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fgo-game-data/ScriptActionEncrypt/94/9409/9409090110.txt
2025-12-19 09:08:00 +00:00

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94-09-09-01-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 1098158330 1 Nemo]
[charaSet B 1098257300 1 "Da Vinci"]
[charaSet C 98002000 1 Fou]
[charaSet D 5050000 1 "Santa Martha"]
[charaSet E 1098260630 1 "Nemo Baker"]
[charaSet F 1098254800 1 "Nemo Marine"]
[charaSet G 1098260600 1 "Nemo Engineer"]
[charaSet H 1098260620 1 "Nemo Professor"]
[charaSet I 1098260610 1 "Nemo Nurse"]
[charaSet J 1098283040 1 "Nemo Santa"]
[charaSet K 1098254800 1 "Nemo Marine 2"]
[sceneSet L 10000 1]
[charaScale L 1.05]
[sceneSet M 132900 1]
[sceneSet N 132900 1]
[charaSet O 1098158330 1 "Nemo_Effects"]
[sceneSet P 204200 1]
[sceneSet Q 204200 1]
[sceneSet R 204200 1]
[imageSet S cut509_nmos_01c_full 1]
[imageSet T cut509_nmos_01c_full 1]
[imageSet U cut509_nmos_01c_full 1]
[sceneSet V 158100 1]
[imageSet X back10000 1]
[imageSet Y back10000 1]
[charaScale X 1.05]
[charaScale Y 1.05]
[pictureFrame cut063_cinema]
[scene 132900]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_147 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.4 0,-50]
[wt 0.4]
Nemo
Servants are going home for the holidays? Even though Earth is still bleached?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.4 0,-50]
[wt 0.4]
Da Vinci
That's right. Even Servants were human once.[sr](With...a few notable exceptions.)
[k]
Da Vinci
It's perfectly understandable that they'd want to visit home now and then. It can even repair their damaged Spirit Origins.
[k]
[charaFace B 0]
Da Vinci
So it's our policy to give every Servant who wants them seven days off each year, which they can use to visit home.
[k]
Da Vinci
Besides, if we have a summer vacation, it's only fair to have a winter one too, right?
[k]
[charaFace B 2]
Da Vinci
Granted, it's not always easy on both parties, since it also pretty thoroughly depletes Chaldea's magical energy supply.
[k]
Da Vinci
Do you have an issue with this, Captain?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Nemo
...No. As long as the Servants on leave keep in touch, I have no objections. Keeping their Spirit Origins in good shape will only help us in future battles.
[k]
Nemo
And reconnecting with a part of yourself you either lost or lost sight of can only be a good thing.
[k]
Nemo
In the event the Border is attacked, we will have to summon them all back, which would place a huge load on the Triton Engines...
[k]
[charaFace A 2]
Nemo
...but since there should only be a small number of Servants who want to go home, it shouldn't be an issue.
[k]
Nemo
Chaldea has reached a point where we could lose ten to twenty percent of our forces and still come out fine given all our knowledge and experience.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth B 9]
[charaDepth M 8]
[charaDepth A 2]
[charaScale B 1.2]
[charaScale M 1.2]
[charaTalk off]
[charaFace B 31]
[charaFadein B 0.5 150,-40]
[charaFadein M 0.5 -100,-280]
[wt 0.5]
[charaFadeout A 0.1]
[subCameraOn 2]
[subCameraFilter #A through]
[charaLayer O sub #A]
[charaLayer N sub #A]
[charaDepth O 7]
[charaDepth N 6]
[charaScale O 1.2]
[charaScale N 1.2]
[charaFace O 1]
[charaFadein O 0 -150,-40]
[charaFadein N 0 100,-280]
Da Vinci
...[bgmStop BGM_EVENT_147 2.0]
[k]
[messageOff]
[subRenderFadein #A 0.5 0,0]
[wt 0.5]
[charaFadeout B 0]
[charaFadeout M 0]
[subCameraFilter #B through]
[charaLayer A sub #B]
[charaLayer B sub #B]
[charaScale B 1.0]
[charaDepth B 1]
[charaFace B 36]
[charaFadeinFSR B 0 200,-50]
[charaFace A 1]
[charaFadeinFSL A 0 -220,-50]
[subRenderDepth #A 4]
[subRenderDepth #B 3]
[subRenderFadein #B 0 0,0]
Nemo
Da Vinci?
[k]
[messageOff]
[charaTalk on]
[charaTalk B,O]
[subRenderFadeout #A 0.5]
[wt 0.5]
[charaFadeout O 0.1]
[charaFadeout N 0.1]
Da Vinci
Uh, yeah, ten to twenty percent is right. Just not in the way you think.
[k]
[charaFace B 32]
Da Vinci
Eighty percent of our Servants are on leave now. We only have twenty percent of our usual roster here aboard the Storm Border.
[k]
[bgm BGM_EVENT_7 0.1]
[messageOff]
[charaTalk A]
[charaFace A 8]
[wt 1.2]
[charaFace B 0]
Da Vinci
But don't worry. According to Sheba's observations, we should be perfectly safe for at least the next seven days.
[k]
Da Vinci
So as long as we know the Storm Border won't be attacked, everything should be fine. Professor thinks so, too.
[k]
[charaFace A 9]
Nemo
Professor... I can't believe she didn't report to the captain. When did she get so laz[line 2]no. This is outright dereliction of duty.
[k]
Nemo
You'd better believe I'm going to follow up with her about this later...
[k]
[charaFace A 4]
Nemo
But right now, we have bigger fish to fry. How can THAT many Servants be going home for the holidays?
[k]
Nemo
Has life at Chaldea been so difficult, they've all grown homesick?
[k]
[messageOff]
[cameraMove 0.7 0,30 1.1]
[subCameraMove #B 0.7 0,30 1.1]
[subBlur #B lens 0.3 1 10 1.0 subBlur]
[charaScale C 0.7]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 130,-200]
[charaMove C 100,-200 0.4]
[wt 0.7]
Fou
Fou. Fou.[sr](Special Translation: Maybe.)
[k]
[messageOff]
[cameraHome 0.7]
[subCameraHome #B 0.7]
[subBlurOff #B lens 0.7 normal]
[charaFadeout C 0.4]
[charaMove C 130,-200 0.4]
[wt 0.7]
[charaFace B 36]
Da Vinci
That's one reason, but it's not the only one. This might be exclusive to Chaldea, but...
[k]
Da Vinci
...by this point, people expect Santa Claus to bring them presents every year at Christmas.
[k]
[charaFace B 28]
Da Vinci
So they probably think they'll get what they want if they just wait patiently at home☆
[k]
[messageOff]
[wt 0.5]
[bgmStop BGM_EVENT_7 1.5]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[subRenderFadeout #B 0.1]
[wt 0.5]
[subCameraOff]
[charaLayer A normal]
[charaLayer O normal]
[charaLayer B normal]
[charaLayer N normal]
[wt 1.0]
[charaTalk depthOn]
[scene 158100]
[wt 1.0]
[se ad95]
[seVolume ad95 0 0.4]
[seVolume ad95 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[seStop ad95 0.5]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 0,-50]
[wt 0.6]
[bgm BGM_EVENT_77 0.1]
Nemo
This is crazy. Completely absurd.
[k]
Nemo
They really think Santa Claus is going to show up on Christmas? When the world is still bleached like this?
[k]
[charaFace A 5]
Nemo
It's madness. I can't believe Da Vinci of all people would make so simple and obvious a mistake.
[k]
[charaFace A 8]
Nemo
It's not just waiting at home that's important!
[k]
Nemo
You also need to have been a good person all year, or you won't be nearly as happy when you get your gift!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.5]
???
Yes! Exactly! A Christmas present is proof that you did a good job throughout the year!
[k]
???
I can see why children admire you all around the world, why Captain Nemo is viewed as such a romantic hero! You really understand Christmas!
[k]
[messageOff]
[se ade422]
[wt 0.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 0.4]
[seStop ade422 0.2]
[wt 0.4]
[charaFaceFade D 6 0.2]
[bgm BGM_EVENT_94 0.1]
Santa Martha
I knew I needed to pick this year's Santa, but I didn't know how I could narrow down my choices!
[k]
Santa Martha
But then, just as I was thinking I'd prefer a Rider who's tough and hardworking...
[k]
[charaFace D 1]
Santa Martha
...you showed up! What luck!
[k]
[charaFace D 5]
Santa Martha
Rider class, check! Hard worker, check! Tarasque-level toughness, check!
[k]
[charaFace D 0]
Santa Martha
I knew it! The Lord must have guided me to this meeting.
[k]
Santa Martha
Oh, but where are my manners? Hello and good day, Heroic Spirit Nemo.
[k]
Santa Martha
Would you be this year's Santa, please?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
[wt 1.5]
[bgm BGM_EVENT_94 1.5 0.3]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_94 1.5 0.8]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 -5,-50]
[wt 0.3]
[charaMove A 0,-56 0.4]
[charaShake A 0.1 3 3 0.3]
[wt 0.2]
[se ad95]
[seVolume ad95 0 0.7]
[seStop ad95 0.3]
[wt 0.7]
[charaMove A 0,-50 0.7]
[se ade385]
[seStop ade385 0.6]
[wt 1.0]
[charaFace A 4]
Nemo
Me? Santa? Wait. Is it really that simple?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Santa Martha
Yes! They say each Santa Claus chooses their successor!
[k]
Santa Martha
That's how every other Santa Claus besides me was selected!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Nemo
I-I see.
[k]
[charaFace A 4]
Nemo
But, I'm a sailor, not a sleigh driver. I'm not cut out for making children's hopes and dreams come true.
[k]
Nemo
And then there are my duties as captain...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 0,-50]
Santa Martha
Oh, right. Hmm. I guess I'll just have to choose someone else then.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_94 2.0]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
[wt 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-50]
Santa Martha
I'm sorry for making such an unreasonable request.[sr]I'll go find someone else to[line 2]
[k]
[messageOff]
[cameraFilter gray]
[overlayFadein X 0.1 0,-756]
[overlayFadein Y 0.1 0,756]
[charaMove X 0,-656 0.5]
[charaMove Y 0,656 0.5]
[wt 0.7]
[pictureFrame]
[bgm BGM_EVENT_3 0.1]
[subCameraOn 1]
[charaLayer E sub #A]
[charaLayer F sub #A]
[charaLayer K sub #A]
[charaLayer G sub #A]
[charaLayer H sub #A]
[charaLayer I sub #A]
[charaLayer A sub #A]
[subCameraFilter #A through]
[subRenderFadein #A 0 0,0]
[charaTalk depthOff]
[charaDepth I 6]
[charaDepth E 5]
[charaDepth H 4]
[charaDepth F 3]
[charaDepth K 2]
[charaDepth G 1]
[charaTalk D,E]
[charaFace E 3]
[charaFadeinFSR E 0.2 200,0]
[charaMoveReturnFSR E 200,5 0.4]
[wt 0.4]
ENemo Baker=spot[D,E]
Hold it! This is Santa we're talking about, right!? The gift giver of all gift givers, right!?
[k]
[charaFace E 2]
ENemo Baker=spot[D,E]
We have to do this, Captain! We just have to! It'll be an absolute blast!
[k]
[messageOff]
[charaTalk D,F,K]
[charaFace K 1]
[charaFadein K 0.2 30,0]
[charaMoveReturn K 30,5 0.4]
[wt 0.4]
[charaFace F 2]
[charaFadeinFSL F 0.2 -90,0]
[charaMoveReturnFSL F -90,5 0.4]
[wt 0.6]
Nemo Marine=spot[D,F,K]
Yeah, let's do it! We wanna be Santa, too!
[k]
[charaTalk D,G]
[charaFace G 0]
[charaFadeinFSR G 0.2 430,0]
Nemo Engineer=spot[D,G]
H-hmph. Christmas, huh? Well, I guess it'd be a good excuse to give the Storm Border a break.
[k]
[charaTalk D,H]
[charaFace H 1]
[charaFadeinFSL H 0.2 -450,0]
Nemo Professor=spot[D,H]
Now's my chance. I thought something like this might happen, so I equipped the Nautilus's landing craft with four-wheel drive.
[k]
[charaTalk D,I]
[charaFace I 1]
[charaFadeinFSL I 0.2 -260,0]
INemo Nurse=spot[D,I]
I don't see any reason to refuse. If we're not doing any fighting, I don't need to keep the infirmary running.
[k]
INemo Nurse=spot[D,I]
Besides, knowing how wise you are, I'm sure you've already thought of something you want to do as Santa. Right, Captain?
[k]
[messageOff]
[bgmStop BGM_EVENT_3 0.8]
[charaFadeout E 0.3]
[charaFadeout F 0.3]
[charaFadeout K 0.3]
[charaFadeout G 0.3]
[charaFadeout I 0.3]
[charaFadeout H 0.3]
[wt 0.3]
[charaLayer E normal]
[charaLayer F normal]
[charaLayer K normal]
[charaLayer G normal]
[charaLayer H normal]
[charaLayer I normal]
[pictureFrame cut063_cinema]
[charaMove X 0,-756 0.5]
[charaMove Y 0,756 0.5]
[wt 0.5]
[charaFadeout X 0.1]
[charaFadeout Y 0.1]
[cameraFilter normal]
[wt 0.5]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 4]
Santa Martha
I'm sorry for making such an unreasonable request.[sr]I'll go find someone else to[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_109 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Nemo
Of course I'll do it. In fact, I was just talking to Da Vinci about this.
[k]
[messageOff]
[cameraMove 0.7 40,30 1.1]
[subCameraMove #A 0.7 40,30 1.1]
[subBlur #A lens 0.3 1 10 1.0 subBlur]
[charaScale C 0.7]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 -140,-180]
[charaMove C -180,-180 0.4]
[cueSe SE_21 21_ade621]
[seVolume 21_ade621 0 0.5]
[seStop 21_ade621 0.5]
[wt 0.4]
CFou (Special Commentary)
“This entire discussion occurred within Nemo's mind, over the span of half a second, demonstrating Thought Acceleration prowess on par with any Atlas Institute alchemist.”
[k]
[messageOff]
[charaFadeout C 0.4]
[charaMove C -220,-180 0.4]
[cueSe SE_21 21_ade621]
[seVolume 21_ade621 0 0.5]
[seStop 21_ade621 0.5]
[wt 0.5]
[cameraHome 0.7]
[subCameraHome #A 0.7]
[charaFadeout A 0.7]
[wt 0.8]
[subRenderFadeout #A 0]
[subCameraOff]
[charaLayer A normal]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Santa Martha
Oh good! Then I'll give you the Santa Spirit Origin right now.
[k]
[bgmStop BGM_EVENT_109 2.0]
[charaFace D 6]
Santa Martha
Close your eyes, concentrate, and imagine the kind of Santa Claus you'd like to be.
[k]
[charaFace D 5]
[effect bit_talk_noble_light]
[se ad733]
[seStop ad733 2.5]
[se ad952]
[seStop ad952 3.5]
Santa Martha
It's really difficult, so it might take you some time, but I'm sure you'll get there in[line 2][wt 1.2][messageShake 0.05 4 4 0.2][charaFace D 2]wha...!?
[k]
[messageOff]
[se ad29]
[seVolume ad29 0 0.7]
[se ade454]
[fadeout white 1.5]
[wait fade]
[effectDestroy bit_talk_noble_light]
[charaFadeout D 0.1]
[charaTalk depthOff]
[charaDepth U 9]
[charaDepth R 8]
[charaDepth T 7]
[charaDepth Q 6]
[charaDepth S 5]
[charaDepth P 4]
[charaDepth J 3]
[charaDepth V 2]
[charaScale P 1.4]
[charaScale Q 1.4]
[charaScale R 1.4]
[charaScale S 1.3]
[charaScale T 1.3]
[charaScale U 1.3]
[charaFadein P 0.7 0,-150]
[charaFadein S 0.7 0,460]
[wt 1.5]
[charaMove P 0,-230 5.0]
[charaMove S 0,380 5.0]
[bgm BGM_MAP_94 0.1]
[fadein white 1.5]
[wait fade]
[wt 2.5]
[charaFadein Q 0.7 0,-300]
[charaFadein T 0.7 0,80]
[charaMove Q 0,-380 5.0]
[charaMove T 0,0 5.0]
[wt 4.0]
[charaFadeout S 0.1]
[charaFadeout P 0.1]
[charaFadein R 0.7 0,-440]
[charaFadein U 0.7 0,-387]
[charaMove R 0,-488 3.0]
[charaMove U 0,-435 3.0]
[wt 3.0]
[charaFadeout T 0.1]
[charaFadeout Q 0.1]
[charaScale V 1.1]
[charaScale J 1.1]
[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 0,-28]
[charaFadein V 0.1 0,-215]
[wt 1.0]
[charaMoveScale J 1.01 1.0]
[charaMoveScale V 1.01 1.0]
[charaMove J 0,-50 1.0]
[charaMove V 0,-200 1.0]
[charaFadeout U 0.7]
[charaFadeout R 0.7]
[wt 1.4]
Nemo Santa
This ought to do for Santa Claus.
[k]
[charaFace J 2]
Nemo Santa
Thank you for choosing me, Saint Martha. I promise I won't let you down.
[k]
Nemo Santa
As of this moment, I am both Captain and not Captain.[sr]I am Nemo Porter, the leader of Team Nautilus!
[k]
[se ade191]
[seStop ade191 0.6]
[charaCrossFade J 1098283000 7 0.3]
Nemo Santa
My motto will be: Punishment for bad children, presents for the good ones.
[k]
[charaCrossFade J 1098283040 8 0.3]
Nemo Santa
Don't worry, I'll take it from here. Once I agree to do something, I always see it through to the end. I'll be a successful Santa, or my name isn't Captain Nemo!
[k]
[wait charaCrossFade J]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 5]
[charaDepth L 2]
[charaDepth V 1]
[charaPut L 1]
[charaFadeTime L 0.2 0.5]
[charaPut L 0,0]
[charaFadeTime L 0.1 0.6]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Santa Martha
(Hmm. I'm starting to wonder if I may have made a mistake...)
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStop BGM_MAP_94 1.5]
[wait fade]
[pictureFrame]
[charaFadeout L 0.1]
[charaFadeout V 0.1]
[charaFadeout D 0.1]
[charaFadeout J 0.1]
[scene 10000]
[wt 1.0]
[fadein black 0.1]
[wait fade]
[skip false]
[wt 1.0]
[input selectBranch]
[messageOff]
[skip false]
[soundStopAllFade 0.4]
[effectDestroy bit_sepia01_fade_fs]
[charaSet A 98115000 1 "Initialization Dummy"]
[charaSet B 98115000 1 "Initialization Dummy"]
[charaSet C 98115000 1 "Initialization Dummy"]
[charaSet D 98115000 1 "Initialization Dummy"]
[charaSet E 98115000 1 "Initialization Dummy"]
[charaSet F 98115000 1 "Initialization Dummy"]
[charaSet G 98115000 1 "Initialization Dummy"]
[charaSet H 98115000 1 "Initialization Dummy"]
[charaSet I 98115000 1 "Initialization Dummy"]
[charaSet J 98115000 1 "Initialization Dummy"]
[charaSet K 98115000 1 "Initialization Dummy"]
[charaSet L 98115000 1 "Initialization Dummy"]
[charaSet M 98115000 1 "Initialization Dummy"]
[charaSet N 98115000 1 "Initialization Dummy"]
[charaSet O 98115000 1 "Initialization Dummy"]
[charaSet P 98115000 1 "Initialization Dummy"]
[charaSet Q 98115000 1 "Initialization Dummy"]
[charaSet R 98115000 1 "Initialization Dummy"]
[charaSet S 98115000 1 "Initialization Dummy"]
[charaSet T 98115000 1 "Initialization Dummy"]
[charaSet U 98115000 1 "Initialization Dummy"]
[charaSet V 98115000 1 "Initialization Dummy"]
[charaSet W 98115000 1 "Initialization Dummy"]
[charaSet X 98115000 1 "Initialization Dummy"]
[charaSet Y 98115000 1 "Initialization Dummy"]
[charaSet Z 98115000 1 "Initialization Dummy"]
[scene 10000]
[wt 0.4]
[maskin black 1.0]
[wait mask]
[label selectBranch]
[wt 0.5]
[fowardEffect bit_chapterstart80455]
[wait fowardEffect]
[fadeout black 1.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]