1448 lines
23 KiB
Plaintext
1448 lines
23 KiB
Plaintext
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$94-07-36-04-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 5043300 1 Asclepius]
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[charaSet B 1054000 1 Gareth]
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[charaSet C 99502600 1 Mash]
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[charaSet D 28003000 1 "Lady Avalon"]
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[charaSet E 6044000 1 Hildr]
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[charaSet F 1098243000 1 Erice]
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[charaSet G 6045000 1 Thrúd]
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[charaSet H 6043000 1 Ortlinde]
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[charaSet I 98002000 1 Fou]
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[charaSet J 1098154800 1 Goredolf]
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[charaSet K 6026300 1 "Yan Qing"]
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[charaSet L 3029001 1 Minamoto-no-Raikou]
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[charaSet M 1098243700 1 "Arctic Fish A"]
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[charaSet N 1098246100 1 "Ashiya Douman"]
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[charaSet O 1098246110 1 "Ashiya Douman Silhouette"]
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[sceneSet P 10000 1]
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[charaScale P 1.01]
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[charaSet T 5009000 1 Effect]
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[scene 159700]
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[pictureFrameTop cut063_cinema]
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[bgm BGM_EVENT_62 0.1]
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[fadein black 1.0]
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[wait fade]
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[cueSe Battle bac9]
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[wt 0.3]
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[se ad102]
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[seVolume ad102 0 0.8]
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[wt 0.3]
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[cueSe Battle bac148 0 0.7]
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[wt 0.4]
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[se adm14]
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[seVolume adm14 0 0.8]
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[wt 0.4]
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[se ad102]
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[wt 0.3]
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[cueSe Battle bac9]
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[wt 0.3]
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[cueSe Battle bac9]
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[wt 0.3]
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[se ad102]
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[seVolume ad102 0 0.7]
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[wt 0.3]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 0,-50]
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@Erice
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Ha! Hiyaaa!
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 0]
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[charaFadein K 0.1 0,-50]
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[wt 0.2]
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[se adm14]
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[wt 0.1]
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[effect bit_talk_14 -80,30]
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[charaMove K 300,-50 0.3]
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[se ad73]
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[charaFadeout K 0.1]
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[wt 1.0]
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[charaTalk F]
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[charaFace F 5]
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[charaFadein F 0.1 0,-50]
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@Erice
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Huh!? You disappeared again!? Well, you're not escaping me this ti[line 2]
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFace K 0]
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[se ad73]
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[charaPutFSR K 280,-50]
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[charaFadeTime K 0.1 0.7]
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[charaMoveFSR K 350,-50 0.2]
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[wt 0.2]
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[charaFadeout K 0.1]
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[wt 0.1]
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[se ad73]
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[charaPutFSL K -280,-50]
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[charaFadeTime K 0.1 0.7]
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[charaMoveFSL K -350,-50 0.2]
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[wt 0.2]
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[charaFadeout K 0.1]
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[wt 0.1]
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[se ad73]
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[charaPut K -50,-50]
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[charaFadeTime K 0.1 0.7]
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[charaMove K 0,-50 0.2]
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[wt 0.2]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk F]
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[charaFace F 15]
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[charaFadein F 0.1 0,-50]
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@Erice
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[messageShake 0.05 5 5 0.5]What the...!?
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[k]
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[messageOff]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth K 1]
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[charaDepth T 2]
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[charaDepth F 3]
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[se ad73]
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[charaPut K -50,-50]
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[charaFadeTime K 0.2 1.0]
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[charaMove K 150,-50 0.2]
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[wt 0.4]
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[se ad76]
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[charaFace F 20]
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[charaShake F 0.05 3 3 0.5]
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[wt 0.2]
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[se ad73]
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[charaPut T 100,-50]
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[charaEffect T bit_talk_quickmove]
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[charaSpecialEffect K erasureReverse 1 0.3]
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@Erice
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Yeow!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_62 1.5]
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[charaFadeout F 0.1]
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[wt 0.1]
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[se ad223]
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[charaPut K 0,-50]
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[charaPut T 0,0]
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[charaEffect T bit_talk_quickmove 50,0]
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[charaSpecialEffect K appearance 0,-50 0.25]
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[wt 0.4]
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[charaTalk on]
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[charaTalk depthOn]
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[charaTalk K]
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[charaFace K 1]
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@Yan Qing
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Okay, I think that's enough of me beating you for today! Better luck next time!
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[k]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 28]
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[charaFadein F 0.1 0,-50]
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@Erice
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Ghh! Y-you are so childish, you know that!?
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[k]
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[bgm BGM_EVENT_25 0.1]
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[charaFace F 22]
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@Erice
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(Sigh...) Man, you really got me good. I thought I had you with that last move.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 0]
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[charaFadein K 0.1 0,-50]
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@Yan Qing
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All right, no more grumbling.
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[k]
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@Yan Qing
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There wouldn't be a place for me here if I couldn't handle myself in a fistfight.
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[k]
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@Yan Qing
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Besides, today was only hand-to-hand stuff. If we'd used weapons, things might've gone pretty different.
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[k]
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[charaFace K 4]
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@Yan Qing
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Even just watching from the sidelines, I can tell that black, uh, stuff of yours is trouble.
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[k]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 16]
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[charaFadein F 0.1 0,-50]
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@Erice
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!!!
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[k]
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[charaFace F 13]
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@Erice
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...I call them “Erlkönig.”
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 4]
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[charaFadein K 0.1 0,-50]
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@Yan Qing
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Hm?
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[k]
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[messageOff]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 36]
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[charaFadein F 0.1 0,-50]
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[charaEffect T bit_talk_visualnovel_text 0,0]
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[wt 1.0]
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[wait touch]
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[charaEffectStop T bit_talk_visualnovel_text]
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[wt 1.0]
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[charaEffectDestroy T bit_talk_visualnovel_text]
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[charaFadeout F 0.1]
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[charaPut T 2000,2000]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth P 1]
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[charaDepth K 2]
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[charaTalk K]
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[charaFace K 4]
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[charaFadein K 0.1 0,-50]
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[charaPut P 0,-200]
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[charaFadeTime P 0.2 0.5]
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@Yan Qing
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(Aw crap. This is gonna go on for a while, isn't it?)
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[k]
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@Yan Qing
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(Dammit, I can't keep up with all this crap. I wish I could change the subject somehow, but[line 2])
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[k]
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[messageOff]
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[charaFadeout P 0.2]
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[charaFadeout K 0.1]
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[wt 0.1]
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[se ad59]
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[seVolume ad59 0 0]
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[seVolume ad59 0.7 1.0]
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[wt 1.0]
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[seStop ad59 0.2]
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[charaTalk depthOn]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.4 0,-50]
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[wt 0.4]
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@Gareth
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Are you guys done sparring now? That was great!
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[k]
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[se ad7]
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[charaFace B 2]
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[charaMoveScale B 1.1 0.2]
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[charaMove B 0,-40 0.2]
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[charaPut T 0,-50]
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[charaEffect T bit_talk_41_fs]
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@Gareth
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Okay, Yan Qing, my turn next! Wooo! Let's do this thing!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut T 2000,2000]
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[charaEffectStop T bit_talk_41_fs]
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[charaScale B 1.0]
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[charaTalk K]
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[charaFace K 1]
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[charaFadein K 0.1 0,-50]
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@Yan Qing
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Sifu Gareth! Great timing!
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[k]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 0,-50]
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@Gareth
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S-Sifu!? As in, Chinese for “master”!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 0]
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[charaFadein K 0.1 0,-50]
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@Yan Qing
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Sadly, I've already decided to close up shop for the day.
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[k]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 13]
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[charaFadein B 0.1 0,-50]
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@Gareth
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Huh!? But why!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 4]
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[charaFadein K 0.1 0,-50]
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@Yan Qing
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Well, for one thing, I get the sense you're the sort who can keep that “one more round” thing going ad infinitum...
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[k]
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[charaFace K 0]
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@Yan Qing
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...and for another, we're about to get going, right? So let's take a rain check.
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[k]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 16]
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[charaFadein B 0.1 0,-50]
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@Gareth
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Aw maaan!
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[k]
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[messageOff]
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[wipeout rectangleStripRightToLeft 0.7 1.0]
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[bgm BGM_EVENT_25 0.7 0.5]
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[wait wipe]
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[charaFadeout B 0.1]
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[pictureFrame]
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[wt 0.5]
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[wipein rectangleStripLeftToRight 0.7 1.0]
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[bgm BGM_EVENT_25 0.7 1.0]
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[wait wipe]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Lady Avalon
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Hehe...
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[k]
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?1:THAT's the ego I'd expect from Merlin's little sister.
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?2:I see you sitting there, thinking you can take them both.
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?!
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[charaFace D 0]
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@Lady Avalon
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Oh? Spying on a lady's private thoughts? Is that any way for the Master of Chaldea to behave?
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[k]
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@Lady Avalon
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You're wrong, in any case. I wasn't smiling because I was appraising their fighting prowess.
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[k]
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@Lady Avalon
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I don't know the first thing about wushu.
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[k]
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?1:Well, then why were you smiling?
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?2:Then what were you so happy about?
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?!
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[charaFace D 1]
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@Lady Avalon
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Hehe, I'll tell you!
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[k]
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@Lady Avalon
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Watching a bright, shining soul giving something their all never gets old. It always makes me want to poke my nose in and help them.
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[k]
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@Lady Avalon
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What about you? Are you going to charm the pants off me?
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[k]
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[messageOff]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth I 2]
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[charaDepth D 1]
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[charaFace I 0]
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[charaFadein I 0.1 400,0]
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[cueSe SE_21 21_ade621]
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[cueSeStop 21_ade621 0.6]
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[charaMove I 350,0 0.5]
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[wt 0.7]
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[cueSe SE_21 21_ade621]
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[cueSeStop 21_ade621 0.6]
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[charaMove I 300,0 0.5]
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[wt 0.7]
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||
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[charaTalk on]
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[charaTalk I]
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@Fou
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Fo...fooou...
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[k]
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[charaTalk D]
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||
[charaFace D 4]
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[charaFadein D 0.1 1]
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@Lady Avalon
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Aah! I didn't know Cath Palug was so close by. Would you mind keeping him away from me?
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[k]
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[messageOff]
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||
[fadeout black 1.0]
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||
[bgmStop BGM_EVENT_25 1.0]
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[wait fade]
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||
[charaFadeout D 0.1]
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[charaFadeout I 0.1]
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[scene 159600]
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[wt 0.5]
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||
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||
[fadein black 1.0]
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||
[wait fade]
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||
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||
[bgm BGM_EVENT_147 0.1]
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[charaTalk depthOn]
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[charaTalk J]
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[charaFace J 5]
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[charaFadein J 0.1 1]
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@Goredolf
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Nnn... Gnnn...
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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||
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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||
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@Asclepius
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Your breathing is quite ragged, Director. Is something wrong?
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[k]
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@Asclepius
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Have you come down with a disease endemic to the North Pole? Servants should be immune to such things, but you living humans remain susceptible.
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[k]
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@Asclepius
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So if you feel off in any way, let me know immediately, or I won't be able to help you.
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[k]
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[charaFace A 5]
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@Asclepius
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...In fact, let's go to my newly finished infirmary now, Director. I'll use every method at my disposal to get to the bottom of your condition.
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[k]
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[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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[charaTalk J]
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[charaFace J 6]
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[charaFadein J 0.1 1]
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@Goredolf
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If you must do something, just stick to taking my temperature! I assure you, I'm perfectly healthy! I do my calisthenics every single morning!
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 8]
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[charaFadein G 0.1 1]
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@Thrúd
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But, Director Goredolf...
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[k]
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@Thrúd
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...you've been pacing around and grumbling to yourself for a while now.
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[k]
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@Thrúd
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Are you sure there's nothing on your mind?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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||
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[charaTalk H]
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||
[charaFace H 6]
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[charaFadein H 0.1 1]
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@Ortlinde
|
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Why don't we have some tea and try to relax?
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[k]
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@Ortlinde
|
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Yeah. When you're anxious all the time, your brain tends to fixate on bad things.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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||
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[charaTalk E]
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||
[charaFace E 1]
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[charaFadein E 0.1 1]
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||
|
||
@Hildr
|
||
What Ortlinde said! Oh, and I think I'd like scones to go with the tea!
|
||
[k]
|
||
|
||
[charaFace E 0]
|
||
|
||
@Hildr
|
||
You're a good cook, right, Director? Thanks for taking care of that, then!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 6]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Goredolf
|
||
Wait, wait, wait. Am I the one making the tea and scones in this scenario?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth B 1]
|
||
[charaDepth F 3]
|
||
[charaDepth K 2]
|
||
|
||
[charaFace B 0]
|
||
[charaFace F 0]
|
||
[charaFace K 0]
|
||
|
||
[se ad95]
|
||
[seVolume ad95 0 0]
|
||
[seVolume ad95 0.2 0.8]
|
||
[wt 0.1]
|
||
[se ad60]
|
||
[seVolume ad60 0 0]
|
||
[seVolume ad60 0.2 0.7]
|
||
[wt 1.5]
|
||
[seStop ad95 0.5]
|
||
[seStop ad60 0.5]
|
||
[charaFadeinFSR B 0.4 350,0]
|
||
[charaFadein F 0.4 1]
|
||
[charaFadeinFSL K 0.4 -350,0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
|
||
@Gareth
|
||
Ooh, is it teatime? That's perfect! I was just thinking I was getting thirsty!
|
||
[k]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 10]
|
||
|
||
@Erice
|
||
Stop that, Gareth. Can't you see the director's got a lot on his mind?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Lady Avalon
|
||
If the look on your face is any indication, I'd say you're worried about the next area, right, Director?
|
||
[k]
|
||
|
||
@Lady Avalon
|
||
I believe the manager there is[line 2]
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 12]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Goredolf
|
||
Yes, I know. The Avenger there told me earlier.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_147 1.7]
|
||
[wait fade]
|
||
|
||
[scene 10000]
|
||
[charaPut T 1]
|
||
[charaEffect T bit_talk_marblebg_fs]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.5]
|
||
|
||
[cameraMove 22.0 0,-90 1.3]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
|
||
[wt 1.0]
|
||
[bgm BGM_EVENT_122 0.1]
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth L 3]
|
||
[charaFace L 5]
|
||
[charaFadein L 0.7 1]
|
||
[wt 0.7]
|
||
|
||
@Goredolf
|
||
The next area's manager is Minamoto-no-Raikou. And what's worse...
|
||
[k]
|
||
|
||
@Goredolf
|
||
...she's in her swimsuit Spirit Origin.
|
||
[k]
|
||
|
||
?1:The shadow prefect...
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_122 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaPut T 2000,2000]
|
||
[charaEffectStop T bit_talk_marblebg_fs]
|
||
[scene 159600]
|
||
[cameraMove 0.1 0,0 1.0]
|
||
[wt 0.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_122 1.0 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk depthOn]
|
||
[charaTalk J]
|
||
[charaFace J 9]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Goredolf
|
||
Right? Doesn't that sound terrifying? I mean, she's about as berserk as a Berserker can get...
|
||
[k]
|
||
|
||
@Goredolf
|
||
Who could even guess what might happen there!? All I know is I've got a terrible feeling about it!
|
||
[k]
|
||
|
||
@Goredolf
|
||
She could even be running a Genji dystopia where she demands we undergo some incredibly harsh training and won't let us leave until we complete it!
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Gareth
|
||
Wow, that sounds great! I love a good summer adventure (read: intense training regimen)!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 2]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Yan Qing
|
||
Why'd you even bother throwing that parenthetical in!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
?1:Well, here's an idea: what if we try going around it?
|
||
?2:Could we just take a detour and skip it entirely?
|
||
?!
|
||
|
||
[bgm BGM_EVENT_122 1.0 0.6]
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Hildr
|
||
Of course not!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Ortlinde
|
||
H-Hildr's right, Master.
|
||
[k]
|
||
|
||
[charaFace H 8]
|
||
|
||
@Ortlinde
|
||
The fastest route to Lady Skadi's Arctic Demonic Ice Castle is through Raikou's area.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 8]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Thrúd
|
||
That said, getting through won't be easy.
|
||
[k]
|
||
|
||
@Thrúd
|
||
We'll have to honor the area manager's wishes while helping her boost sales, so...
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Yan Qing
|
||
Ahh, I gotcha.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
The other areas might've gone well, but we still need to be on high alert for this one, huh.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 8]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Thrúd
|
||
Remember, we're dealing with THAT Minamoto-no-Raikou here. She's one of the few swimsuit Spirit Origin Servants who poses a significant obstacle.
|
||
[k]
|
||
|
||
@Thrúd
|
||
Ideally, all three of us would go with you so we can be ready to deal with anything, but[line 2]
|
||
[k]
|
||
|
||
|
||
[bgmStop BGM_EVENT_122 1.5]
|
||
?1:Thrúd?
|
||
?!
|
||
|
||
[charaFace G 9]
|
||
|
||
@Thrúd
|
||
We've actually been having trouble with our connection to Chaldea for a while now.
|
||
[k]
|
||
|
||
@Thrúd
|
||
It started this morning...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout circleIn 1.0 1]
|
||
[wait wipe]
|
||
|
||
[effect bit_sepia01_depth_fs]
|
||
[scene 159700]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.5]
|
||
|
||
[wipein circleIn 1.0 1]
|
||
[wait wipe]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 2]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Thrúd
|
||
...Something's here. Who goes there!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[cueSe SE_22 22_ade784 0.4 1.0]
|
||
[se ade280]
|
||
[seVolume ade280 0 0]
|
||
[seVolume ade280 0.2 0.8]
|
||
[charaTalk M]
|
||
[charaFace M 0]
|
||
[charaFadein M 0.7 -150,0]
|
||
[charaMove M 1 0.7]
|
||
[wt 0.6]
|
||
[seStop ade280 1.0]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 7]
|
||
[charaFadein G 0.1 1]
|
||
@Thrúd
|
||
Ice fish!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout circleIn 1.0 1]
|
||
[bgm BGM_EVENT_81 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[effectStop bit_sepia01_depth_fs]
|
||
[charaFadeout G 0.1]
|
||
[scene 159600]
|
||
[wt 0.5]
|
||
|
||
[wipein circleIn 1.0 1]
|
||
[bgm BGM_EVENT_81 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 5]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Yan Qing
|
||
More of those fish, huh.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 9]
|
||
[charaFadein G 0.1 1]
|
||
@Thrúd
|
||
Yes, I found more of them on the deck. They're just like the ones we saw our first day here.
|
||
[k]
|
||
|
||
@Thrúd
|
||
I chased them off right away, but our comms have been on the fritz ever since. They must have jammed them somehow.
|
||
[k]
|
||
|
||
?1:Ice fish must mean...
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 10]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Goredolf
|
||
Ah, right. It was in your first day's report. I take it they're Skadi's familiars, or something like that?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 8]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Thrúd
|
||
That's right.
|
||
[k]
|
||
|
||
?2:Ah, so do you think Skadi's behind this?
|
||
|
||
[charaFace G 8]
|
||
|
||
@Thrúd
|
||
Given what happened, that's probably a safe assumption.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace G 9]
|
||
|
||
@Thrúd
|
||
Anyway, I don't think it'll be a good idea to leave the boat lightly guarded now.
|
||
[k]
|
||
|
||
@Thrúd
|
||
So the three of us have decided to stay behind to guard the ship and Director Goredolf. Also to try to restore our comms.
|
||
[k]
|
||
|
||
|
||
?1:Good idea.
|
||
?2:Yeah, that sounds like the best option right now.
|
||
?!
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Ortlinde
|
||
I'm sorry we won't be able to accompany you this time, but I promise we'll handle things here.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
[charaTalk depthOff]
|
||
[charaDepth H 1]
|
||
[charaDepth I 2]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[se adm21]
|
||
[charaFadein I 0.4 240,0]
|
||
[charaMoveReturn I 240,50 0.4]
|
||
[wt 0.4]
|
||
[se ad183]
|
||
|
||
@Fou
|
||
Fooou!
|
||
[k]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaShake H 0.05 2 2 0.5]
|
||
|
||
@Ortlinde
|
||
Aah!
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_77 0.1]
|
||
[charaTalk I]
|
||
|
||
@Fou
|
||
Fou fou.
|
||
[k]
|
||
|
||
[charaTalk H]
|
||
|
||
@Ortlinde
|
||
...Are you saying you'll stay here with us?
|
||
[k]
|
||
|
||
[charaTalk I]
|
||
|
||
@Fou
|
||
Fou!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Hildr
|
||
All right, come here, you. There's a good boy.
|
||
[k]
|
||
|
||
[charaFace E 9]
|
||
|
||
@Hildr
|
||
I'm sorry, Fou. I bet you wanted to go to Raikou's area too, didn't you?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Fou
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth P 1]
|
||
[charaDepth F 2]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 24]
|
||
[charaFadein F 0.1 1]
|
||
[charaPut P 0,-200]
|
||
[charaFadeTime P 0.2 0.5]
|
||
|
||
@Erice
|
||
(Fou's suddenly very quiet...)
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout P 0.2]
|
||
[wt 0.1]
|
||
|
||
@???
|
||
Mmm... Mmmmmm...
|
||
[k]
|
||
|
||
@???
|
||
I believe I've heard everything I need to know about the upcoming area.
|
||
[k]
|
||
|
||
?1:I know that voice.
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth N 1]
|
||
[charaDepth O 2]
|
||
|
||
[se ad95]
|
||
[seVolume ad95 0 0]
|
||
[seVolume ad95 1.0 1.0]
|
||
|
||
[wt 1.5]
|
||
|
||
[seStop ad95 0.4]
|
||
[charaFace O 0]
|
||
[charaFadein O 0.4 1]
|
||
[wt 0.4]
|
||
|
||
@Ashiya Douman
|
||
I suspected it would pertain to the Genji...[sr]So, when do we leave?
|
||
[k]
|
||
|
||
?1:Ashiya Douman.
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFace N 1]
|
||
[charaFadein N 0.1 1]
|
||
[wt 0.1]
|
||
[charaFadeout O 0.7]
|
||
[wt 1.0]
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
|
||
@Ashiya Douman
|
||
That's right! It is I, your very own Ashiya Douman!
|
||
[k]
|
||
|
||
[charaFace N 0]
|
||
|
||
|
||
|
||
@Ashiya Douman
|
||
It seems Lady Raikou of the Genji is in charge of the next area. As such, we will doubtless be working up a sweat!
|
||
[k]
|
||
|
||
[charaFace N 9]
|
||
|
||
@Ashiya Douman
|
||
Which is why I decided to change into my Polar Bear mode!
|
||
[k]
|
||
|
||
?1:Polar Bear mode Ashiya Douman!
|
||
?2:Sudden unbuttoned shirt Ashiya Douman...?
|
||
?!
|
||
|
||
[charaFaceFade N 15 0.3]
|
||
|
||
@Ashiya Douman
|
||
Please note that this mode's Spiritron Dress is still incomplete, so I'm afraid I won't be able to help you in battle!
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Yan Qing
|
||
You can still cast support spells on us, right? That should at least be helpful in the next area.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 4]
|
||
[charaFadein N 0.1 1]
|
||
|
||
@Ashiya Douman
|
||
Mmmnmm.
|
||
[k]
|
||
|
||
@Ashiya Douman
|
||
...Are you sure you want to bring someone along when they will only be dead weight in battle?
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Lady Avalon
|
||
Aha, now I see.
|
||
[k]
|
||
|
||
@Lady Avalon
|
||
I don't know much about the Far East, but I can tell you're afraid of the Genji.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 15]
|
||
[charaFadein N 0.1 1]
|
||
|
||
@Ashiya Douman
|
||
Haha, don't be ridiculous.
|
||
[k]
|
||
|
||
@Ashiya Douman
|
||
With my onmyoudou, there is no Genji, no warrior of any stripe I cannot handle.
|
||
[k]
|
||
|
||
[charaFaceFade N 4 0.3]
|
||
|
||
@Ashiya Douman
|
||
However, Lord Akimitsu desires a summer vacation as well. He's been so fretful about it all morning that he refuses to wake up.
|
||
[k]
|
||
|
||
[charaFace N 0]
|
||
|
||
@Ashiya Douman
|
||
So I thought it only right that I do my part and stay put this time to give him a chance to rest. What do you say, Master?
|
||
[k]
|
||
|
||
?1:Do it.
|
||
?2:Grab him.
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth K 2]
|
||
[charaDepth B 3]
|
||
[charaDepth N 1]
|
||
|
||
[charaFace K 0]
|
||
[charaFace B 0]
|
||
[charaFadein K 0.1 -400,0]
|
||
[charaFadein B 0.1 400,0]
|
||
[charaMove K -350,0 0.3]
|
||
[charaMove B 350,0 0.3]
|
||
[se ad183]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
[charaTalk K]
|
||
[charaFace N 8]
|
||
[charaFace K 1]
|
||
|
||
@Yan Qing
|
||
Sure thing, Master! Come on, you! We're gonna give you the royal treatment and carry you straight there ourselves!
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
|
||
@Gareth
|
||
R-right!
|
||
[k]
|
||
|
||
|
||
[charaTalk K,B]
|
||
[charaFace B 1]
|
||
[charaMove K -1900,0 7.0]
|
||
[charaMove B -1200,0 7.0]
|
||
[charaMove N -1550,0 7.0]
|
||
|
||
[charaShake N 0.1 2 5 7.0]
|
||
|
||
@Yan Qing & Gareth=spot[K,B]
|
||
Hup! Hup! Hup! Hup!
|
||
[k]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 2]
|
||
|
||
@Ashiya Douman
|
||
Aah! Stop it! I have no desire to be paraded about like some kind of palanquin!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[charaFadeout N 0.4]
|
||
[charaFadeout K 0.4]
|
||
[charaFadeout B 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk F]
|
||
[charaFace F 32]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Erice
|
||
Th-those guys really know how to raise a ruckus, don't they?
|
||
[k]
|
||
|
||
[bgm BGM_MAP_5 0.1]
|
||
[charaFace F 0]
|
||
|
||
@Erice
|
||
Anyway, I guess there's no point in sticking around here. Want us to come along too, [%1]?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Asclepius
|
||
We're trusting you three to hold down the fort while we're gone.
|
||
[k]
|
||
|
||
@Asclepius
|
||
Make sure to stay with the director when he goes out on deck to be certain he doesn't fall off.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 4]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Goredolf
|
||
You do realize I'm not a child, yes?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth H 3]
|
||
[charaDepth E 1]
|
||
[charaDepth G 2]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Thrúd
|
||
Don't worry. We'll take good care of the director, too.
|
||
[k]
|
||
|
||
@Thrúd
|
||
Okay, everyone, good luck out there.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaFace H 1]
|
||
[charaFace E 1]
|
||
[charaFace G 6]
|
||
|
||
[charaFadeinFSL H 0.3 -405,0]
|
||
[charaFadeinFSR E 0.3 355,0]
|
||
[charaMoveFSL H -380,0 0.3]
|
||
[charaMoveFSR E 380,0 0.3]
|
||
[wt 0.5]
|
||
|
||
@Three Sisters
|
||
See you later!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_MAP_5 2.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout G 0.1]
|
||
|
||
[scene 10000]
|
||
[wt 0.2]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[input selectBranch]
|
||
[messageOff]
|
||
[skip false]
|
||
|
||
[soundStopAllFade 0.4]
|
||
|
||
[charaSet A 98115000 1 "Initialization Dummy"]
|
||
[charaSet B 98115000 1 "Initialization Dummy"]
|
||
[charaSet C 98115000 1 "Initialization Dummy"]
|
||
[charaSet D 98115000 1 "Initialization Dummy"]
|
||
[charaSet E 98115000 1 "Initialization Dummy"]
|
||
[charaSet F 98115000 1 "Initialization Dummy"]
|
||
[charaSet G 98115000 1 "Initialization Dummy"]
|
||
[charaSet H 98115000 1 "Initialization Dummy"]
|
||
[charaSet I 98115000 1 "Initialization Dummy"]
|
||
[charaSet J 98115000 1 "Initialization Dummy"]
|
||
[charaSet K 98115000 1 "Initialization Dummy"]
|
||
[charaSet L 98115000 1 "Initialization Dummy"]
|
||
[charaSet M 98115000 1 "Initialization Dummy"]
|
||
[charaSet N 98115000 1 "Initialization Dummy"]
|
||
[charaSet O 98115000 1 "Initialization Dummy"]
|
||
[charaSet P 98115000 1 "Initialization Dummy"]
|
||
[charaSet Q 98115000 1 "Initialization Dummy"]
|
||
[charaSet R 98115000 1 "Initialization Dummy"]
|
||
[charaSet S 98115000 1 "Initialization Dummy"]
|
||
[charaSet T 98115000 1 "Initialization Dummy"]
|
||
|
||
[scene 10000]
|
||
[wt 0.4]
|
||
[soundStopAll]
|
||
[maskin black 1]
|
||
[wait mask]
|
||
[label selectBranch]
|
||
|
||
[skip false]
|
||
|
||
[wt 0.5]
|
||
|
||
[fowardEffect bit_queststart80384]
|
||
[wait fowardEffect]
|
||
|
||
[wt 0.5]
|
||
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|