293 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			293 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| $03-00-04-14-4-0
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| 
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| 
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| [soundStopAll]
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| 
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| [charaSet A 1098166700 1 Asha]
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| [charaSet B 98115000 1 Effect]
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| [charaSet C 1098167400 1 Man]
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| [charaSet D 1098167200 1 Woman]
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| 
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| [scene 75007]
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| 
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| [wipeFilter cinema 0.5 0]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_70 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.1 0,-50]
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| 
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| @Asha
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| Father fell asleep after I took him to the healer...[sr]That means he'll be okay, right...?
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| [k]
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| 
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| @Asha
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| I wonder if...there's something I can do to help...
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [bgm BGM_EVENT_70 1.0 0.6]
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| [wait fade]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [charaTalk C]
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| [charaFace C 3]
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| [charaFadein C 0.1 0,-50]
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| 
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| @Man
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| You want to help? I don't know, you're still just a child... We can't give you a sword, and there aren't any other weapons you could use safely...
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [wait fade]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFadein D 0.1 0,-50]
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| 
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| @Woman
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| You can pray, of course! Go on, close your eyes and pray as hard as you can for our god to help!
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [wait fade]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [fadein black 1.0]
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| [bgm BGM_EVENT_70 1.0 1.0]
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| [wait fade]
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.4 0,-50]
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| [wt 0.5]
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| 
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| @Asha
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| Nnn...
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [bgmStop BGM_EVENT_70 1.0]
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| [se ad132]
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| [charaMove A -50,-50 0.4]
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| [charaFadeout A 0.4]
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| [wait fade]
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| [seStop ad132 0.1]
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| 
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| [wipeOff]
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| [wt 0.8]
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| 
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| [charaSet A 8001410 1 Mash]
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| [charaSet B 1098127610 1 Peperoncino]
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| [charaSet C 1019001 1 Rama]
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| [charaSet D 98115300 1 Holmes]
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| [charaSet E 2034000 1 Tell]
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| [charaSet F 1098167700 1 "Sacred Beast"]
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| [charaSet G 1098167700 1 "Sacred Beast"]
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| 
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| [charaSet J 98115000 1 Effect]
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| 
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| [charaPut J 1200,1200]
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| [charaEffect J bit_talk_10_LowLevel]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [se ad60]
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| [wt 0.6]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.4 1]
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| [wt 0.4]
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| [seStop ad60 0.1]
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| [wt 1.2]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [bgm BGM_EVENT_81 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 2]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Look out, Master![sr]It's William Tell!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Rama
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| Oh? So you're coming to face us yourself this time?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| 
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| @Tell
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| Actually, that's about the distance I prefer to operate from. Besides, this is the climax of the hunt.
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| [k]
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| 
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| @Tell
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| I can't just pass up a chance like this,[sr]when my quarry's already weak and exhausted.
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| [k]
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| 
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| [charaFace E 1]
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| 
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| @Tell
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| A hunter doesn't feel bad about bringing[sr]down their prey. We feel accomplished.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaPut J 1]
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| [charaTalk D]
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| [charaFace D 5]
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| [charaFadein D 0.1 1]
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| 
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| @Holmes
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| We are in a difficult position, having fought so many kali and Asclepius. I would much rather we had time to recover before our next showdown with William Tell.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaPut J 1200,1200]
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| 
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 1]
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| 
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| @Tell
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| I'm sure you'd like that, but the thing about hunters is that we don't let our quarry escape.
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| [k]
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| 
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| [charaFace E 0]
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| @Tell
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| Traps, wind, climate, scents, bait... When we decide to bring down a target, we make sure to use whatever it takes.
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| [k]
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| 
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| [bgmStop BGM_EVENT_81 1.5]
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| 
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| @Tell
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| And if we let a wounded animal get away,[sr]well...there's no greater shame than that.
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| [k]
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| 
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| [charaFace E 1]
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| 
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| @Tell
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| When that happens, we just have to accept it's god's will, and resign ourselves to going to bed with an empty stomach.
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| [k]
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| 
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| [messageOff]
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| [charaTalk off]
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| [wt 0.6]
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| 
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| [charaFace F 0]
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| [charaFadein F 0.4 -310,0]
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| 
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| [charaFace G 0]
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| [charaFadein G 0.4 310,0]
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| 
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| [shake 0.05 4 3 1.0]
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| [se ade246]
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| [wt 1.0]
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| 
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| [bgm BGM_EVENT_80 0.1]
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| [wt 0.8]
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| 
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| ?1:Looks like we have no choice but to fight!
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| ?2:Looks like he's not gonna let us get away!
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| ?!
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| 
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| [charaFadeout F 0.1]
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| [charaFadeout G 0.1]
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk on]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Right. We'll just have to settle[sr]things here and now, Master!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaPut J 1]
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| [charaTalk D]
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| [charaFace D 5]
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| [charaFadein D 0.1 1]
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| 
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| @Holmes
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| If he has yet to fully recover from the last battle, you should still have a chance, though it won't be an easy fight by any means. Hang in there!
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaPut J 1200,1200]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Peperoncino
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| Well, at least we don't have to worry about him sniping at us from extreme range now...
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| [k]
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| 
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| @Peperoncino
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| ...but he can still control the wind as he likes thanks to Vāyu.
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| [k]
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| 
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| @Peperoncino
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| Keep your guard up, [%1]. There's no[sr]telling how he'll try shooting his arrows at us next!
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| [k]
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| 
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| 
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| 
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| 
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_80 0.5]
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| [wait fade]
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| [soundStopAll]
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| [end]
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