302 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			302 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $01-00-06-09-1-1
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_7 0.1]
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| [charaSet A 8001001 1 Mash]
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| [charaSet B 98003000 1 "Dr. Roman"]
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| [charaSet E 1012001 1 Bedivere]
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| [charaSet F 98083000 1 Rushd]
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| [charaSet G 98081000 1 "Refugee Man"]
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| 
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| [scene 28500]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [charaTalk E]
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| [charaFace E 2]
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| [charaFadein E 0.1 1]
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| @Bedivere
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| Quotation from King Arthur, Number 8. “Nutritionally, a strange creature's meat is no different from any other meat!”
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| [k]
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| 
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| @Bedivere
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| Lady Mash! Repeat after me!
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 8]
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| [charaFadein A 0.1 1]
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| @Mash
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| Yes... Nutritionally, a strange creature's meat is no different from any other...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk G]
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| [charaFace F 0]
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| [charaFadein F 0.1 0]
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| [charaFace G 0]
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| [charaFadein G 0.1 2]
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| @Refugee Man
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| Ah, this is wonderful meat.[sr]Though it's a little black and fatty...
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| [k]
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| 
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| @Rushd
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| It's delicious! Mash, this is amazing!
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaFadeout F 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 8]
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| [charaFadein A 0.1 1]
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| @Mash
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| Yes... Mash Kyrielight, digging in. Survival can be cruel sometimes...
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| [k]
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| 
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| @Mash
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| But we need to eat this. For Da Vinci... Otherwise, how will I be useful to Senpai?
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| [k]
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| 
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| [se ad46]
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| [seStop ad46 0.3]
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| 
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| @Mash
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| It's tough, but soft... and squishy. This scent stabs at my nose... and seeps into my brain...
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| [k]
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| 
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| @Mash
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| Thank you very much, Bedivere... You've added mint for us. How thoughtful...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 10]
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| [charaFadein E 0.1 1]
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| @Bedivere
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| (Hehe. I didn't use any herbs, but let's just leave it at that.)
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| [k]
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| 
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| ?1:You look more energetic now.
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| ?2:...Can't be gloomy forever.
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| 
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| ?!
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 13]
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| [charaFadein A 0.1 1]
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| @Mash
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| ...Yes, no matter what we do, we must first be optimistic.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 10]
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| [charaFadein E 0.1 0]
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| [charaFace A 13]
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| [charaFadein A 0.1 2]
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| @Bedivere
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| Thank goodness. Would you like another plate? There's a precious part that I could only get one of.
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| [k]
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| 
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| @Bedivere
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| Look... At this magnificent eye.
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| [k]
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| 
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| [charaFace A 2]
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| @Mash
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| I respectfully and wholeheartedly decline!
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| [k]
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| 
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| [wt 0.4]
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| [messageOff]
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| [fadeout black 1.0]
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| [bgmStop BGM_EVENT_7 1.0]
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| [wait fade]
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| [charaFadeout E 0.1]
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| [charaFadeout A 0.1]
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| [wt 1.0]
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| [fadein black 1.0]
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| [wait fade]
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| [bgm BGM_EVENT_2 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @Mash
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| By the way, Senpai. Don't those craters bother you?
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| [k]
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| 
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| 
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| [wt 0.2]
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| [messageOff]
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| [charaFadeout A 0.4]
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| [wt 1.0]
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| [cameraMove 1.5 100,-50 1.25]
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| [wait camera]
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| [wt 1.0]
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| [cameraMove 2.0 -100,-50 1.25]
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| [wait camera]
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| [wt 1.25]
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| [cameraMove 1.5 0,0 1.0]
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| [wait camera]
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| [wt 1.0]
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.4 1]
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| @Mash
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| I realized after climbing the mountain, but the wasteland is scattered with unnatural indentations.
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| [k]
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| 
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| @Mash
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| What on earth could they be?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 0]
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| [charaFace A 0]
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| [charaFadein A 0.1 2]
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| @Rushd
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| You guys don't know about the Lion King's Judgment?
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| @Bedivere
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| What is it, Rushd? What's the Lion King's Judgment?
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| @Rushd
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| Sometimes the Holy City flashes... And when it does, that's what it leaves behind...
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| [k]
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| 
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| @Rushd
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| The knights call it the “Lion King's Judgment,” so we call it that, too.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [bgmStop BGM_EVENT_2 1.5]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| @Mash
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| ...Don't tell me those craters are[line 3]
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| [k]
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| 
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| ?1:Man-made!?
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| ?2:The result of a destructive Noble Phantasm?
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| 
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| ?!
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| 
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| [charaFadeout A 0.1]
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| 
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| [bgm BGM_EVENT_5 0.1]
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| 
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| [charaTalk B]
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| [charaFace A 6]
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| [charaFadein A 0.1 2]
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| [communicationCharaLoop 98003003 0 5 0 5]
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| @Dr. Roman
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| ...Yes. But there aren't any in this era's original timeline.
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| [k]
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| 
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| @Dr. Roman
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| It's probably King Arthur's Noble Phantasm. A tremendous power that the king unleashes indiscriminately.
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| [k]
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| 
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| @Dr. Roman
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| Much like Solomon's band of light in the sky. That explains why the mana density in the atmosphere is so high.
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| [k]
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| 
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| @Dr. Roman
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| ...Unbelievable. The Lion King's going to destroy this place.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 1]
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| @Refugee Man
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| ...You guys didn't know about the Lion King's Judgment? So that's why you were able to act so defiantly...
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| [k]
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| 
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| @Refugee Man
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| No, sorry. Even if you knew, you guys would have saved us. We know that.
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| [k]
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| 
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| @Refugee Man
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| But do remember this. There is nowhere left for us to go now.
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| [k]
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| 
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| @Refugee Man
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| We don't know when the Judgment will befall the wastelands. Escape into the desert, and the Sun King's beasts devour us.
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| [k]
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| 
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| @Refugee Man
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| The mountains are relatively safe, but there is no more food up here.
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| [k]
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| 
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| @Refugee Man
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| ...We had to go to the Holy City to survive. Though that plan became moot as well.
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| [k]
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| 
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| [charaFadeout G 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 4]
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| [charaFadein E 0.1 1]
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| @Bedivere
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| ...So I see. I've heard the stories, but never thought it was this bad...
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| [k]
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| 
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| @Bedivere
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| The Round Table has already fallen, and Arthur is now a demon king worse than Vortigern.
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| [k]
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| 
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| @Bedivere
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| I see... For the people of this land, the Holy City's Lion King is an existence that cannot be forgiven and must be eradicated...
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.1 1]
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| @Mash
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| ...
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| [k]
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| 
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| [wt 0.7]
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| [messageOff]
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| [fadeout black 1.5]
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| [bgmStop BGM_EVENT_5 0.4]
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| [wait fade]
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| [wt 0.25]
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| [soundStopAll]
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| [end]
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| 
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