416 lines
7.6 KiB
Plaintext
416 lines
7.6 KiB
Plaintext
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$03-00-13-16-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098257300 1 "Da Vinci"]
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[charaSet B 1098255110 1 Goredolf]
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[charaSet C 1098252410 1 Kukulcan]
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[charaSet D 1098255200 1 Habetrot]
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[charaSet E 1098231510 1 Mash]
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[charaSet F 1098252940 1 Tepeu]
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[charaSet G 1098255300 1 Nitocris]
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[charaSet H 1098255100 1 Static]
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[sceneSet I 169101 1]
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[charaScale I 1.2]
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[charaDepth I 1]
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[charaPut H 1200,1200]
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[charaEffect H bit_talk_10_LowLevel]
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[sceneSet J 10000 1]
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[charaScale J 1.2]
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[wt 0.1]
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[scene 169101]
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[fadein black 2.0]
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[wait fade]
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[bgm BGM_EVENT_62 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Da Vinci
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And that's the long and short of it. Difficult though the fight was, we all came through intact.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut H 1]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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[wt 1.2]
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[charaFace B 12]
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@Goredolf
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I-I see. Well done!
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[k]
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@Goredolf
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Hmph. My mind still boggles at the mere idea of a mass of Gugalannas.
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[k]
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@Goredolf
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At any rate, that sounds like quite the ordeal. I can't tell you how glad I am that I wasn't there for it.
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[k]
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@Goredolf
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As for you, Kukulcan...
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[k]
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[charaFace B 15]
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@Goredolf
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Are you really the body of light that struck the Border? It wasn't a figure of speech or anything?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Kukulcan
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No, it was really me. I'm sorry. I was kind of just acting on impulse...
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[k]
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[charaFace C 11]
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@Kukulcan
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I mean, you know how it is when a cute little bird flies into your house, right, Director? You just want to give it a big squeeze!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut H 1]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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@Goredolf
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This was well beyond a squeeze! For that matter, we are a beautiful PHOENIX, not some little bird!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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[wt 1.2]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut H 1]
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[charaTalk B]
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[charaFace B 11]
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[charaFadein B 0.1 1]
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@Goredolf
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Grrr, there are a dozen things I'd like to say right now, but I also don't want to interfere with my field team's on-site decisions.
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[k]
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[charaFace B 12]
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@Goredolf
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[%1]! Kyrielight! I'm counting on you two to keep a close eye on Kukulcan!
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[k]
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@Goredolf
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If she starts acting suspicious in any way, throw something in her eyes to blind her and put as much distance between you and her as you can! Got that!?
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[k]
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?1:The old evil fog maneuver, huh? Got it.
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[charaTalk depthOff]
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[charaDepth C 2]
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[charaDepth J 1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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[wt 1.2]
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[charaPut J 0,-200]
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[charaFadeTime J 0.2 0.5]
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@Kukulcan
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(Evil fog maneuver!? I've never heard of that move before, but I can't wait to see it!)
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[k]
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?2:I really doubt we'll have to worry about her, but understood!
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[charaTalk C]
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[charaFace C 16]
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[charaFadein C 0.1 1]
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[wt 1.4]
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?!
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[charaFadeout J 0.2]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaPut H 1]
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[charaTalk B]
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[charaFace B 16]
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[charaFadein B 0.1 1]
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@Goredolf
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Good. Then continue with the operation as planned. You may also be glad to know that our repairs are continuing on schedule.
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[k]
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@Goredolf
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We may not be able to communicate while you're in the underworld, but our connection is holding steady in the standard jungle.
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[k]
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@Goredolf
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So don't just wait for an emergency to contact us. If you have any questions about anything, let us know immediately.
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[k]
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@Goredolf
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All right, that's all for now. The next time we speak, I hope you'll have good news for me.
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[k]
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[messageOff]
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[wt 0.1]
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[se ad1]
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[wt 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[wt 1.0]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Habetrot
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Man, I had no idea Goredolf was such a worrywart. Wait, is he actually more capable than he seems? Is he a reasonable guy?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 13]
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[charaFadein E 0.1 1]
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@Mash
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Oh yes. Goredolf Musik has been an excellent director of Novum Chaldea...
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[k]
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@Mash
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...and he's proven himself to be a talented mission commander as well.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Da Vinci
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That's true. Servants are good at what we do, but on our own, that really just makes us a bunch of individual specialists.
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[k]
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@Da Vinci
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For us to work as part of an organization, we need a leader who can bring us all together.
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[k]
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@Da Vinci
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I wouldn't go so far as to say Gordy is perfect in the role, but he's always pushing himself to do the right thing.
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[k]
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[charaFace A 5]
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@Da Vinci
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I guess he's what you'd call an unsung hero, but I wouldn't be surprised if he took center stage one day.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Tepeu
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So he's a neighbor who learns and grows along with you. It seems there truly is no end of diversity among people from Proper Human History.
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[k]
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@Tepeu
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At any rate, this seems like a good time for a short break.
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[k]
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@Tepeu
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Nitocris, would you keep an eye on our surroundings while I make camp?
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[k]
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[messageOff]
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[charaTalk depthOff]
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[charaFadein I 0.7 100,-250]
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[charaMove I 150,-250 0.7]
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[wt 1.0]
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[charaDepth G 2]
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[charaTalk G]
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[charaFace G 7]
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[charaFadein G 0.4 0,0]
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[wt 0.4]
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[bgmStop BGM_EVENT_62 1.5]
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[charaFadeout F 0.1]
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@Nitocris
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...
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[k]
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?1:Nitocris? Is something wrong?
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?!
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[messageOff]
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[charaFace G 3]
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[wt 1.0]
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[charaFace G 0]
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@Nitocris
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...Oh, yes! Camp! Good idea! I'll send out some spirits to get rid of any nearby threats!
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[k]
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[messageOff]
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[effect bit_talk_evil_spirits01]
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[effect bit_talk_29_black 0,300]
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[wt 0.1]
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[cueSe NoblePhantasm_501200 NP_501200_4]
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[wt 2.3]
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[cueSeStop NP_501200_4 1.5]
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[wt 0.1]
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[effectDestroy bit_talk_evil_spirits01]
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[effectDestroy bit_talk_29_black]
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[charaFadeout G 0.1]
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[charaFadeout I 0.7]
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[wt 1.0]
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[charaTalk E]
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[charaFace E 6]
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[charaFadein E 0.1 1]
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@Mash
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Nitocris, wait! If you send out spirits in all directions like tha[line 2]
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[cueSe SE_22 22_ad1206]
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[seStop 22_ad1206 4.5]
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[wt 0.8]
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[shake 0.05 0 2 2.0]
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[cueSe SE_22 22_ad1208]
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[seVolume 22_ad1208 0 0]
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[seVolume 22_ad1208 1.0 1.0]
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[wt 2.5]
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[seStop 22_ad1208 0.5]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk G]
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[charaFace G 3]
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[charaFadein G 0.1 1]
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@Nitocris
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Huh? Why do I hear approaching footsteps? Don't deinos run away from spirits?
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[k]
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@Nitocris
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I remember the ones who saw Camazotz's spirits were all scrambling to get away as fast as they could.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 14]
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[charaFadein E 0.1 1]
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@Mash
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Those were normal deinos! The ones wandering around the jungle have lost their minds, so[line 2]
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[k]
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?1:Yup. They're not afraid of anything.
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?2:This is why Berserkers are so tough.
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?!
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Tepeu
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Oops. This is your first time traveling in the jungle, isn't it, Nitocris? I'm sorry, I should have known better.
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 4]
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[charaFadein G 0.1 1]
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[wt 1.0]
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[charaFace G 2]
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@Nitocris
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No problem! We'll just have to drive them away then! You've recovered all your Command Spells, right, my ally!?
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[k]
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@Nitocris
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Then in my capacity as pharaoh, I will test your newly regained summoning skills personally!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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