fgo-game-data/ScriptActionEncrypt/94/9405/9405340530.txt
2022-10-27 09:05:37 +00:00

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94-05-34-05-3-0
[soundStopAll]
[charaSet A 1098182000 1 "Nemo Nurse"]
[charaSet C 8001600 1 Mash]
[charaSet D 25004001 1 "Yang Guifei"]
[charaSet E 4037000 1 Nemo]
[charaSet F 5039000 1 Scáthach-Skadi]
[scene 55700]
[fadein black 2.0]
[wait fade]
[se ad60]
[wt 1.0]
[seStop ad60 0.4]
[charaTalk off]
[charaDepth D 1]
[charaDepth E 3]
[charaDepth C 2]
[charaFace D 7]
[charaFace E 7]
[charaFace C 2]
[charaFadein D 0.4 -312,0]
[charaFadein E 0.4 1]
[charaFadein C 0.4 312,0]
Mash & Nemo & Yang Guifei
Master!!!
[k]
1Aah!
2What!? What are you all doing here!?
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Mash
Well, I know this wasn't very respectful of your privacy, Master, but since there are a number of issues involving Van Gogh, we, um, took the liberty of following you...
[k]
[charaFace C 8]
Mash
I'm so sorry...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Yang Guifei
I just wanted to say how incredibly touched I am, Master!
[k]
Yang Guifei
Your date was just unbelievably precious! And you didn't even try to pry into Goghie's history!
[k]
[charaFace D 11]
Yang Guifei
You were so considerate of her, too! I especially loved how you got her out of her shell and talking to other people so naturally!
[k]
[charaFace D 7]
Yang Guifei
(Siiigh) The whole thing was just so beautiful and heartwarming... It reminds me of the time I spent in the inner palace!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Nemo
Incidentally, Osakabehime loudly mumbled something similar right before she said she was getting a stomachache and holed herself up in her room.
[k]
[bgmStop BGM_EVENT_77 1.5]
[charaFace E 5]
Nemo
Anyway, while I do think your thoughtfulness is praiseworthy, it's also exactly why I have to say something about how you interact with her.
[k]
Nemo
The fact is, we need to make a decision about whether we should continue to treat her like just another Servant.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Mash
Does that mean you suspect she's behind this whole incident, Captain?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Nemo
No, it doesn't. But given her unstable Foreigner Spirit Origin, we have to be aware of the risks that come with her mental instability and bipolar tendencies.
[k]
Nemo
Between the spontaneous Ascension due to her buoyed mental state, and the seemingly extreme changes to her Spirit Origin that occurred as a result, there are too many factors at play that we can neither understand nor control.
[k]
[charaFace E 5]
Nemo
Throw in her Foreigner class status, and there's just no telling what kind of danger she might ultimately pose.
[k]
Nemo
Of course, I think there might also be a reason why Yang Guifei, another Foreigner, is here during this highly unusual situation.
[k]
Nemo
It may be that Van Gogh has yet to reach her final Foreigner form...
[k]
Nemo
...and if that form turns out to be an enemy we need to defeat, that might be why Yang Guifei was summoned here.
[k]
1So...kind of like the Counter Force?
2That does sound like what happened with XX in Luluhawa...
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 22]
[charaFadein D 0.1 1]
Yang Guifei
Huh? You're kidding, right...?
[k]
[charaFace D 2]
Yang Guifei
I can't do that! No way![messageShake 0.04 4 4 0.4]
[k]
Yang Guifei
I know I only just met Goghie recently,[sr]but she's already like a sister to me!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Nemo
Let me be clear that we are discussing a worst-case scenario here.
[k]
[charaFace E 5]
Nemo
But, if it does come to that,[sr]we'll need to be ready, [%1].
[k]
1...
[charaFace E 6]
Nemo
...Oh, hang on. I just got an update from Nurse.
[k]
[charaFace E 4]
Nemo
After taking a look at Van Gogh's Spirit Origin Ascension, she said she couldn't find anything noteworthy outside of a marked increase in magical energy capacity.
[k]
Nemo
In fact, given her unusual blood and spiritual properties, her new skin color might even be closer to her model form.
[k]
[charaFace E 5]
Nemo
At this point, we simply can't be definitive... But if we agree that she's potentially dangerous, we can still change how we treat her.
[k]
Nemo
For example, we could put her Spirit Origin into a sleep mode, like General Xiang Yu, or we could build a new, isolated chamber for her and confine her there.
[k]
Nemo
I know how harsh that all sounds, but if we think of it as ensuring a guest gets the necessary chance at recovery, it's more than humane.
[k]
Nemo
However, unfortunate though it may seem, we should limit how much you interact with her from now on, Master. After all, you're my Master now, which means you're also the Nautilus's lifeline.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mash
...
[k]
1I get what you're saying, Nemo...but I can't agree to that.
2I hear you...but that's not how I'd like to handle this.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Nemo
Why not? Are you forgetting Van Gogh might be responsible for this entire situation?
[k]
Nemo
What if continuing to interact with her freely ends up putting not just you, or the Nautilus, but all of Chaldea and Proper Human History at risk?
[k]
1We still don't know for sure that she's dangerous.
2Even if she does turn out to be dangerous,[csr]I'd rather solve the problem by sticking together.
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
[wt 1.0]
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[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Nemo
...I see.
[k]
Nemo
So if things take a dangerous turn, you'd prefer to get in close and find out the cause of the danger instead of just trying to make it go away.
[k]
[charaFace E 5]
Nemo
All right. If that is your decision...
[k]
[bgmStop BGM_EVENT_81 1.0]
Nemo
...then I am officially relieving you of command.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 23]
[charaFadein D 0.1 1]
Yang Guifei
Huh!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
Captain!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Nemo
Is it that surprising? Masters and Servants are basically just two people connected by Command Spells. There's no law saying we have to do everything our Master says.
[k]
Nemo
And in your case especially, [%1],[sr]your Command Spell authority isn't even completely binding. If I think you're making a mistake, there's nothing stopping me from acting accordingly.
[k]
[charaFace E 0]
Nemo
Yes, I am a Servant, but I'm a Phantom Spirit first. My Spirit Origin may not be anything special, but that doesn't mean I'm not willing to make tough calls when necessary.
[k]
Nemo
And as the captain of this ship, I can't in good conscience follow a Master who would knowingly allow a dangerous element to move around unfettered.
[k]
Nemo
It's going to be a major problem for morale on the rest of this voyage unless we set the record straight here and now.
[k]
[charaFace E 5]
Nemo
So...as clichéd as it might sound,[sr]I challenge you to a fight, [%1].
[k]
Nemo
If you win, I'll apologize for insubordination and swear fealty from then on. If you lose, you'll resign your post as acting commander and agree to follow my commands instead.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mash
Captain, with all due respect, this is no time to be fighting among ourselves! Master, please, tell him why[line 2]
[k]
1Okay, let's do it.
2All right. Mash, get the simulator ready, would you?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 24]
[charaFadein D 0.1 1]
Yang Guifei
Master!? You're not serious, are you!?[sr]Tell me you're not serious![messageShake 0.04 4 4 0.4]
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.2]
[se ad8]
[wt 1.5]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.4 1]
Scáthach-Skadi
Ahh, what a wonderful sight to see after exiting my workshop for the first time in ages. I can practically feel my Spirit Origin being rejuvenated.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Mash
D-do you really think so, Scáthach-Skadi!? Because it seems to me like the Nautilus's chain of command is on the verge of collapse!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Scáthach-Skadi
Don't be ridiculous, Mash.
[k]
Scáthach-Skadi
Fighting to resolve their differences is something my beloved children have done since ancient times. It is a truly heartwarming sight.
[k]
[charaFace F 2]
Scáthach-Skadi
I see no reason why this dispute should be any different. There is always something to be learned through fierce competition with one's peers, regardless of age or gender!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 22]
[charaFadein D 0.1 1]
Yang Guifei
D-does this really qualify as fierce competition?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Nemo
I just want to make sure we don't have any regrets.
[k]
Nemo
It would be a huge waste to stand around blaming one another for things we did or didn't do that are only clear in hindsight.
[k]
Nemo
And I have absolutely no patience for pointless debate that just goes in endless circles.
[k]
Nemo
We need to make it abundantly clear who suggested what, who agreed to it, and who's ultimately responsible for it, or this whole mission will end in abject failure.
[k]
Nemo
All the more so given how we're all stuck together in the tight confines of a submarine.
[k]
Nemo
So this will be our fair and impartial court. Once we fight, we'll know where things stand. Simple as a sand dollar.
[k]
[charaFace E 2]
Nemo
All right, Master [%1]![sr]Come at me with everything you've got!
[k]
Nemo
Let's see which of us has the strength of our convictions!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]