630 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			630 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| $94-00-64-15-1-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_5 0.1]
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| [charaSet A 98001000 1 Mash]
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| [charaSet B 5028000 1 Illya]
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| [charaSet C 98003000 1 "Dr. Roman"]
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| [charaSet D 98104300 1 ???]
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| [charaSet E 98104300 1 ???]
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| [charaSet F 98104300 1 ???]
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| [charaSet G 98104300 1 ???]
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| [charaSet H 98104300 1 ???]
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| 
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| 
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| 
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| [scene 31300]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [messageOff]
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| [charaTalk C]
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| [se ad13]
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| [communicationChara 98003003 1 5 0 0]
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| [wt 0.5]
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| 
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| @Dr. Roman
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| We've finally made it to the next kingdom.[sr]You're about to arrive at...
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| 
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| @Illya
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| I think it's the Land of Dead Bookshelves.[sr]The two jewels keep showing this direction.
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| [k]
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| 
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| @Dr. Roman
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| Hmm... I'm not seeing any signs of life.[sr]I guess the area lives up to its name.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| It's so quiet. It's not like the other lands we've been to.
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| [k]
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| 
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| @Mash
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| It's empty, but unlike the neutral zones, there's a sternness to it.
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| [k]
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| 
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| [charaFace A 7]
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| @Mash
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| Senpai, Illya, look. There's a huge black wall over there...
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| 
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| [cameraMove 0.5 -200,-50 1.5]
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| [wait camera]
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| 
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| ?1:It's gently curving into a dome.
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| ?!
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| 
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| [cameraHome 0.5]
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| [wait camera]
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| 
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| 
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| [charaTalk C]
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| [communicationCharaLoop 98003003 1 5 0 5]
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| 
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| @Dr. Roman
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| That appears to be a completely different area next to the Land of Dead Bookshelves.
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| [k]
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| 
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| @Dr. Roman
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| It worries me that that I can't get any readings from beyond the wall.
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| That's strange. It feels deliberate, doesn't it?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 4]
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| [charaFadein B 0.1 1]
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| 
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| @Illya
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| Could there really be a magical girl in a place like this?
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.1]
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| 
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| [bgmStop BGM_EVENT_5 0.1]
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| [se ad21]
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| [charaTalk D]
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| [charaFadein D 0.1 1]
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| [wt 1.0]
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| 
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| [charaFadeout D 0.1]
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| 
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| [bgm BGM_EVENT_3 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 1]
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| 
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| [charaShake B 0.05 3 3 0.5]
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| @Illya
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| EEEEK!!
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| [k]
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| 
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| @Illya
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| A-A ghost!?
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 2]
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| [charaFace B 7]
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| [charaFadein A 0.1 2]
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| [charaFadein B 0.1 0]
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| 
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| @Mash
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| Get back!
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| [k]
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| 
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| [charaFace A 7]
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| @Mash
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| Have you never seen a ghost-type enemy before, Illya?
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| [charaFadeout B 0.1]
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| 
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| [se ad21]
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| [charaTalk D]
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| [charaFadein D 0.1 1]
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| [wt 1.0]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaDepth B 1]
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| [charaDepth A 3]
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| 
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| [charaTalk depthOff]
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| 
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| [charaTalk B]
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| [charaFace A 7]
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| [charaFace B 7]
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| [charaFadein A 0.1 2]
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| [charaFadein B 0.1 0]
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| [charaMove B 1 0.5]
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| [wait charaMove]
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| [se ad7]
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| 
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| @Illya
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| Aah... M-Mash...(Cling)
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| [k]
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| 
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| @Mash
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| It's okay. Leave it to me.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| [charaFadeout B 0.1]
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| 
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| [charaTalk D]
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| [charaFadein D 0.1 1]
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| 
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| ?1:Is this ghost trying to go somewhere?
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| ?!
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| What should we do, Master? Please give me your orders.
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| [k]
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| 
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| 
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| ?1:It's alone. Let's go around it.
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| 
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| [charaFace A 7]
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| @Mash
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| Roger. We'll circle around it and watch for other enemies.
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| [k]
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| 
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| 
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| ?2:Hehehe, you're such a kid, Illya.
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 3]
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| [charaFadein B 0.1 1]
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| 
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| @Illya
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| I don't deny that! So what?!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| So we'll avoid combat then?[sr]Roger. It doesn't seem like it wants to hurt us.
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| [k]
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| 
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| ?!
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| 
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| [bgmStop BGM_EVENT_3 1.5]
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| 
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| [charaTalk D]
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| [charaFadein D 0.1 1]
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| [wt 1.0]
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| [charaFadeout D 0.4]
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| [wt 0.5]
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| [se ad21]
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| [seVolume ad21 0 0.2]
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| [wt 2.0]
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| 
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| [bgm BGM_EVENT_2 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 12]
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| [charaFadein A 0.1 2]
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| 
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| [communicationCharaLoop 98003003 0 5 0 0]
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| 
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| @Mash
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| It left without doing anything. It seems to have headed for the black wall.
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| [k]
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| 
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| @Dr. Roman
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| Looks like it was just wandering...
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk B]
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| [charaFace B 4]
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| [charaFadein B 0.1 0]
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| 
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| @Illya
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| Whew. That was scary.
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| [k]
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| 
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| [charaFace B 0]
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| @Illya
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| But thanks, Mash.[sr]For not hurting the ghost.
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| [k]
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| 
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| [charaFace A 6]
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| @Mash
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| Illya...
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| [k]
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| 
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| [charaFace A 13]
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| @Mash
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| No, thank Senpai instead of me. Hehe.
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| [k]
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| 
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| [charaFace A 0]
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| @Mash
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| Are you worried about that ghost?
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| [k]
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| 
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| [charaFace B 4]
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| @Illya
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| Yeah. It was really scary... but it also seemed kind of sad.
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| [k]
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| 
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_2 1.5]
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| [wipeout rightToLeft 1.5 1]
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| [wait wipe]
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| 
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| [charaFadeout A 0]
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| [charaFadeout B 0]
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| 
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| [scene 31400]
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| 
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| [wt 1.0]
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| [bgm BGM_EVENT_5 1.5]
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| [wipein leftToRight 1.5 1]
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| [wait wipe]
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| 
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| [se ad60]
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.4 1]
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| [wt 0.5]
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| [seStop ad60]
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| 
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| @Mash
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| We're almost to the center of the ruins.[sr]There's still nobody here.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| 
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| @Illya
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| It's so quiet it almost hurts your ears.[sr]It would be a good place to read a book, though.
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| [k]
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| 
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| ?1:Doctor? How's it looking?
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| 
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| ?!
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk C]
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| [communicationCharaLoop 98003003 1 5 0 0]
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| 
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| @Dr. Roman
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| The link with Chaldea is still stable.[sr]But there are no reactions around you.
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [charaTalk B]
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| [charaFace B 4]
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| [charaFadein B 0.1 1]
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| 
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| @Illya
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| The guiding light of the jewels disappeared, too.[sr]What do we do?
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| [k]
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| 
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| [charaFace B 1]
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| @Illya
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| I know!
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| [k]
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| 
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| [charaFace B 0]
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| @Illya
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| I'll fly a little and look down from above!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 1]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| I see. That's a good idea. This is a tiny land, and I don't think there are any flying creatures.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Illya
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| It's okay then? Alright, off I go!
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| [k]
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| 
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| 
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| [charaPut D 1]
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| [messageOff]
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| [se ad150]
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| [charaBackEffect D bit_talk_magicalchange_back]
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| [wt 0.5]
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| [charaChange B 5028001 0 fade 1.0]
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| [wait charaChange B]
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| [charaBackEffectStop D bit_talk_magicalchange_back]
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| [wt 1.0]
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| [charaPut D 1200,1200]
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| 
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| [charaMove B 0,50 0.4]
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| [wait charaMove]
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| [charaMove B 0,-20 0.3]
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| [wait charaMove]
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| [charaMove B 0,0 0.2]
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| [wait charaMove]
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| 
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| ?1:Okay. Just be careful.
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| 
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| [charaFace B 0]
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| @Illya
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| Right!
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.3]
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| [se bac122]
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| [wt 1.0]
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| 
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| [charaTalk A]
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| [charaFace A 1]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Illya's flying is so graceful. So wonderful, she's like flower petals dancing in the sky.
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| [k]
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| 
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| 
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| ?2:Flying around in a miniskirt is what makes a magical girl!
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| 
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| [charaFace B 3]
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| @Illya
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| ...
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| [k]
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| 
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| [charaFace B 5]
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| @Illya
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| Um, the way you're looking up is kind of awkward.[sr]It's like how Ruby looks at me.
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| [k]
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| 
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| [se ad60]
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.4 100,0]
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| [wt 0.5]
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| [seStop ad60]
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| 
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| @Mash
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| Please go ahead, Illya.[sr]I'll shield you from Senpai's gaze.
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| [k]
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| 
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| [charaFace B 1]
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| @Illya
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| Okay!
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.3]
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| [se bac122]
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| [wt 1.0]
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| 
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| [charaTalk A]
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| [charaMove A 1 0.5]
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| [wait charaMove]
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| @Mash
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| Senpai, do I need to help you calm down a bit?
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| [k]
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| 
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| [charaFace A 13]
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| @Mash
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| Well, I'm actually jealous of the way she can fly, too.
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| [k]
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| 
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| ?!
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| 
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| 
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| [charaFace A 6]
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| @Mash
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| Oh? You need to speak to me in private?
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| [k]
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| 
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| 
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| ?1:Yeah, you see...
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| ?!
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| 
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| [charaFace A 14]
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| @Mash
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| I... in the Chaldea control room...?
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_5 2.0]
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| [fadeout black 2.0]
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| [wait fade]
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| 
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| [charaFadeout A 0]
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| 
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| [scene 10000]
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| [fadein black 0.1]
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| [wait fade]
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| [fowardEffect bit_talk_eyecatch_04]
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| [wait fowardEffect bit_talk_eyecatch_04]
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| [fadeout black 0.5]
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| [wait fade]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0 1]
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| 
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| [scene 31400]
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| 
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| [bgm BGM_EVENT_2 2.0]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [charaFace A 7]
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| @Mash
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| I'm surprised. I didn't realize something so strange had happened.
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| [k]
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| 
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| [charaFace A 4]
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| @Mash
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| While it's true that my memories from the time I visited the control room up until our Rayshift jump are hazy...
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| [k]
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| 
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| [charaFace A 12]
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| @Mash
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| I didn't really worry about it. Was I swept up in the aura of this strange world...
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| [k]
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| 
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| [charaFace A 14]
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| @Mash
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| ...Or did something change within me, somehow?
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| [k]
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| 
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| [bgmStop BGM_EVENT_2 0.5]
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| 
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| @B:???
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| Eeek! D-Don't pull me!
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| [k]
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| 
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| [bgm BGM_EVENT_3 0.1]
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| 
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| [charaFace A 5]
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| @Mash
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| That's Illya's voice!
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| 
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| [se ad21]
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| [charaTalk off]
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| [charaFadein G 0.1 5]
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| [charaFadein F 0.1 3]
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| [charaFadein E 0.1 1]
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| [wt 1.5]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout F 0.1]
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| [charaFadeout G 0.1]
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| 
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| [charaTalk on]
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| 
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| [charaTalk A]
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| [charaFace A 14]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Senpai, enemies are coming through the walls of the buildings! There's so many!
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| [k]
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| 
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| [charaFace A 15]
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| @Mash
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| These ghosts are clearly attacking!
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| [k]
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| 
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| 
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| ?1:Let's meet up with Illya as we fight through!
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| 
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| [charaFace A 5]
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| @Mash
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| Right! Let's hurry!
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| [k]
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| 
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| 
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| ?2:Transform into Demi-Magical Girl Chaldea☆Mash, fou!
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| 
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| [charaFace A 5]
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| @Mash
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| Right! [charaFace A 6]Huh!? Fou??
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| [k]
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| 
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| [charaFace A 7]
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| @Mash
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| Senpai, we need to have a talk later!
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| [k]
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| 
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| ?!
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| 
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| 
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| [bgm BGM_EVENT_3 0.1]
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| 
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| [messageOff]
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| [se bac65]
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| [fowardEffect bit_talk_tornado01]
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| 
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| [wt 0.8]
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| [charaChange A 8001001 7 fade 0.5]
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| [wait charaChange A]
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| 
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| [wt 1.5]
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| 
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| 
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_3 0.5]
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| [wait fade]
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| [soundStopAll]
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| [end]
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