118 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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| $03-00-01-17-1-0
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| [soundStopAll]
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| 
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| 
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| [charaSet A 7030001 1 "Atalante Alter"]
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| [charaSet B 11006001 1 Salieri]
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| [charaSet C 5036001 1 Avicebron]
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| 
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| [scene 54107]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_7 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Atalante Alter
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| I asked Billy to hold down the fort while we were gone.[sr]It should be safe with him there.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 4]
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| [charaFadein B 0.1 1]
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| 
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| @Salieri
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| I would have enjoyed that particular[sr]assignment as well... But, oh well.
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| [k]
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| 
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| [charaFace B 6]
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| 
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| @Salieri
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| ...Hm? I hear something growling.
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| [k]
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| 
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| 
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| @Salieri
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| There is a pack of Demonic Beasts nearby.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 1]
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| [charaFadein A 0.1 1]
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| 
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| @Atalante Alter
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| Impressive, musician. I guess that refined hearing[sr]of yours comes in handy for more than just composing symphonies. [wt 0.5][charaFace A 6]...Judging from their scent, the beasts must be in the marsh just ahead.
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| [k]
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| 
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| [charaFace A 0]
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| @Atalante Alter
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| If at all possible, I prefer not to allow them to escape. We could very much use their meat to bolster our reserves.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [wt 0.5]
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| 
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| ?1:That's your cue, Avicebron.
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Avicebron
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| Understood.[sr]I'll have some golems surround them.
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| [k]
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| 
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| ?2:You're up, golem master!
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Avicebron
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| Hmm, very well.[sr]Just leave everything to me.
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| [k]
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| 
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| ?!
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| 
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| [messageOff]
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [bgmStop BGM_EVENT_7 0.3]
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| [wt 0.5]
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| [bgm BGM_EVENT_80 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 2]
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| [charaFadein A 0.1 1]
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| 
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| @Atalante Alter
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| Good. Then let the hunt begin!
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| [k]
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| 
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| 
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| [messageOff]
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| [seStop ad555 0.4]
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| [bgmStop BGM_EVENT_80 0.4]
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| [fadeout black 0.5]
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| [wait fade]
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| [soundStopAll]
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| [end]
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