861 lines
15 KiB
Plaintext
861 lines
15 KiB
Plaintext
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$03-00-13-15-3-0
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[enableFullScreen]
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[soundStopAll]
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[charaSet A 1098231510 1 Mash]
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[charaSet B 1098252900 1 Tepeu]
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[charaSet C 1098252410 1 Kukulcan]
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[charaSet D 1098257300 1 "Da Vinci"]
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[charaSet E 1098255300 1 Nitocris]
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[charaSet F 1098255200 1 Habetrot]
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[charaSet G 1098124330 1 Daybit]
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[sceneSet H 173900 1]
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[charaScale H 1.2]
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[charaSet T 98115000 1 Effect]
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[charaScale T 1.2]
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[pictureFrame cut063_cinema]
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[effect bit_sepia01_depth_fs]
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[scene 169100]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_147 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 0,-50]
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@Tepeu
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What is the third level of the underworld like?
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[k]
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@Tepeu
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It's a strange place, permanently covered in the darkness of night.
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[k]
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@Tepeu
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There are gentle breezes, lots of oases with clean water, and a starry night sky that stretches on as far as you can see.
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[k]
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@Tepeu
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The only downside is that deinos can't stay there long, given the lack of sunlight.
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[k]
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[charaFace B 2]
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@Tepeu
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It's the only desert in Mictlān, and a very peaceful place for stargazing.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 0,-50]
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@Nitocris
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A desert! At last, familiar terrain! Now you're starting to speak my language!
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[k]
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[charaFace E 1]
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@Nitocris
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The desert is indeed beautiful at night. I can even teach you how to use the stars to navigate there!
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[k]
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[messageOff]
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[wt 1.0]
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[fadeout black 1.5]
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[bgmStop BGM_EVENT_147 1.5]
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[wait fade]
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[pictureFrame]
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[effectDestroy bit_sepia01_depth_fs]
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[charaFadeout E 0.1]
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[charaSet B 1098252940 1 Tepeu]
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[wt 1.0]
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[scene 10001]
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[se ad135]
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[seVolume ad135 0 0.1]
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[seVolume ad135 1.5 0.6]
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[se ad153]
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[seVolume ad153 0 0.1]
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[seVolume ad153 1.5 0.6]
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[fadein black 2.5]
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[wait fade]
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[fadeout white 0.1]
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[wait fade]
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[charaDepth H 1]
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[charaDepth T 2]
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[charaPut T 100,250]
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[charaMove T -100,250 30.0]
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[charaEffect T bit_talk_haboob_01]
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[charaEffect T bit_talk_sand_dust_front_fs 0,-300]
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[charaEffect T bit_talk_sand_dust_back_fs 0,-300]
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[wt 1.5]
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[fadein white 1.5]
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[wait fade]
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[charaFadein H 2.0 100,-200]
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[charaMove H -100,-200 30.0]
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[wt 2.0]
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[scene 173900]
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[charaEffectStop T bit_talk_haboob_01]
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[charaEffectStop T bit_talk_sand_dust_front_fs]
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[charaEffectStop T bit_talk_sand_dust_back_fs]
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[wt 4.0]
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[seStop ad135 1.5]
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[seStop ad153 1.5]
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[wt 0.5]
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[charaFadeout H 1.0]
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[wt 1.0]
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[wt 1.0]
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[charaTalk E]
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[charaFace E 13]
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[charaFadein E 0.1 1]
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[bgm BGM_MAP_23 0.1]
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@Nitocris
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(Shocked)
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth D 1]
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[charaDepth A 2]
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[charaDepth F 3]
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[charaTalk off]
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[charaFace F 14]
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[charaPutFSL F -330,0]
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[charaFadeTime F 0.1 0.7]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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[charaFace D 14]
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[charaFadeinFSR D 0.1 330,0]
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@Da Vinci & Mash & Habetrot
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(Gobsmacked)
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[k]
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[charaFadeout D 0.1]
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[charaFadeout F 0.1]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Tepeu
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Hahaha. What in the world happened here?
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[k]
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?1:Tepeu!?
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?2:What about stars? What about the stargazing!?
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?!
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[charaFaceFade B 0 0.2]
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@Tepeu
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Well, this is embarrassing. I think I give up.
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[k]
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@Tepeu
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Endless grains of sand everywhere you look... Arid air without a hint of moisture... Heat more oppressive even than the jungle...
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[k]
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@Tepeu
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Mash, could you tell me exactly what the current temperature is? ...Eighty degrees Celsius, one-hundred seventy-six Fahrenheit. I see. That could dry up a deinos in a few days.
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[k]
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@Tepeu
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Frankly, I would like nothing more than to go home, but don't worry.
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[k]
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[charaFaceFade B 6 0.2]
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@Tepeu
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We have a specialist with us. Nitocris, please do something about this.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Nitocris
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W[messageShake 0.05 4 4 0.2]hat do you expect me to do!?[sr]This isn't a desert, it's a hellscape!
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[k]
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@Nitocris
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Even if we shrug off these sandstorms, which may as well be barrages of needles, there's still the air, which is hot enough to boil water! And that's not even mentioning the weird gravity!
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[k]
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@Nitocris
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An oasis won't do us any good if it's floating too high up for us to reach!!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Tepeu
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But, you can still float up there on the wind, no?
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[k]
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@Tepeu
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Mash told me how you are the incarnation of the god of the sky.
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[k]
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@Tepeu
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Given all your knowledge of the desert, and your ability to fly, I can think of no better god to entreat for help. Please.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 1]
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@Nitocris
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Ulp... I mean, yes, I am, but floating on winds this strong would be...um[line 2]
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 9]
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[charaFadein C 0.1 1]
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@Kukulcan
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It would be suicide. I don't recommend flying around here, or even jumping too high, no.
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[k]
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@Kukulcan
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In addition to the strong wind, everything above four hundred meters is a vacuum with no gravity.
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[k]
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@Kukulcan
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It may look like a clear blue sky, but it's exactly the same as being in outer space.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Nitocris
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Exactly! Thank you, Kukulcan! I knew Mictlān's god of wind would understand!
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[k]
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[charaFace E 2]
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@Nitocris
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The sky in this level of the underworld is no sky at all! And since outer space is well beyond my jurisdiction, we'll just have to hoof it!
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[k]
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?1:Honestly, this hasn't exactly been a huge shock.
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Mash
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Right. Based on what we saw before, it was a good bet that this level of the underworld would also have changed to be much harsher and more difficult to cross.
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[k]
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@Mash
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So let's just focus on making safe, steady progress.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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?2:I don't suppose you brought a buggy with you, Da Vinci?
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 11]
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[charaFadein D 0.1 1]
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@Da Vinci
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No, but I'm really wishing I had. I knew I should've been working on a Bastenyan IV in secret...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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?!
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[bgmStop BGM_MAP_23 1.5]
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[charaTalk F]
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[charaFace F 3]
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[charaPut F 1]
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[charaFadeTime F 0.1 0.7]
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@Habetrot
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Hang on. We're not gonna be reaching an oasis anytime soon, right?
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[k]
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[bgm BGM_EVENT_48 0.1]
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@Habetrot
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We should turn back. Servants might be fine,[sr]but [%1] won't make it an hour out here.
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[k]
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@Habetrot
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Your Mystic Code's temperature regulation was just barely enough even in the jungle, right, [%1]?
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[k]
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@Habetrot
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So trying to cross this desert's gonna feel like trekking through a steam bath.
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[k]
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@Habetrot
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Your canteen'll be empty before noon. What're you gonna do if you collapse out here?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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Good point, Habetrot. I agree. We should go back to the jungle for now, stock up on water, then[line 2]
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[k]
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[messageOff]
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[wipeout rectangleStripRightToLeft 0.7 1.0]
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[bgm BGM_EVENT_48 0.7 0.5]
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[wait wipe]
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[charaFadeout A 0.1]
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[charaScale H 2.0]
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[charaFadein H 0.1 -300,-100]
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[charaMove H -500,-100 30.0]
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[wt 0.5]
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[wipein rectangleStripLeftToRight 0.7 1.0]
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[bgm BGM_EVENT_48 0.7 1.0]
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[wait wipe]
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[wt 2.5]
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[wipeout rectangleStripLeftToRight 0.7 1.0]
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[bgm BGM_EVENT_48 0.7 0.5]
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[seStop ad135 1.2]
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[seStop ad153 1.2]
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[wait wipe]
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[charaFadeout H 0.1]
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[charaEffectDestroy T bit_talk_sand_dust_back_fs]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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[wt 0.5]
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[wipein rectangleStripRightToLeft 0.7 1.0]
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[bgm BGM_EVENT_48 0.7 1.0]
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[wait wipe]
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[wt 0.2]
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@Mash
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Um... I don't see the jungle we came in from anymore. Is the sandstorm just blocking our view?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 9]
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[charaFadein D 0.1 1]
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@Da Vinci
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I hope that's all there is to it... Hang on. Let me send Tiphone out to take a look.
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[k]
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@Da Vinci
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Meanwhile, we should stay together so the sandstorm doesn't separate us. Hold hands, grab onto each other's clothes, whatever you need to do.
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[cueSe SE_21 21_ad1078]
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[wt 2.0]
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[wipeout rollRight 1.0 1.0]
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[seStop 21_ad1078 1.0]
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[bgm BGM_EVENT_48 1.5 0.5]
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[wait wipe]
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[charaSet B 1098252900 1 Tepeu]
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[wt 1.5]
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[cueSe SE_21 21_ad1078]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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[seStop 21_ad1078 1.0]
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[wt 0.3]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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Tiphone's back...[sr]What'd she find out, Da Vinci?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_48 1.5 1.0]
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[charaTalk D]
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[charaFace D 34]
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[charaFadein D 0.1 1]
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@Da Vinci
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Bad news. She couldn't find a way out of the desert.
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[k]
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@Da Vinci
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Somehow, even though we only just arrived from the jungle, we're out in the middle of the desert.
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[k]
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?1:This must be the underworld's trial.
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?2:It's okay. I was expecting something like this.
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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But making sure Senpai has enough water is a matter of life and death. If only we could at least mitigate this heat somehow...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 9]
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[charaFadein D 0.1 1]
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@Da Vinci
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Yeah. I'm against continuing on like this, too.
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[k]
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@Da Vinci
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Dammit, I let the cool environments in the first and second underworlds lull me into a false sense of security...
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[k]
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@Da Vinci
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I should be able to generate some water, but as hot as it is, that isn't going to save [%1] or Tepeu from heat exhaustion.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 10]
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[charaFadein C 0.1 1]
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@Kukulcan
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I didn't think it was going to be this bad, either. Dammit, I knew I should've gone around the shops a little more...
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[k]
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@Kukulcan
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If only we had a yellow cucumber from Chichén Itzá,[sr]we would've been able to regulate [%1] and Tepeu's body temperatures...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Tepeu
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It's not your fault, Kukulcan. Almost nobody uses yellow cucumbers these days.
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[k]
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@Tepeu
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Only a very old shopkeeper would even think to stock them.
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[k]
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?1:Hm?
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?2:Hmmm?
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?!
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[messageOff]
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[cueSe SE_22 22_ad1177]
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[fadeout white 0.7]
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[bgm BGM_EVENT_48 0.7 0.5]
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[wait fade]
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[charaFadeout B 0.1]
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[scene 169500]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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[effect bit_sepia01_depth_fs]
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[wt 0.7]
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[fadein white 0.7]
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[wait fade]
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[wt 2.0]
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[fadeout white 0.7]
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[wait fade]
|
||
|
||
[effectDestroy bit_sepia01_depth_fs]
|
||
[charaFadeout G 0.1]
|
||
|
||
[scene 173900]
|
||
[charaScale H 1.2]
|
||
[charaFadein H 0.1 -100,-200]
|
||
[wt 0.7]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth B 3]
|
||
[charaDepth C 2]
|
||
[charaDepth H 1]
|
||
|
||
[bgmStop BGM_EVENT_48 1.0]
|
||
[fadein white 0.7]
|
||
[wait fade]
|
||
[wt 0.2]
|
||
|
||
[se ad77]
|
||
[seVolume ad77 0 0.6]
|
||
[charaMove H -100,-192 1.0]
|
||
[wt 1.2]
|
||
[charaMove H -100,-200 0.6]
|
||
[wt 1.0]
|
||
|
||
?1:Is this what you're talking about?
|
||
|
||
?!
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 80,0]
|
||
[se ad7]
|
||
|
||
@Tepeu
|
||
Thank you, don't mind if I do. (Opening wide)[charaMoveScale B 1.2 0.2][charaMove B 80,20 0.2]
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_146 0.1]
|
||
[charaMove H 0,-200 0.3]
|
||
[charaMove B 180,20 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 -280,-110]
|
||
[se ad660]
|
||
[seStop ad660 0.5]
|
||
|
||
@Kukulcan
|
||
Tepeu! (Smack!)[charaShake B 0.05 3 3 0.3]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk C,B]
|
||
[charaMoveScale B 1.1 1.0]
|
||
[charaMoveScale C 0.9 1.0]
|
||
[charaMove B 185,15 1.0]
|
||
[charaMove C -275,-115 1.0]
|
||
[se ad671]
|
||
[seVolume ad671 0 0.3]
|
||
[seStop ad671 1.0]
|
||
[wt 0.5]
|
||
[charaFadeout C 0.4]
|
||
[charaFadeout B 0.4]
|
||
[wt 1.0]
|
||
[charaScale C 1.0]
|
||
[charaScale B 1.0]
|
||
|
||
[charaSet B 1098252940 1 Tepeu]
|
||
[charaDepth E 6]
|
||
[charaDepth F 5]
|
||
[charaDepth A 4]
|
||
[charaDepth B 3]
|
||
[charaDepth C 2]
|
||
[charaDepth H 1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.2 1]
|
||
[wt 0.2]
|
||
|
||
@Tepeu
|
||
I'm sorry. Truth be told, my mind reached its boiling point some time ago. Tell me, [%1], where did you get that?
|
||
[k]
|
||
|
||
?1:From a shop. Go ahead; I have two.
|
||
?2:At a shop. And luckily, I have enough for both of us.
|
||
|
||
?!
|
||
|
||
[charaMoveScale B 1.2 0.2]
|
||
[charaMove B 0,20 0.2]
|
||
[se ad7]
|
||
|
||
@Tepeu
|
||
Thank you, don't mind if I do.[wt 1.2][charaFace B 5][charaMoveReturn B 0,15 0.4][se ad182](Chomp)
|
||
[k]
|
||
|
||
[charaCrossFade B 1098252900 1 0.4]
|
||
[backEffect bit_talk_valentine_brilliant_fs]
|
||
[se adm19]
|
||
|
||
@Tepeu
|
||
Ahhh... What vitality! What energy! It almost feels like ice moving through my veins...[wait charaCrossFade B]
|
||
[k]
|
||
|
||
[seStop adm19 0.5]
|
||
[backEffectStop bit_talk_valentine_brilliant_fs]
|
||
|
||
[charaFace B 0]
|
||
|
||
@Tepeu
|
||
Normally, being out here would be suicide, but just now, I feel incredible. Go on, [%1]. Try it.
|
||
[k]
|
||
|
||
?1:Don't have to tell me twice!
|
||
?2:Just chow down all at once, huh?
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.2]
|
||
[wt 0.5]
|
||
[charaScale B 1.0]
|
||
|
||
[se ade161]
|
||
[wt 0.5]
|
||
[seStop ade161 0.2]
|
||
[wt 0.2]
|
||
[se ad217]
|
||
[seStop ad217 0.5]
|
||
[charaMoveReturn H 0,-195 0.8]
|
||
[wt 1.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Y-you ate it as is!? A-a-are you sure it's safe for humans, Senpai!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[backEffect bit_talk_valentine_brilliant_fs]
|
||
[se adm19]
|
||
[wt 1.0]
|
||
|
||
?1:Oh wow. It tastes like apples, grapes, oranges, and peaches all at once...
|
||
?2:Whoa... It's like natural ice cream...an edible work of art, really...
|
||
|
||
?!
|
||
|
||
[seStop adm19 0.5]
|
||
[backEffectStop bit_talk_valentine_brilliant_fs]
|
||
[wt 0.5]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 15]
|
||
[charaPut F 1]
|
||
[charaFadeTime F 0.1 0.7]
|
||
|
||
@Habetrot
|
||
What the...?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 7]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Nitocris
|
||
So, it's a cooling fruit? Or a vegetable that excels at helping people beat the heat, similar to green cucumbers?
|
||
[k]
|
||
|
||
@Nitocris
|
||
It did look pretty good... It's a shame you only brought two of them.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Kukulcan
|
||
This is perfect. With yellow cucumbers that good, you won't need any more water for the rest of the day.
|
||
[k]
|
||
|
||
[charaFace C 11]
|
||
|
||
@Kukulcan
|
||
Thank goodness you managed to find such a well-stocked shop, [%1]!
|
||
[k]
|
||
|
||
@Kukulcan
|
||
And of course, great job making sure you were prepared for anything☆
|
||
[k]
|
||
|
||
?1:...
|
||
?2:Well, actually...
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_146 1.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Oh![sr]Sheba just sent me an alert! Hostiles!
|
||
[k]
|
||
|
||
@Mash
|
||
Please be careful, everyone![bgm BGM_EVENT_80 0.1] Heat signatures are[sr]burrowing through the ground towards us!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Nitocris
|
||
Worry not! Any Demonic Beast that lives in the desert is subject to my jurisdiction! This time for sure!
|
||
[k]
|
||
|
||
@Nitocris
|
||
I, Pharaoh Nitocris, will take the lead here! The rest of you, fall back and save your strength for later, just in case!
|
||
[k]
|
||
|
||
@Nitocris
|
||
As for you, [%1], now that that fruit adequately hydrated you, I'd like you to help by performing some simple Heroic Spirit summons!
|
||
[k]
|
||
|
||
?1:On it!
|
||
?2:Since we're in the underworld boundary, that should be no problem!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[effect bit_talk_summon_failed]
|
||
[se ad39]
|
||
[se ad632]
|
||
[seVolume ad632 0 0]
|
||
[seVolume ad632 0 0.1]
|
||
[se ad153]
|
||
[seVolume ad153 0 0.0]
|
||
[seVolume ad153 1.0 0.2]
|
||
[wt 3.0]
|
||
[bgmStop BGM_EVENT_80 1.5]
|
||
[effectStop bit_talk_summon_failed]
|
||
[seStop ad153 2.0]
|
||
[seStop ad632 2.0]
|
||
[se ade128]
|
||
[seVolume ade128 0 0.2]
|
||
[seStop ade128 2.5]
|
||
[wt 2.5]
|
||
|
||
?1:...Huh?
|
||
?2:It's not working?
|
||
|
||
?!
|
||
|
||
|
||
[wt 0.2]
|
||
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|