651 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			651 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| 
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| $91-60-09-01-1-0
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| 
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| [soundStopAll]
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| 
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| [charaSet B 6009002 1 Serenity]
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| [charaSet C 2013001 1 Arash]
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| 
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| 
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [messageOff]
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| [effect bit_talk_07_02]
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| [se ad12]
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| [wt 4]
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| [fadeout white 1.0]
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| [wait fade]
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| [wt 2.0]
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| 
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| [scene 10200]
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| 
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| [fadein white 2.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_2 0.1]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 1.0 -30,0]
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| [charaMove B 1 1.0]
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| [charaFadeTime B 1.0 1.0]
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| [wt 1.0]
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| @Serenity
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| Welcome back, Master.
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| [k]
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| 
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| @Serenity
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| Good job on your assignment on the minute Singularity.[sr]I'm glad to see you have returned safely.
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| [k]
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| [messageOff]
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| 
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| [charaFace B 4]
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| [wt 1.0]
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| [charaFace B 0]
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| @Serenity
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| I'm sorry that I'm the one greeting you today.[sr]Mash was on standby until the very last minute...
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| [k]
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| 
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| @Serenity
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| But then a staff member came by and[sr]wanted to speak with her about Sheba.
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| [k]
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| 
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| [charaFace B 4]
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| @Serenity
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| And so I have come to greet you instead.[sr]I'm sorry if I have disappointed you.
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| [k]
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| 
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| ?1:Thanks for your greeting, Hassan.
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| 
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| [charaFace B 1]
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| @Serenity
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| Yes. Welcome back.
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| [k]
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| 
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| ?2:I'm not disappointed.
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| 
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| [charaFace B 3]
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| @Serenity
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| Thank you...
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| [k]
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| 
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| ?!
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| 
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| [charaFace B 0]
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| @Serenity
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| Will you be returning to My Room?[sr]Oh, but if you would like to eat...
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| [k]
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| 
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| @Serenity
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| I've already notified the kitchen.[sr]Mr. Emiya, Miss Cat, Miss Boudica, and Miss Raikou...
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| [k]
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| 
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| @Serenity
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| ...are all surely anticipating your arrival.[sr]What would you like to do?
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| [k]
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| 
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| ?1:Yeah, I am a little hungry.
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| 
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| @Serenity
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| Understood. Strength that's been[sr]depleted must be restored.
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| [k]
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| 
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| @Serenity
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| Then this way, please.[sr]I shall accompany you to the cafeteria.
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| [k]
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| [messageOff]
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| 
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| [fadeout black 1.0]
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| [wait fade]
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| 
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| [branch select01_end]
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| 
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| ?2:Maybe head to the cafeteria after I rest a bit.
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| 
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| [branch select01_02]
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| 
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| ?!
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| 
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| [label select01_02]
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| 
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| @Serenity
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| Ah. You must be exhausted.[sr]I will notify the kitchen that you will arrive later.
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| [k]
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| 
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| @Serenity
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| Then I will accompany you to My Room.
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| [k]
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| 
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| [messageOff]
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| [wt 1.0]
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| [charaFace B 5]
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| [wt 0.4]
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| [charaFace B 3]
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| @Serenity
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| ...Um, I mean...I didn't mean to make it sound like that...
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| [k]
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| 
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| @Serenity
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| I've recently come to reflect on my past actions... The fact that I would sneak into your bed without permission is, well...
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| [k]
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| 
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| @Serenity
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| Miss Raikou told me that such a thing is...indecent.[sr]She was wearing a swimsuit when she told me...
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| [k]
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| 
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| @Serenity
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| Of course, I always knew that to be the case in the back of my mind, and I always meant to behave appropriately, as I was raised...
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| [k]
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| 
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| @Serenity
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| But I could not help myself, and that's why I... multiple times... Oh, yes...multiple times...
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| [k]
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| 
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| 
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| [charaFace B 4]
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| 
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| @Serenity
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| I bothered you so many times...[sr]I will be careful from now on.
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| [k]
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| 
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| ?1:You don't have to be so formal about it...
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| ?2:All things in moderation. Moderation.
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| ?!
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| 
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| [charaFace B 3]
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| 
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| @Serenity
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| ...But if you say that, I might...
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| [k]
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| 
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| [charaFace B 2]
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| [charaMoveReturn B 0,5 0.2]
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| @Serenity
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| No... No! Decency is important! We wouldn't want people sneaking into others' beds without permission!
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| [k]
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| 
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| @Serenity
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| Moderation![sr]I will cultivate self-restraint!
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| [k]
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| [messageOff]
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| 
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| [fadeout black 1.0]
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| [wait fade]
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| 
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| 
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| [label select01_end]
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| 
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [scene 10310]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [se ad95]
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| 
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| [wt 0.7]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.7 180,0]
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| [charaMove B 128,0 1.2]
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| [wt 1.2]
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| 
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| @Serenity
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| Master.
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| [k]
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| 
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| @Serenity
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| Chaldea is a strange place. I may not be in any position to say so because I've not traveled the world to learn much about various places...
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| [k]
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| 
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| @Serenity
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| But that's how I feel... Many heroes from different times and parts of the world exist here together...
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| [k]
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| 
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| @Serenity
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| Heroes of the past.[sr]Heroic Spirits. Servants.
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| [k]
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| 
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| @Serenity
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| Dead beings, whose purpose isn't to[sr]live correctly in the present age...
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| [k]
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| 
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| 
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| ?1:Um, well...
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| ?2:Aren't they...incarnated temporarily?
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| 
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| ?!
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| 
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| @Serenity
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| No.
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| [k]
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| 
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| @Serenity
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| Oh, I mean... Well, I'm not sure how to say this...[sr]I suppose that is one way to describe things.
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| [k]
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| 
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| @Serenity
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| We retain our form using our Spirit Origins[sr]to stay in Chaldea, and we live like humans.
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| [k]
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| 
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| @Serenity
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| I do not know the details of its system, but this is all thanks to the immense amount of magical energy that is supplied by Chaldea.
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| [k]
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| 
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| [charaFace B 4]
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| 
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| @Serenity
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| Perhaps a mage, even a Caster-class Servant...
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| [k]
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| 
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| @Serenity
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| ...would be able to better put into[sr]words what I am trying to describe...
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| [k]
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| 
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| [messageOff]
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| [wt 1.0]
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| [charaFace B 0]
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| [wt 0.2]
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| @Serenity
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| But I can say this much: this body of mine[sr]is made possible through the power of ether.
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| [k]
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| 
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| @Serenity
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| Blood courses through me, and I have a heart and[sr]brain. But at the same time, I have a Spirit Core.
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| [k]
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| 
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| @Serenity
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| So unlike you, I am not a being with a proper body.
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| [k]
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| 
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| @Serenity
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| A true incarnation...in other words, to gain existence as a complete living being would likely require the power of a wish-granting vessel like a Holy Grail.
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| [k]
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| 
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| [charaFace B 4]
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| @Serenity
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| But...
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| [k]
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| 
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| @Serenity
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| If I...could possibly...
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| [k]
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| 
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| [messageOff]
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| [se ad95]
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| [charaDepth B 10]
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| [charaMove B -60,0 2.2]
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| [wt 1.0]
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| [charaFace C 0]
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| [charaFadein C 0.7 -200,0]
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| [wt 1.2]
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| 
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| [se ad223]
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| [charaFace B 5]
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| [charaFace C 4]
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| [charaShake B 0.05 3 3 0.2]
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| [wt 0.1]
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| [charaMove B -20,0 0.3]
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| [wt 0.3]
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| 
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| @Serenity
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| !!!
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| [k]
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| 
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| [charaTalk C]
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| 
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| @Arash
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| Oops.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout C 0.1]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.4 1]
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| [wt 0.4]
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| 
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| @Arash
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| Not looking where you were going, huh?[sr]Walking distracted isn't a good idea, Miss Serenity.
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| [k]
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| 
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| [messageOff]
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| [wt 0.5]
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| [charaFace C 0]
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| [wt 0.3]
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| @Arash
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| Yo, Master. You're safe.[sr]How did that last Rayshift go for you?
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| [k]
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| 
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| ?1:I'm back, Arash.
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| ?2:Back home safe and sound!
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| 
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| ?!
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| 
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| [charaFace C 1]
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| 
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| @Arash
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| Haha. Glad to hear it. You've got a nice color[sr]to your face too. Oh and you as well, Miss Serenity.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [bgmStop BGM_EVENT_2 0.5]
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| [wt 0.1]
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| 
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| [charaDepth B 8]
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| 
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| @Serenity
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| ...
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| 
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| @Arash
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| Heh.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [bgm BGM_EVENT_5 0.1]
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| 
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| @Serenity
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| ...B-but, it can't be!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace B 5]
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| [charaFace C 0]
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| [charaFadein B 0.1 2]
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| [charaFadein C 0.1 0]
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| 
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| @Arash
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| Hm?
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| [k]
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| 
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| [charaFace B 4]
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| 
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| @Serenity
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| My apologies, Archer Arash.[sr]I will take my leave now, Master.
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| [k]
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| 
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| ?1:Huh? Hassan?
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| ?2:What's wrong?
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| 
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| ?!
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 4]
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| [charaFadein B 0.1 1]
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| 
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| @Serenity
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| I'm sorry.[sr]I...um...I...
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| [k]
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| 
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| @Serenity
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| ...I'm terribly...sorry.[sr]Now's not...no...no...
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| [k]
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| 
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| @Serenity
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| I cannot...no matter what...
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| [k]
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| [messageOff]
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| 
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| [charaMove B -100,0 0.7]
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| [charaFadeout B 0.7]
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| 
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| [se ad52]
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| [bgmStop BGM_EVENT_5 0.7]
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| [wt 2.0]
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| 
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| [bgm BGM_EVENT_2 0.1]
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| 
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| @Arash
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| Huh. She went as far as dissipating into thin air.[sr]I didn't mean to cause her so much distress.
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| [k]
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| 
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| ?1:I wonder what happened...
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| 
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| @Arash
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| Oh, yeah.[sr]Well...you know...
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| [k]
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| 
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| ?2:Do you have any idea, Arash?
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| 
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| @Arash
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| Sorry. It's probably best if I don't say anything.[sr]I think she should tell you personally.
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| [k]
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| 
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| ?!
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| 
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| @Arash
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| It's quite the pickle.[sr]All you can really do is to brace for it.
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| [k]
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| 
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| [messageOff]
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| [wt 1.0]
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| [charaFace C 0]
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| [wt 0.3]
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| @Arash
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| To us Servants, the Master is our foundation.[sr]No matter how much magical energy Chaldea supplies...
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| [k]
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| 
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| @Arash
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| And no matter what anchors us for manifestation...a Servant's existence rests on the Master.
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| [k]
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| 
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| @Arash
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| Well, we're not really humans, but that's another story. There's no use lecturing you on that.
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| [k]
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| 
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| @Arash
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| ...Just act naturally.[sr]I beg you.
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| [k]
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| 
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| ?1:I don't really get it, but...
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| ?2:I'll just try not to get flustered.
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| 
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| ?!
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| 
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| [charaFace C 1]
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| 
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| @Arash
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| That's the spirit.[sr]That's our Master!
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| [k]
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| 
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| [messageOff]
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| 
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| 
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| [fadeout black 1.0]
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| [bgmStop BGM_EVENT_2 1.0]
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| [wait fade]
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| 
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| 
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| [charaFadeout C 0.1]
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| [scene 10000]
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| 
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| [wt 1.0]
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_11 0.1]
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| @
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| ...In regards to the strange behavior[sr]of the Assassin, Hassan of the Serenity.
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| [k]
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| 
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| @
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| Our first witness is Archer, Arash.
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| [k]
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| 
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| @
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| It appears the two of them ran into each other in the hallway.
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| [k]
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| 
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| @
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| Note that she was unable to properly respond to the sudden encounter, as she was focused only on Master.
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| [k]
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| 
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| @
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| ...and as a result, she made skin-to-skin contact with Arash.
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| [k]
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| 
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| @
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| As you all know, the poisonous toxins that course through her body reach a wide range. They can even penetrate special garments made from magical energy.
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| [k]
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| 
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| @
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| While not always fatal, a Servant touching her body will be affected by her poison.
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| [k]
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| 
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| @
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| Paralysis and dizziness are common effects.
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| [k]
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| 
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| @
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| Arash Kamangir, however, is highly resistant to poison.[sr]So, he seems to be fine even after this contact.
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| [k]
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| 
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| @
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| But it was around that time when Hassan of[sr]the Serenity began to exhibit other strange behavior.
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| [k]
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| 
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| @
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| Second witness: Mash Kyrielight.[sr]Third witness: Chaldea Staff J. Doe (name withheld).
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| [k]
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| 
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| @
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| There are multiple witness reports of the subject standing in front of Master's My Room, doing nothing but bowing her head.
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| [k]
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| 
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| @
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| And not just once or twice. Over the past few days, there have been at least five witnesses who have all given similar reports.
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| [k]
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| 
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| @
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| She is clearly disturbed, which must be what is driving her behavior. She is obviously in psychological pain.
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| [k]
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| 
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| @
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| ...The reason is clear.
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| [k]
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| 
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| @
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| She has finally come to realize that there are individuals other than Master to whom her touch is not fatal.
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| [k]
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| 
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| @
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| It was just a matter of time.
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| [k]
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| 
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| @
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| After contact with Arash, it appears she is[sr]trying to remain calm...at least around Master.
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| [k]
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| 
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| @
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| But swift action must be taken, or there is a possibility that this could affect her and our activities in our Rayshifting missions.
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| [k]
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| 
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| @
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| [sr][sr] 《This concludes the report by Paracelsus.》
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| [k]
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| 
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| [messageOff]
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| 
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| 
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| [bgmStop BGM_EVENT_11 1.0]
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| [fadeout black 1.0]
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| [wait fade]
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| 
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| [scene 34702]
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| [wt 0.5]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| 
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| [se adm13]
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| [seVolume adm13 0 0.1]
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| [seVolume adm13 1.5 1.0]
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| [wt 1.5]
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| [seStop adm13 1.0]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Serenity
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| ...
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| [k]
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| 
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| [bgm BGM_EVENT_5 0.1]
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| 
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| @Serenity
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| I sense multiple entities with hostile intent.[sr]It appears we are surrounded, Master.
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| [k]
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| 
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| @Serenity
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| ...Whether we choose to break through or flee,[sr]it appears a fight is inevitable.
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| [k]
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| 
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| ?1:It's okay, just stay calm.
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| ?2:Let's just do things as usual.
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| 
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| ?!
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| 
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| [bgmStop BGM_EVENT_5 0.1]
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| [wt 0.1]
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| 
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| [bgm BGM_EVENT_3 0.1]
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| 
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| @Serenity
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| Yes. I await your orders.
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| [k]
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| 
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| [charaFace B 2]
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| 
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| @Serenity
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| ...This may only be the simulator, but I will behave as if it were a matter of life and death. Whatever my Master commands...I will do!
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| [k]
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| 
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [bgmStop BGM_EVENT_3 0.4]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 |