692 lines
15 KiB
Plaintext
692 lines
15 KiB
Plaintext
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$94-05-34-07-1-0
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[soundStopAll]
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[charaSet A 4037000 1 Nemo]
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[charaSet B 1098182210 1 "Nemo Engineer"]
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[charaSet C 8001600 1 Mash]
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[charaSet D 3029001 1 Minamoto-no-Raikou]
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[charaSet E 25006000 1 "Van Gogh"]
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[charaSet F 1098182110 1 "Nemo Professor"]
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[charaSet G 25004001 1 "Yang Guifei"]
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[charaSet H 1098176810 1 Osakabehime]
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[charaSet V 98115000 1 Transmission]
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[scene 99002]
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[fadein black 2.0]
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[wait fade]
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[bgm BGM_EVENT_82 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Nemo
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Good news, crew! Thanks to all your hard work, we're finally ready to leave these waters behind!
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[k]
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[charaFace A 5]
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@Nemo
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There are still a number of large enemy ships blocking our exit, but this time, we've got a plan.
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[k]
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@Nemo
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We've been racking up victories against these ships thanks to Raikou's incredible firepower, and I fully expect to keep our streak alive.
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[k]
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@Nemo
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I've already got her in position, and according to our calculations, we should be able to finish this battle with about six lightning strikes from her Noble Phantasm.
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[k]
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@Nemo
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That said, if the plan goes awry, there's still a risk the enemy will counterattack and call for reinforcements again, so we'll need to be ready for that possibility, too.
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[k]
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@Nemo
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Combat team, you'll remain on standby here in the ship.
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[k]
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@Nemo
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If worse comes to worst, we may also need to release the Nautilus Noble Phantasm again. I trust we're all good to go on that front now, Engine Room?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaEffect V bit_talk_10_LowLevel]
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[wt 0.3]
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[se ad13]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Nemo Engineer
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Hell yeah! I'm still a little uneasy seein' how we only just finished patchin' the engine up, but we'll do what we gotta do, Captain!
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[k]
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@Nemo Engineer
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If we gotta ram the hell outta those ships to make it outta here, then I'll make it happen if it's the last thing I ever do! Engine room out!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut V 1200,1200]
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[charaTalk C]
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[charaFace C 11]
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[charaFadein C 0.1 1]
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@Mash
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I feel bad for always asking so much of Nemo Engineer... We'll have to do our best to pick up the slack too.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Nemo
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Right you are.[sr]I'm expecting great things from all of you!
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[k]
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[charaFace A 0]
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@Nemo
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We'll begin the operation in T-minus six hundred seconds, but before we do, there's something I need to discuss with the acting commander in private.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_82 1.0]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Nemo
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Okay, you can come in now.
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[k]
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@D:???
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Hehehe, very well.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.2]
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[charaTalk D]
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[charaEffect D bit_talk_quickmove]
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[charaFace D 0]
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[charaSpecialEffect D appearance 1 0.2]
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[se ad73]
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[wt 1.0]
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?1:Aah!
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?2:Raikou? I thought you were already outside the ship.
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?!
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[charaFace D 6]
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@Minamoto-no-Raikou
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It's a bit of a long story...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_81 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Nemo
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I've actually been having Raikou investigate some things on the Nautilus in her capacity as shadow prefect...
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[k]
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@Nemo
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...and I asked her to let me know if she found anything suspicious, or anyone doing anything suspicious.
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[k]
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[charaFace A 0]
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@Nemo
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I'm sorry. While I do think it was worthwhile to have her keep a low profile, it doesn't excuse the fact that I overstepped my authority by ordering one of your Servants.
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[k]
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?1:That's okay. So what'd you find, Raikou?
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?2:So we're here because you found something then, Raikou?
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Minamoto-no-Raikou
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Well, as it happens, I didn't find anything suspicious at all.
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[k]
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@Minamoto-no-Raikou
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This Spirit Origin isn't very well-suited to espionage, so I've been going about my investigation quite openly...
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[k]
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@Minamoto-no-Raikou
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...and if nothing else, I can tell you that I found no signs of suspicious behavior on anyone's part during the two assaults the Nautilus has faced thus far.
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[k]
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@Minamoto-no-Raikou
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That includes the ones called Yang Guifei and Van Gogh.
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[k]
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?1:I see... So you thought they might have something to do with this.
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?2:True, they both did stick pretty close to me when they first showed up.
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?!
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[charaFace D 6]
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@Minamoto-no-Raikou
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Naturally, I investigated these newcomers especially thoroughly to ensure any undesirables keep their distance from you, Master.
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[k]
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@Minamoto-no-Raikou
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But no matter how hard I looked, I found no evidence of suspicious behavior on their part during either assault.
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[k]
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@Minamoto-no-Raikou
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In fact, I can even say with certainty that there were no loud sounds produced in or by the Nautilus prior to those attacks.
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[k]
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?1:Really?
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?2:Weird. I wonder how they found us then.
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Nemo
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I actually talked to everyone about this to confirm it for myself, and I learned something very interesting.
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[k]
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@Nemo
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While she doesn't know where it came from or what it could be, Yang Guifei was the only one who mentioned she thought she heard a strange sound before we were attacked.
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[k]
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[charaFace A 5]
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@Nemo
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If that's true, it could be an enemy pinger.
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[k]
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?1:What's a pinger?
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?!
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[charaFace A 0]
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@Nemo
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It's an active form of sonar, which finds objects by emitting sound waves and seeing which ones bounce back.
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[k]
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@Nemo
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The pinger is the device that emits the sound waves.
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[k]
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[charaFace A 6]
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@Nemo
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Assuming that's what happened, that means the enemy has started searching for us.
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[k]
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@Nemo
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Up till now, we've only seen and captured void enemies who have been swimming and hunting on instinct alone, but that might be changing.
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[k]
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[charaFace A 5]
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@Nemo
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While it's possible that at least one enemy who excels in covert abilities has been cunningly hiding their true intelligence from the beginning...
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[k]
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@Nemo
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...it could also be that the enemy is learning.[sr]Or maybe...evolving.
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[k]
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?1:At least this clears the crew of suspicion.
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?2:At least we know we don't need to suspect anyone here now.
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?!
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[charaFace A 0]
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@Nemo
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For now, anyway.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Minamoto-no-Raikou
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During the victory party, I went out of my way to make noise to see if anyone in attendance would react suspiciously, but saw nothing of the sort.
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[k]
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?1:Huh? That's why you sang!?
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?2:So your karaoke thing was all part of a sting operation!?
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?!
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[charaFace D 2]
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@Minamoto-no-Raikou
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W-well of course it was! Can you truly imagine me[messageShake 0.04 3 3 0.4][sr]actually choosing to do anything so indecent otherwise!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Nemo
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We actually recorded that song ahead of time and used a polar opposite waveform to ensure its sound would be canceled out before it could escape the ship.
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[k]
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@Nemo
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If the enemy had attacked us then, it would've given the idea that someone inside the ship was covertly controlling them more credence, but of course, that never happened.
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[k]
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@Nemo
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Anyway, I'm very grateful for Raikou's help.[sr]She's been invaluable for gathering intel.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Minamoto-no-Raikou
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(Sniff) Now everyone thinks[sr]of me as “Mic-Hog Raikou”...
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[k]
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?1:(I totally did too, ahaha.)
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?2:(Just smile and nod. Smile and nod...)
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?!
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[charaFace D 0]
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@Minamoto-no-Raikou
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Oh, it's all right, Master. I would do anything to protect that precious smile of yours!
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[k]
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[charaFace D 5]
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@Minamoto-no-Raikou
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Rest assured, Captain, I will continue to carry out my shadow prefectorial duties! If there is anything else I can help with, please don't hesitate to let me know!
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[k]
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@Minamoto-no-Raikou
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Now, if you'll excuse me, I must return to my post as our torpedo launcher!
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[k]
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[messageOff]
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[charaEffect D bit_talk_quickmove]
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[charaSpecialEffect D erasure 1 0.2]
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[se ad73]
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[wt 1.0]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Nemo
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...Espionage might not be her strong suit, but having more Servants devoted to keeping you safe can only be a good thing.
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[k]
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?1:...
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?!
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[charaFace A 1]
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@Nemo
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Hey now, cheer up. The operation's about to begin, remember? Then again, a few worry lines might actually help you seem more like a real commander.
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[k]
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@Nemo
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Personally, I'm really happy about this. Even if it is only for the time being, it feels good knowing we have no cause to suspect anyone on the crew.
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[k]
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@Nemo
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Now come on. We've got new waters out there just waiting to be explored.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_81 1.0]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[charaSet D 3029002 1 Minamoto-no-Raikou]
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[scene 98400]
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[wt 1.5]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Minamoto-no-Raikou
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The Vajra of Gozu-Tenno...reincarnation of the goddess Indra. The lance of divinity made from sacred bones...
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[k]
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@Minamoto-no-Raikou
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Come forth and annihilate all evil...and just for now, do so as quietly as possible...
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[k]
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[se ad39]
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[charaEffect D bit_talk_36]
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[charaFace D 2]
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@Minamoto-no-Raikou
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Vajra of Indra... Hup.
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[k]
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[messageOff]
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[bgm BGM_EVENT_80 1.5 0.2]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut D 1200,1200]
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[cueSe NoblePhantasm_302900 NP_302900_4]
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[cueSeVolume NP_302900_4 0 0]
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[cueSeVolume NP_302900_4 0.7 0.2]
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[wt 0.7]
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[effect bit_talk_arrow01br]
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[wt 1.0]
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[cueSeStop NP_302900_4 0.2]
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[cueSe NoblePhantasm_302900 NP_302900_2]
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[cueSeVolume NP_302900_2 0 0.4]
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[fadeout white 0.7]
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[wait fade]
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[charaEffectStop D bit_talk_36]
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[charaFadeout D 0.1]
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[scene 10001]
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[wt 0.7]
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[fadein white 0.1]
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[wait fade]
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[wipeout rectangleStripRightToLeft 0.3 1]
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[wait wipe]
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[scene 99002]
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[wt 0.2]
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[bgm BGM_EVENT_80 0.3 1.0]
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[wipein rectangleStripLeftToRight 0.3 1]
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[wait wipe]
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[charaPut V 1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Nemo Professor
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Computer room here. Torpedo number three has been fired, and our magical energy supply is still holding steady. Have we got confirmation of impact?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaPut V 1200,1200]
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[charaTalk G]
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[charaFace G 14]
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[charaFadein G 0.1 1]
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@Yang Guifei
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Nnn... There, it just hit! It's hard to make out through the sound of Alpha blowing up, but I think it took out target Bravo.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Mash
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So all of our torpedoes so far have hit their targets, and still no return fire. It looks like we might have an overwhelming advantage against enemy ships now.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Nemo
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Yup. Everything's going as smooth[sr]as a whale shark's swimming path.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 5]
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[charaFadein G 0.1 1]
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[wt 0.6]
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[charaFace G 2]
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@Yang Guifei
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Oh! Wait! I just heard that sound again...[sr]We might have another ambush on our hands!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Nemo
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...Damn, I guess I should've known it wouldn't be that easy! Combat team, prepare to deploy!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 7]
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[charaFadein H 0.1 1]
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@Osakabehime
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H-h-hang on. This Bounded Field signal... [charaShake H 0.03 3 3 0.3]This isn't[sr]a bunch of little ones! We've got a full-blown enemy ship incoming!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Nemo
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What!? An enemy ship is making its way toward us!?
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[k]
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@Nemo
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They must've used an active ping to locate us![sr]Dammit, of all the times...!
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[k]
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[charaFace A 2]
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@Nemo
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Computer room! Can you switch Raikou's next target to this incoming ship!?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut V 1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Nemo Professor
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Negative. Calculating Void Space coordinates and entering them into the homing spell is actually an incredibly advanced and delicate operation. I need at least three hundred seconds.
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[k]
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[charaFadeout F 0.1]
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||
[wt 0.1]
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||
[charaPut V 1200,1200]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Nemo
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||
Dammit! All right then, we'll just have to use my Nautilus Noble Phantasm to[line 2]
|
||
[k]
|
||
|
||
?1:We can't use it now!
|
||
?2:But Raikou's still out there!
|
||
?!
|
||
|
||
[charaFace A 5]
|
||
@Nemo
|
||
...Then we might be done for. If they attack us and give our position away to the other enemy ships, we'll be surrounded.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 9]
|
||
[charaFadein E 0.1 1]
|
||
@Van Gogh
|
||
Ehehehe, ehehe... Um...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Nemo
|
||
What is it, Van Gogh? Do you think your Noble[sr]Phantasm can get us out of this again?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 7]
|
||
[charaFadein E 0.1 1]
|
||
@Van Gogh
|
||
No...[se ade462][fadeout white 0.2][wt 0.2][charaFadeout E 0.1][charaSet E 25006001 1 ] But...[wt 0.1][charaTalk E][charaFace E 7][charaFadein E 0.1 1][wt 0.7][fadein white 0.4][wt 0.4] In this form...I think I can help...without relying on some strange, mysterious Noble Phantasm...
|
||
[k]
|
||
|
||
|
||
[wt 0.2]
|
||
[charaFace E 5]
|
||
@Van Gogh
|
||
I can draw a platform...where Lady Raikou is standing now...so that she can continue...sinking enemy ships...
|
||
[k]
|
||
|
||
[charaFace E 9]
|
||
@Van Gogh
|
||
While she does, the Nautilus can slowly reverse...luring the ship approaching us away from her...so we can use Captain Nemo's Noble Phantasm...to destroy it safely...
|
||
[k]
|
||
|
||
@Van Gogh
|
||
Would that work? Heh, ehehe...
|
||
[k]
|
||
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
@Nemo
|
||
...!
|
||
[k]
|
||
|
||
?1:How about it, Captain!?
|
||
|
||
[charaFace A 2]
|
||
@Nemo
|
||
...Yeah, that should work! I certainly don't see us coming up with a better idea in the time we have!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:What do you think, Professor!?
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut V 1]
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
@Nemo Professor
|
||
It definitely sounds better than twiddling our thumbs, waiting to die!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaPut V 1200,1200]
|
||
|
||
?!
|
||
|
||
[charaTalk E]
|
||
[charaFace E 9]
|
||
[charaFadein E 0.1 1]
|
||
[wt 0.7]
|
||
|
||
?1:All right, Van Gogh, do it!
|
||
?!
|
||
|
||
[charaFace E 9]
|
||
@Van Gogh
|
||
Heh, hehehe, ehehehe! As you wish, Master!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 24]
|
||
[charaFadein G 0.1 1]
|
||
@Yang Guifei
|
||
I'm glad we have a plan now, but we're still very much in the woods! I'm hearing tons of things swimming our way ahead of the approaching enemy ship!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Nemo
|
||
Got it. Then the combat team will protect Raikou while she focuses on her torpedo duties from Van Gogh's platform...
|
||
[k]
|
||
|
||
@Nemo
|
||
...and I'll use my Noble Phantasm to take out the enemy ship at point-blank range once we're far enough away from Raikou and the combat team!
|
||
[k]
|
||
|
||
?1:You heard the captain, everyone!
|
||
?2:All hands, move out!
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Mash
|
||
Understood! This time nothing gets by me!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|