1630 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			1630 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| $91-70-14-02-1-0
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| 
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| [soundStopAll]
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| [charaSet A 7014001 1 Nightingale]
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| [charaSet B 98001000 1 Mash]
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| [charaSet C 11002002 1 "Count of Monte Cristo"]
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| [charaSet E 7022001 1 Ibaraki-Douji]
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| 
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| [charaSet G 7014001 1 Silhouette_Nightingale]
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| [charaFilter G silhouette 00000080]
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| 
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| [charaSet D 5016001 1 Ibaraki_Effects]
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| [charaSet F 1001000 1 Enemy_Effects]
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| [charaSet H 98006200 1 Enemy]
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| 
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| [scene 20700]
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| 
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| [cameraMove 0.1 0,0 1.01]
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| [charaTalk off]
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| 
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| [bgm BGM_EVENT_3 0.1]
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| [fadein black 1.0]
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| [wait fade]
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| 
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| 
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| [se ad671]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| [charaMove A 20,-5 0.1]
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| [charaShake A 0.05 1 1 0.6]
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| [wt 0.1]
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| [charaMove A 40,-1 0.3]
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| [wt 1.1]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [se ad33]
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| [effect bit_talk_kengekiall03]
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| [wt 1.0]
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| [flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
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| [wt 0.1]
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| [shake 0.03 3 3 0.4]
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| [wt 0.5]
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| 
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| 
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| [charaFace E 5]
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| [charaFadein E 0.1 1]
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| [wt 0.1]
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| 
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| [se ad7]
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| [charaPut D 1]
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| [charaMoveScale E 1.2 0.2]
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| [charaMove E 0,10 0.2]
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| [charaEffect D bit_talk_41]
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| [charaFadeout E 0.2]
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| [wt 0.2]
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| [charaPut D 1200,1200]
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| [charaEffectStop D bit_talk_41]
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| [wt 0.2]
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| 
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| [charaTalk depthOff]
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| [charaDepth F 2]
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| [charaDepth H 1]
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| 
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| [charaPut F 1]
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| [charaEffect F bit_talk_explosion]
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| [wt 0.2]
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| [shake 0.05 3 3 0.7]
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| [seStop ad439]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| [se ad63]
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| [wt 3.0]
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| [se ad42]
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| [bgmStop BGM_EVENT_3 2.0]
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| [charaSpecialEffect H enemyErasure 1 1.3]
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| [wt 3.0]
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| 
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| [fadeout black 1.0]
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| [wait fade]
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| 
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| [scene 10000]
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| [cameraMove 0.1 0,0 1.00]
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| [wt 1.0]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [effect bit_talk_07_02]
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| [se ad12]
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| 
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| [charaSet D 5016001 1 Geronimo]
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| 
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| [scene 10000]
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| [wt 6.5]
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| 
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| [charaTalk on]
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| [charaTalk depthOn]
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| 
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| [fadeout black 0.1]
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| [wait fade]
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| 
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| [charaScale E 1.0]
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| 
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| [scene 10200]
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| [wt 1.0]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_2 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 1]
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| [charaFadein B 0.4 1]
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| [wt 0.4]
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| 
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| @Mash
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| Welcome back, Senpai!
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| [k]
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| 
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| @Mash
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| Welcome back, everyone![sr]Great job out there!
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| [k]
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| 
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| [charaFace B 13]
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| 
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| @Mash
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| I can see the minute Singularity shrinking even[sr]as we speak. That's one less to worry about.
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| [k]
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| 
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| ?1:I'm glad we took care of it without things getting out of hand.
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| 
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| [charaFace B 1]
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| 
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| @Mash
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| Me too.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [branch select01_end]
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| 
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| ?2:Great job, everyone!
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| 
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| [messageOff]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 1]
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| 
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| 
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| @Ibaraki-Douji
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| Hmph, that was so easy I didn't[sr]even need to bother going! Hahaha!
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| [k]
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| 
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| @Ibaraki-Douji
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| But don't forget my tribute, all right? I don't have to tell you what you need to bring me so I'll spare your life, do I?
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| [k]
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| 
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| [charaFace E 1]
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| 
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| @Ibaraki-Douji
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| Heh heh heh, you'd better not ever forget I'm an oni![sr]You can't just go ordering me around so easily!
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| [k]
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| 
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| [charaFace E 5]
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| 
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| @Ibaraki-Douji
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| The moment you drop your guard, I'll eat your head and use your intestines to floss out any bits of skull that get stuck between my fangs. Don't forget that.
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| [k]
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| 
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| ?!
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| 
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| [branch select02]
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| 
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| [label select02]
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| 
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| ?1:I won't.
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| 
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| ?!
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| 
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| [charaFace E 1]
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| 
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| 
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| @Ibaraki-Douji
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| Mwahaha, so you do know your place![sr]Not bad!
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| [k]
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| 
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| [messageOff]
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| [charaFace E 4]
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| [wt 1.0]
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| [charaFace E 0]
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| 
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| 
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| @Ibaraki-Douji
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| ...Anyway, hurry up and do something about that one.[sr]She's been acting weird and it's bugging me.
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| [k]
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| 
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| 
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| 
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| [messageOff]
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| [se ade146]
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| [seStop ade146 1.5]
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| [charaMove E -100,0 0.8]
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| [charaFadeout E 0.7]
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| [wt 1.5]
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| 
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| [label select01_end]
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| 
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| ?!
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.4 1]
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| [wt 0.4]
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| 
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| @Geronimo
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| ...Have you noticed, Master?
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| [k]
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| 
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| @Geronimo
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| I was watching while we were in battle,[sr]and she was far less active than usual.
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| [k]
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| 
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| ?1:...I noticed.
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| 
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| ?!
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| 
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| 
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| @Geronimo
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| Florence Nightingale.
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| [k]
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| 
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| @Geronimo
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| I've never seen her be so passive in battle before.[sr]I did not notice any affliction or wound that might explain it.
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| [k]
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| 
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| @Geronimo
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| There may be something wrong with her Spirit Origin.[sr]We should treat her at once.
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| [k]
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| 
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| @Geronimo
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| You should let Da Vinci know about this,[sr]just in case.
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| [k]
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| 
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| [messageOff]
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| [se adm36]
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| [seVolume adm36 0 0.2]
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| [charaFadeout D 0.1]
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| 
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| [bgmStop BGM_EVENT_2 1.2]
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| [wt 0.3]
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| [seVolume adm36 0.4 0.6]
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| [wt 0.6]
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| [seVolume adm36 0.4 1.0]
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| [wt 0.8]
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| [seStop adm36 0.1]
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| 
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| [messageOff]
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| [charaTalk off]
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| 
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| [charaFace G 0]
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| [charaFadein G 0.7 1]
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| [wt 0.7]
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| 
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| [charaTalk depthOff]
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| [charaDepth G 2]
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| [charaDepth A 1]
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| 
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| 
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| [charaFace A 0]
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| [charaFadein A 0.4 1]
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| [wt 0.4]
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| 
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| [charaFadeout G 0.1]
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| 
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| @Nightingale
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| What are you talking about?
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| [k]
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| 
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| [messageOff]
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| [wt 1.0]
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| 
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| [bgm BGM_EVENT_5 0.1]
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| [charaTalk on]
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| 
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| @Nightingale
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| I was?[sr]In that last battle?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| @Geronimo
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| ...That's right. Twice, there was an enemy right in front of you, and you didn't lift a finger to attack them.
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| [k]
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| 
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| 
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| @Geronimo
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| You would not normally allow yourself to be so passive.[sr]Are you aware you were acting like that?
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.1 1]
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| 
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| @Nightingale
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| ...[sr]...
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| [k]
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| 
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| [messageOff]
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| [charaFace A 6]
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| [wt 1.0]
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| [charaFace A 0]
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| 
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| @Nightingale
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| I'm sorry, I don't understand what you mean.[sr]It's not my job to fight. I'm a nurse, not a soldier.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| [wt 1.3]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| 
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| 
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| [bgmStop BGM_EVENT_5 0.7]
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| [wt 1.0]
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| [charaFace A 0]
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| [bgm BGM_EVENT_11 0.1]
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| 
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| @Nightingale
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| Though of course, that doesn't mean I won't fight should it become necessary.
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| [k]
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| 
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| 
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| @Nightingale
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| There may well be times when I'm pinned down,[sr]unable to reach relief supplies right in front of me.
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| [k]
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| 
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| @Nightingale
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| So in circumstances like that...
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| [k]
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| 
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| 
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| @Nightingale
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| ...I'm sure I would do whatever was necessary[sr]to remove the obstacles in my way.
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| [k]
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| 
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| @Nightingale
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| If it came down to it, I would have no hesitation about drawing a gun and pulling the trigger. Of that, I'm certain.
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| [k]
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| 
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| @Nightingale
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| But...
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| [k]
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| 
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| [messageOff]
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| [charaFace A 4]
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| [wt 1.0]
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| [charaFace A 0]
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| 
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| @Nightingale
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| ...enemy or not, to do that would[sr]be to cause injury with my own hands.
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| [k]
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| 
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| @Nightingale
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| And nothing could be further from what I want.
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| [k]
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| 
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| @Nightingale
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| Listen, Commander, that others think of me as a small army unto myself does not make me an officer.
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| [k]
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| 
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| 
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| @Nightingale
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| I'm not here because I want to win wars.[sr]All I want is for the fighting to stop.
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| [k]
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| 
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| @Nightingale
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| I...
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| [k]
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| 
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| [charaFace A 5]
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| 
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| @Nightingale
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| I want to save lives.
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| [k]
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| 
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| [charaFace A 4]
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| 
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| @Nightingale
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| As long as I can do that,[sr]I don't care about the rest...
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| [k]
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| 
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| ?1:Nightingale...
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| 
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| ?!
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_11 1.0]
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| [charaFace A 7]
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| [wt 1.0]
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| 
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| [charaShake A 0.3 2 2 0.2]
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| [charaFace A 2]
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| [wt 0.2]
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| 
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| @Nightingale
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| ...(Gasp!)
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| [k]
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| 
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| @Nightingale
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| Nnn, I can't remember how I got here.[sr]Weren't we just fighting golems?
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| [k]
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| 
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| [charaFace A 4]
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| 
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| @Nightingale
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| Are we back in Chaldea now? We are, aren't we?[sr]What have I been doing...?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| [bgm BGM_EVENT_70 0.1]
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| 
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| @Geronimo
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| You were telling us how you aren't a soldier.[sr]That is certainly true, of course, but... Hmm.
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| [k]
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| 
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| 
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| @Geronimo
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| I knew it. Something is wrong[sr]with her Spirit Origin, Master.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Nightingale
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| I see.
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| [k]
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| 
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| @Nightingale
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| Yes, I must not be feeling well. I will go rest.
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| [k]
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| 
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| [messageOff]
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| [charaFace A 4]
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| [bgmStop BGM_EVENT_70 1.3]
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| [charaAttack A normal 25,1 0.5]
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| [wt 0.5]
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| [charaAttack A normal -25,3 0.8]
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| [wt 0.8]
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| 
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| ?1:Nightingale?
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| 
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| ?!
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| 
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| [charaMove A 0,-50 0.4]
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| [charaFadeout A 0.4]
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| [wt 0.4]
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| [se ad144]
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| [wt 1.0]
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| 
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| [charaTalk B]
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| [charaFace B 6]
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| [charaFadein B 0.1 1]
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| 
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| @Mash
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| Nightingale!?
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [wait fade]
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| 
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| [charaFadeout B 0.1]
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| 
 | ||
| [charaSet H 98109900 1 "Sidney Herbert"]
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| [charaFilter H silhouette 00000080]
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| 
 | ||
| 
 | ||
| [scene 10901]
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| 
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| [wt 1.5]
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| 
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| [se adm35]
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| [seVolume adm35 0 0.3]
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| [wt 1.0]
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| 
 | ||
| [fadein black 1.0]
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| [seVolume adm35 1.0 1.0]
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| [wait fade]
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| 
 | ||
| [wt 2.0]
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| [seVolume adm35 1.0 0.6]
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| 
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| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.4 1]
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| [wt 0.4]
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| 
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| 
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| @Gentleman
 | ||
| ...Are you listening to me, Florence?
 | ||
| [k]
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| 
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| [seStop adm35 1.0]
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| [charaFadeout H 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Nightingale
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| Yes. I'm listening.
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| [k]
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| 
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| @Nightingale
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| We were just talking about the front line's medical supply situation. I need your help, Sidney.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| 
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| [bgm BGM_EVENT_70 0.1]
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| 
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| @Sidney Herbert
 | ||
| Oh for... I knew it! You aren't listening to me at[sr]all, Florence! Do you even realize where you are!?
 | ||
| [k]
 | ||
| 
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| @Sidney Herbert
 | ||
| This is London! The capital of the entire British Empire! You aren't on the battlefield anymore, Florence.
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| [k]
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| 
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| 
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| @Sidney Herbert
 | ||
| But it's clear to me that your heart is still there.[sr]Just look at you.
 | ||
| [k]
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| 
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| @Sidney Herbert
 | ||
| I can't believe you're wearing an army uniform.[sr]You don't even work for them...
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| [k]
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| 
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| @Sidney Herbert
 | ||
| I won't ask what happened while you were there,[sr]but this is London, Florence. London.
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| [k]
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| 
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| @Sidney Herbert
 | ||
| Do you understand?[sr]You can't go around behaving like this.
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| [k]
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| 
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| [charaFadeout H 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.1 1]
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| 
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| @Nightingale
 | ||
| ...I dress this way for a reason.
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| [k]
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| 
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| [charaFace A 6]
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| 
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| @Nightingale
 | ||
| You may find it strange. Maybe it is strange.[sr]But I'm fighting too, just like those soldiers.
 | ||
| [k]
 | ||
| 
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| @Nightingale
 | ||
| I'll never stop fighting against the illness and injury plaguing our world. This uniform is more than appropriate for that.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| 
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| @Sidney Herbert
 | ||
| You'll never stop fighting...?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout H 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
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| 
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| @Nightingale
 | ||
| That's right.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk H]
 | ||
| [charaFace H 0]
 | ||
| [charaFadein H 0.1 1]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Ahh...
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Don't do this to yourself anymore, Florence.[sr]Please. I'm begging you.
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| You haven't been the Angel of Crimea for a long time now. You don't have to keep fighting any longer.
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| It's time to focus on your own life now.[sr]What about... What about marriage?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout H 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 4]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Nightingale
 | ||
| Sidney?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 0]
 | ||
| 
 | ||
| @Nightingale
 | ||
| What in the world are you talking about?[sr]You know nobody can get married on their own.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk H]
 | ||
| [charaFace H 0]
 | ||
| [charaFadein H 0.1 1]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| ...That's not what I mean, and you know it.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| How long are you going to keep pretending not to know?
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| I haven't been helping solely out of the goodness of my heart, Florence. Everything I've done has been for you...
 | ||
| [k]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_70 1.0]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| For years now, I...
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| I've always lo[line 2]
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [se adm35]
 | ||
| [wt 2.0]
 | ||
| 
 | ||
| [fadeout black 0.5]
 | ||
| [seVolume adm35 0.5 0.3]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout H 0.1]
 | ||
| 
 | ||
| [wipeFilter cinema 0.5 0]
 | ||
| [cameraFilter gray]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [seStop adm35 0.5]
 | ||
| 
 | ||
| [fadein black 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [bgm BGM_EVENT_41 0.1]
 | ||
| 
 | ||
| 
 | ||
| @
 | ||
| No.[sr]This is wrong. It's a lie.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @
 | ||
| Sidney Herbert was my friend. He was already married.[sr]This conversation never happened. It couldn't have.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| No. It's not just that.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| In all my life, nobody ever told me they loved me...
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [se ade74]
 | ||
| [seVolume ade74 0 0.3]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [seVolume ade74 0.5 0.7]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [seVolume ade74 1.0 1.0]
 | ||
| [wt 1.0]
 | ||
| [seStop ade74]
 | ||
| 
 | ||
| @Voice
 | ||
| I see.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Voice
 | ||
| I always thought your way of life was...bizarre, but[sr]now, you've started seeing cracks in your own facade.
 | ||
| [k]
 | ||
| 
 | ||
| @Voice
 | ||
| Heh.[sr]Fascinating.
 | ||
| [k]
 | ||
| 
 | ||
| @Voice
 | ||
| But...I'm not about to let you dig your own grave.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 1.0]
 | ||
| [bgmStop BGM_EVENT_41 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [cameraFilter normal]
 | ||
| [wipeOff]
 | ||
| 
 | ||
| [scene 10420]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [fadein black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [se ad77]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| [bgm BGM_EVENT_70 0.1]
 | ||
| 
 | ||
| @Nightingale
 | ||
| You have horrid taste in hobbies.
 | ||
| [k]
 | ||
| 
 | ||
| @Nightingale
 | ||
| Do you always go around spying[sr]on women while they're sleeping?
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.4 1]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| ...Hmph.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Most Servants don't sleep at all, let alone dream.
 | ||
| [k]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| That you are here, now, doing both makes plain[sr]that something is wrong with your Spirit Origin.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 0]
 | ||
| [charaFace A 5]
 | ||
| [charaFadein A 0.1 2]
 | ||
| 
 | ||
| @Nightingale
 | ||
| ...[sr]...
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Generally speaking, all of Chaldea's Servants are linked to Master. It's no wonder that sometimes lines may get a little blurred.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 6]
 | ||
| 
 | ||
| @Nightingale
 | ||
| How dare you say that to me?
 | ||
| [k]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Something like this has happened[sr]to you before, hasn't it?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 0]
 | ||
| 
 | ||
| @Nightingale
 | ||
| That wasn't me. It was [%1] who...
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFace A 4]
 | ||
| [wt 1.0]
 | ||
| [charaFace A 0]
 | ||
| 
 | ||
| @Nightingale
 | ||
| Yes. It has.
 | ||
| [k]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Nice to see you be direct about it.
 | ||
| [k]
 | ||
| 
 | ||
| @Nightingale
 | ||
| It's clear what is going on here.[sr]There's no point in denying it.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 6]
 | ||
| 
 | ||
| @Nightingale
 | ||
| ...I must be mentally injured.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 1.0]
 | ||
| [bgmStop BGM_EVENT_70 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [charaFadeout C 0.1]
 | ||
| 
 | ||
| 
 | ||
| [charaSet D 5009001 1 "Da Vinci"]
 | ||
| [charaSet E 11002002 1 "Silhouette_Count of Monte Cristo"]
 | ||
| [charaFilter E silhouette 00000080]
 | ||
| [charaSet F 9005001 1 Holmes]
 | ||
| 
 | ||
| [scene 10200]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [fadein black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFadein F 0.4 1]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [bgm BGM_EVENT_1 0.1]
 | ||
| 
 | ||
| @Holmes
 | ||
| Heroic Spirits...
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Holmes
 | ||
| ...are usually created when a human being ascends beyond their humanity. At this point, they have yet to be assigned a class.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Holmes
 | ||
| For one thing, the very concept of classes only arose[sr]as a byproduct of the Heroic Spirit Summoning Ritual.
 | ||
| [k]
 | ||
| 
 | ||
| @Holmes
 | ||
| Naturally, Chaldea's summoning system follows the same principles, typically assigning each Heroic Spirit one of the seven classes.
 | ||
| [k]
 | ||
| 
 | ||
| @Holmes
 | ||
| But there are, of course, exceptions to this rule. Most potential problems can be avoided if there is an appropriate Extra class to which the Heroic Spirit can be assigned...
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Holmes
 | ||
| ...but there may also be times when a Heroic Spirit is forced into a class for which they may not be fully suited.
 | ||
| [k]
 | ||
| 
 | ||
| @Holmes
 | ||
| Such cases can certainly become cause[sr]for distortion of one sort of another.
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Uh... And that means what, exactly?
 | ||
| ?2:Could you try that again, only way, waaay simpler?
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFace F 6]
 | ||
| [wt 1.0]
 | ||
| [charaFace F 0]
 | ||
| [wt 0.8]
 | ||
| 
 | ||
| [fadeout black 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| [wipeFilter cinema 0.5 0]
 | ||
| [cameraFilter gray]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [fadein black 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| @Holmes
 | ||
| ...The Ms. Nightingale we know is a Berserker.
 | ||
| [k]
 | ||
| 
 | ||
| @Holmes
 | ||
| She is clearly a fighter, with her struggles to save lives as a nurse now manifesting in more literal terms.
 | ||
| [k]
 | ||
| 
 | ||
| @Holmes
 | ||
| But is that who she truly is? Was she always[sr]so obstinate during her life as a human woman?
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Holmes
 | ||
| Or is the fierce devotion we see in her a caricature of her true self, exaggerated to fit her Berserker class?
 | ||
| [k]
 | ||
| 
 | ||
| @Holmes
 | ||
| If the latter, she will continue to strain her mind and Spirit Origin for the length of her materialization.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [cameraFilter normal]
 | ||
| [wipeOff]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [fadein black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| ?1:...
 | ||
| ?2:Then, I've been forcing her to be something she's not all this time...
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 6]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| N-not necessarily!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 12]
 | ||
| 
 | ||
| 
 | ||
| @Mash
 | ||
| I know that in my case, I never[sr]felt like I was under any strain.
 | ||
| [k]
 | ||
| 
 | ||
| @Mash
 | ||
| So maybe it's similar for[line 2]
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| 
 | ||
| @Holmes
 | ||
| As a Demi-Servant, Ms. Kyrielight,[sr]your circumstances are even more unusual.
 | ||
| [k]
 | ||
| 
 | ||
| @Holmes
 | ||
| Thus, I'm afraid your argument may[sr]not hold much water in this case.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout F 0.1]
 | ||
| [bgmStop BGM_EVENT_1 1.6]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 4]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| [wt 1.3]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.4 1]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [bgm BGM_EVENT_2 0.1]
 | ||
| 
 | ||
| 
 | ||
| @Da Vinci
 | ||
| Ugh, not again, Holmes. You really can be[sr]kind of a twat sometimes, you know that?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Holmes
 | ||
| Can I now?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| You don't have to put it like that. Summoning a Heroic Spirit with a mind of their own has always been a huge deal.
 | ||
| [k]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| And it's especially difficult to maintain[sr]a contract with a Berserker. This is KNOWN.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| ...It makes no difference to me.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [se ad343]
 | ||
| [effect bit_talk_06_b3]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.7 0,-70]
 | ||
| [charaMove E 0,0 0.7]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [seStop ad343 1.0]
 | ||
| 
 | ||
| [charaTalk depthOff]
 | ||
| [charaDepth E 2]
 | ||
| [charaDepth C 1]
 | ||
| 
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.4 1]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [effectStop bit_talk_06_b3]
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Let's go, [%1].
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| [charaTalk B]
 | ||
| [charaFace B 6]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_2 0.5]
 | ||
| 
 | ||
| @Mash
 | ||
| Wha[line 2]
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 0]
 | ||
| [charaFace B 6]
 | ||
| [charaFadein B 0.1 2]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Take care of [&his:her] body, girl.[sr]Er, Mash Kyrielight.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 12]
 | ||
| 
 | ||
| @Mash
 | ||
| W-wait! What are you talking about, Count!?
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout openEye 0.5 0.7]
 | ||
| [wait wipe]
 | ||
| [wt 0.7]
 | ||
| [wipein openEye 0.3 0.7]
 | ||
| [wait wipe]
 | ||
| [wt 0.1]
 | ||
| [wipeout openEye 0.2 0.5]
 | ||
| [wait wipe]
 | ||
| [wt 0.5]
 | ||
| [wipein openEye 0.5 0.7]
 | ||
| [wait wipe]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaFace B 6]
 | ||
| 
 | ||
| @Mash
 | ||
| Ah! Senpai!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.7 0]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout openEye 1.5 0.7]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [charaFadeout E 0.1]
 | ||
| [charaFadeout B 0.1]
 | ||
| 
 | ||
| 
 | ||
| [scene 10901]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [se adm35]
 | ||
| [seVolume adm35 0 0.3]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [wipein openEye 0.5 0.7]
 | ||
| [seVolume adm35 0.5 1.0]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [wt 2.0]
 | ||
| 
 | ||
| [seStop adm35 2.4]
 | ||
| 
 | ||
| [charaTalk H]
 | ||
| [charaFace H 0]
 | ||
| [charaFadein H 0.1 1]
 | ||
| 
 | ||
| [bgm BGM_EVENT_70 0.1]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Ah, [&Mr.:Miss] [%1]![sr]Excellent timing!
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Please, would you say something to Florence?[sr]I can't seem to get through to her myself.
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| But maybe she'll listen to you,[sr]since you're one of her colleagues.
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Go on! Please, say something!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout H 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Nightingale
 | ||
| ...[sr]...
 | ||
| [k]
 | ||
| 
 | ||
| ?1:J-just a minute!
 | ||
| ?2:What is this place...
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| 
 | ||
| [se ad343]
 | ||
| [effect bit_talk_06_b3]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.7 0,-70]
 | ||
| [charaMove E 0,0 0.7]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [seStop ad343 1.0]
 | ||
| 
 | ||
| [charaTalk depthOff]
 | ||
| [charaDepth E 2]
 | ||
| [charaDepth C 1]
 | ||
| 
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.4 1]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [effectStop bit_talk_06_b3]
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| [charaTalk C]
 | ||
| 
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| You are seeing her mind as it is now.[sr]Normally you would only see this in your dreams.
 | ||
| [k]
 | ||
| 
 | ||
| ?1:So this is Nightingale's...
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| That's right.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk H]
 | ||
| [charaFace H 0]
 | ||
| [charaFadein H 0.1 1]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Are you all right, [&Mr.:Miss] [%1]?[sr]Your eyes seemed to glaze over for a moment.
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Please, you have to talk to Florence.[sr]She needs to rest up and return to her normal life.
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| She only just got back from the war, and she's still intent on fighting. She can't keep going like this.
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Um...
 | ||
| ?2:I'm sorry, do I know you?
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFadeout H 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| He's nobody.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFace C 1]
 | ||
| [wt 1.0]
 | ||
| [charaFace C 0]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Remember, she's a Berserker. Most of her rational[sr]mind was sealed away when she materialized.
 | ||
| [k]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Ordinary people could never keep the fires of battle raging in their hearts at all times, but that's not the case for Berserkers.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace C 5]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| However, that of course comes at a cost.
 | ||
| [k]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| There's something that builds up deep[sr]down inside Berserkers over time.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [bgmStop BGM_EVENT_70 0.3]
 | ||
| [se ad77]
 | ||
| [wt 0.5]
 | ||
| [seStop ad77 0.5]
 | ||
| [bgm BGM_EVENT_72 0.1]
 | ||
| 
 | ||
| [charaFace C 2]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Especially in the ones who still[sr]speak with some semblance of sanity!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 4]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Nightingale
 | ||
| ...[sr]...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 2]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| It becomes twisted, warped, distorted.[sr]At times, it can even manifest.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| Sometimes, it appears as a monster who wants nothing more than to follow its destructive impulses and lay waste to everything around it...
 | ||
| [k]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| ...and sometimes, it embodies reason[sr]in the shape of an old friend!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk H]
 | ||
| [charaFace H 0]
 | ||
| [charaFadein H 0.1 1]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| She needs to rest now.[sr]She shouldn't push herself anymore.
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Come now, Florence, think about it.[sr]There's no reason to do this to yourself.
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Don't you agree, [&Mr.:Miss] [%1]!?
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Maybe you're right.
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| Of course I am!
 | ||
| [k]
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| So she should stop this right[line 2]
 | ||
| [k]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_72 1.0]
 | ||
| 
 | ||
| ?1:But not yet.
 | ||
| ?!
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| What was that...?
 | ||
| [k]
 | ||
| 
 | ||
| ?1:I want to keep fighting beside her until the very end.
 | ||
| ?!
 | ||
| 
 | ||
| @Sidney Herbert
 | ||
| What!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout H 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Nightingale
 | ||
| ...[sr]...
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFaceFade A 8 1.0]
 | ||
| [wt 2.0]
 | ||
| [charaFace A 5]
 | ||
| 
 | ||
| [bgm BGM_EVENT_63 0.1]
 | ||
| 
 | ||
| 
 | ||
| @Nightingale
 | ||
| ...So that's your wish, [%1]?
 | ||
| [k]
 | ||
| 
 | ||
| @Nightingale
 | ||
| Very well then, I accept your request. I will return[sr]to the battlefield to save as many lives as I can.
 | ||
| [k]
 | ||
| 
 | ||
| @Nightingale
 | ||
| If helping those in need requires[sr]me to do violence, then so be it.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [se ad39]
 | ||
| [effect bit_talk_36_sl01]
 | ||
| [wt 2.0]
 | ||
| 
 | ||
| [effectStop bit_talk_36_sl01]
 | ||
| 
 | ||
| [fadeout ffffcf 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaChange A 7014002 0 fade 0.1]
 | ||
| [seStop ad39 1.0]
 | ||
| [wait charaChange A]
 | ||
| [se ad29]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [fadein ffffcf 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [wt 2.0]
 | ||
| 
 | ||
| @Nightingale
 | ||
| Good grief. I guess you're no better[sr]than me in some ways, Commander.
 | ||
| [k]
 | ||
| 
 | ||
| @Nightingale
 | ||
| Your desire to remain on the battlefield with me can't be healthy. I must cure you of it...some day.
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Works for me.
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFace A 1]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Count of Monte Cristo
 | ||
| I see your appearance has changed.[sr]Not bad.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| 
 | ||
| @Nightingale
 | ||
| So it has. I didn't mean for my hair to come[sr]undone...but perhaps it suits who I am now.
 | ||
| [k]
 | ||
| 
 | ||
| @Nightingale
 | ||
| If I'm to embrace my Berserker self...then I must admit this is who I am.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 5]
 | ||
| 
 | ||
| @Nightingale
 | ||
| A wild woman, hair untamed, saving every life[sr]she can without regard for her own safety.
 | ||
| [k]
 | ||
| 
 | ||
| @Nightingale
 | ||
| This is who I truly am right now.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 1]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_63 1.0]
 | ||
| [charaFaceFade C 2 0.5]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| [bgm BGM_EVENT_24 0.1]
 | ||
| 
 | ||
| @Nightingale
 | ||
| All right then, Commander. No...Master.[sr]First, I'll need your help with something.
 | ||
| [k]
 | ||
| 
 | ||
| @Nightingale
 | ||
| The temporary excision of this fragment[sr]of rationality masquerading as an old friend.
 | ||
| [k]
 | ||
| 
 | ||
| ?1:You got it!
 | ||
| ?2:Let the healing begin!
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace A 5]
 | ||
| 
 | ||
| @Nightingale
 | ||
| Good. Very well then...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 7]
 | ||
| 
 | ||
| @Nightingale
 | ||
| [f x-large]Start the treatment!!!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [bgmStop BGM_EVENT_24 0.5]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 |