fgo-game-data/ScriptActionEncrypt/91/9170020131.txt
2020-06-01 18:54:42 +00:00

100 lines
1.9 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

91-70-02-01-3-1
[soundStopAll]
[bgm BGM_EVENT_2 0.1]
[scene 20300]
[charaSet A 8001000 2 Mash]
[charaSet B 98003000 2 "Dr. Roman"]
[charaSet C 98002000 2 Fou]
[charaSet D 7002001 0 Lancelot]
[charaSet E 98013000 1 Critter]
[charaTalk A]
[charaFace D 0]
[charaFadein D 0]
[charaFace A 13]
[charaFadein A 0]
[fadein black 1]
[wait fade]
Mash
Whew... Somehow, we fought them off.[sr]You were a great help, Lancelot!
[k]
Lancelot
...
[k]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[communicationCharaLoop 98003003 1 5 0 0]
Dr. Roman
Knight of Owner... I see.[sr]But, can logs and chopsticks be counted as weapons?
[k]
[communicationCharaClear]
[wait communicationChara]
[charaFace A 7]
[charaFadein A 0.1 2]
[charaFace D 0]
[charaFadein D 0.1 0]
Mash
I've heard of a great swordsman in ancient Japan who used chopsticks to defeat an insect-like monster, so I don't think it's unusual.
[k]
1Wow, you sure know a lot...
2Was that Musashi?
[charaFace A 1]
Mash
Yes. But even then, they wouldn't work[sr]as weapons without Lancelot's unparallel abilities.
[k]
[charaFace D 2]
Lancelot
[image berserker_language_1]!!
[k]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[communicationCharaLoop 98003003 1 5 0 2]
Dr. Roman
What? Another enemy attack?[sr]...Or not. Is he communicating with us?
[k]
[communicationCharaClear]
[wait communicationChara]
[charaFace A 1]
[charaFadein A 0.1 2]
[charaFace D 0]
[charaFadein D 0.1 0]
Mash
I'm sure that's it.[sr]Don't you agree Senpai?
[k]
1Huh? Well...
2So it seems.
[charaFace D 2]
Lancelot
[image berserker_language_1]!!
[k]
[charaFadeout A 0.1]
[charaFace C 0]
[charaFadein C 0.1 2]
Fou
Fou!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_2 0.4]
[wait fade]
[soundStopAll]
[end]