159 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			159 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $01-00-06-08-1-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_3 0.1]
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| [charaSet A 8001001 1 Mash]
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| [charaSet B 98003000 1 "Dr. Roman"]
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| [charaSet D 5009001 1 "Da Vinci"]
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| [charaSet E 1012001 1 Bedivere]
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| [charaSet F 98084000 1 "Enforcement Knight"]
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| 
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| [scene 29020]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFadein D 0.1 1]
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| @Da Vinci
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| Okay, we've managed to break through the line.[sr]What's the situation, Romani!?
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 5]
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| @Dr. Roman
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| The knights' formation has broken in two places, and refugees are escaping through them.
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| [k]
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| 
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| @Dr. Roman
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| I detect about 50 life signs around [%1], and about 100 from the other location!
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk A]
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| [charaFace A 15]
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| [charaFadein A 0.1 1]
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| @Mash
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| There are more over there... But none of them can fight back, right!?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 5]
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| [charaFadein E 0.1 0]
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| [charaFace A 15]
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| [charaFadein A 0.1 2]
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| @Bedivere
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| ...We have to leave them on their own. Considering how far they are, if we tried to join them, we'd all be rounded up together.
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| [k]
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| 
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| @Bedivere
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| The only thing we can do now is escape in different directions!
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout A 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 5]
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| [charaFadein D 0.1 1]
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| @Da Vinci
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| Lucius[line 2] Bedivere is correct. We need to guard the rear for the refugees here.
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| [k]
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| 
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| @Da Vinci
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| Fortunately, Sir Gawain isn't pursuing us.[sr]Look, the sky has turned back to night.
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| [k]
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| 
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| @Da Vinci
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| I would hazard a guess that he hasn't received orders to leave the gate and give chase.
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| [k]
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| 
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| [charaFace D 2]
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| @Da Vinci
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| Before that happens, we'll use the cover of darkness and get as far away from the Holy City as we can!
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| [k]
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| 
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| [charaFace D 5]
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| @Da Vinci
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| Oh, but before that[line 3]
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [se ad166]
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| [wt 1.0]
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| [seStop ad166 3.0]
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| 
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| @Enforcement Knight
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| Don't let them escape! Those given Holy Punishment must be purged! They will cause calamity if left alive!
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 2]
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| [charaFadein E 0.1 1]
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| @Bedivere
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| We need to crush these pursuers first![sr]Are you ready, [%1]!?
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| [k]
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| 
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| ?1:Of course, leave the rear to us!
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Da Vinci
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| Wow, you've gotten pretty gallant, [%1]!
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| [k]
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| 
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| @Da Vinci
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| I'll take charge of leading the refugees! Our efforts will be in vain if the refugees end up scattering everywhere!
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| [k]
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| 
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| ?2:Da Vinci, take the lead!
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 5]
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| [charaFadein D 0.1 1]
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| @Da Vinci
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| Yes, good decision, [%1]![sr]I won't let you down!
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| [k]
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| 
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| @Da Vinci
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| This is such a large group of panicked people after all. Someone needs to take charge here!
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| [k]
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| 
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| ?!
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| @Mash
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| Enforcement Knights are closing in on the refugee group! Engaging!
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| [k]
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| 
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| 
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_3 0.4]
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| [wait fade]
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| [soundStopAll]
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| [end]
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