing a single Spirit Origin? Intriguing. Most intriguing.
[k]
[messageOff]
[charaTalk on]
[charaDepth M 5]
[charaDepth D 3]
[cueSe SE_21 21_ade621]
[charaTalk D]
[wt 0.5]
[charaFace D 0]
[charaFadein D 0.4 350,0]
[charaMove D 300,0 0.4]
[wt 0.4]
[cueSeStop 21_ade621 0.1]
Fou
Fooou...fooou![charaMoveReturn D 290,10 0.2][cueSe SE_21 21_ade578]
[k]
[charaTalk M]
[charaFace M 2]
Lady Avalon
Aah![charaShake M 0.03 4 4 0.3]
[k]
[charaFace M 4]
Lady Avalon
Please stop sneaking up and scaring me, Cath Palug.
[k]
Lady Avalon
I know. I'll help too, of course. It IS supposed to be a tourist attraction.
[k]
[charaFace M 2]
Lady Avalon
So if I have to show off what I can really do to keep our guests happy, then I will!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_62 0.4]
[wait fade]
[soundStopAll]
[end]