676 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			676 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| $94-01-53-02-2-1
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| [soundStopAll]
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| 
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| [charaSet A 7014001 1 "Prison Guard Nightingale"]
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| [charaSet B 11004001 1 Gorgon]
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| [charaSet C 6018000 1 "Mysterious Racer X"]
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| [charaSet D 1098117200 1 Helena]
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| [charaSet E 3029002 1 Minamoto-no-Raikou]
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| 
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| [scene 44900]
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [se ade110]
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| [wt 1.5]
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| 
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| [se ad59]
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| [seVolume ad59 0 0.1]
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| [seVolume ad59 0.6 0.9]
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| [wt 0.6]
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| [seVolume ad59 0.3 1.0]
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| [wt 0.3]
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| [seStop ad59]
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.1 1]
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| 
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| [bgm BGM_EVENT_3 0.1]
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| 
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| @Prison Guard Nightingale
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| What's going on here!?
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| [k]
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| 
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| [charaFace A 6]
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| 
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| @Prison Guard Nightingale
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| 701, newcomers, I don't know what sort of sport you were engaging in here, but it looks to be incredibly dangerous.
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| [k]
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| 
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| @Prison Guard Nightingale
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| I want you to stop it right now, then let me examine you.
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| [k]
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| 
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| @Prison Guard Nightingale
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| If any of you are injured...I will have you come to the infirmary immediately.
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| [k]
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| 
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| [charaFace A 5]
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| 
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| @Prison Guard Nightingale
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| Don't worry. My infirmary is far stricter about keeping patients in bed than solitary confinement.
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| [k]
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| 
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| @Prison Guard Nightingale
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| It's also far more effective than the scaffold at silencing patients' screams. Now, let's take a look at you, shall we?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 6]
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| [charaFadein B 0.1 1]
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| [wt 0.2]
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| 
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| @Gorgon
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| ...Tch, I hate dealing with her.[sr]I suppose we'd better call it a day.
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| [k]
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| 
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| [charaFace B 0]
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| 
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| @Gorgon
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| Neither I nor the newcomers have any injuries whatsoever. Stay away from us.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Prison Guard Nightingale
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| Is that true?[sr]I'm glad to hear it.
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| [k]
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| 
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| [bgmStop BGM_EVENT_3 0.7]
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| [messageOff]
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| [se ad95]
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| [seVolume ad95 0 0.7]
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| [charaFadeout A 0.7]
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| [wt 1.0]
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| [seStop ad95 1.0]
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| 
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| [wt 1.0]
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| 
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| [wt 0.5]
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| [bgm BGM_EVENT_2 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Gorgon
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| Hmph. Well, at least I was able to kill some time.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| [wt 0.2]
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| 
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| @Mysterious Racer X
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| ...You seemed awfully fired up for someone just killing time.
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| [k]
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| 
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| @Mysterious Racer X
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| In fact, it looked to me like you didn't even[sr]care if you died while you were fighting us.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 1]
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| [charaFadein B 0.1 1]
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| 
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| @Gorgon
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| My, my. Here I took you for a Berserker,[sr]but it seems you're not as dumb as you look.
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| [k]
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| 
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| [charaFace B 0]
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| 
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| @Gorgon
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| You're right. I WAS fighting in desperation. I was determined to not let the battle end until I was dead.
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| [k]
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| 
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| @Gorgon
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| In fact, didn't you see me disappear while we were playing?
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 5]
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| [charaFadein D 0.1 1]
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| [wt 0.2]
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| 
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| @Helena
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| ...Yes, we did. I even confirmed that your Spirit Origin was gone, and yet, you're still here. How is that possible?
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| [wt 0.2]
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| 
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| @Minamoto-no-Raikou
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| ...Because that was merely a copy. In fact, we're speaking to a copy of you even now, aren't we?
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| [k]
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| 
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| [charaFace E 7]
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| 
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| 
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| @Minamoto-no-Raikou
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| Your real body is being kept somewhere else. You yourself are nothing more than a projection of sorts, an extension of your real self.
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| [k]
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| 
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Gorgon
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| Well, well. I thought you were nothing but a bunch of fools, but it seems there's at least one woman of proper lineage among you.
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| [k]
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| 
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| [charaFace B 6]
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| @Gorgon
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| ...Though I can't say I am a fan of that lineage being tied to some god of thunder or other.
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| [k]
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| 
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| [charaFace B 0]
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| @Gorgon
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| Well, no matter. It did keep me occupied for a while.[sr]So, what is it you want to know?
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| @Helena
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| Anything you can tell us about this prison, of course.[sr]Especially the outer barrier.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 1]
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| 
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| @Gorgon
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| ...Ah, so you're plotting a prison break? I like that. Not the plan itself, mind you, but what will happen afterward.
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| [k]
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| 
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| @Gorgon
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| That should certainly keep things interesting. Very well, then, feel free to ask me whatever you like about this place. I will tell you anything you wish to know.
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| [k]
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| 
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| [messageOff]
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| [wipeout rollRight 1.2 1]
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| [bgmStop BGM_EVENT_2 1.5]
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| [wait wipe]
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| [charaFadeout B 0.1]
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| [wt 1.0]
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| [charaSet A 6028001 1 Nitocris]
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| [charaSet C 4027001 1 "Altria Alter"]
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| [charaSet E 1031001 1 Fran]
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| [charaSet F 5032000 1 Nero]
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| [charaSet G 7029000 1 "Oda Nobunaga"]
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| [charaSet H 2023000 1 "Professor M"]
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| [wipein rollLeft 1.0 1]
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| [wait wipe]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.4 1]
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| [wt 0.2]
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| 
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| [bgm BGM_EVENT_5 0.1]
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| 
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| @Nitocris
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| So, it's not possible to destroy the barrier either from the inside or the outside, huh?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Gorgon
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| It's a very powerful construct.[sr]It is as important to Medb as Connacht itself.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 10]
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| [charaFadein C 0.1 1]
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| [wt 0.2]
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| 
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| @Altria Alter
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| ...In theory, the barrier would disappear if we were to kill her, but that would be quite difficult for us to do now, as this place denies us our power...
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| [k]
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| 
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| [charaFace C 11]
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| 
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| @Altria Alter
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| Even if Master were to attack her outside of the prison, it would all be for naught if she managed to run back inside.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 4]
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| [charaFadein E 0.1 1]
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| [wt 0.2]
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| 
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| @Fran
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| Uh... I'm not sure what we should do...
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 5]
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| [charaFadein F 0.1 1]
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| [wt 0.2]
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| 
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| @Nero
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| Ugh, I grow tired of this dull information.
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| [k]
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| 
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| @Nero
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| Discussing negatives will get us nowhere.[sr]I wish to hear something positive! Anything will do!
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 12]
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| [charaFadein G 0.1 1]
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| [wt 0.2]
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| 
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| @Oda Nobunaga
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| Agreed. Let me ask you this: What could we do that'd give us the best shot of getting outta here?
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| [k]
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| 
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| [charaFace G 11]
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| 
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| @Oda Nobunaga
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| I mean, aside from serving out sentences,[sr]however long those would be!
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Gorgon
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| If we're speaking strictly of possibilities, then your best option...is to break out of this prison yourselves.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 4]
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| [charaFadein D 0.1 1]
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| 
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| @Helena
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| In other words, we're right back where we started, huh. Well, I suppose it's sort of reassuring to know that it's the only option we have.
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| [k]
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| 
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| @Helena
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| But how are we supposed to do that with the barrier you told us about keeping us trapped in here?
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 1]
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| 
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| @Gorgon
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| Well, as it happens, it is the ONLY thing keeping you trapped in here.
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| [k]
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| 
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| @Gorgon
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| You see, Medb is so supremely confident in her Prison Field that she's failed to pay attention to anything else.
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| [k]
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| 
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| @Gorgon
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| And that means she still has blind spots.
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| [k]
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| 
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| @Gorgon
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| If you could find a gap in the barrier...somewhere it doesn't reach, or maybe just a route the wardens would never expect you to take, then maybe, just maybe...
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 1]
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| 
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| @Fran
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| Oh! We could escape?
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.1 1]
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| [wt 0.2]
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| 
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| @Professor M
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| Hmm. Blind spots, eh...
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| [k]
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| 
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| [charaFadeout H 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| @Helena
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| Hmm... Now I see.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 1]
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| [charaFadein B 0.1 1]
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| 
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| @Gorgon
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| So you have hope now? Good.
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| [k]
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| 
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| @Gorgon
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| I don't have any hope of breaking out of here myself,[sr]but watching you all try should be interesting.
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| [k]
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| 
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| [charaTalk D]
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| [se ade111]
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| [wt 1.5]
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| 
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| [charaSet A 6017001 1 "Prison Guard Carmilla"]
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| 
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| [charaTalk A]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaFace A 2]
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| [charaFadein A 0.4 1]
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| [wt 0.2]
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| 
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| @Prison Guard Carmilla
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| That's enough exercise time![sr]All of you, line up now!
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| [k]
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| 
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| [charaFace A 1]
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| 
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| @Prison Guard Carmilla
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| Those of you who don't... Hehe, I appreciate your willingness to provide me with fresh blood.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Gorgon
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| I'm being kept in a special kind of solitary confinement cell. It's rare that I even get to send a copy of myself out into the courtyard like this.
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| [k]
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| 
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| @Gorgon
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| I doubt I'll ever see you all again,[sr]but I'm sure I'll hear rumors of your exploits.
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| [k]
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| 
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| [charaFace B 7]
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| 
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| @Gorgon
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| Good luck against Medb. I hope you cause her all sorts of trouble. All the commotion should keep me amused down in my dungeon for a bit at least.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.7]
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| [se ad103]
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| [seStop ad103 0.7]
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| [wt 1.5]
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| 
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| [fadeout black 1.5]
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| [bgmStop BGM_EVENT_5 2.0]
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| [wait fade]
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| [wt 1.0]
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| [scene 44800]
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| [charaSet A 1098116400 1 Ishtar]
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| [charaSet B 98001000 1 Mash]
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_4 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.4 0]
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| [charaFace B 7]
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| [charaFadein B 0.4 2]
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| [wt 0.2]
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| 
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| @Ishtar
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| ...There you have it.[sr]Now we have a clearer idea of our plan of attack.
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| [k]
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| 
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| @Mash
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| So, instead of trying to destroy the barrier, we need to find a crack in it and break everyone out, right?
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| [k]
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| 
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| @Ishtar
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| Right. So, now that that's settled,[sr]let's go ahead and take care of business.
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| [k]
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| 
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| @Ishtar
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| First, I'll link up the visual feed from each of my other avatars to the racing stadium screen, so that everyone can see what's going on inside the prison.
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| [k]
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| 
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| [charaFace B 6]
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| 
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| [bgmStop BGM_EVENT_4 1.5]
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| 
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| @Mash
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| Huh!?[sr]Why would you do that?
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| [k]
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| 
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| [charaFace A 4]
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| 
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| @Ishtar
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| Oh, c'mon. Isn't that obvious? The Ishtar Cup isn't over! The prison break will just be the next leg of the race!
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| [k]
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| 
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| [bgm BGM_EVENT_65 0.1]
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| 
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| ?1:A-are you serious!?
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| ?!
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.1 1]
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| 
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| @Ishtar
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| 'Course I am. Just 'cuz I didn't see this coming doesn't mean I'm gonna reimburse everyone!
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| [k]
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| 
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| [charaFace A 3]
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| 
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| @Ishtar
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| How else am I gonna please all those fans eagerly awaiting the checkered flag in front of the monitor?
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| [k]
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| 
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| [charaFace A 0]
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| 
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| @Ishtar
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| This may be a surprise, and not the way we wanted things to go, but c'mon, let's make some lemonade here!
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| [k]
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| 
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| ?1:Make lemonade, huh?
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| ?2:Always trying to turn a dollar...
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| 
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| ?!
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| 
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| [charaFace A 2]
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| 
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| @Ishtar
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| You got it. When you get down to it, life's a competition. Why should a prison break be any different?
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| [k]
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| 
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| [charaFace A 1]
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| @Ishtar
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| I'm not letting all the hard work I've put into this ritual so far go to waste. If anything, I'm more determined than ever!
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| [k]
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| 
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| [charaFace A 0]
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| 
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| @Ishtar
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| So here's what we'll do: I'm gonna get each team try to escape before the others.
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| [k]
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| 
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| @Ishtar
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| Once they're out, I'll have each team reacquire their vehicles from the warehouse outside the barrier, get back to the course, and burn rubber for the finish line!
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| [k]
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| 
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| @Ishtar
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| Admittedly, I'm not quite sure where this'll go, but I'll make sure that the time it takes each team to escape is reflected in their final results.
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| [k]
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| 
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| [charaFace A 4]
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| 
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| @Ishtar
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| Oh, and make sure you all get back to the race with your original vehicles, right? I won't accept any replacements.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [wait fade]
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| [charaFadeout A 0.1]
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| [wt 0.5]
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| [scene 20160201]
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| [fadein black 0.7]
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| [wait fade]
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| 
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| [charaTalk C]
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| [charaFace F 5]
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| [charaFadein F 0.4 0]
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| [charaFace C 11]
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| [charaFadein C 0.4 2]
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| [wt 0.2]
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| 
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| @Altria Alter
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| Hmm. So she means for us to outwit the other teams,[sr]rather than cooperate with them.
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| [k]
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| 
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| [charaFace C 10]
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| 
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| @Nero
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| She has a point. We have poured everything we have into our respective vehicles to come this far, and our competition is already surely fit for an epic!
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| [k]
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| 
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| [charaFace F 2]
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| @Nero
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| What a waste it would be to stop the race just because we've all been incarcerated!
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [wait fade]
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| [charaFadeout F 0.1]
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| [charaFadeout C 0.1]
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| [wt 0.5]
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| [scene 44800]
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| [fadein black 0.7]
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| [wait fade]
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| 
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| [wt 1.0]
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| 
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| ?1:I'm all for continuing the race, but...
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| ?2:I still want to help them escape...
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| ?!
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| 
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| [charaTalk B]
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| [charaFace B 12]
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| [charaFadein B 0.1 1]
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| 
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| @Mash
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| I agree. It's hard to just stand back and not do anything to help...
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Ishtar
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| What are you talking about?[sr]You two are going to be these teams' secret weapon.
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| [k]
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| 
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| @Ishtar
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| The racers have just about nothing at their disposal right now, you know!
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| [k]
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| 
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| @Ishtar
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| So I'm definitely going to require your assistance, [%1]. You have just as much of a role to play here as you have for the rest of the race.
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| [k]
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| 
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| @Ishtar
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| Now, as for how exactly you'll be assisting...
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| [k]
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| 
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_65 1.5]
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| [fadeout black 1.5]
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| [wait fade]
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| [wt 0.5]
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| [soundStopAll]
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| [end]
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