638 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			638 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $01-00-06-14-1-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_5 0.1]
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| [charaSet A 8001001 1 Mash]
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| [charaSet B 98003000 1 "Dr. Roman"]
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| [charaSet C 98002000 1 Fou]
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| [charaSet D 6002001 1 "Cursed Arm"]
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| [charaSet E 6003001 1 "Hundred Personas"]
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| [charaSet F 5022001 1 Sanzang]
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| [charaSet G 98014000 1 "Fort Soldier A"]
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| [charaSet H 98014000 1 "Fort Soldier B"]
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| [scene 20402]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| @Hundred Personas
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| ...We've made it. That's the fort.
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| [k]
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| 
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| @Hundred Personas
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| It's carefully guarded. However, the lookouts can't see very well at night. They might as well be scarecrows.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @Mash
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| ...It looks like they've got ten patrol soldiers around the outer wall, and ten above it.
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| [k]
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| 
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| @Mash
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| Doctor, can you scan inside the fort?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk B]
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| [charaFace A 0]
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| [charaFadein A 0.1 2]
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| [communicationCharaLoop 98003003 0 5 0 5]
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| @Dr. Roman
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| ...It's quite a large structure.
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| [k]
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| 
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| @Dr. Roman
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| Two big buildings and one small one... The latter might be a stable.
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| [k]
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| 
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| @Dr. Roman
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| And it appears there's a large space underground. It must be a dungeon.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Cursed Arm
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| A dungeon, huh? One can only imagine the kind of cruel things that happen there. Lord Mage, can you detect any Servants?
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 5]
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| @Dr. Roman
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| Two underground. Sorry, that's all I can tell.
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| [k]
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| 
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| @Dr. Roman
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| Looks like they're using some old ruins down there. I can't get any more details with ordinary echolocation technology...
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @Mash
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| What shall we do, Senpai?
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| [k]
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| 
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| @Mash
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| We can jump up onto the gate, so if we could just distract the soldiers on the lookout somehow...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 5]
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| [charaFadein F 0.1 0]
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| [charaFace A 0]
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| [charaFadein A 0.1 2]
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| @Sanzang
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| ...No. Something's not right. I can feel it. It feels darker since I was last here.
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| [k]
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| 
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| @Sanzang
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| The people in this fort are so tense. It's like they're already aware of our movements...
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 5]
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| [charaFadein E 0.1 1]
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| @Hundred Personas
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| Are you saying they are on high alert? ...Wait, we did intercept one of the Knights of the Round Table.
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| [k]
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| 
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| @Hundred Personas
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| That must be why those in the Holy City are sensitive to our movements. ...Heh.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk D]
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| [charaFace E 5]
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| [charaFadein E 0.1 0]
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| [charaFace D 4]
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| [charaFadein D 0.1 2]
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| @Cursed Arm
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| Your smug satisfaction is not going to help us, Hundred Personas. We should wait and find another opportunity.
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| [k]
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| 
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| @Cursed Arm
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| [%1]. Why don't we take a day to assess the situation here?
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| [k]
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| 
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| @Cursed Arm
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| It's hard to believe they'll remain alert for long. Good things come to those who wait. Rather than risking danger... Huh?
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| [k]
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| 
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| [charaTalk B]
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| [se ad60]
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| [seStop ad60 3.0]
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| [wt 1.0]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout D 0.1]
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| 
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 2]
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| @Dr. Roman
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| Everyone, hide! I'm seeing movement from the fort!
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [wt 0.7]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.7 0]
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| [charaFace H 0]
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| [charaFadein H 0.7 2]
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| @Fort Soldier A
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| Honestly, can't they give us a break? Making all of us come out here in the middle of the night...
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| [k]
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| 
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| @Fort Soldier B
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| It can't be helped. A Knight of the Round Table is secretly visiting this fort. Any form of disrespect and our heads will roll.
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| [k]
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| 
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| @Fort Soldier A
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| That's just it. It's a sudden visit without any prior communication, right? And it's not just any Knight of the Round Table.
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| [k]
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| 
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| @Fort Soldier A
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| It's the secretary to His Majesty the Lion King, Agravain of Iron!
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| [k]
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| 
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| @Fort Soldier A
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| What's the Round Table's second-in-command doing in a place like his? I thought he's not supposed to leave the Holy City?
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| [k]
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| 
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| @Fort Soldier B
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| ...Oh, I know. Remember we gave Sir Lancelot that horse the other day?
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| [k]
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| 
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| @Fort Soldier B
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| You're not supposed to take a fort's resource without first consulting Sir Agravain... Maybe he's here to pass down his judgment.
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| [k]
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| 
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| @Fort Soldier A
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| Seriously!? Upon our leader!?
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| [k]
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| 
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| @Fort Soldier A
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| Yeah, well, he's a piece of garbage who treats refugees like dirt. If he gets fired, it'd be doing us a favor...
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| [k]
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| 
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| @Fort Soldier B
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| ...Or, it may be about the suspicious bowman we captured the other day.
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| [k]
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| 
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| @Fort Soldier B
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| It took several Enforcement Knights to finally capture him. Perhaps Sir Agravain is here to kill him with his own hands?
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| [k]
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| 
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| @Fort Soldier A
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| Seriously!? He's going to be executed? I don't understand a word he's saying, but he's not a bad guy, ya know?
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| [k]
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| 
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| @Fort Soldier A
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| And ever since he came, our meals got so much better. I actually wanted him to join our side.
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| [k]
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| 
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| @Fort Soldier B
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| ...No no, perhaps... Sir Agravain is after the Old Man of the Mountain we've locked up in our dungeon.
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| [k]
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| 
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| @Fort Soldier B
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| I hear she's quite a beauty, but she's tight-lipped. Even the torturers gave up...
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| [k]
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| 
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| @Fort Soldier B
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| Sir Agravain is the best interrogator at the Round Table... They say he's so good he can literally make a hippo scream for help...
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| [k]
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| 
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| @Fort Soldier A
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| Seriously!? As in an actual word, help? Just how brutal can Sir Agravain be?
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| [k]
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| 
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| @Fort Soldier A
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| And just how much trouble can one fort hold!? Man, I want to move to the Holy City, too!
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| [k]
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| 
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| @Fort Soldier B
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| No no, perhaps...
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| [k]
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| 
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| @Fort Soldier A
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| Seriously!? You got more!?
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| [k]
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| 
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| [charaFadeout G 0.7]
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| [charaFadeout H 0.7]
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| 
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| [se ad60]
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| [seStop ad60 3.0]
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| [wt 2.5]
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| 
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 3]
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| @Dr. Roman
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| ...The signals are leaving your location...[sr]It's okay to come out now.
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| [k]
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| 
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| ?1:This is bad...
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| @Mash
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| Yes. If what they were saying just now is true, that would explain the alertness at the fort.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| ?2:What a fort we've come to...
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk E]
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| [charaFace E 4]
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| [charaFadein E 0.1 1]
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| @Hundred Personas
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| ...Yeah. Hearing that really makes my head hurt. Tell me the truth, do you guys carry some kind of curse?
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| ?!
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| 
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| [charaTalk F]
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| [charaFace F 5]
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| [charaFadein F 0.1 1]
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| @Sanzang
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| Looks like the situation has changed. If Agravain's coming, we've got to hurry.
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| [k]
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| 
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| @Sanzang
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| That guy doesn't approve of any Servants besides the Knights of the Round Table. We can't wait around all night. They'll get Touta!
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| @Mash
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| Yes. The captured Hassan is also in danger. Thankfully, Sir Agravain hasn't reached the fort yet.
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| [k]
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| 
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| @Mash
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| Let's rescue them both before he gets here!
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| [k]
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| 
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| ?1:Of course!
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| ?2:Let's rescue the third Old Man of the Mountain!
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| 
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| ?!
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Cursed Arm
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| ...Wait, [%1]. May I speak, too?
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| [k]
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| 
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| @Cursed Arm
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| I can hear a pin drop thousands of kilometers away. ...The group of horses headed for this fort is already very near.
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| [k]
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| 
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| @Cursed Arm
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| We'll most likely encounter the enemy group as we emerge from the dungeon. That'll complicate our escape.
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| [k]
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| 
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| @Cursed Arm
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| Let's split into two parties. One will break in and rescue the Servants.
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| [k]
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| 
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| @Cursed Arm
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| The other will remain here and, after Agravain's entourage appears, launch an ambush on the fort, creating a diversion.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 5]
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| @Dr. Roman
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| I see. But how would we manage the ambush? The soldiers at the fort won't mobilize for just one or two of us.
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| [k]
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| 
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| @Dr. Roman
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| Won't we need at least twenty of us to cause a diversion?
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| @Hundred Personas
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| ...
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| [k]
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| 
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| [charaFace E 5]
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| [se ad7]
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| [seStop ad7 0.25]
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| [charaChange E 6003002 5 fade 0.5]
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| [charaSet F 6003001 2 "Hundred Personas C"]
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| [charaSet G 6003001 1 "Hundred Personas A"]
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| [charaSet H 6003001 0 "Hundred Personas B"]
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| [charaPut G 0,0]
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| [charaPut H -300,0]
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| [charaPut F 300,0]
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| @Hundred Personas
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| ...Leave that to me. The rest of you go to the dungeon.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk A]
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| [charaFace E 5]
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| [charaFadein E 0.1 0]
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| [charaFace A 0]
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| [charaFadein A 0.1 2]
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| @Mash
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| But Hundred Personas... You can't go at it alone...
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| [k]
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| 
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| [charaFace E 0]
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| @Hundred Personas
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| Ambush and diversion are my forte. I cannot allow myself to rely on you all the time.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| @Hundred Personas
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| I am an Old Man of the Mountain possessing multiple personas. If I feel like it...
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| [k]
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| 
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| [wt 0.2]
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| [charaFadeout E 0.1]
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| [messageOff]
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| [wt 0.4]
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| 
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| [charaTalk off]
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| [charaSpecialEffect G appearance 1 0.3]
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| [wt 0.2]
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| [se ad73]
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| [charaSpecialEffect H appearance 0 0.3]
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| [wt 0.2]
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| [se ad73]
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| [charaSpecialEffect F appearance 2 0.3]
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| [wt 0.2]
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| [se ad73]
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| [wt 1.5]
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| [charaFadeout G 0.1]
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| [charaFadeout H 0.1]
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| [charaFadeout F 0.1]
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| [wt 0.4]
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| 
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| [charaTalk on]
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 1]
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| @Hundred Personas
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| See? When it comes to assassination by numbers, no one can rival me.
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| [k]
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| 
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| @Hundred Personas
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| I may be no match for a Knight of the Round Table, but against mere soldiers, there is no one more suitable than me.
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| [k]
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| 
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| @Hundred Personas
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| I'll at least give those fort soldiers a good scare. And while I'm at it, I'll get you all a horse.
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| [k]
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| 
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| @Hundred Personas
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| All of you, go save Serenity and Touta.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 13]
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| [charaFadein A 0.1 1]
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| @Mash
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| Hundred Personas...
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| [k]
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| 
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| ?1:Leave it to me!
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| ?2:Man, you're so cool!
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| 
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| ?!
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| @Fou
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| Fou, fooou!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 5]
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| [charaFadein E 0.1 1]
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| @Hundred Personas
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| Cut the flattery. Hurry up.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| [charaSet F 5022001 1 Sanzang]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Cursed Arm
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| Then, off we go. Let's move, [%1]!
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| [k]
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| 
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| @Cursed Arm
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| First we will jump over this wall. Then we will search for the dungeon's entrance.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 4]
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| [charaFadein F 0.1 0]
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| [charaFace D 0]
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| [charaFadein D 0.1 2]
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| @Sanzang
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| What? We're going to jump this wall?[sr]Without a sound? I can't do that, no way...
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| [k]
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| 
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| [charaFace D 1]
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| @Cursed Arm
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| I will carry Lady Sanzang with me.[sr]Lady Mash, please carry [%1].
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [charaFadeout D 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| [wt 0.7]
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| 
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| ?1:Thanks, Mash. Let's go quietly.
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| ?2:Makes you a bit nervous, huh?
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| 
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| ?!
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| 
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| [charaFace A 3]
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| @Mash
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| Y-Yes. I'll do my best not to get caught!
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| [k]
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| 
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| [wt 0.3]
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| [charaFadeout A 0.1]
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| [messageOff]
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| [wt 0.5]
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| 
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| [se ad73]
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| [wipeout upToDown 0.2 1]
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| [wait wipe]
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| [scene 28302]
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| [wt 0.2]
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| [wipein downToUp 0.2 1]
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| [wait wipe]
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| [wt 0.6]
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| 
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| [se ad73]
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| [wipeout downToUp 0.2 1]
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| [wait wipe]
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| [scene 10000]
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| [wt 0.2]
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| [wipein upToDown 0.2 1]
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| [wait wipe]
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| 
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| [fadeout black 0.5]
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| [wait fade]
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| 
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| [scene 11800]
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| [fadein black 1.5]
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| [wait fade]
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| [wt 0.4]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.4 0]
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| [charaFace D 0]
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| [charaFadein D 0.4 2]
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| @Sanzang
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| Wow, that skeleton guy's amazing! To be able to slip into the dungeon like that!
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| [k]
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| 
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| @Sanzang
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| Could it be you were one of the Phantom Thieves before? Lupin? You must be Arsène Lupin, right!?
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| [k]
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| 
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| [charaFace D 3]
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| @Cursed Arm
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| Not quite. Forts are all built the same no matter where you go. Breaking into a fort is one of the most basic skills for any Hassan.
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| [k]
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| 
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| @Cursed Arm
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| Moreover, the entrance of a dungeon can be easily found by tracing the human psyche.
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| [k]
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| 
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| @Cursed Arm
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| That is, hide it in the deepest and darkest corner that can neither be heard by enemies nor seen by friends...
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| [k]
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| 
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| @Cursed Arm
 | ||
| This holds true in any culture. ...[charaFace D 0]But be careful.
 | ||
| [k]
 | ||
| 
 | ||
| @Cursed Arm
 | ||
| It seems they're simply using what was previously here as a dungeon. ...Bad things live here.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [charaFadeout D 0.1]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_5 0.3]
 | ||
| [wt 0.4]
 | ||
| [bgm BGM_EVENT_3 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [communicationCharaLoop 98003003 1 5 0 5]
 | ||
| @Dr. Roman
 | ||
| Hassan's right! I've confirmed several ghost-type enemy signatures!
 | ||
| [k]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| They're coming! Respond to the attack as quietly as you can! Don't let the fort soldiers hear you!
 | ||
| [k]
 | ||
| 
 | ||
| [communicationCharaClear]
 | ||
| [wait communicationChara]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 1]
 | ||
| [charaFadein F 0.1 1]
 | ||
| @Sanzang
 | ||
| What, vengeful spirits? Then it's my turn![sr]Leave it to me, [%1]!
 | ||
| [k]
 | ||
| 
 | ||
| @Sanzang
 | ||
| aryavalokitesvaro bodhisattvo gambhirayam prajnaparamitayam caryam caramano vyavalokayati...
 | ||
| [k]
 | ||
| 
 | ||
| [se bac118]
 | ||
| [wt 0.05]
 | ||
| [shake 0.05 0 3 0.2]
 | ||
| @Sanzang
 | ||
| Now, everyone come at me! Whatever regrets you may have, I'll guide you all to nirvana!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [bgmStop BGM_EVENT_3 0.4]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 | ||
| 
 |