358 lines
5.5 KiB
Plaintext
358 lines
5.5 KiB
Plaintext
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$03-00-09-16-6-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 5045001 1 Altria]
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[charaSet B 1049000 1 "Senji Muramasa"]
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[charaSet C 1098231510 1 Mash]
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[charaSet D 1098216200 1 Habetrot]
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[charaSet E 4031001 1 "Redra Bit"]
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[charaSet F 1098210400 1 "Mors Human"]
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[charaSet G 1098124500 1 "Da Vinci"]
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[sceneSet J 10000 1]
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[charaScale J 1.01]
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[sceneSet K 10000 1]
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[charaScale K 1.01]
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[charaTalk depthOff]
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[charaDepth A 5]
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[charaDepth G 6]
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[charaDepth B 7]
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[charaDepth D 8]
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[charaDepth J 2]
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[charaDepth K 3]
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[scene 121600]
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[fadein black 1.0]
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[wait fade]
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[wt 1.0]
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[fadeout black 1.0]
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[wait fade]
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[scene 122400]
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[wt 0.5]
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[fadein black 1.0]
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[wait fade]
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[wt 1.5]
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[fadeout black 1.0]
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[wait fade]
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[scene 117502]
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[charaFadein J 0.1 -1100,0]
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[charaFadein K 0.1 1100,0]
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[wt 0.4]
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[se ad56]
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[seVolume ad56 0 0]
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[seVolume ad56 1.0 1.0]
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[se ad995]
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[seVolume ad995 0 0]
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[seVolume ad995 1.0 0.4]
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[shake 0.05 0 2 3.0]
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[fadein black 2.0]
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[wait fade]
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[wt 1.5]
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[seStop ad56 2.0]
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[seStop ad995 2.0]
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[wt 1.0]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Altria
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Phew! It was a lot of work getting here, but we finally have lots of good news to share!
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[k]
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@Altria
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I can't wait to see the look on Percival's face...
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[k]
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@Altria
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...when I tell him Cnoc na Riabh agreed to do what we say!
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[k]
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?1:Yup! But first: to Oxford!
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 8]
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[charaFadein B 0.1 1]
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@Senji Muramasa
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Well, look at you giggling like a schoolgirl. Really enjoyed your match with Cnoc na Riabh, huh?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Altria
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Huh? ...Um, yeah, I guess so. Plus, maybe it's because I stayed up all night, but I didn't have any weird dreams... Haha.
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[k]
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[charaFace A 6]
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@Altria
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Still... Now that I think about it, I HAVE been enjoying myself a lot.
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[k]
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@Altria
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And not just in Edinburgh. For this whole journey.
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[k]
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@Altria
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In fact, once we defeat Morgan and this is all over, I think I might even miss traveling around like this.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Mash
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...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Altria
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Oh... Right. You said Aesc and[sr]I look identical, didn't you?
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[k]
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[charaFace A 30]
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@Altria
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And saying that kind of thing probably doesn't make it any easier for you, does it?
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[k]
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[charaFace A 6]
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@Altria
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I'm sorry. This whole experience[sr]must have been a lot for you.
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[k]
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@Altria
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Still...in a way, I'm glad you're mourning her loss.[sr]We were both lucky to have you as a companion.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 17]
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[charaFadein C 0.1 1]
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@Mash
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...Not at all. I'm the one who was lucky to have such great companions.
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[k]
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@Mash
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There was Aesc, The Black Knight, Wryneck[line 2]even though he was a little scary[line 2]and...
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[k]
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[charaFace C 5]
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@Mash
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...and... Huh? That's weird. I could have sworn there was someone else with us the whole time, but I can't seem to remember them...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Habetrot
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...
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_77 0.7]
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[charaFadeout D 0.1]
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[wt 0.1]
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[cueSe Servants_304200 bac1618]
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[seVolume bac1618 0 0.5]
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[se ad322]
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[seVolume ad322 0 0.2]
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[shake 0.05 5 4 0.3]
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[wt 1.0]
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?1:What was that!?
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?2:Redra Bit!?
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?!
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[charaTalk E]
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[charaFace E 2]
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[charaFadeinFSR E 0.2 250,0]
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[charaMove E 200,0 0.2]
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[wt 0.2]
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[bgm BGM_EVENT_80 0.1]
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@Redra Bit
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We're under attack![sr]Someone's been waiting to ambush us!
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[k]
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@Redra Bit
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We're surrounded! Everyone, please get out here! I need you to defend the wagon!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Senji Muramasa
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Tch. Can't believe we're running into the queen's soldiers even out here in Cnoc na Riabh's territory!
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[k]
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@Senji Muramasa
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Let's go, [%1], Da Vinci, Mash!
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[k]
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[messageOff]
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[se ad7]
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[wipeout leftToRight 0.5 1]
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[wait wipe]
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[charaFadeout B 0.1]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[wt 0.4]
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[wipein rightToLeft 0.5 1]
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[wt 0.5]
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[se ad223]
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[wait wipe]
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[wt 0.8]
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[cueSe SE_21 21_ad1071]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.4 1]
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[wt 0.4]
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@???
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Ahhh... Ahhh...[sr]Aaahhh...
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFace B 18]
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[charaFadeinFSL B 0.1 0]
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[charaFace G 22]
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[charaFadeinFSR G 0.1 2]
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[wt 1.4]
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[charaFadeout B 0.1]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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[wt 0.7]
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?1:What...ARE those...?
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?2:Don't tell me they're...human...?
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?!
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 17]
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[charaFadein B 0.1 1]
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@Senji Muramasa
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...Dammit. I know what I just said, but you'd better stand back, [%1].
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[k]
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@Senji Muramasa
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You shouldn't even get near these things!
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[k]
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@Senji Muramasa
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Da Vinci, Habetrot, we're gonna take care of them ourselves. Got that?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 5]
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[charaFadein G 0.1 1]
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@Da Vinci
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Works for me.
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[k]
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@Da Vinci
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[%1], Mash, you two keep your distance.[sr]I'm guessing those things are[line 2]
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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[cueSe SE_21 21_ad1072]
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@???
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Ahh... Aaaaaaaaah!!!
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[k]
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[messageOff]
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[se ad85]
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[effect bit_talk_41_fs]
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[charaMoveScale F 1.2 0.6]
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[charaMove F 0,30 0.6]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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