374 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			374 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $91-40-09-02-1-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_7 0.1]
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| [scene 21100]
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| [charaSet A 8001000 2 Mash]
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| [charaSet B 98003003 2 "Dr. Roman"]
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| [charaSet D 4009200 2 Anne]
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| [charaSet E 4009100 2 Mary]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| [fadein black 1]
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| [wait fade]
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| @Mash
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| More treasure?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 0]
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| [charaFace A 0]
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| [charaFadein A 0.1 2]
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| @Mary
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| Yup. But it's not pirate treasure.[sr]It's the treasure of the Knights Templar.
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| [k]
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| 
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| [charaFace A 7]
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| @Mash
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| Oh, you mean the treasure that was hidden when the Templars were executed as heretics.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout E 0.1]
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 1]
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| @Dr. Roman
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| Pirates are definitely exciting![sr][communicationCharaFace 4]This time around, I promise to fully monitor you guys!
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaTalk D]
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| [charaFace E 1]
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| [charaFadein E 0.1 0]
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| [charaFace D 0]
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| [charaFadein D 0.1 2]
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| @Anne
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| I hope so. Mary, I'm amazed you knew about the Templars' treasure.
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| [k]
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| 
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| [charaFace E 0]
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| @Mary
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| Remember how we went to all sorts of places during our pirating years?
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| [k]
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| 
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| [charaFace D 1]
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| @Anne
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| Oh yes. When we got to port, you would always go out exploring.
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| [k]
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| 
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| @Mary
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| It was hard for you, Anne, because men would always follow you around even just walking down the street.
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| [k]
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| 
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| [charaFace D 3]
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| @Anne
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| Aww, you're so mean.
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| [k]
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| 
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| [charaFace E 1]
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| @Mary
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| Hehehe. Um, Doctor.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [charaFadeout E 0.1]
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 0]
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| @Dr. Roman
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| Yeah, what is it?
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 0]
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| [charaFace D 0]
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| [charaFadein D 0.1 2]
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| @Mary
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| I know most of what there is to know about the Templars, but I'll let you explain.
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| [k]
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| 
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| [charaFace E 0]
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| @Mary
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| It's too much of a hassle.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [charaFadeout E 0.1]
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 1]
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| @Dr. Roman
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| Yay! She shoved all the tedious work to me! Oh, well[sr][communicationCharaFace 0]That's what a back-end support job is about.
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| [k]
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| 
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| [bgmStop BGM_EVENT_7 0.4]
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| [wt 0.7]
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| [bgm BGM_EVENT_1 0.1]
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| [communicationCharaFace 5]
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| @Dr. Roman
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| The Knights Templar were a group formed by clergymen to protect pilgrims traveling through the Holy Land.
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| [k]
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| 
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| @Dr. Roman
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| One of their missions was to guard the treasures of knights and believers on pilgrimages.
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| [k]
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| 
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| [communicationCharaFace 3]
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| @Dr. Roman
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| As more pilgrims and crusaders started going to the Holy Land, the Templars gained more wealth to guard.
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| [k]
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| 
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| @Dr. Roman
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| They ultimately functioned as a bank, including loaning money. They were even entrusted with an entire nation's fortune.
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| [k]
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| 
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| [communicationCharaFace 5]
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| @Dr. Roman
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| But the Kingdom of France, heavily in debt, captured and tortured many of them.
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| [k]
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| 
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| @Dr. Roman
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| France wanted to get rid of their debts and take the money.
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| [k]
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| 
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| @Dr. Roman
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| Even though they canceled out their debts, a majority of the fortune France sought disappeared into the shadows.
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| [k]
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| 
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| [communicationCharaFace 3]
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| @Dr. Roman
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| The Templars are even said to have possessed a Holy Grail, but everything's been shrouded in mystery.
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 0]
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| [charaFace A 0]
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| [charaFadein A 0.1 2]
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| @Mary
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| I heard the story from an old man who said he was a descendant of one of the Templars.
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| [k]
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| 
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| [charaFace A 12]
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| @Mash
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| Um, can we trust him?
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| [k]
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| 
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| [charaFace E 4]
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| @Mary
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| I'm not sure. He was drunk, and he kept switching between yelling and crying.
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| [k]
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| 
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| [charaFace E 0]
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| @Mary
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| But the story itself seemed sensible.[sr]From what he said...
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| [k]
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| 
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| @Mary
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| The Templars had heard from their spies that their lives were in danger.
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| [k]
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| 
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| @Mary
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| So they loaded their treasure on a ship and hid it somewhere. Everyone involved in the transport was killed on the spot.
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| [k]
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| 
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| @Mary
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| Their plan was to hide the treasure until the Templars could rebuild themselves.
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| [k]
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| 
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| @Mary
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| The old man's ancestor left the Templars so he wouldn't be caught. Even the Templars didn't know where he hid.
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| [k]
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| 
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| @Mary
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| But the Templars never recovered. His ancestors continued to pass down the word to wait for the Templars' reformation.
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| [k]
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| 
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| [charaFace E 1]
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| @Mary
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| After about four centuries, they stopped caring.[sr]He sold me the story for a drink...
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| [k]
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| 
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| [bgmStop BGM_EVENT_1 0.4]
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| [wt 0.7]
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| [bgm BGM_EVENT_7 0.1]
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| 
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| [charaFadeout A 0.1]
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| [charaTalk D]
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| [charaFace D 4]
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| [charaFadein D 0.1 2]
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| @Anne
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| Sounds pretty sketchy to me.
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| [k]
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| 
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| [charaFace E 4]
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| @Mary
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| Right. Sorry if it doesn't pan out.
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| [k]
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| 
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| ?1:No problem.
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| 
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| ?2:It'll be fine since it'll be fun.
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| 
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| ?!
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout D 0.1]
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 0]
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| @Dr. Roman
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| That's right. It's getting to the treasure that's the fun part. There isn't much we could do with the treasure as we are now, anyway.
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| [k]
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| 
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| [communicationCharaFace 1]
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| @Dr. Roman
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| But it can boost our QP, and maybe we'll find something interesting! Let's go!
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| [k]
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| 
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| [wt 0.2]
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| [messageOff]
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| [wipeout rightToLeft 1 3]
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| [bgmStop BGM_EVENT_7 1.0]
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| [wait wipe]
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 0]
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| [charaFace D 0]
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| [charaFadein D 0.1 2]
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| [scene 21410]
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| [wt 1.0]
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| [bgm BGM_EVENT_5 0.1]
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| [wipein leftToRight 1 3]
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| [wait wipe]
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| @Mary
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| The old man said it was back here.[sr]But this is just a stone wall.
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| [k]
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| 
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| [charaFace D 4]
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| @Anne
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| Was our lead a dud?
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| [k]
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| 
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| [charaFace E 4]
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| @Mary
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| Sorry...
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| [k]
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| 
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| ?1:It's too early to say.
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| 
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| ?2:Don't give up.
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| 
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| ?!
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout D 0.1]
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| @Mash
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| No, wait a second. There's a tiny bloodstain on this wall.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 0]
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| [charaFace A 7]
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| [charaFadein A 0.1 2]
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| @Mary
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| Oh, you're right. Same with the others... I wonder why?
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| [k]
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| 
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| [charaFace A 0]
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| @Mash
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| Doctor, please investigate the wall in front of us.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout A 0.1]
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| [charaTalk B]
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| [communicationCharaLoop 98003003 1 5 0 3]
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| @Dr. Roman
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| Roger. Investigating now. Hmm... I'm detecting a strong magical energy reading from the wall.
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| [k]
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| 
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| [communicationCharaFace 5]
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| @Dr. Roman
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| Anne, try blasting it with your gun.
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| [k]
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| 
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| @Dr. Roman
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| You're a Servant now.[sr]Your bullet should get some response.
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaTalk D]
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| [charaFace E 0]
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| [charaFadein E 0.1 0]
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| [charaFace D 1]
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| [charaFadein D 0.1 2]
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| @Anne
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| Understood. Here I go!
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout D 0.1]
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| [wt 0.2]
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| 
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| [messageOff]
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| [flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
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| [shake 0.05 0 2 0.2]
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| [se bac21]
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| [wt 0.4]
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| [se ad82]
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| [se ad101]
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| [shake 0.05 0 2 0.2]
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| [wt 0.5]
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| [seStop ad101]
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| [wt 0.5]
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| [bgmStop BGM_EVENT_5 0.4]
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| [wt 0.4]
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| [se ad14]
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| [shake 0.05 0 4 3.0]
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| [wt 1.0]
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| [seStop ad14 2.0]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| @Mash
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| The wall started to move.[sr]These are[bgm BGM_EVENT_3 0.1]... Golems!?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 5]
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| [charaFadein E 0.1 0]
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| [charaFace D 0]
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| [charaFadein D 0.1 2]
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| @Mary
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| Woah. Come to think of it, I heard something about the Templars using black magic...
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| [k]
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| 
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| [charaFace D 5]
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| @Anne
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| Was there such a tale?[sr]Well, let's just beat these guys.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_3 0.4]
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| [wait fade]
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| [soundStopAll]
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| [end]
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