365 lines
6.1 KiB
Plaintext
365 lines
6.1 KiB
Plaintext
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$91-10-39-01-3-1
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[soundStopAll]
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[charaSet A 1039000 1 Lakshmi]
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[charaSet B 1098158300 1 Nemo]
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[charaSet C 6034000 1 "Ushiwakamaru (Red Silhouette)"]
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[charaSet D 7016000 1 "Tamamo Cat"]
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[charaSet E 25003000 1 "Heroine XX"]
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[charaSet F 1098182100 1 "Nemo Professor"]
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[charaSet G 5002001 1 Gilles]
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[charaSet H 98006100 1 "Dummy Effect 1"]
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[charaSet I 98006100 1 "Dummy Effect 2"]
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[charaSet J 98006100 1 "Dummy Effect 3"]
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[charaDepth E 1]
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[charaDepth C 1]
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[charaDepth D 9]
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[charaDepth G 9]
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[charaMoveScale I 0.05 0.1]
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[charaMoveScale J 0.05 0.1]
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[charaMoveScale K 0.75 0.1]
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[charaFilter C silhouette 7b0101FF]
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[scene 66500]
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[cameraMove 0.1 0,0 1.05]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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[bgm BGM_EVENT_80 0.1]
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[fadein black 1.0]
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[wait fade]
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[wt 0.6]
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?1:Lakshmi, he's over there!
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?!
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[charaFace A 6]
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@Lakshmi
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Got it! [wt 0.4]Then here comes the peace sign![wt 0.6][sr]Hrah![se bac1][charaFadeout A 0.3][charaMove A 0,50 0.2][charaMoveScale A 1.2 0.2][charaEffect H bit_talk_41][wt 0.2][charaPut H 2000,2000][wt 0.2]
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaMoveScale A 1.0 0]
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[charaTalk G]
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[charaFace G 3]
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[charaFadein G 0.1 1]
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[wt 0.4]
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[charaDepth I 10]
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[charaDepth J 10]
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[se bac13]
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[seVolume bac13 0 0.8]
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[charaFace G 2]
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[charaEffect I bit_talk_13 520,-1400]
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[charaEffect J bit_talk_13 -520,-1400]
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[wt 0.1]
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[charaShake G 0.04 4 3 1.2]
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[wt 1.6]
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[charaTalk G]
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[charaFace G 1]
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[charaShake G 0.03 1 1 1.0]
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[wt 0.6]
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[charaMove G 0,-70 0.6]
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[wt 0.45]
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[se ade75]
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[seVolume ade75 0 0.4]
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[wt 0.95]
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[charaFadeout G 0.1]
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[wt 0.1]
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[se ade200]
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[seVolume ade200 0 0.6]
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[wt 0.1]
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[seStop ade200]
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[bgmStop BGM_EVENT_80 2.0]
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[wt 0.07]
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[se ade200]
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[seVolume ade200 0 0.8]
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[se ad59]
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[seVolume ad59 0 0.0]
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[wt 1.2]
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[se ade123]
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[seVolume ade123 0 0]
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[wt 0.1]
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[seVolume ade123 0.4 0.8]
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[wt 0.7]
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[se ade102]
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[seVolume ade102 0 0.4]
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[seStop ade123 0.2]
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[wt 0.2]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.8 0,50]
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[charaMove E 0,30 1.8]
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[wt 2.4]
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[seStop ade102 0.5]
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[wt 0.2]
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[se ad223]
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[charaMove E 1 0.1]
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[wt 0.9]
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@Heroine XX
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I got your call about the casting in progress![bgm BGM_EVENT_94 0.1][sr]Is that the perp!?
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[k]
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@Heroine XX
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So, this is the villainous Caster who controls[sr]mysterious monsters from space, huh?
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[k]
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[charaFace E 10]
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@Heroine XX
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I'll interrogate him back at the station. Thoroughly. Riiight after I've picked up two of the station cafeteria's famous eel rice bowls!
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[k]
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[charaFace E 3]
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@Heroine XX
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Thanks for your help, citizens![sr]Until next crime!
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFace G 1]
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[charaFadein G 0.1 100,-100]
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[wt 0.4]
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[se ade74]
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[charaFace E 0]
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[charaFadein E 0.4 -400,0]
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[charaMove E -150,0 0.8]
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[wt 0.8]
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[seStop ade74 0.2]
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[wt 0.2]
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[se ade33]
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[seVolume ade33 0 0.7]
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[charaFace G 2]
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[charaMove G 80,-95 0.2]
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[charaShake G 0.04 3 2 0.6]
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[wt 0.9]
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[charaFace G 3]
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[wt 0.4]
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[charaTalk on]
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[charaTalk G]
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@Gilles
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(Oh? Do I sense Jeanne somewhere inside this silver[sr]armor? Ahh, my beautiful saintly maiden!)
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[k]
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[messageOff]
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[charaTalk off]
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[se ad345]
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[seVolume ad345 0 0.7]
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[charaMove E -190,0 0.4]
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[charaMove G 40,-95 0.4]
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[charaShake G 0.04 3 1 0.4]
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[wt 0.6]
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[charaMove E -230,0 0.4]
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[charaMove G 0,-95 0.4]
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[charaShake G 0.04 3 1 0.4]
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[wt 0.6]
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[charaMove E -270,0 0.4]
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[charaMove G -40,-95 0.4]
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[charaShake G 0.04 3 1 0.4]
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[wt 0.6]
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[charaFadeout E 0.3]
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[charaFadeout G 0.5]
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[charaMove E -310,0 0.4]
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[charaMove G -80,-95 0.4]
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[charaShake G 0.04 3 1 0.4]
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[wt 0.2]
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[seStop ad345 1.0]
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[wt 1.0]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Lakshmi
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Phew... My apologies. I should have known it[sr]was only a matter of time until my bad luck[line 2]
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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[wt 0.6]
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[se adm58]
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[charaMoveScale D 1.3 0.6]
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[wt 0.6]
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[seStop adm58 0.2]
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[charaFace D 1]
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[charaMove D 10,0 0.4]
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[wt 0.3]
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[se ade139]
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[charaMove D -30,0 0.4]
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[cameraMove 0.4 30,0 1.05]
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[shake 0.04 3 1 0.4]
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[wt 0.6]
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[se ad223]
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[backEffect bit_talk_quickmove 460,0]
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[wt 0.2]
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[charaFace C 0]
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[charaFadein C 0.1 460,0]
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[charaFadeTime C 0.1 0.8]
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[charaMoveReturn C 460,-15 0.2]
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[wt 0.1]
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[charaFadeout C 0.1]
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[wt 0.3]
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[charaTalk on]
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@Ushiwakamaru
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[charaTalk C]
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Ahahaha! Please, you have nothing to apologize for![sr]That was an excellent workout!
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[k]
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@Ushiwakamaru
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[charaTalk C]
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Never knowing what's going to happen next is all part of the fun. As long as we enjoy ourselves, that's what matters.
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[k]
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@Ushiwakamaru
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[charaTalk C]
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Ooh, there's still a few left. Hyah!
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[k]
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[messageOff]
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[se bac95]
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[wt 0.3]
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[se bac95]
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[wt 0.4]
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[se ad161]
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[backEffect bit_talk_blood_splash 0,80]
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[wt 0.7]
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[se bac267]
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[backEffect bit_talk_blood_splash 0,40]
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[wt 1.2]
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[charaFace D 0]
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@Tamamo Cat
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What am I doing here, you ask? Trust me, you don't want to see what Ushi looks like grinning while covered from head to toe in blood, woof!
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[k]
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[charaFace D 1]
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@Tamamo Cat
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So you'll just have to content yourselves with[sr]this adorable kitty cat instead! Meeoow!
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[k]
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[messageOff]
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[fadeout black 0.6]
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[bgm BGM_EVENT_94 1.0 0.7]
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[wait fade]
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[charaFadeout D 0.1]
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[cameraHome 0.1]
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[wt 0.1]
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[fadein black 1.0]
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[wait fade]
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[wt 0.2]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.3 1]
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[wt 0.2]
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[bgm BGM_EVENT_94 0.1]
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@Nemo
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Well, I know it didn't go entirely as we planned,[wt 0.6][charaFace B 0][sr]but what did you think of it?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Lakshmi
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You know, I think I did remember what it was like to be a child again for the first time in a long time.
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[k]
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@Lakshmi
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It helped me remember that it can be fun to run around mindlessly. I think this was a productive use of time.
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[k]
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[charaFace A 4]
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@Lakshmi
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...That said...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@Nemo Professor
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Okay, stop right there. We have more activities on the agenda, so let's just put a pin in that thought for now.
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[k]
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@Nemo Professor
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Coming up next, we're all going to experience the[sr]wonderful world of indoor games. Hooraaay.
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_94 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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