fgo-game-data/ScriptActionEncrypt/94/9404/9404774720.txt
2022-05-06 08:05:31 +00:00

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94-04-77-47-2-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 9001001 1 Jeanne]
[charaSet D 11006001 1 Salieri]
[charaSet E 1098192800 1 Marie]
[charaSet F 1098192900 1 Amadeus]
[charaSet G 1022001 1 Gilles]
[charaSet H 2031001 1 Napoleon]
[charaSet I 1026001 1 d'Eon]
[charaSet J 6013001 1 Phantom]
[charaSet K 6012001 1 Sanson]
[charaSet L 2016000 1 "Emiya Alter"]
[charaSet M 5025001 1 Edison]
[imageSet N cut171_token_203 1]
[imageSet O cut173_jinrou03 1]
[charaSet T 98115000 1 "Effect Dummy"]
[scene 49600]
[pictureFrame cut170_gameframe_dark]
[fadein black 1.5]
[wait fade]
[pictureFrame]
[pictureFrameTop cut170_gameframe_dark]
[bgm BGM_EVENT_77 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 0,-50]
Salieri
A[messageShake 0.05 3 3 0.3]rrrgh...!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0,-50]
Marie
Goodness, I can't believe he got so worked[sr]up over a little game. What a boor.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 0,-50]
Amadeus
Are you all right, Maria?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Marie
Oh yes, I'm fine.[sr]It's a good thing [%1] was here to save me.
[k]
Marie
Whereas someone else I could mention[sr]turned out to be no help at all.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 0,-50]
Amadeus
Hey, that's no fair.[sr]You know I'm always here for you...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
I'll be keeping an eye on Monsieur Salieri to make sure there aren't any more...outbursts. In the meantime, the rest of you may continue with your remarks.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Napoleon
Eesh. All right, guess I'll go next.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout H 0.1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[se ade277]
[lr]Napoleon Bonaparte: Day Two Remarks[bgm BGM_EVENT_70 0.1]
[k]
[messageOff]
[wt 0.2]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Napoleon
From this point forward, we'll need to choose someone to hang every day. That's fine. I don't like it, but it's how the game is played.
[k]
[charaFace H 3]
Napoleon
Truth be told, I didn't really get how terrifying[sr]these werewolves could be up until now.
[k]
Napoleon
I figured if one of them came after me,[sr]I could easily just blow them away.
[k]
[charaFace H 10]
Napoleon
But after seeing what happened here this morning,[sr]I've changed my mind.
[k]
[charaFace H 0]
Napoleon
Nursery Rhyme and Charlotte didn't disappear the moment they were attacked. They were still alive just a while ago.
[k]
[charaFace H 4]
Napoleon
They were thinking, moving, talking...right up until they became tokens before our eyes.
[k]
Napoleon
Now I know that the werewolves' weapon isn't fangs, but a curse[line 2]an inescapable curse of pure destruction.
[k]
[charaFace H 0]
Napoleon
And the only way for us powerless villagers to protect ourselves is to hang the werewolves before they can get us.
[k]
Napoleon
So, who do we hang first?
[k]
Napoleon
I don't know about you guys, but I'm gonna use the time we have until the vote to think about that.
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout H 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Emiya Alter: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk L]
[charaFace L 4]
[charaFadein L 0.1 0,-50]
Emiya Alter
I don't have much to say.[sr]Even if I did, it'd be forgotten soon anyway.
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout L 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Chevalier d'Eon: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 0,-50]
d'Eon
There is one thing I'm curious about.
[k]
d'Eon
I am a knight. It is my sworn duty to[sr]protect those who are precious to me.
[k]
d'Eon
I am also told there is a player in this very mansion with the same role, at least for the purposes of this game.
[k]
d'Eon
It is this Knight's job to protect the helpless[sr]villagers from werewolf attacks.
[k]
[charaFace I 4]
d'Eon
So I cannot help but wonder how[sr]they are feeling right now.
[k]
d'Eon
I am sure they must have chosen someone to protect last night, yet they did so to no avail.
[k]
d'Eon
Both Nursery Rhyme and Charlotte Corday died thanks to their role as Lovers.
[k]
[charaFace I 5]
d'Eon
Nursery Rhyme revealed that she was one of the werewolves, and she also said she knew who the other one was.
[k]
d'Eon
The other werewolf must have killed her to keep her from talking. I am sure the Knight could have foreseen this.
[k]
[charaFace I 4]
d'Eon
But it wasn't enough to only keep Nursery Rhyme safe...
[k]
d'Eon
...since she was also one of the Lovers.
[k]
d'Eon
It was clear from the way they behaved towards each other that Nursery Rhyme and Charlotte were in love...
[k]
[charaFace I 5]
d'Eon
...and the Knight would have known that[sr]they could only protect one of them.
[k]
d'Eon
So the Knight must have had to make a difficult decision.
[k]
d'Eon
They would have to bet on whether the other werewolf would go after Nursery Rhyme, or Charlotte.
[k]
d'Eon
If the werewolf had chosen to go after the same target the Knight chose to protect, then all would be well. But if the Knight bet wrong, well...
[k]
[charaFace I 4]
d'Eon
...That is why I worry for the Knight. As a member of their profession, I know how they must be feeling.
[k]
d'Eon
That being said, Charlotte may have been destined to end up a victim the moment she took a werewolf as her lover.
[k]
d'Eon
Still, that does not mean we could simply abandon her to her fate. All the more so for the Knight...
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout I 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Gilles de Rais: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 0,-50]
Gilles
...A knight's duty, huh.[sr]As a knight myself, d'Eon's words ring painfully true.
[k]
Gilles
Whoever our Knight may be, I have no doubt that they are doing their best to fulfill their duty, even within the confines of this game world.
[k]
Gilles
But I myself haven't the slightest idea what I should be doing.
[k]
[charaFace G 0]
Gilles
There is one question that eats away at me:[sr]Who am I?
[k]
Gilles
D'Eon's loyalty to the royal family is unshakable, and Her Majesty continues to reign in a matter befitting a born ruler.
[k]
[charaFace G 4]
Gilles
And yet, I wonder: Is that truly for the best?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 0,-50]
Marie
Oh? You would dare to question my judgment, Gilles?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 0,-50]
Gilles
Forgive me, my queen! I hope you can overlook these words as the ramblings of a hardheaded old knight.
[k]
[messageOff]
[wt 1.0]
[charaFace G 0]
Gilles
...A knight, hmm.[sr]It feels presumptuous to even call myself that.
[k]
Gilles
This is the Monde du Jeu, a world of games. And we, each of us, have our roles to play in this game.
[k]
Gilles
As such, our loyalty should lie solely with the game's rules, without regard for our original relationships.
[k]
Gilles
In other words, we should all be performing as[sr]our roles in this world, not as ourselves.
[k]
Gilles
Yet even having reached this conclusion myself after a great deal of thought, I find myself resistant to accepting it.
[k]
[charaFace G 2]
Gilles
I am a knight. A noble! The commander of the entire French army! My soul simply refuses to be anything else!
[k]
[charaFace G 5]
Gilles
I... I simply cannot resist the sway my desires hold over me. Not even to play pretend in a game.
[k]
[charaFace G 4]
Gilles
Please, tell me, my queen. Who am I now?
[k]
Gilles
Now that I am no longer a knight,[sr]am I anything more than an empty shell...?
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout G 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Phantom of the Opera: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk J]
[charaFace J 2]
[charaFadein J 0.1 0,-50]
Phantom
...This oppressive weight! This disgraceful showing! The lamentations of my angel would be one thing...but that man stands on the brink of madness!
[k]
[charaFace J 4]
Phantom
Ahh, my angel. My dream, my beauty, my hopes...[sr]Why did you have to depart this world?
[k]
[charaFace J 0]
Phantom
Very well then, I will go after you myself. I will cross the border that divides us, and follow you to the ends of the dream of the world beyond...
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout J 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr][%1]: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
You're next, Senpai.[sr]What would you like to say?
[k]
1I got nothing. How about you, Mash?
[charaFace A 6]
Mash
Me?
[k]
[charaFace A 7]
Mash
All right... But I can only think of one thing to say.
[k]
Mash
Senpai, and of course Voyager and me, are innocent!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[fadein black 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Jeanne
...Has everyone had their turn to speak?
[k]
[charaFace C 5]
Jeanne
Then let's move on to the vote.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_70 1.5]
[wait fade]
[charaFadeout C 0.1]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[se ade447]
[lr] Vote Day Two
[k]
[messageOff]
[wt 0.2]
[bgm BGM_EVENT_48 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
All of you, go ahead and point at the[sr]player you think should be hanged.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.4]
[se ade423]
[wt 0.2]
[charaTalk off]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 236,-50]
[wt 0.2]
[seStop ade423 0.2]
[wt 0.2]
[lr]Accused: [%1]
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaFace D 6]
[charaFadein D 0.1 0,-50]
Accuser: Antonio Salieri
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_48 1.0 0.5]
[wait fade]
[charaFadeout D 0.1]
[wt 0.5]
[fadein black 1.0]
[bgm BGM_EVENT_48 1.0 1.0]
[wait fade]
[se ade421]
[wt 0.2]
[charaFace D 6]
[charaFadein D 0.4 0,-50]
[wt 0.4]
[seStop ade421 0.2]
Accused: Antonio Salieri
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth E 2]
[charaDepth F 1]
[charaFace E 0]
[charaFace F 0]
[charaFadein E 0.1 -236,-50]
[charaFadein F 0.1 236,-50]
Accusers: Marie Antoinette,[sr]Wolfgang Amadeus Mozart...
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaDepth I 2]
[charaDepth G 1]
[charaFace I 0]
[charaFace G 0]
[charaFadein I 0.1 -236,-50]
[charaFadein G 0.1 236,-50]
Accuser: Chevalier d'Eon[sr]Accuser: Gilles de Rais
[k]
[charaFadeout G 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaDepth J 2]
[charaDepth H 1]
[charaFace J 0]
[charaFace H 0]
[charaFadein J 0.1 -236,-50]
[charaFadein H 0.1 236,-50]
...Phantom of the Opera,[sr]Napoleon Bonaparte...
[k]
[charaFadeout H 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaDepth M 1]
[charaDepth L 2]
[charaFace M 0]
[charaFace L 0]
[charaFadein M 0.1 -236,-50]
[charaFadein L 0.1 236,-50]
...Thomas Edison,[sr]Emiya Alter...
[k]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaFace B 0]
[charaFace A 7]
[charaFadein B 0.1 -236,-50]
[charaFadein A 0.1 236,-50]
...and [%1].
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_48 1.0 0.5]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.5]
[fadein black 1.0]
[bgm BGM_EVENT_48 1.0 0.5]
[wait fade]
[se ade422]
[wt 0.2]
[charaFace E 0]
[charaFadein E 0.4 0,-50]
[wt 0.4]
[seStop ade422 0.2]
Accused: Marie Antoinette
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
Accuser: Charles-Henri Sanson
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_48 1.0]
[wait fade]
[charaFadeout K 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk on]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
The votes have been tallied. Antonio Salieri's[sr]execution will be carried out right away.[se ad499]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth T 2]
[charaDepth N 3]
[charaDepth D 1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
[wt 0.2]
[se ade432]
[charaEffect D bit_talk_token_change01]
[wt 1.0]
Salieri
It seems this is as far as I go.[sr]Good luck enjoying this farce of a game.
[k]
[messageOff]
[charaEffectStop D bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout D 0.4]
[charaEffectStop T bit_talk_token_change02]
[charaTalk N]
[charaFadein N 0.4 0,-210]
[wt 2.0]
[charaEffectDestroy T bit_talk_token_change02]
[charaFadeout N 0.1]
[wt 0.1]
[seStop ade432 0.5]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
Salieri was a villager.[sr]I'll hold on to his token.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.3]
[charaFadein O 0.4 0,-200]
[wt 2.6]
[wait touch]
[charaFadeout O 0.4]
[wt 0.5]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
And with that, the second day has come to an end.
[k]
[messageOff]
[fadeout black 1.5]
[wait fade]
[charaFadeout C 0.1]
[scene 49800]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[wt 0.3]
[se ade305]
[wt 0.5]
[scene 49801 1.0]
[wt 0.8]
[se adm13]
[seVolume adm13 0 0.1]
[seVolume adm13 1.0 0.4]
[wt 0.8]
Jeanne
All players, go back to your personal rooms[sr]and wait there until morning.
[k]
[messageOff]
[fadeout black 1.0]
[seStop adm13 1.0]
[wait fade]
[scene 49601]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 0,-50]
Marie
Before we go, there's one thing I'd like to ask.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth K 1]
[charaDepth E 2]
[charaTalk E]
[charaFace K 0]
[charaFace E 6]
[charaFadein K 0.1 -236,-50]
[charaFadein E 0.1 236,-50]
Marie
Was I imagining things, Sanson, or did you accuse me of being a wolf?
[k]
[charaFace K 4]
Sanson
I'm just as surprised as you, Marie. I didn't suspect you in the slightest, and yet...my finger pointed at you practically on its own!
[k]
Sanson
It was as though it had a will of its own,[sr]and was trying to fight against fate itself.
[k]
Sanson
Then again, perhaps Commander Gilles de Rais is right, and I should be trying to play my part as best I can...
[k]
Sanson
As this is a game, there are rules we must obey if we are to complete it.
[k]
Sanson
However, I am still an executioner at heart. If anyone is going to give you a dignified death, Your Majesty, it should be me.
[k]
[charaFace E 4]
Marie
Sanson...
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_70 1.0]
[wait fade]
[charaFadeout K 0.1]
[charaFadeout E 0.1]
[scene 50001]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
...And just like that, it's night again.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 0,-50]
Voyager
I hope we can finish this game soon[sr]so we can go look for Erice.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut C 0,-50]
[charaTalk C]
[charaFace C 0]
[charaSpecialEffect C appearance 1 1.0]
[wt 0.3]
[se adm20]
[effect bit_talk_release]
[wt 1.0]
[seStop adm20 1.0]
[effectStop bit_talk_release]
[wt 1.0]
Jeanne
Okay, Seer [%1].[sr]It's time for you to take your turn.
[k]
Jeanne
Whose identity will you divine?
[k]
1Edison's.
[charaFace C 5]
Jeanne
Understood. Then please, come with me.[sr]And watch out for the wandering souls on the way.
[k]
[messageOff]
[maskout black 0.5]
[bgmStop BGM_EVENT_2 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]