1405 lines
23 KiB
Plaintext
1405 lines
23 KiB
Plaintext
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$91-30-30-01-2-0
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[soundStopAll]
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[charaSet A 3030000 1 Pārvatī]
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[charaSet B 3035000 1 "Qin Liangyu"]
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[charaSet C 1039000 1 Lakshmi]
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[charaSet D 23003001 1 Ganesha]
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[charaSet E 2021000 1 "Tomoe Gozen"]
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[charaSet F 6031000 1 Osakabehime]
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[charaSet G 1001000 1 Effect]
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[imageSet H back10000 1]
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[charaScale H 1.02]
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[branchQuestNotClear lblNotClear 3000303]
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[branch lblConf]
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[label lblNotClear]
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[scene 10310]
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[branch lblNotClear_out]
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[label lblConf]
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[scene 66600]
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[label lblNotClear_out]
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[fadein black 1.5]
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[wait fade]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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[bgm BGM_EVENT_5 0.1]
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@Pārvatī
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It looks like we have a major case right from the get-go... One with a great deal of personal significance for me.
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[k]
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@Pārvatī
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Of course, I've had one eye on the situation for some time. And I knew I'd have to face it directly one day.
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[k]
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@Pārvatī
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It's not that I've been avoiding it up until now.[sr]I guess...I just needed some time to steel myself.
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[k]
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[charaFace A 9]
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@Pārvatī
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(Inhale)... [charaMove A 0,5 0.5](Exhale)...[charaMove A 0,0 0.5][wt 1.0][charaFace A 5]All right, I'm ready.
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[k]
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@Pārvatī
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Let's go inside...[wt 0.5]to the rec room!
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[k]
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[messageOff]
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[wipeout leftToRight 0.7 1]
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[bgmStop BGM_EVENT_5 0.7]
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[se ad8]
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[wait wipe]
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[charaFadeout A 0.1]
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[branchQuestNotClear lblNotClear1 3000303]
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[branch lblConf1]
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[label lblNotClear1]
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[scene 10400]
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[branch lblNotClear_out1]
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[label lblConf1]
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[scene 66800]
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[label lblNotClear_out1]
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[wt 0.5]
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[wipein rightToLeft 0.7 1]
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[wait wipe]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.4 1]
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[wt 0.4]
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[bgm BGM_EVENT_61 0.1]
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@Qin Liangyu
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...Then you take turns moving your pieces in accordance with the predetermined rules. Simple, right?
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.4 1]
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[wt 0.4]
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@Lakshmi
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Hmm, yes, this could be very good practice for commanding troops. It seems there's more to these tabletop games than I thought.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Qin Liangyu
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Right? I'm glad I invited you. I was sure you would like them if you just gave them a chance.
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[k]
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[charaFace B 0]
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@Qin Liangyu
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Okay, next, we have the rules for combat. When two pieces come in contact with each other, we each take a turn rolling the dice to[line 2]
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 8]
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[charaFadein C 0.1 1]
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@Lakshmi
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Urk.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace C 8]
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[charaFadein C 0.1 0]
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[charaFace B 6]
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[charaFadein B 0.1 2]
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@Qin Liangyu
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Is something wrong?
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[k]
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@Lakshmi
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You use...dice...?
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[k]
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[charaFace B 0]
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@Qin Liangyu
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Yes, that's part of the rules. Otherwise, there would be no way to determine which piece won.
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[k]
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@Qin Liangyu
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Well, each troop does have its own strength level, but that would get boring very quickly, to say nothing of lacking in flexibility.
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[k]
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@Qin Liangyu
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In reality, there are many variables that go into winning a battle[line 2]like morale and hunger, to name just two[line 2]so we use dice in this game to approximate that sort of unpredictability.
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[k]
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[charaFace C 9]
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@Lakshmi
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...If it's not too much trouble,[sr]could I give those dice a try?
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[k]
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[charaFace B 1]
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@Qin Liangyu
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Of course. Go right ahead.
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[k]
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[messageOff]
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[charaTalk off]
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[bgmStop BGM_EVENT_61 1.0]
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[charaFace C 0]
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[wt 1.0]
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[charaFace C 2]
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[charaMoveReturn C -246,0 0.3]
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[se ad7]
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[wt 0.6]
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[se adm45]
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[wt 1.0]
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[charaFace C 4]
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[charaFace B 2]
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[wt 1.0]
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[charaFadeTime H 0.3 0.4]
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[wt 0.4]
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[charaTalk on]
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[charaFace B 4]
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[bgm BGM_EVENT_7 0.1]
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@Qin Liangyu
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(Wow, snake eyes right out of the gate...)
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[k]
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[messageOff]
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[charaFadeout H 0.3]
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[wt 0.4]
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[charaFace C 11]
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@Lakshmi
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L-let me try that again...
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[k]
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[messageOff]
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[charaTalk off]
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[charaFace C 5]
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[wt 1.0]
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[charaFace C 2]
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[charaMoveReturn C -246,0 0.3]
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[se ad7]
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[wt 0.6]
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[se adm45]
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[wt 1.0]
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[charaFace C 4]
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[wt 1.0]
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[charaFadeTime H 0.3 0.4]
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[wt 0.4]
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[charaTalk on]
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[charaFace B 2]
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@Qin Liangyu
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(I don't believe it... She had two sets of dice and somehow managed to roll snake eyes with BOTH of them!)
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[k]
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[messageOff]
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[charaFadeout H 0.3]
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[charaFadeout C 0.1]
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[charaFadeout B 0.1]
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[wt 0.4]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Lakshmi
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...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Qin Liangyu
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Um...
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[k]
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[charaFace B 3]
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@Qin Liangyu
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Maybe it would be better if I rolled the dice for you?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Lakshmi
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Y-yes, I think that would be for the best...
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[bgmStop BGM_EVENT_7 0.5]
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[wait wipe]
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[charaFadeout C 0.1]
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[wt 0.3]
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[wipein rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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?1:Didn't expect to see those two hanging out. Is that them?
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?2:Are they the ones you came to check on?
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?!
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Pārvatī
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Hmm, I see. It looks like Lakshmi's getting along here better than I'd hoped...
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[k]
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[charaFace A 7]
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@Pārvatī
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...Ahem. Sorry, no. One of them was on the list,[sr]but she's not the main reason I'm here.
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[k]
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[charaFace A 5]
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@Pārvatī
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This was actually helping me to work up the courage I need. All right, here goes nothing...!
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[k]
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[messageOff]
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[wipeout leftToRight 0.7 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[wt 0.5]
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[wipein rightToLeft 0.7 1.0]
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[wait wipe]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.4 1]
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[wt 0.4]
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[bgm BGM_EVENT_39 0.1]
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@Ganesha
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Oho, so that's how you want to play this, huh? Guess it's time for me to break out that rare drop I got earlier then!
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.4 1]
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[wt 0.4]
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@Osakabehime
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Nani!? No fair! How come you get to be that good AND get all the rares!?
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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[wt 0.4]
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@Tomoe Gozen
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There is nothing to gain from arguing about matters of luck, Lady Osakabehime.
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[k]
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@Tomoe Gozen
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That is why I only train my technique, so that I will be in fine shape regardless of the state of my equipment.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Osakabehime
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I guess you've got a point. That does sound like how a true warrior would handle these things...
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[k]
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[charaFace F 0]
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@Osakabehime
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Except I really don't think that applies here, Tomocchi! This is a battle royale, remember?
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[k]
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@Osakabehime
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If one player gets an overwhelming equipment advantage, the rest of us are over!
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[k]
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[charaFace F 2]
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@Osakabehime
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Here, I've got a proposal for you! Why don't we form a temporary truce and fight together!?
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[k]
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@Osakabehime
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That way, I'm sure we can stop Gacchan from gaining any more momentum!
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[k]
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@Osakabehime
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We're so close together that it only makes sense! Hell, it's practically our duty to team up!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Ganesha
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Oh? A last-minute party, huh? Fine by me![sr]This oughta make things interesting!
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[k]
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@Ganesha
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Heh heh. 'Course, you're still gonna end up losing miserably either way!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Tomoe Gozen
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Hmm. You make a good point, Lady Osakabehime.
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[k]
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@Tomoe Gozen
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A single nation gaining power far and above its nearby peers is not necessarily a good thing.
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[k]
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@Tomoe Gozen
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As they say, the nail that sticks out gets hammered down. That is only more true in an age of war.
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[k]
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[charaFace E 2]
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@Tomoe Gozen
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All that is to say: yes, I would be happy to accept your proposal!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@Osakabehime
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Yatta! Then let's get going![sr]Don't worry, I've got your back!
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[k]
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[messageOff]
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[charaFadeTime H 0.3 0.4]
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[wt 0.4]
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[charaFace F 7]
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@Osakabehime
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(Although...if you leave your back TOO open, you can't complain if I stab you in it, right?)
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[k]
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@Osakabehime
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(Really, in a game like this, it would be wrong if I didn't try to kill you when I had the chance, right? Especially since I'm technically still an Assassin!)
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[charaFadeout H 0.3]
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[wt 0.3]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Tomoe Gozen
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...[wt 0.3]Ah! Someone means to kill me!
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[k]
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[messageOff]
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[wipeout lineAcross 0.2 0.7]
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[wt 0.15]
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[se bac206]
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[wait wipe]
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[fadeout black 0.1]
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[wait fade]
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[charaFadeout E 0.1]
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[scene 10000]
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[wipein lineAcross 0.1 0.7]
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[wt 0.1]
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[fadein black 0.2]
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[wait fade]
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[se bac7]
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[charaEffect F bit_talk_ichimon01wh]
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[wt 0.4]
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[fadeout black 0.1]
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[wait fade]
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[charaEffectStop F bit_talk_ichimon01wh]
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[branchQuestNotClear lblNotClear2 3000303]
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[branch lblConf2]
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||
[label lblNotClear2]
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||
[scene 10400]
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[branch lblNotClear_out2]
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||
[label lblConf2]
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[scene 66800]
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[label lblNotClear_out2]
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[wt 0.1]
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[fadein black 0.3]
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[wait fade]
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[charaTalk F]
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[charaFace F 8]
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[charaFadein F 0.1 1]
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@Osakabehime
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Gyaaaaaa! But I didn't even do anything (yet)!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 1]
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@Tomoe Gozen
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Oh, I'm sorry! I sensed something was amiss and reacted on instinct!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Ganesha
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What's this? Now you're infighting before your party's even gotten off the ground?
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[k]
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@Ganesha
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Well then, I guess I'll just have to take advantage of this chance to demonstrate the destructive power of my ultraheavy weaponry! Eat this!
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[k]
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?1:Ah. Say no more.
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 11]
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[charaFadein A 0.1 1]
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@Pārvatī
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I'm glad you understand, Master.
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[k]
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[messageOff]
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||
[charaFadeout A 0.1]
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[charaTalk depthOff]
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||
[charaDepth A 2]
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[charaDepth D 4]
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[wt 0.1]
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|
||
[charaTalk D]
|
||
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 356,0]
|
||
[charaMove A 306,0 0.3]
|
||
[wt 0.8]
|
||
|
||
[charaMoveReturn A 286,0 0.5]
|
||
[se adm21]
|
||
[seVolume adm21 0 0.5]
|
||
[seStop adm21 0.4]
|
||
[wait charaMove A]
|
||
[charaMoveReturn A 286,0 0.5]
|
||
[se adm21]
|
||
[seVolume adm21 0 0.5]
|
||
[seStop adm21 0.4]
|
||
[wait charaMove A]
|
||
|
||
@Ganesha
|
||
Hm? Who's poking me in the shoulder? Can't you see I'm busy engaging in a serious power play here!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk A]
|
||
[charaMoveReturn A 286,0 0.5]
|
||
[se adm21]
|
||
[seVolume adm21 0 0.7]
|
||
[seStop adm21 0.4]
|
||
[wait charaMove A]
|
||
[charaMoveReturn A 286,0 0.5]
|
||
[se adm21]
|
||
[seVolume adm21 0 0.7]
|
||
[seStop adm21 0.4]
|
||
[wait charaMove A]
|
||
|
||
[charaFace D 3]
|
||
|
||
@Ganesha
|
||
What'd I just say? I'm busy right now, dammit.
|
||
[k]
|
||
|
||
@Ganesha
|
||
I don't care how badly you want my blessing.[sr]I'm already closed for today, got it?
|
||
[k]
|
||
|
||
@Ganesha
|
||
You'll just have to come back on my next business day, whenever that turns out to be!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk A]
|
||
[charaMoveReturn A 286,0 0.5]
|
||
[se adm21]
|
||
[seVolume adm21 0 0.9]
|
||
[seStop adm21 0.4]
|
||
[wait charaMove A]
|
||
[charaMoveReturn A 286,0 0.5]
|
||
[se adm21]
|
||
[seVolume adm21 0 0.9]
|
||
[seStop adm21 0.4]
|
||
[wait charaMove A]
|
||
|
||
[charaFace D 5]
|
||
|
||
@Ganesha
|
||
Aaargh, that does it! I don't know who you think you are, but you'd better be prepared to face divine retribution for the crime of interrupting the great Ganesha's game[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOn]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut G 1200,1200]
|
||
[charaEffect G bit_talk_frozen_cam]
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 -50,0]
|
||
[charaMove A 0,0 0.3]
|
||
[se ade74]
|
||
[seStop ade74 0.6]
|
||
[wt 0.3]
|
||
|
||
@Pārvatī
|
||
Yes? What would I face divine retribution for exactly, Ganesha?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[bgmStop BGM_EVENT_39 0.1]
|
||
|
||
[se ad148]
|
||
[seStop ad148 0.6]
|
||
[cameraFilter gray]
|
||
[charaPut G 0,0]
|
||
[wt 1.0]
|
||
|
||
[cameraFilter normal]
|
||
[charaPut G 1200,1200]
|
||
[charaEffectStop G bit_talk_frozen_cam]
|
||
[charaShake D 0.03 3 0 1.0]
|
||
|
||
[charaFace D 7]
|
||
|
||
[bgm BGM_EVENT_27 0.1]
|
||
|
||
|
||
@Ganesha
|
||
G[messageShake 0.03 3 3 1.0]aaah! Ganesha's ma-maman!? Uh, I mean...[sr]Mother! Wh-what are you doing here?
|
||
[k]
|
||
|
||
[charaShakeStop D]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 0]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 2]
|
||
|
||
@Pārvatī
|
||
“Gaaah,” you say? That almost sounds as though you didn't want to see me.
|
||
[k]
|
||
|
||
[charaFace D 1]
|
||
|
||
@Ganesha
|
||
H-haha, hahaha, who, me? Don't be silly.[sr]Why wouldn't I want to see you? Ahahaha.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
|
||
@Pārvatī
|
||
Good. I'm glad to see you still remember me, even though we're both inhabiting vessels at the moment.
|
||
[k]
|
||
|
||
|
||
@Pārvatī
|
||
Your vessel's consciousness may be stronger than your own, but that doesn't mean you aren't still my child.
|
||
[k]
|
||
|
||
@Pārvatī
|
||
In fact, I get the sense that I'm partly responsible for your current manifestation, so I would hope you remember me.
|
||
[k]
|
||
|
||
@Ganesha
|
||
W-well of course I do, Mother.[sr]I am Ganesha right now, after all.
|
||
[k]
|
||
|
||
@Ganesha
|
||
I can feel our relationship deep down in my soul. And stuff.
|
||
[k]
|
||
|
||
@Ganesha
|
||
I'm totally not freaked out about you surprising me like this out of nowhere. No way, no how.
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
[bgmStop BGM_EVENT_27 1.8]
|
||
|
||
@Ganesha
|
||
A-anyway, um... Good day to you and stuff, Mother.[sr]What did you want to see me about?
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Pārvatī
|
||
Do you really need to ask? I'm here to make sure you've been living a healthy lifestyle!
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
|
||
@Pārvatī
|
||
I'd heard rumors that a god with an elephant head had been doing nothing but eating, sleeping, and lying around playing video games while gorging herself on junk food ever since she got here!
|
||
[k]
|
||
|
||
@Pārvatī
|
||
I've been telling myself they must have been exaggerating, only to find out things are even worse than I'd feared!
|
||
[k]
|
||
|
||
[charaFace D 4]
|
||
|
||
|
||
@Ganesha
|
||
Eep! Y-you've got it all wrong, Mother! I haven't been gorging myself in the slightest! I haven't even had a single sweet bun all day!
|
||
[k]
|
||
|
||
[charaFace D 1]
|
||
|
||
@Ganesha
|
||
Sure, I've been chugging boatloads of juice to make up for that, but it's lemonade with fruit in it, so it's good for you!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Osakabehime
|
||
Ah yes, the good old “french fries equals potatoes equals vegetables” logic.
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
|
||
@Osakabehime
|
||
Anyway, are you thinking what I'm thinking, Tomocchi?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Tomoe Gozen
|
||
Yes, I believe I am. There is no place for mercy in battle, after all. Hup.
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[se bac4]
|
||
[wt 0.8]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ganesha
|
||
Aaah! No fair attacking me while I can't look at the screen!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaScale E 0.9]
|
||
[charaScale F 0.9]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 7]
|
||
[charaFadein F 0.1 206,-50]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 384,-50]
|
||
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
[wt 0.7]
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[wt 0.7]
|
||
|
||
[charaTalk A]
|
||
|
||
[charaMoveReturn A 0,10 0.5]
|
||
[charaMoveScale A 1.2 0.5]
|
||
[wt 0.3]
|
||
[se adm36]
|
||
[seStop adm36 0.6]
|
||
[wt 0.2]
|
||
|
||
@Pārvatī
|
||
Don't you turn away from me, Ganesha![sr]I'm still talking to you!
|
||
[k]
|
||
|
||
[charaTalk depthOn]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaMoveScale A 1.0 0.1]
|
||
[charaMoveScale E 1.0 0.1]
|
||
[charaMoveScale F 1.0 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 3]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ganesha
|
||
C-come on, Mother, you're supposed to have fun in the rec room, right? That's the whole reason it exists.
|
||
[k]
|
||
|
||
@Ganesha
|
||
If anything, it'd be rude for me NOT to give our game my full attention while we're all here.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Pārvatī
|
||
I'm not saying you can never have fun. There's nothing wrong with indulging in sweets every now and then, either.
|
||
[k]
|
||
|
||
@Pārvatī
|
||
All I'm saying is that balance is important, and I want you to be better about exercising moderation.
|
||
[k]
|
||
|
||
[charaFace A 7]
|
||
|
||
@Pārvatī
|
||
For example, let me ask you this: how long have all of you been in here playing games?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaDepth F 6]
|
||
[charaDepth E 6]
|
||
|
||
[charaFace F 8]
|
||
[charaFadein F 0.1 0]
|
||
[charaFace D 3]
|
||
[charaFadein D 0.1 1]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 2]
|
||
|
||
|
||
[bgmStop BGM_EVENT_7 0.1]
|
||
[se ade62]
|
||
[seStop ade62 0.4]
|
||
[wt 2.2]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@Lakshmi
|
||
Um... The two of us have been here for about an hour, Lady Pārvatī.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Qin Liangyu
|
||
Yes, that sounds right.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Pārvatī
|
||
Wonderful. Then there's no problem.
|
||
[k]
|
||
|
||
@Pārvatī
|
||
Hehe, it's a mysterious feeling, talking to you like this. It must be because of the goddess inside you.
|
||
[k]
|
||
|
||
@Pārvatī
|
||
What would you say to having tea together some time, Lakshmi?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Lakshmi
|
||
It would be my honor.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Pārvatī
|
||
Now then, what about you three?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
|
||
[bgmStop BGM_EVENT_2 1.5]
|
||
|
||
@Tomoe Gozen
|
||
O-oh, yes. Well, um, to be honest...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 8]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Osakabehime
|
||
Um... Oh bats, when did we get here again...?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ganesha
|
||
I'd say probably...yesterday?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
[wt 1.0]
|
||
|
||
[charaFace A 2]
|
||
[charaShake A 0.03 3 0 0]
|
||
|
||
@Pārvatī
|
||
Th-that's the complete opposite of balance and moderation!
|
||
[k]
|
||
|
||
[charaShakeStop A]
|
||
|
||
?1:I gotta agree, that's kind of overdoing it!
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Tomoe Gozen
|
||
Y-yes, you're right. I was so caught up in our game that I lost all track of time. How embarrassing...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@Ganesha
|
||
All right, I guess I can take a little break then.
|
||
[k]
|
||
|
||
@Ganesha
|
||
I'll recharge with some more lemonade, and spend some time studying and working on self-improvement things.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Pārvatī
|
||
I'm glad to hear that. As long as you understand, I'm willing to let you off without a lecture this time.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
|
||
@Osakabehime
|
||
Hmm, I'm kind of thirsty too. Would you mind if I had a lemonade too, Ganesha?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ganesha
|
||
Oh sure, go for it.[sr]There's a whole caseload where that came from.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Osakabehime
|
||
Huh, you're that into this stuff? (Gulp, gulp)... Oh wow, this IS umaicious. I like how it's really filling, too.
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
|
||
@Osakabehime
|
||
You know, I bet this would make a good energy drink for my next doujin all-nighter...
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Pārvatī
|
||
...Are you and Ganesha good friends, Osakabehime?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Osakabehime
|
||
Hm? Uh, that's hard to say.[sr]I guess we're birds of a feather, but...
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ganesha
|
||
Yeah, there's definitely some stuff we just can't agree on. We're like the yin and yang of shut-ins.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 7]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Osakabehime
|
||
Hehehe. I guess you could say we're something like eternal rivals?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Pārvatī
|
||
I'm not quite sure what you're talking about, but I'm glad to see my child has such a good friend. I hope you'll continue to play with Ganesha for years to come.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 3]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ganesha
|
||
Ugh, stop it, Mother. You're embarrassing me.
|
||
[k]
|
||
|
||
[charaFace D 5]
|
||
|
||
@Ganesha
|
||
Hm? Hang on. Now that I'm all reenergized, I just got a great idea. Let me just open up the old skill screen here.
|
||
[k]
|
||
|
||
@Ganesha
|
||
Okay, if I put this here, and combine these together...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Osakabehime
|
||
Whoa, sugoi! I think you might've just come up with a new meta!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Tomoe Gozen
|
||
You're right! I never thought of this approach before!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ganesha
|
||
There's no time to lose. I've gotta test this baby out in live combat and level it up so[line 2]
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
[bgmStop BGM_EVENT_2 1.5]
|
||
|
||
@Pārvatī
|
||
...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 0]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 2]
|
||
|
||
@Ganesha
|
||
H-hey, come on. I took a break, just like I said I would...right?
|
||
[k]
|
||
|
||
@Pārvatī
|
||
And how long was this break?
|
||
[k]
|
||
|
||
@Ganesha
|
||
Five minutes.
|
||
[k]
|
||
|
||
?1:(...Welp.)
|
||
?2:(Guess I'd better break out the battle gear...)
|
||
?!
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
[bgm BGM_EVENT_3 0.1]
|
||
|
||
@Pārvatī
|
||
I[messageShake 0.03 5 5 1.0] knew it! You still have no[sr]idea what the issue is here!
|
||
[k]
|
||
|
||
[charaFace A 5]
|
||
|
||
@Pārvatī
|
||
It's clear to me now that the indolent attitudes of civilized society have infected you down to your very bones!
|
||
[k]
|
||
|
||
|
||
@Pārvatī
|
||
Needless to say, this sort of behavior is well beneath the dignity of a god.
|
||
[k]
|
||
|
||
@Pārvatī
|
||
I am a fellow Divinity of India! More importantly, I am your mother, and I cannot permit you living your life like this!
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Pārvatī
|
||
So I'm going to whip you and your slovenly friends into shape myself!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 8]
|
||
[charaFadein F 0.1 1]
|
||
|
||
|
||
@Osakabehime
|
||
Wha!? How'd I get caught up in this!?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Tomoe Gozen
|
||
Y-yes, you may be right! Perhaps I have been overly indulgent as of late.
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
|
||
|
||
@Tomoe Gozen
|
||
If the great goddess Pārvatī of India is offering to instruct me personally, then I will gladly accept!
|
||
[k]
|
||
|
||
|
||
@Tomoe Gozen
|
||
Perhaps this will be like the zazen training with warning sticks I've heard about. Thank you for this opportunity, Lady Pārvatī!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ganesha
|
||
C[messageShake 0.03 5 5 0.5]ut that out! You're making the rest of us look bad!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_3 0.5]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|