110 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $91-10-13-01-2-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_2 0.1]
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| [scene 20700]
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| [charaSet A 8001000 2 Mash]
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| [charaSet B 98003003 2 "Dr. Roman"]
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| [charaSet C 98002000 2 Fou]
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| [charaSet D 1013001 1 Caesar]
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| [charaFace D 0]
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| [charaFadein D 0 1]
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| [fadein black 1]
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| [wait fade]
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| @Caesar
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| ...I guess that's it.[sr]Makes me sick.
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| [k]
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| 
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| [charaFace D 1]
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| @Caesar
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| Wielding a sword like this gets me fired up with nostalgia. Though, swordfights are the epitome of nuisances.
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| [k]
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| 
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| [charaFace D 5]
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| @Caesar
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| I seem to be escaping even now that I am a Heroic Spirit.[sr]How pathetic!
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| [k]
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| 
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| ?1:Why are you so angry?
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| 
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| ?2:Despite the lack of scheming?
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| 
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| ?!
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| 
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| [charaFadeout D 0]
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| [charaTalk A]
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| [charaFadein D 0.1 0]
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| [charaFace A 12]
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| [charaFadein A 0.1 2]
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| @Mash
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| Yes, Senpai's question is legitimate.[sr]Caesar, what is upsetting you?
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| [k]
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| 
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| [charaFace A 0]
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| @Mash
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| You are already a Heroic Spirit, unrelated to the bloodstained schemes of ancient Rome.
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| [k]
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| 
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| @Mash
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| And still...[sr]You end up returning to Rome with us, why?
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| [k]
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| 
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| [charaFace D 5]
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| @Caesar
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| I've said it many times.[sr]It is to escape.
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| [k]
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| 
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| @Caesar
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| To put it nicely, it's to settle things.[sr]Oh, it also answers this Doctor guy's question.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout D 0.1]
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| [communicationCharaLoop 98003003 1 5 0 0]
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| @Dr. Roman
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| You mean these United Empire remnants?[sr]For some reason, they're still around...
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| [k]
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| 
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| [communicationCharaFace 2]
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| [bgmStop BGM_EVENT_2 0.4]
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| [bgm BGM_EVENT_3 0.1]
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| @Dr. Roman
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| Whoa, another enemy attack as we speak![sr]Is this area under the United Empire influence?
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Caesar
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| Right.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [communicationCharaLoop 98003003 1 5 0 2]
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| @Dr. Roman
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| What?
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| @Fou
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| Fou!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [charaFace A 2]
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| [charaFadein A 0.1 1]
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| @Mash
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| We're entering combat, Master![sr]Your orders, please!
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_3 0.4]
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| [wait fade]
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| [soundStopAll]
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| [end]
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