fgo-game-data/ScriptActionEncrypt/03/0300131610.txt
2025-01-15 08:05:46 +00:00

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03-00-13-16-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098257300 1 "Da Vinci"]
[charaSet B 1098255110 1 Goredolf]
[charaSet C 1098252410 1 Kukulcan]
[charaSet D 1098255200 1 Habetrot]
[charaSet E 1098231510 1 Mash]
[charaSet F 1098252940 1 Tepeu]
[charaSet G 1098255300 1 Nitocris]
[charaSet H 1098255100 1 Static]
[sceneSet I 169101 1]
[charaScale I 1.2]
[charaDepth I 1]
[charaPut H 1200,1200]
[charaEffect H bit_talk_10_LowLevel]
[sceneSet J 10000 1]
[charaScale J 1.2]
[wt 0.1]
[scene 169101]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
And that's the long and short of it. Difficult though the fight was, we all came through intact.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
[wt 1.2]
[charaFace B 12]
Goredolf
I-I see. Well done!
[k]
Goredolf
Hmph. My mind still boggles at the mere idea of a mass of Gugalannas.
[k]
Goredolf
At any rate, that sounds like quite the ordeal. I can't tell you how glad I am that I wasn't there for it.
[k]
Goredolf
As for you, Kukulcan...
[k]
[charaFace B 15]
Goredolf
Are you really the body of light that struck the Border? It wasn't a figure of speech or anything?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Kukulcan
No, it was really me. I'm sorry. I was kind of just acting on impulse...
[k]
[charaFace C 11]
Kukulcan
I mean, you know how it is when a cute little bird flies into your house, right, Director? You just want to give it a big squeeze!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Goredolf
This was well beyond a squeeze! For that matter, we are a beautiful PHOENIX, not some little bird!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
[wt 1.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
Goredolf
Grrr, there are a dozen things I'd like to say right now, but I also don't want to interfere with my field team's on-site decisions.
[k]
[charaFace B 12]
Goredolf
[%1]! Kyrielight! I'm counting on you two to keep a close eye on Kukulcan!
[k]
Goredolf
If she starts acting suspicious in any way, throw something in her eyes to blind her and put as much distance between you and her as you can! Got that!?
[k]
1The old evil fog maneuver, huh? Got it.
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk depthOff]
[charaDepth C 2]
[charaDepth J 1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
[wt 1.2]
[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]
Kukulcan
(Evil fog maneuver!? I've never heard of that move before, but I can't wait to see it!)
[k]
2I really doubt we'll have to worry about her, but understood!
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
[wt 1.4]
[charaFadeout J 0.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaPut H 1]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
Goredolf
Good. Then continue with the operation as planned. You may also be glad to know that our repairs are continuing on schedule.
[k]
Goredolf
We may not be able to communicate while you're in the underworld, but our connection is holding steady in the standard jungle.
[k]
Goredolf
So don't just wait for an emergency to contact us. If you have any questions about anything, let us know immediately.
[k]
Goredolf
All right, that's all for now. The next time we speak, I hope you'll have good news for me.
[k]
[messageOff]
[wt 0.1]
[se ad1]
[wt 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[wt 1.0]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Habetrot
Man, I had no idea Goredolf was such a worrywart. Wait, is he actually more capable than he seems? Is he a reasonable guy?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Mash
Oh yes. Goredolf Musik has been an excellent director of Novum Chaldea...
[k]
Mash
...and he's proven himself to be a talented mission commander as well.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
That's true. Servants are good at what we do, but on our own, that really just makes us a bunch of individual specialists.
[k]
Da Vinci
For us to work as part of an organization, we need a leader who can bring us all together.
[k]
Da Vinci
I wouldn't go so far as to say Gordy is perfect in the role, but he's always pushing himself to do the right thing.
[k]
[charaFace A 5]
Da Vinci
I guess he's what you'd call an unsung hero, but I wouldn't be surprised if he took center stage one day.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Tepeu
So he's a neighbor who learns and grows along with you. It seems there truly is no end of diversity among people from Proper Human History.
[k]
Tepeu
At any rate, this seems like a good time for a short break.
[k]
Tepeu
Nitocris, would you keep an eye on our surroundings while I make camp?
[k]
[messageOff]
[charaTalk depthOff]
[charaFadein I 0.7 100,-250]
[charaMove I 150,-250 0.7]
[wt 1.0]
[charaDepth G 2]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.4 0,0]
[wt 0.4]
[bgmStop BGM_EVENT_62 1.5]
[charaFadeout F 0.1]
Nitocris
...
[k]
1Nitocris? Is something wrong?
[messageOff]
[charaFace G 3]
[wt 1.0]
[charaFace G 0]
Nitocris
...Oh, yes! Camp! Good idea! I'll send out some spirits to get rid of any nearby threats!
[k]
[messageOff]
[effect bit_talk_evil_spirits01]
[effect bit_talk_29_black 0,300]
[wt 0.1]
[cueSe NoblePhantasm_501200 NP_501200_4]
[wt 2.3]
[cueSeStop NP_501200_4 1.5]
[wt 0.1]
[effectDestroy bit_talk_evil_spirits01]
[effectDestroy bit_talk_29_black]
[charaFadeout G 0.1]
[charaFadeout I 0.7]
[wt 1.0]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Mash
Nitocris, wait! If you send out spirits in all directions like tha[line 2]
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[cueSe SE_22 22_ad1206]
[seStop 22_ad1206 4.5]
[wt 0.8]
[shake 0.05 0 2 2.0]
[cueSe SE_22 22_ad1208]
[seVolume 22_ad1208 0 0]
[seVolume 22_ad1208 1.0 1.0]
[wt 2.5]
[seStop 22_ad1208 0.5]
[bgm BGM_EVENT_80 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
Nitocris
Huh? Why do I hear approaching footsteps? Don't deinos run away from spirits?
[k]
Nitocris
I remember the ones who saw Camazotz's spirits were all scrambling to get away as fast as they could.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Mash
Those were normal deinos! The ones wandering around the jungle have lost their minds, so[line 2]
[k]
1Yup. They're not afraid of anything.
2This is why Berserkers are so tough.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Tepeu
Oops. This is your first time traveling in the jungle, isn't it, Nitocris? I'm sorry, I should have known better.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
[wt 1.0]
[charaFace G 2]
Nitocris
No problem! We'll just have to drive them away then! You've recovered all your Command Spells, right, my ally!?
[k]
Nitocris
Then in my capacity as pharaoh, I will test your newly regained summoning skills personally!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]