918 lines
17 KiB
Plaintext
918 lines
17 KiB
Plaintext
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$94-09-09-01-1-0
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[enableFullScreen]
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[soundStopAll]
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[charaSet A 1098158330 1 Nemo]
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[charaSet B 1098257300 1 "Da Vinci"]
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[charaSet C 98002000 1 Fou]
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[charaSet D 5050000 1 "Santa Martha"]
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[charaSet E 1098260630 1 "Nemo Baker"]
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[charaSet F 1098254800 1 "Nemo Marine"]
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[charaSet G 1098260600 1 "Nemo Engineer"]
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[charaSet H 1098260620 1 "Nemo Professor"]
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[charaSet I 1098260610 1 "Nemo Nurse"]
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[charaSet J 1098283040 1 "Nemo Santa"]
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[charaSet K 1098254800 1 "Nemo Marine 2"]
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[sceneSet L 10000 1]
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[charaScale L 1.05]
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[sceneSet M 132900 1]
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[sceneSet N 132900 1]
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[charaSet O 1098158330 1 "Nemo_Effects"]
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[sceneSet P 204200 1]
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[sceneSet Q 204200 1]
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[sceneSet R 204200 1]
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[imageSet S cut509_nmos_01c_full 1]
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[imageSet T cut509_nmos_01c_full 1]
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[imageSet U cut509_nmos_01c_full 1]
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[sceneSet V 158100 1]
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[charaScale Y 1.05]
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[pictureFrame cut063_cinema]
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[scene 132900]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_147 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.4 0,-50]
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[wt 0.4]
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@Nemo
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Servants are going home for the holidays? Even though Earth is still bleached?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 17]
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[charaFadein B 0.4 0,-50]
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[wt 0.4]
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@Da Vinci
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That's right. Even Servants were human once.[sr](With...a few notable exceptions.)
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[k]
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@Da Vinci
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It's perfectly understandable that they'd want to visit home now and then. It can even repair their damaged Spirit Origins.
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[k]
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[charaFace B 0]
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@Da Vinci
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So it's our policy to give every Servant who wants them seven days off each year, which they can use to visit home.
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[k]
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@Da Vinci
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Besides, if we have a summer vacation, it's only fair to have a winter one too, right?
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[k]
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[charaFace B 2]
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@Da Vinci
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Granted, it's not always easy on both parties, since it also pretty thoroughly depletes Chaldea's magical energy supply.
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[k]
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@Da Vinci
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Do you have an issue with this, Captain?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 0,-50]
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@Nemo
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...No. As long as the Servants on leave keep in touch, I have no objections. Keeping their Spirit Origins in good shape will only help us in future battles.
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[k]
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@Nemo
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And reconnecting with a part of yourself you either lost or lost sight of can only be a good thing.
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[k]
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@Nemo
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In the event the Border is attacked, we will have to summon them all back, which would place a huge load on the Triton Engines...
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[k]
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[charaFace A 2]
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@Nemo
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...but since there should only be a small number of Servants who want to go home, it shouldn't be an issue.
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[k]
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@Nemo
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Chaldea has reached a point where we could lose ten to twenty percent of our forces and still come out fine given all our knowledge and experience.
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[k]
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[messageOff]
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[charaTalk depthOff]
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[charaDepth B 9]
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[charaDepth M 8]
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[charaDepth A 2]
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[charaScale B 1.2]
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[charaScale M 1.2]
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[charaTalk off]
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[charaFace B 31]
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[charaFadein B 0.5 150,-40]
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[charaFadein M 0.5 -100,-280]
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[wt 0.5]
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[charaFadeout A 0.1]
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[subCameraOn 2]
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[subCameraFilter #A through]
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[charaLayer O sub #A]
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[charaLayer N sub #A]
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[charaDepth O 7]
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[charaDepth N 6]
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[charaScale O 1.2]
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[charaScale N 1.2]
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[charaFace O 1]
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[charaFadein O 0 -150,-40]
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[charaFadein N 0 100,-280]
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@Da Vinci
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...[bgmStop BGM_EVENT_147 2.0]
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[k]
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[messageOff]
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[subRenderFadein #A 0.5 0,0]
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[wt 0.5]
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[charaFadeout B 0]
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[charaFadeout M 0]
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[subCameraFilter #B through]
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[charaLayer A sub #B]
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[charaLayer B sub #B]
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[charaFace B 36]
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[charaFadeinFSR B 0 200,-50]
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[charaFace A 1]
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[charaFadeinFSL A 0 -220,-50]
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[subRenderDepth #A 4]
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[subRenderDepth #B 3]
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[subRenderFadein #B 0 0,0]
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@Nemo
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Da Vinci?
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[k]
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[messageOff]
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[charaTalk on]
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[charaTalk B,O]
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[subRenderFadeout #A 0.5]
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[wt 0.5]
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[charaFadeout O 0.1]
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[charaFadeout N 0.1]
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@Da Vinci
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Uh, yeah, ten to twenty percent is right. Just not in the way you think.
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[k]
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[charaFace B 32]
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@Da Vinci
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Eighty percent of our Servants are on leave now. We only have twenty percent of our usual roster here aboard the Storm Border.
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[k]
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[bgm BGM_EVENT_7 0.1]
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[messageOff]
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[charaTalk A]
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[charaFace A 8]
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[wt 1.2]
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[charaFace B 0]
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@Da Vinci
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But don't worry. According to Sheba's observations, we should be perfectly safe for at least the next seven days.
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[k]
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@Da Vinci
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So as long as we know the Storm Border won't be attacked, everything should be fine. Professor thinks so, too.
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[k]
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[charaFace A 9]
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@Nemo
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Professor... I can't believe she didn't report to the captain. When did she get so laz[line 2]no. This is outright dereliction of duty.
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[k]
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@Nemo
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You'd better believe I'm going to follow up with her about this later...
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[k]
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[charaFace A 4]
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@Nemo
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But right now, we have bigger fish to fry. How can THAT many Servants be going home for the holidays?
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[k]
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@Nemo
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Has life at Chaldea been so difficult, they've all grown homesick?
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[k]
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[messageOff]
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[cameraMove 0.7 0,30 1.1]
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[subCameraMove #B 0.7 0,30 1.1]
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[subBlur #B lens 0.3 1 10 1.0 subBlur]
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[charaScale C 0.7]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.4 130,-200]
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[charaMove C 100,-200 0.4]
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[wt 0.7]
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@Fou
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Fou. Fou.[sr](Special Translation: Maybe.)
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[k]
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[messageOff]
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[cameraHome 0.7]
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[subCameraHome #B 0.7]
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[subBlurOff #B lens 0.7 normal]
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[charaFadeout C 0.4]
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[charaMove C 130,-200 0.4]
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[wt 0.7]
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[charaFace B 36]
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@Da Vinci
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That's one reason, but it's not the only one. This might be exclusive to Chaldea, but...
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[k]
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@Da Vinci
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...by this point, people expect Santa Claus to bring them presents every year at Christmas.
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[k]
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[charaFace B 28]
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@Da Vinci
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So they probably think they'll get what they want if they just wait patiently at home☆
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[k]
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[messageOff]
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||
[wt 0.5]
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||
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||
[bgmStop BGM_EVENT_7 1.5]
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||
[fadeout black 1.0]
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[wait fade]
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||
[charaFadeout B 0.1]
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||
[charaFadeout A 0.1]
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||
[subRenderFadeout #B 0.1]
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[wt 0.5]
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||
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[subCameraOff]
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||
[charaLayer A normal]
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||
[charaLayer O normal]
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||
[charaLayer B normal]
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||
[charaLayer N normal]
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||
[wt 1.0]
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||
|
||
[charaTalk depthOn]
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||
|
||
[scene 158100]
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||
[wt 1.0]
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||
|
||
[se ad95]
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||
[seVolume ad95 0 0.4]
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[seVolume ad95 1.0 1.0]
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[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
[seStop ad95 0.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
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||
[charaFadein A 0.4 0,-50]
|
||
[wt 0.6]
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||
|
||
[bgm BGM_EVENT_77 0.1]
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||
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@Nemo
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This is crazy. Completely absurd.
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[k]
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@Nemo
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They really think Santa Claus is going to show up on Christmas? When the world is still bleached like this?
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[k]
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[charaFace A 5]
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@Nemo
|
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It's madness. I can't believe Da Vinci of all people would make so simple and obvious a mistake.
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[k]
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[charaFace A 8]
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@Nemo
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It's not just waiting at home that's important!
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[k]
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@Nemo
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You also need to have been a good person all year, or you won't be nearly as happy when you get your gift!
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[k]
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||
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[bgmStop BGM_EVENT_77 1.5]
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@???
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Yes! Exactly! A Christmas present is proof that you did a good job throughout the year!
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[k]
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@???
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I can see why children admire you all around the world, why Captain Nemo is viewed as such a romantic hero! You really understand Christmas!
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[k]
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||
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[messageOff]
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||
[se ade422]
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||
[wt 0.5]
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||
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||
[charaTalk D]
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||
[charaFace D 0]
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||
[charaFadein D 0.4 0,-50]
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||
[wt 0.4]
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||
[seStop ade422 0.2]
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||
[wt 0.4]
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||
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||
[charaFaceFade D 6 0.2]
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[bgm BGM_EVENT_94 0.1]
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@Santa Martha
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I knew I needed to pick this year's Santa, but I didn't know how I could narrow down my choices!
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[k]
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@Santa Martha
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But then, just as I was thinking I'd prefer a Rider who's tough and hardworking...
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[k]
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[charaFace D 1]
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@Santa Martha
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...you showed up! What luck!
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[k]
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[charaFace D 5]
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@Santa Martha
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Rider class, check! Hard worker, check! Tarasque-level toughness, check!
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[k]
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[charaFace D 0]
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@Santa Martha
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I knew it! The Lord must have guided me to this meeting.
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[k]
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@Santa Martha
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Oh, but where are my manners? Hello and good day, Heroic Spirit Nemo.
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[k]
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@Santa Martha
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Would you be this year's Santa, please?
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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||
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||
[charaTalk A]
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||
[charaFace A 8]
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||
[charaFadein A 0.1 0,-50]
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||
[wt 1.5]
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||
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||
[bgm BGM_EVENT_94 1.5 0.3]
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||
[fadeout black 1.0]
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||
[wait fade]
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||
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||
[charaFadeout A 0.1]
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||
[wt 1.0]
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||
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||
[fadein black 1.0]
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||
[wait fade]
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||
[bgm BGM_EVENT_94 1.5 0.8]
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||
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||
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||
[charaTalk A]
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||
[charaFace A 5]
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||
[charaFadein A 0.1 -5,-50]
|
||
[wt 0.3]
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||
[charaMove A 0,-56 0.4]
|
||
[charaShake A 0.1 3 3 0.3]
|
||
[wt 0.2]
|
||
[se ad95]
|
||
[seVolume ad95 0 0.7]
|
||
[seStop ad95 0.3]
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||
[wt 0.7]
|
||
[charaMove A 0,-50 0.7]
|
||
[se ade385]
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||
[seStop ade385 0.6]
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||
[wt 1.0]
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||
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||
[charaFace A 4]
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@Nemo
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Me? Santa? Wait. Is it really that simple?
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[k]
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||
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk D]
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||
[charaFace D 1]
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||
[charaFadein D 0.1 0,-50]
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||
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@Santa Martha
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Yes! They say each Santa Claus chooses their successor!
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[k]
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@Santa Martha
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||
That's how every other Santa Claus besides me was selected!
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||
[k]
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||
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||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
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||
[charaFace A 6]
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||
[charaFadein A 0.1 0,-50]
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||
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||
@Nemo
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||
I-I see.
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[k]
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||
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||
[charaFace A 4]
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||
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@Nemo
|
||
But, I'm a sailor, not a sleigh driver. I'm not cut out for making children's hopes and dreams come true.
|
||
[k]
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||
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@Nemo
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||
And then there are my duties as captain...
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||
[k]
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||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
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||
[charaFace D 7]
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||
[charaFadein D 0.1 0,-50]
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||
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||
@Santa Martha
|
||
Oh, right. Hmm. I guess I'll just have to choose someone else then.
|
||
[k]
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||
|
||
[messageOff]
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||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_94 2.0]
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 0,-50]
|
||
[wt 1.5]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
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||
[charaTalk D]
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||
[charaFace D 4]
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||
[charaFadein D 0.1 0,-50]
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||
|
||
@Santa Martha
|
||
I'm sorry for making such an unreasonable request.[sr]I'll go find someone else to[line 2]
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||
[k]
|
||
|
||
[messageOff]
|
||
[cameraFilter gray]
|
||
[overlayFadein X 0.1 0,-756]
|
||
[overlayFadein Y 0.1 0,756]
|
||
[charaMove X 0,-656 0.5]
|
||
[charaMove Y 0,656 0.5]
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||
[wt 0.7]
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||
[pictureFrame]
|
||
[bgm BGM_EVENT_3 0.1]
|
||
|
||
[subCameraOn 1]
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||
[charaLayer E sub #A]
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||
[charaLayer F sub #A]
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||
[charaLayer K sub #A]
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||
[charaLayer G sub #A]
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||
[charaLayer H sub #A]
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||
[charaLayer I sub #A]
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||
[charaLayer A sub #A]
|
||
|
||
[subCameraFilter #A through]
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||
[subRenderFadein #A 0 0,0]
|
||
|
||
[charaTalk depthOff]
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||
[charaDepth I 6]
|
||
[charaDepth E 5]
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||
[charaDepth H 4]
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||
[charaDepth F 3]
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||
[charaDepth K 2]
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||
[charaDepth G 1]
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||
|
||
[charaTalk D,E]
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||
[charaFace E 3]
|
||
[charaFadeinFSR E 0.2 200,0]
|
||
[charaMoveReturnFSR E 200,5 0.4]
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||
[wt 0.4]
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||
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||
@E:Nemo Baker=spot[D,E]
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||
Hold it! This is Santa we're talking about, right!? The gift giver of all gift givers, right!?
|
||
[k]
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||
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||
[charaFace E 2]
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||
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||
@E:Nemo Baker=spot[D,E]
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||
We have to do this, Captain! We just have to! It'll be an absolute blast!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk D,F,K]
|
||
[charaFace K 1]
|
||
[charaFadein K 0.2 30,0]
|
||
[charaMoveReturn K 30,5 0.4]
|
||
[wt 0.4]
|
||
[charaFace F 2]
|
||
[charaFadeinFSL F 0.2 -90,0]
|
||
[charaMoveReturnFSL F -90,5 0.4]
|
||
[wt 0.6]
|
||
|
||
@Nemo Marine=spot[D,F,K]
|
||
Yeah, let's do it! We wanna be Santa, too!
|
||
[k]
|
||
|
||
[charaTalk D,G]
|
||
[charaFace G 0]
|
||
[charaFadeinFSR G 0.2 430,0]
|
||
|
||
@Nemo Engineer=spot[D,G]
|
||
H-hmph. Christmas, huh? Well, I guess it'd be a good excuse to give the Storm Border a break.
|
||
[k]
|
||
|
||
[charaTalk D,H]
|
||
[charaFace H 1]
|
||
[charaFadeinFSL H 0.2 -450,0]
|
||
|
||
@Nemo Professor=spot[D,H]
|
||
Now's my chance. I thought something like this might happen, so I equipped the Nautilus's landing craft with four-wheel drive.
|
||
[k]
|
||
|
||
[charaTalk D,I]
|
||
[charaFace I 1]
|
||
[charaFadeinFSL I 0.2 -260,0]
|
||
|
||
@I:Nemo Nurse=spot[D,I]
|
||
I don't see any reason to refuse. If we're not doing any fighting, I don't need to keep the infirmary running.
|
||
[k]
|
||
|
||
@I:Nemo Nurse=spot[D,I]
|
||
Besides, knowing how wise you are, I'm sure you've already thought of something you want to do as Santa. Right, Captain?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_3 0.8]
|
||
|
||
[charaFadeout E 0.3]
|
||
[charaFadeout F 0.3]
|
||
[charaFadeout K 0.3]
|
||
[charaFadeout G 0.3]
|
||
[charaFadeout I 0.3]
|
||
[charaFadeout H 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaLayer E normal]
|
||
[charaLayer F normal]
|
||
[charaLayer K normal]
|
||
[charaLayer G normal]
|
||
[charaLayer H normal]
|
||
[charaLayer I normal]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
[charaMove X 0,-756 0.5]
|
||
[charaMove Y 0,756 0.5]
|
||
[wt 0.5]
|
||
[charaFadeout X 0.1]
|
||
[charaFadeout Y 0.1]
|
||
[cameraFilter normal]
|
||
[wt 0.5]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
|
||
@Santa Martha
|
||
I'm sorry for making such an unreasonable request.[sr]I'll go find someone else to[line 2]
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_109 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 0,-50]
|
||
|
||
@Nemo
|
||
Of course I'll do it. In fact, I was just talking to Da Vinci about this.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cameraMove 0.7 40,30 1.1]
|
||
[subCameraMove #A 0.7 40,30 1.1]
|
||
[subBlur #A lens 0.3 1 10 1.0 subBlur]
|
||
|
||
[charaScale C 0.7]
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.4 -140,-180]
|
||
[charaMove C -180,-180 0.4]
|
||
[cueSe SE_21 21_ade621]
|
||
[seVolume 21_ade621 0 0.5]
|
||
[seStop 21_ade621 0.5]
|
||
[wt 0.4]
|
||
|
||
@C:Fou (Special Commentary)
|
||
“This entire discussion occurred within Nemo's mind, over the span of half a second, demonstrating Thought Acceleration prowess on par with any Atlas Institute alchemist.”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.4]
|
||
[charaMove C -220,-180 0.4]
|
||
[cueSe SE_21 21_ade621]
|
||
[seVolume 21_ade621 0 0.5]
|
||
[seStop 21_ade621 0.5]
|
||
[wt 0.5]
|
||
|
||
[cameraHome 0.7]
|
||
[subCameraHome #A 0.7]
|
||
[charaFadeout A 0.7]
|
||
[wt 0.8]
|
||
|
||
[subRenderFadeout #A 0]
|
||
[subCameraOff]
|
||
[charaLayer A normal]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Santa Martha
|
||
Oh good! Then I'll give you the Santa Spirit Origin right now.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_109 2.0]
|
||
|
||
[charaFace D 6]
|
||
|
||
@Santa Martha
|
||
Close your eyes, concentrate, and imagine the kind of Santa Claus you'd like to be.
|
||
[k]
|
||
|
||
[charaFace D 5]
|
||
|
||
[effect bit_talk_noble_light]
|
||
[se ad733]
|
||
[seStop ad733 2.5]
|
||
[se ad952]
|
||
[seStop ad952 3.5]
|
||
|
||
@Santa Martha
|
||
It's really difficult, so it might take you some time, but I'm sure you'll get there in[line 2][wt 1.2][messageShake 0.05 4 4 0.2][charaFace D 2]wha...!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad29]
|
||
[seVolume ad29 0 0.7]
|
||
[se ade454]
|
||
[fadeout white 1.5]
|
||
[wait fade]
|
||
|
||
[effectDestroy bit_talk_noble_light]
|
||
[charaFadeout D 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth U 9]
|
||
[charaDepth R 8]
|
||
[charaDepth T 7]
|
||
[charaDepth Q 6]
|
||
[charaDepth S 5]
|
||
[charaDepth P 4]
|
||
[charaDepth J 3]
|
||
[charaDepth V 2]
|
||
|
||
[charaScale P 1.4]
|
||
[charaScale Q 1.4]
|
||
[charaScale R 1.4]
|
||
[charaScale S 1.3]
|
||
[charaScale T 1.3]
|
||
[charaScale U 1.3]
|
||
|
||
[charaFadein P 0.7 0,-150]
|
||
[charaFadein S 0.7 0,460]
|
||
[wt 1.5]
|
||
[charaMove P 0,-230 5.0]
|
||
[charaMove S 0,380 5.0]
|
||
|
||
[bgm BGM_MAP_94 0.1]
|
||
|
||
[fadein white 1.5]
|
||
[wait fade]
|
||
[wt 2.5]
|
||
|
||
[charaFadein Q 0.7 0,-300]
|
||
[charaFadein T 0.7 0,80]
|
||
[charaMove Q 0,-380 5.0]
|
||
[charaMove T 0,0 5.0]
|
||
[wt 4.0]
|
||
[charaFadeout S 0.1]
|
||
[charaFadeout P 0.1]
|
||
|
||
[charaFadein R 0.7 0,-440]
|
||
[charaFadein U 0.7 0,-387]
|
||
[charaMove R 0,-488 3.0]
|
||
[charaMove U 0,-435 3.0]
|
||
[wt 3.0]
|
||
[charaFadeout T 0.1]
|
||
[charaFadeout Q 0.1]
|
||
|
||
[charaScale V 1.1]
|
||
[charaScale J 1.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 1]
|
||
[charaFadein J 0.1 0,-28]
|
||
[charaFadein V 0.1 0,-215]
|
||
[wt 1.0]
|
||
[charaMoveScale J 1.01 1.0]
|
||
[charaMoveScale V 1.01 1.0]
|
||
[charaMove J 0,-50 1.0]
|
||
[charaMove V 0,-200 1.0]
|
||
|
||
[charaFadeout U 0.7]
|
||
[charaFadeout R 0.7]
|
||
[wt 1.4]
|
||
|
||
@Nemo Santa
|
||
This ought to do for Santa Claus.
|
||
[k]
|
||
|
||
[charaFace J 2]
|
||
|
||
@Nemo Santa
|
||
Thank you for choosing me, Saint Martha. I promise I won't let you down.
|
||
[k]
|
||
|
||
@Nemo Santa
|
||
As of this moment, I am both Captain and not Captain.[sr]I am Nemo Porter, the leader of Team Nautilus!
|
||
[k]
|
||
|
||
[se ade191]
|
||
[seStop ade191 0.6]
|
||
[charaCrossFade J 1098283000 7 0.3]
|
||
|
||
@Nemo Santa
|
||
My motto will be: Punishment for bad children, presents for the good ones.
|
||
[k]
|
||
|
||
[charaCrossFade J 1098283040 8 0.3]
|
||
|
||
@Nemo Santa
|
||
Don't worry, I'll take it from here. Once I agree to do something, I always see it through to the end. I'll be a successful Santa, or my name isn't Captain Nemo!
|
||
[k]
|
||
|
||
[wait charaCrossFade J]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth D 5]
|
||
[charaDepth L 2]
|
||
[charaDepth V 1]
|
||
|
||
[charaPut L 1]
|
||
[charaFadeTime L 0.2 0.5]
|
||
|
||
[charaPut L 0,0]
|
||
[charaFadeTime L 0.1 0.6]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Santa Martha
|
||
(Hmm. I'm starting to wonder if I may have made a mistake...)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_MAP_94 1.5]
|
||
[wait fade]
|
||
|
||
[pictureFrame]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout V 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout J 0.1]
|
||
[scene 10000]
|
||
[wt 1.0]
|
||
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
|
||
[skip false]
|
||
[wt 1.0]
|
||
|
||
[input selectBranch]
|
||
[messageOff]
|
||
[skip false]
|
||
|
||
[soundStopAllFade 0.4]
|
||
|
||
[effectDestroy bit_sepia01_fade_fs]
|
||
|
||
[charaSet A 98115000 1 "Initialization Dummy"]
|
||
[charaSet B 98115000 1 "Initialization Dummy"]
|
||
[charaSet C 98115000 1 "Initialization Dummy"]
|
||
[charaSet D 98115000 1 "Initialization Dummy"]
|
||
[charaSet E 98115000 1 "Initialization Dummy"]
|
||
[charaSet F 98115000 1 "Initialization Dummy"]
|
||
[charaSet G 98115000 1 "Initialization Dummy"]
|
||
[charaSet H 98115000 1 "Initialization Dummy"]
|
||
[charaSet I 98115000 1 "Initialization Dummy"]
|
||
[charaSet J 98115000 1 "Initialization Dummy"]
|
||
[charaSet K 98115000 1 "Initialization Dummy"]
|
||
[charaSet L 98115000 1 "Initialization Dummy"]
|
||
[charaSet M 98115000 1 "Initialization Dummy"]
|
||
[charaSet N 98115000 1 "Initialization Dummy"]
|
||
[charaSet O 98115000 1 "Initialization Dummy"]
|
||
[charaSet P 98115000 1 "Initialization Dummy"]
|
||
[charaSet Q 98115000 1 "Initialization Dummy"]
|
||
[charaSet R 98115000 1 "Initialization Dummy"]
|
||
[charaSet S 98115000 1 "Initialization Dummy"]
|
||
[charaSet T 98115000 1 "Initialization Dummy"]
|
||
[charaSet U 98115000 1 "Initialization Dummy"]
|
||
[charaSet V 98115000 1 "Initialization Dummy"]
|
||
[charaSet W 98115000 1 "Initialization Dummy"]
|
||
[charaSet X 98115000 1 "Initialization Dummy"]
|
||
[charaSet Y 98115000 1 "Initialization Dummy"]
|
||
[charaSet Z 98115000 1 "Initialization Dummy"]
|
||
|
||
[scene 10000]
|
||
[wt 0.4]
|
||
|
||
[maskin black 1.0]
|
||
[wait mask]
|
||
|
||
[label selectBranch]
|
||
[wt 0.5]
|
||
|
||
[fowardEffect bit_chapterstart80455]
|
||
[wait fowardEffect]
|
||
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|