942 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			942 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| $91-20-10-01-1-0
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| [soundStopAll]
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| [charaSet A 99502600 1 Mash]
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| [charaSet B 98111500 1 "Da Vinci"]
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| [charaSet C 2010002 1 Billy]
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| [charaSet D 98025000 1 ???]
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| [charaSet E 98018100 1 Scoundrel]
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| [charaSet F 99360000 1 "Celtic Soldier"]
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| [charaSet G 99360000 1 "Celtic Soldier"]
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| [charaSet H 99360000 1 "Celtic Soldier"]
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| 
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| 
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| [messageOff]
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| [scene 28300]
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| [bgm BGM_EVENT_11 0.1]
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| [fadein black 1.5]
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| [wait fade]
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| [wt 1.0]
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| @Billy
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| This is a hypothetical question.
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| [k]
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| 
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| @Billy
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| Say you were asked to protect a town,[sr]even if your chances of surviving were...uh, low.
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| [k]
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| 
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| @Billy
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| Tons of powerful, heavily armed enemies and you've got some scrounged up gear and just about no allies.
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| [k]
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| 
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| @Billy
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| Would you fight, even without a reward?[sr]Or would you not?
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| [k]
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| 
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| ?1:Fight.
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| 
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| @Billy
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| Your bravery always impresses me.
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| [k]
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| 
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| ?2:Protect.
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| 
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| @Billy
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| Yeah, you always have the right answers.
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| [k]
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| 
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| ?!
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_11 1.5]
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| [scene 10000 1.5]
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| [wait scene]
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| [wt 1.0]
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| [effect bit_talk_haboob_01 -80,-350]
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| [se ad2]
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| [seVolume ad2 0 0.01]
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| [seVolume ad2 3.0 0.90]
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| 
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| [scene 11110 1.5]
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| [wait scene]
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| [wt 1.5]
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| 
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| [scene 11210 1.5]
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| [wait scene]
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| 
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| [seStop ad2 6.0]
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| [effectStop bit_talk_haboob_01]
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| [wt 2.0]
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| [bgm BGM_EVENT_3 0.1]
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.4 1]
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| @Billy
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| After you.
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| [k]
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| 
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| [seStop ad2 1.0]
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| @Scoundrel
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| You bastard![se ad346][seStop ad346 0.5]
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_3 0.7]
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| [se bac22]
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| [fowardEffect bit_talk_14]
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| [charaShake E 0.05 3 3 0.25]
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| [wt 0.5]
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| 
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| [se ad144]
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| [shake 0.05 1 4 0.5]
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| [charaFadeout E 0.2]
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| [charaMove E 0,-256 0.2]
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| [wait charaMove E]
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| [wt 1.5]
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| [bgm BGM_EVENT_5 0.1]
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| [charaTalk E]
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| [charaFadein E 0.8 0,-256]
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| [charaMove E 0,-50 0.8]
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| @Scoundrel
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| Oww...ow![sr]Damn...you...!
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| @Billy
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| With a hand that slow, nobody would hire you as a gunman.[sr]Well, might as well do some honest work. Who knows, good things might happen!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [messageOff]
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| [bgmStop BGM_EVENT_5 0.4]
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| [wt 0.7]
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| 
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| [charaEffect A bit_talk_10]
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| [se ad13]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| [bgm BGM_EVENT_2 0.1]
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| @Mash
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| Look how he moves. I never imagined the human body could move so quickly...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 0,-90]
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| @Da Vinci
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| The best quickdraw in the West,[sr]a move so great, it's almost legendary.
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| [k]
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| 
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| [charaFace B 0]
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| @Da Vinci
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| I'd like to see that for myself someday.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaPut A 1200,1200]
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| 
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| [charaTalk C]
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| [charaFace C 5]
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| [charaFadein C 0.1 1]
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| @Billy
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| Um...Master?[sr]Master, do you have a minute?
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| [k]
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| 
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| ?1:What's wrong?
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| 
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| [charaFace C 4]
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| @Billy
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| I just got some news at a saloon.[sr]Seems like this town's getting targeted.
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| [k]
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| 
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| ?2:Sure!
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| 
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| [charaFace C 1]
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| @Billy
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| Haha, my Master's sure upbeat!
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| [k]
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| 
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| [charaFace C 5]
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| @Billy
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| Anyway.[sr]I hear that this town's getting targeted.
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| [k]
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| 
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| ?!
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| @Mash
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| Targeted...by whom?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaPut A 1200,1200]
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| 
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| @Billy
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| Bandits, scoundrels. Like that lot we encountered earlier. Spooked the sheriff and now he's useless.
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| [k]
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| 
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| @Billy
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| And the townspeople are afraid to go out.[sr]I wanna help them. That's not a bad thing, right?
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| [k]
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| 
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| ?1:I think that's great.
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| 
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| [charaFace C 1]
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| @Billy
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| Oh, okay! Then let's do it!
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| [k]
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| 
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| ?2:Unforgiven!
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| 
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| [charaFace C 1]
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| @Billy
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| I knew my Master'd be up for anything![sr]I'm really starting to like you!
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| [k]
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| 
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| ?!
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 12]
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| [charaFadein A 0.1 1]
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| @Mash
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| Senpai, I don't know if you should have accepted this task so lightly. You should at least have asked how many you're going up against...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaPut A 1200,1200]
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| 
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| [charaTalk C]
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| [charaFace C 5]
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| [charaFadein C 0.1 1]
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| @Billy
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| Oh, I don't know either.[sr]Hold on. I'll go ask.
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| [k]
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| 
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| [se ad59]
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| [seStop ad59 1.0]
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| [charaFadeout C 0.3]
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| [charaMove C 0 0.3]
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| [wt 1.5]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @Mash
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| Protecting this town from scoundrels...[charaFace A 6][sr](Gasp) This is a standard setup for a Western movie!
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| [k]
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| 
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| [charaFace A 1]
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| @Mash
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| Oh my...what a very cowboy-ish setting, Master!
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| [k]
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| 
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| ?1:Do you like that sorta thing?
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| 
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| [charaFace A 3]
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| @Mash
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| Um, well, not exactly... But there were books about it in the library, and I got engrossed in the story...
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| [k]
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| 
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| ?2:You seem to know a lot.
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| 
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| [charaFace A 13]
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| @Mash
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| Yes, there were Westerns in the library, so I studied them as if they were classic stories.
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| [k]
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| 
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| ?!
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaPut A 1200,1200]
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| 
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| [se ad59]
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| [seVolume ad59 0.6 0.99]
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| [wt 0.3]
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| [charaTalk C]
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| [charaFace C 1]
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| [charaFadein C 0.3 0]
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| [charaMove C 1 0.3]
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| [wt 0.3]
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| [seStop ad59]
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| @Billy
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| Hey Master, Master![sr]I asked around to see how many there are.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @Mash
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| So how many are there?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaPut A 1200,1200]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| @Billy
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| About a thousand.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 8]
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| [charaFadein A 0.1 1]
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| @Mash
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| 1,000. I see. It's a typical Western setting[line 2][charaFace A 6][sr]Ehhh!? [messageShake 0.02 3 3 0.5]A THOUSAND!?
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| [k]
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| 
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| [bgmStop BGM_EVENT_2 1.5]
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| [messageOff]
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| [wipeout rollRight 1.5 0.5]
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| [wait wipe]
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| [charaFadeout C 0.1]
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| [charaFadeout A 0.1]
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| [charaPut A 1200,1200]
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| [wt 1.0]
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| [scene 20720]
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| [wipein rollLeft 1.5 0.5]
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| [wait wipe]
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| [bgm BGM_EVENT_1 0.1]
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.4 1]
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| @Billy
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| Master, give me your binoculars.[sr]Okay, I see them...[charaFace C 2] Hey, isn't that...!?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [messageOff]
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| [wt 0.5]
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| [bgm BGM_EVENT_1 1.0 0.4]
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| [cameraMove 1.0 100,-50 2.0]
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| [wipeout diaOut 1.0 0.5]
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| [wait wipe]
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| [cameraHome 0.1]
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| [messageOff]
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| [charaFadein F 0.1 1]
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| [charaFadein G 0.1 0]
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| [charaFadein H 0.1 2]
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| [charaShake F 0.2 3 3 5.0]
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| [charaShake G 0.2 3 3 5.0]
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| [charaShake H 0.2 3 3 5.0]
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| [wt 0.3]
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| [se ad173]
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| [seVolume ad173 0 0.1]
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| [seVolume ad173 1.0 0.6]
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| [se ad166]
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| [seVolume ad166 0 0.1]
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| [seVolume ad166 1.0 0.2]
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| [wipein diaOut 1.0 0.5]
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| [wait wipe]
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| [wt 1.5]
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| [seStop ad173 1.0]
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| [seStop ad166 1.0]
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| [wipeout diaOut 1.0 0.5]
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| [wait wipe]
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| [charaShakeStop F]
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| [charaShakeStop G]
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| [charaShakeStop H]
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| [charaFadeout F 0.1]
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| [charaFadeout G 0.1]
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| [charaFadeout H 0.1]
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| [wt 0.3]
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| [bgm BGM_EVENT_1 1.0]
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| [wipein diaOut 1.0 0.5]
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| [wait wipe]
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| [wt 0.3]
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| [charaPut A 0,0]
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 0,-90]
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| @Da Vinci
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| Hmmm. It appears that your opponent has hired a bunch of leftover Celtic soldiers.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 14]
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| [charaFadein A 0.1 1]
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| @Mash
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| Impossible...that army should have disappeared when Queen Medb was defeated!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 4]
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| [charaFadein B 0.1 0,-90]
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| @Da Vinci
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| They've been summoned to this time and place before, and the area is still very unstable in space time.
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| [k]
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| 
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| @Da Vinci
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| With a bit of coincidence and sheer luck, they could very well be summoned again by employing the proper technique.
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| [k]
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| 
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| @Da Vinci
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| That said, it would be impossible for an amateur with no knowledge of magecraft to just pull off a freak summoning out of nowhere. Which means...
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaPut A 1200,1200]
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| 
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| [charaTalk C]
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| [charaFace C 5]
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| [charaFadein C 0.1 1]
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| @Billy
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| The other side has a mage, too...or someone like that.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaPut A 0,0]
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 0,-90]
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| @Da Vinci
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| Naturally.[sr]That's what worries me.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaPut A 1200,1200]
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| 
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| @Billy
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| One thousand Celtic soldiers...that's quite the number.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.3]
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| [charaTalk A]
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| [charaFace A 2]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
 | ||
| Master![sr]Take a look at this!
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| [k]
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| 
 | ||
| ?1:This can't be...
 | ||
| ?2:A Servant signature?
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace A 7]
 | ||
| @Mash
 | ||
| Yes! It appears that numerous Servants are getting summoned as countermeasures.
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| [k]
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| 
 | ||
| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 0,-90]
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| @Da Vinci
 | ||
| I can't believe that many Heroic Spirits are willing to come. Maybe they're spoiling for a fight. Or they're just natural heroes down to their core.
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| [k]
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| 
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| [charaFace B 5]
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| 
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| @Da Vinci
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| Well, doesn't matter.[sr]We'll take all the help we can get.
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| [k]
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| 
 | ||
| @Da Vinci
 | ||
| We'll operate as if we're fixing a Singularity,[sr][%1]. Explain to the Servants and ask them for help.
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| [k]
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| 
 | ||
| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaPut A 1200,1200]
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| 
 | ||
| [charaTalk C]
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| [charaFace C 1]
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| [charaFadein C 0.1 1]
 | ||
| 
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| @Billy
 | ||
| Haha, Master![sr]This is really turning into a Western!
 | ||
| [k]
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| 
 | ||
| ?1:Teamwork!
 | ||
| 
 | ||
| [charaFace C 0]
 | ||
| 
 | ||
| @Billy
 | ||
| Roger that, Master![sr]All right, let's do this!
 | ||
| [k]
 | ||
| 
 | ||
| ?2:Gunfight at the corral!
 | ||
| 
 | ||
| [charaFace C 0]
 | ||
| 
 | ||
| @Billy
 | ||
| Haha, okay, Master! You'll get front row seats to watch how I handle my guns!
 | ||
| [k]
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_1 1.5]
 | ||
| 
 | ||
| [fadeout black 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| 
 | ||
| [scene 20720]
 | ||
| 
 | ||
| [bgm BGM_EVENT_5 0.1]
 | ||
| 
 | ||
| [fadein black 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.4 1]
 | ||
| 
 | ||
| @D:???
 | ||
| Listen up...that town ahead has tons of people, food, and gold.
 | ||
| [k]
 | ||
| 
 | ||
| @D:???
 | ||
| ...Take them all.[sr]Loot everything you can find.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| 
 | ||
| [charaFadein F 0.1 1]
 | ||
| [charaFadein G 0.1 0]
 | ||
| [charaFadein H 0.1 2]
 | ||
| 
 | ||
| [shake 0.05 2 1 0.7]
 | ||
| 
 | ||
| @Celtic Soldier
 | ||
| Yeah!!!
 | ||
| [k]
 | ||
| 
 | ||
| [shakeStop]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [charaFadeout G 0.1]
 | ||
| [charaFadeout H 0.1]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| @D:???
 | ||
| We are hungry wolves.[sr]We are beasts who only know how to fight and eat.
 | ||
| [k]
 | ||
| 
 | ||
| @D:???
 | ||
| That's fine. If we don't do so,[sr]we can't lay our roots down on this continent.
 | ||
| [k]
 | ||
| 
 | ||
| @D:???
 | ||
| Steal the leylines and make this grand continent our own. No gun or sword is a match for you.
 | ||
| [k]
 | ||
| 
 | ||
| @D:???
 | ||
| Now, go!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [se ad16]
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| [seVolume ad16 0 0.7]
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| [wt 0.5]
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| 
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| @D:???
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| Use this place as a base so our clan can prosper once again!
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| [k]
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| 
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| [seStop ad16 0.4]
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| [messageOff]
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| [se ad55]
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| [seVolume ad55 0.7 0.99]
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| 
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| [wt 0.3]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk F]
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| [charaFace D 0]
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| [charaFadein D 0.1 0]
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| [charaFace F 0]
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| [charaFadein F 0.4 5]
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| [charaMove F 2 0.4]
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| 
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| [wt 0.4]
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| 
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| [seStop ad55]
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| 
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| @Celtic Soldier
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| Reporting! A hundred of our front line soldiers have been annihilated.
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| [k]
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| 
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| @D:???
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| I see that our enemy is quite the adversary.
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| [k]
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| 
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| @D:???
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| ...
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| [k]
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| 
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| [messageShake 0.05 6 6 0.5]
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| 
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| @D:???
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| What!?
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| [k]
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| 
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| [messageShakeStop]
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| 
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| @Celtic Soldier
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| Our enemies also have Servants.
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| [k]
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| 
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| @D:???
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| ...
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| [k]
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| 
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| @D:???
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| Servants...why you...!
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| [k]
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| 
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| [messageOff]
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| 
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| [bgmStop BGM_EVENT_5 1.4]
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| 
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| [fadeout black 1.5]
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| [wait fade]
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| 
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| [charaFadeout D 0.1]
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| [charaFadeout F 0.1]
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| 
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| [wt 0.5]
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| 
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| [charaSet B 3009001 1 Leonidas]
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| [charaSet C 3016001 1 Hektor]
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| [charaSet D 7005001 1 Spartacus]
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| [charaSet E 5014001 1 Mephistopheles]
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| [charaSet F 6003001 1 "Hundred Personas"]
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| [charaSet G 3002001 1 Diarmuid]
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| [charaSet H 2010002 1 Billy]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| @
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| Let's wind the clock back a bit here.
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| [k]
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| 
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| [bgm BGM_EVENT_4 0.1]
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| 
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| [charaTalk H]
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| [charaFace H 2]
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| [charaFadein H 0.4 1]
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| 
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| @Billy
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| And so, in order to protect this town from a thousand Celtic bandits, I need everyone's help!
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| [k]
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| 
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| [charaFadeout H 0.1]
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| 
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| @B:???
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| Hahaha! So it's Thermopylae once again![sr]That does get me fired up!
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| [k]
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| 
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| [charaFadeout H 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 2]
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| [charaFadein B 0.4 1]
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| 
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| @Leonidas
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| I, Leonidas I, shall offer my shield in protection of this town!
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| [k]
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| 
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| @Leonidas
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| Any one Servant is a match for a thousand soldiers, and we have seven. There's nothing to fear!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| @C:???
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| No wonder Servants who are experts in defense got summoned.
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| [k]
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| 
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.4 1]
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| 
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| @Hektor
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| But do you think this old man will be useful in this modern world?
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| [k]
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| 
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| [charaFace C 0]
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| 
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| @Hektor
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| Either way, I got it. Hektor of Troy...[sr]I ask that you don't overwork me.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| @D:???
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| Bandits are oppression.[sr]That means this town is being oppressed right now!
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| [k]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.4 1]
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| 
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| @Spartacus
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| It is my duty to destroy all oppressors!
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| @E:???
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| Understood, agreed, and ready to succeed! Defense may not be my forte, but leave surprising the enemy and sowing chaos in their ranks to me!
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| [k]
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| 
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| [charaTalk E]
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| [charaFace E 2]
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| [charaFadein E 0.4 1]
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| 
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| @Mephistopheles
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| For I am Mephistopheles![sr]I shall spread the joy of confusion to the enemies!
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| [k]
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| 
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| [charaFace E 1]
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| 
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| @Mephistopheles
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| Ah, despair is so delicious!
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| [k]
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| 
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| [charaFadeout E 0.1]
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| 
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| @F:???
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| Assignment accepted. I can see why we were called, as many enemies as there are.
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| [k]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.4 1]
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| 
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| @Hundred Personas
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| Hmph. As long as you have Hassan of the Hundred Personas, I shall fill out our numbers to match theirs!
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| [k]
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| 
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| [charaFace F 4]
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| 
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| @Hundred Personas
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| Admittedly, protecting a town is not the typical duty of an assassin, but it's not as if I have no experience in doing such a thing.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| @G:???
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| Well, summoning me makes sense, at least.
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| [k]
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| 
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| [charaTalk G]
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| [charaFace G 5]
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| [charaFadein G 0.4 1]
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| 
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| @Diarmuid
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| I, Diarmuid Ua Duibhne, have apparently run amok in this land before.
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| [k]
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| 
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| [charaFace G 0]
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| 
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| @Diarmuid
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| But that was as an enemy.[sr]I would like to wield my dual lances as an ally this time.
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| [k]
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| 
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| [charaFace G 1]
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| 
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| @Diarmuid
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| ...Amazing. A handful of heroes facing off against a horde or enemies... This is what I've waited for!
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| [k]
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| 
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| [charaFace G 2]
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| 
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| @Diarmuid
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| Master! What is your command!?[sr]I shall paint this entire battlefield red with blood!
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| [k]
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| 
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| [charaFadeout G 0.1]
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| 
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| 
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| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| 
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| @Billy
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| Wow, I didn't think everyone would agree to join!
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| [k]
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| 
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| ?1:That's good.
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| 
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| [charaFace H 1]
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| 
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| @Billy
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| They may say otherwise, but they're all softies at heart. After all, there's nothing to gain from this.
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| [k]
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| 
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| ?2:It's all thanks to Billy running around.
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| 
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| [charaFace H 1]
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| 
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| @Billy
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| You think so? Heh.[sr]That's flattering if it's true.
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| [k]
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| 
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| ?!
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| 
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| [charaFadeout H 0.1]
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| 
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| [messageOff]
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| [se ad13]
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| [wt 0.3]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Mash Kyrielight shall help you all by navigating for you!
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| [k]
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| 
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| @Mash
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| I will immediately inform you all if there are any changes in the town.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaPut A 1200,1200]
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| 
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| [charaTalk H]
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| [charaFace H 5]
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| [charaFadein H 0.1 1]
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| 
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| @Billy
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| All right.[sr]Let's start by evacuating everyone in the town.
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| [k]
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| 
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| 
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| @Billy
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| We're going to take them to the cave inside a forest nearby. I've already spoken to the sheriff.
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| [k]
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| 
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| [charaFadeout H 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFace G 0]
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| [charaFadein F 0.1 0]
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| [charaFadein G 0.1 2]
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| 
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| @Hundred Personas
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| Then we shall be in charge of leading the way. We do have a Hassan persona who is good at organizing lines.
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| [k]
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| 
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| [charaFace G 5]
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| 
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| @Diarmuid
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| ...It's true. Fighting on the front line is not the only way to do it. Miss Hassan has the role of establishing communication with everyone.
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| [k]
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| 
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| @Diarmuid
 | ||
| It's not as exciting or glorious, but I will also accompany Miss Hassan. We need to avoid getting attacked from both sides.
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| [k]
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| 
 | ||
| ?1:Thanks, you two!
 | ||
| ?!
 | ||
| 
 | ||
| [charaTalk off]
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| 
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| @Both
 | ||
| Roger that!
 | ||
| [k]
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| 
 | ||
| [se ad73]
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| [charaFadeout F 0.2]
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| [charaFadeout G 0.2]
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| [charaMove F 4 0.2]
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| [charaMove G 1 0.2]
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| 
 | ||
| [charaTalk on]
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| 
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| [wt 1.0]
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| 
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| [seStop ad73]
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| 
 | ||
| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| 
 | ||
| @Billy
 | ||
| Think about it, Master.[sr]We now have seven reliable Servants.
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| [k]
 | ||
| 
 | ||
| [charaFace H 2]
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| 
 | ||
| @Billy
 | ||
| Let's start with the enemy's front line!
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| [k]
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| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [bgmStop BGM_EVENT_4 0.4]
 | ||
| [fadeout black 0.5]
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| [wait fade]
 | ||
| [soundStopAll]
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| [end]
 |