272 lines
4.8 KiB
Plaintext
272 lines
4.8 KiB
Plaintext
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$03-00-13-22-3-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 6047001 1 Tezcatlipoca]
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[charaSet B 1098253200 1 "U-Olga Marie"]
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[charaSet C 1098257500 1 Rasputin]
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[charaSet D 1098257300 1 "Da Vinci"]
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[imageSet E cut445_dbt 1]
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[sceneSet F 174900 1]
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[sceneSet G 174502 1]
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[sceneSet H 174502 1]
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[sceneSet I 174502 1]
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[imageSet J cut445_dbt 1]
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[imageSet K cut445_dbt 1]
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[cameraMove 0.1 0,0 1.01]
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[wt 0.1]
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[scene 174500]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_BATTLE_123 0.1]
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[effect bit_talk_kengekiall02]
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[se bac528]
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[wt 0.1]
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[shake 0.03 3 3 0.2]
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[wt 0.2]
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[se ad467]
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[wt 0.1]
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[shake 0.03 3 3 0.3]
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[wt 0.6]
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[se ad686]
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[fowardEffect bit_talk_14]
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[wt 0.1]
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[wt 1.0]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 0,7]
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[charaMove A 0,0 0.4]
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[wt 0.4]
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[se ade401]
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[charaShake A 0.04 2 2 0.3]
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[wt 0.4]
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@Tezcatlipoca
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Ghh...![charaEffect A bit_talk_06 0,-50]
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[k]
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?1:We did it!
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut A 1200,1200]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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Now that was a great victory! Not that it was any surprise, since you had me on your side!
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[k]
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[messageOff]
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?1:Now there's no way for ORT to be revived!
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut A 1200,1200]
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[charaTalk B]
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[charaFace B 10]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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Huh? Is that true!?
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[k]
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[subCameraOn]
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[charaLayer F sub]
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[charaLayer C sub]
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[charaScale F 1.0]
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[charaScale C 1.0]
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[charaDepth F 1]
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[charaDepth C 2]
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[subCameraFilter maskEdge cut359_mask11 3 34,58,112,255]
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[charaFadein F 0.1 950,30]
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[charaFace C 5]
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[charaFadein C 0.1 520,185]
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[wt 0.1]
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[charaTalk C]
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[subRenderFadeinFSSideR 0.4 5,-200]
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[subRenderMoveFSSideR -95,-200 0.4]
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[wt 0.4]
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@Rasputin
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It is, Young Miss. This is why I told you that helping them would only be to your detriment.
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[k]
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@Rasputin
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Now the six months you spent carefully biding your time here in the South American Lostbelt were all for nothing. Hahaha.
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[k]
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[charaFace B 11]
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@U-Olga Marie
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Ghh...! Gh-ghh, gh-gh-ghh...
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[k]
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[charaFace B 15]
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@U-Olga Marie
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Good, Rasputin! This is fine! More than fine! In fact, it was my plan all along!
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[k]
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[messageOff]
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[charaFadeout B 0.2]
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[subRenderFadeout 0.2]
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[wt 0.2]
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[charaFadeout F 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[subCameraOff]
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[charaLayer F normal]
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[charaLayer C normal]
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[charaScale F 1.0]
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[charaScale C 1.0]
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[charaTalk D]
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[charaFace D 17]
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[charaFadein D 0.1 1]
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@Da Vinci
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At any rate, there's no way to reboot ORT now.
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[k]
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@Da Vinci
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Neither Izcalli nor Tezcatlipoca can be used as sacrifices anymore.
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[k]
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@Da Vinci
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Mesoamerican sacrificial rituals call for a still-beating heart.[sr]Their plan to use a divine heart to jump start it is[line 2]
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Tezcatlipoca
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Yup. ORT can't be woken up with either a reluctant soul or a damaged heart.
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[k]
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@Tezcatlipoca
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If we tried, we wouldn't be able to give it an Order. It'd just gnaw on Earth for a while and leave.
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[k]
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[bgmStop BGM_BATTLE_123 6.0]
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@Tezcatlipoca
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I'm not about to sacrifice for nothing. I'm just going to admit defeat and bow out.
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[k]
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[charaFaceFade A 6 0.2]
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@Tezcatlipoca
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Well, that's all I've got. It's up to you now, Daybit.
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[k]
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@Tezcatlipoca
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Knock yourself out. I'll see you again in the paradise for the dead.
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[k]
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[messageOff]
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[charaSpecialEffect A flashErasure 1 1.7]
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[se ad52]
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[wait charaSpecialEffect A]
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[charaEffectStop A bit_talk_06]
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[wt 1.5]
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[se ad311 0]
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[seVolume ad311 1.0 0.6]
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[wt 1.0]
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[seStop ad311 1.0]
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?1:Wha[line 2]
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?2:(Those footsteps behind me... Are they really[line 2])
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?!
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[wipeout rectangleStripRightToLeft 0.7 1.0]
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[wait wipe]
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[scene 174502]
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[wt 0.5]
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[wipein rectangleStripLeftToRight 0.7 1.0]
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[wait wipe]
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[se ad311 0]
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[seVolume ad311 2.0 1.0]
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[wt 2.0]
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[charaTalk off]
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[subCameraOn 3]
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[charaLayer G sub #A]
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[charaLayer E sub #A]
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[charaLayer H sub #B]
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[charaLayer I sub #C]
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[charaLayer K sub #C]
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[subCameraFilter #A through]
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[subCameraFilter #C through]
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[charaFadein K 0.1 50,-625]
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[seStop ad311 7.6]
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[wt 3.15]
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[wt 3.15]
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[subRenderMove #C 0,-260 1.9]
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[wt 4.5]
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[fadeout black 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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