294 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			294 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| $03-00-03-08-1-1
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| 
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| [soundStopAll]
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| 
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| [charaSet A 9005001 1 Holmes]
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| [charaSet B 8001400 1 "Mash with Goggles"]
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| [charaSet C 8001410 1 Mash]
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| [charaSet D 7005001 1 Spartacus]
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| [charaSet E 6011001 1 "Jing Ke"]
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| 
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| [scene 69202]
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| 
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| [bgm BGM_EVENT_80 0.1]
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| [wt 0.3]
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| 
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| [fadein black 0.7]
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| [wait fade]
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| [wt 0.1]
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| 
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| [se ad171]
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| [se bac147]
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| [seVolume bac147 0 0.7]
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| [effect bit_talk_Slash_white_01_L]
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| [wt 0.3]
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| [se ad687]
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| [seVolume ad687 0 0.7]
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| [fowardEffect bit_talk_14]
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| [wt 0.1]
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| [flashin once 0.07 0.1 FFFFFFAF FFFFFF00]
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| [wt 0.5]
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| 
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| [se ad569]
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| [wt 1.0]
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| 
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| [bgmStop BGM_EVENT_80 1.0]
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| 
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| [charaTalk off]
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| 
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| [charaTalk depthOff]
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| 
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| [wt 0.7]
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| 
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| [se ade18]
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| [seVolume ade18 0.0 0.5]
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| 
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| [charaDepth E 3]
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| [charaDepth B 2]
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| [charaDepth C 1]
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| 
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| [charaFace E 5]
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| [charaFadein E 0.1 0]
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| 
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| [charaFace B 0]
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| [charaFadein B 0.1 2]
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| 
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| [wt 0.5]
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| [seStop ade18 0.8]
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| [wt 1.5]
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| 
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| [charaFace C 4]
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| [charaFadein C 0.1 2]
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| [wt 0.1]
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| [charaFadeout B 0.4]
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| [wt 0.2]
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| [se ade57]
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| [seVolume ade57 0.0 1.0]
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| [seStop ade57 0.14]
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| [wt 0.1]
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| [se ad658]
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| [wt 0.3]
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| 
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| [charaDepth E 3]
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| [charaDepth B 0]
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| [charaDepth C 0]
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| 
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| [charaTalk on]
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| [charaTalk C]
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| 
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| @Mash
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| Hostiles eliminated...[bgm BGM_EVENT_70 0.1][sr]The battle is over.
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| [k]
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| 
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| [charaFace E 4]
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| 
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| @Jing Ke
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| Now these people can rest in peace...[sr]I'd like to think they can, at least.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 0]
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| 
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| [charaFace D 0]
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| [charaFadein D 0.1 2]
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| 
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| @Holmes
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| ...
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| [k]
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| 
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| @Spartacus
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| What is it, Sir Detective?[sr]Have you noticed something?
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| [k]
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| 
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| @Holmes
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| Hmm. Master [%1], how did[sr]this latest battle feel to you?
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| [k]
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| 
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| ?1:I thought I saw some weird tattoos on those Krichat'...
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| 
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| [charaFadeout D 0.1]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 4]
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| [charaFadein E 0.1 1]
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| 
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| @Jing Ke
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| Yes. Those markings were so odd that I can't form a clear picture of them in my mind, but I did see them.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| 
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| @Holmes
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| Ah, pay those no mind. Their behavior is what concerns me... In particular, the fact that they were clearly trained for combat.
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| [k]
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| 
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| [charaFace A 0]
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| 
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| @Holmes
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| And not combat with other animals...but with humans.
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| [k]
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| 
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| ?2:They did seem to be more coordinated than they should...
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| 
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| [charaFadeout D 0.1]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 7]
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| [charaFadein C 0.1 1]
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| 
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| @Mash
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| I agree. The Krichat' we fought in the Russian Lostbelt never behaved like this.
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| [k]
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| 
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| @Mash
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| These were weaker individually, but had a sort[sr]of cunning and intellect to make up for it.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| ?!
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| 
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| @Holmes
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| Their loss of strength is almost certainly due to the change in environment. For creatures accustomed to cold, even this weather must seem oppressively hot.
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| [k]
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| 
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| @Holmes
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| Still, they were working as a team. Not like a pack[sr]of wild animals, either...but a trained unit.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 2]
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| 
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| [charaFace A 0]
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| [charaFadein A 0.1 0]
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| 
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| @Jing Ke
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| Then someone had to have gone[sr]to the trouble to train them...
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| [k]
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| 
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| @Holmes
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| It's early yet to be certain,[sr]but yes, it does seem likely.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 7]
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| [charaFadein C 0.1 2]
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| 
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| @Mash
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| Do you think Koyanskaya is behind this?
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| [k]
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| 
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| @Holmes
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| If she is, that would raise its own questions.[sr]Namely, when did she have time to do so?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| @Spartacus
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| The answers will surely become apparent in time. Fortunately, they left footprints we can follow.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| 
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| @Jing Ke
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| Good point. At least we know we're[sr]going in the right direction.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| @Spartacus
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| I'll go get the boy. Meet us outside the village.
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| [k]
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| 
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| [charaFace D 4]
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| 
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| @Spartacus
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| No one so young should have[sr]to see something like this...
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| [k]
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| 
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| 
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| [messageOff]
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| [charaMove D 50,0 0.7]
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| [charaFadeout D 0.5]
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| [se ad60]
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| [wt 0.7]
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| [seStop ad60 0.2]
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| 
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| [wt 0.6]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 2]
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| 
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| [charaFace E 0]
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| [charaFadein E 0.1 0]
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| 
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| @Mash
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| ...I didn't know Spartacus was so kind.
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| [k]
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| 
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| [charaFace E 1]
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| 
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| @Jing Ke
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| He might not look like it, but his purpose was always to protect the weak. Once he believes someone needs protecting, he will do anything to keep them safe.
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| [k]
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| 
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| [charaFace E 0]
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| 
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| @Jing Ke
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| Of course, that often ends in him sacrificing anyone and everyone to do so... I guess that's a Berserker for you. They're nothing if not committed.
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| [k]
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| 
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| 
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| [messageOff]
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| [fadeout black 2.0]
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| [bgmStop BGM_EVENT_70 2.0]
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| [wait fade]
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| [wt 1.0]
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| [soundStopAll]
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| [end]
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| 
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