781 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			781 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| $94-01-49-01-1-0
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| 
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| 
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| [soundStopAll]
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| 
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| [charaSet A 9005001 1 Holmes]
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| [charaSet B 9005001 1 "For Holmes' Expression Change"]
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| [charaSet C 98001000 1 Mash]
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| [charaSet D 98001000 1 "For Mash's Expression Change"]
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| [charaSet H 5009000 1 "Dummy for Effect"]
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| 
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| [scene 11010]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [wt 2.0]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.4 1]
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| [wt 0.7]
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| 
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| [bgm BGM_EVENT_1 0.1]
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| 
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| @Holmes
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| Greetings, ladies and gentlemen.
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| [k]
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| 
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| @Holmes
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| I am Sherlock Holmes, world-renowned investigator, and the world's only consulting detective.
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| [k]
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| 
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| [charaFace A 5]
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| 
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| @Holmes
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| I am both the origin and a conglomeration of the very concept of a detective, and I represent all those who shine light on the truth.
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| [k]
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| 
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| @Holmes
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| I shall have the pleasure of leading you to new mysteries and new truths.
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| [k]
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| 
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| @Holmes
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| In consequence of a variety of very particular circumstances, I have manifested as a Servant and have, for the time being, taken up residence in Chaldea.
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| [k]
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| 
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| @Holmes
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| I cannot claim to be utilizing my detective skills to their utmost...but I am still myself, unchanged.
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| [k]
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| 
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| [charaFace A 0]
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| 
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| @Holmes
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| The only difference now is that rather than my accustomed seat in my room situated in 221B Baker Street, I presently find myself on Chaldea's multipurpose sofa.
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| [k]
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| 
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| [wt 0.5]
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| [charaFace A 4]
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| [wt 1.5]
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| 
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| @Holmes
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| ...Or so I say.
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| [k]
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| 
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| @Holmes
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| I gather that for some of you, this is our first meeting, while there are others among you who have long been familiar with my history and skills.
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| [k]
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| 
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| @Holmes
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| If you are the former... Hmm, let's see...simply think of what you are about to witness as memories from the shadows of the future.
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| [k]
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| 
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| @Holmes
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| ...or a dream, if you like. Though, lamentably, I am unable to intervene in dreams.
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| [k]
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| 
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| @Holmes
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| Which is to say: this is not a dream.
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| [k]
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| 
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| 
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| [charaTalk off]
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| [charaDepth B 5]
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| [charaDepth A 1]
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| [messageOff]
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| [charaFace B 0]
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| [charaFadein B 0.7 1]
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| [wt 2.0]
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| [charaFadeout A 0.4]
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| [wt 1.2]
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| 
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| @Holmes
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| Now then. Let us begin.
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| [k]
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| 
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| [charaTalk on]
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0 1]
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| [charaFadeout B 0]
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| 
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| @Holmes
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| Have you ever read the most excellent and famous detective mysteries that feature Sherlock Holmes as their main character?
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| [k]
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| 
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| @Holmes
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| Each features the detective solving various mysteries, set in the 19th and 20th centuries.
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| [k]
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| 
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| @Holmes
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| The stories are frequently adapted to film and other media. Surely you have at least heard of them.
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| [k]
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| 
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| @Holmes
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| ...And so, seeing me manifest here as Holmes, one imagines you wondering:
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| [k]
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| 
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| @Holmes
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| “Was Sherlock Holmes an actual individual?[sr]Wasn't he a man of fiction?”
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| [k]
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| 
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| [messageOff]
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| [wt 1.5]
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| [charaFace A 5]
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| [wt 0.5]
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| 
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| @Holmes
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| Indeed. Curious. Very curious.
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| [k]
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| 
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| @Holmes
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| Am I the manifestation of the character in the stories written by Sir Arthur Conan Doyle?
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| [k]
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| 
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| @Holmes
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| Or did the great detective Holmes really exist, and were the stories based on the events of his life?
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| [k]
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| 
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| @Holmes
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| ...In other words, were the stories written by Sir Conan Doyle adapted from the biography by Watson?
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| [k]
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| 
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| @Holmes
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| This must be a great puzzle to you all as well.[sr]I had meant to bring this up one of these days.
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| [k]
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| 
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| @Holmes
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| This time around, the story is not about the Incineration of Humanity, nor its restoration.
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| [k]
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| 
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| @Holmes
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| The story is about yours truly.
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_1 1.0]
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| [fadeout black 1.5]
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| [wait fade]
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| [charaFadeout A 0]
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| 
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| [scene 10204]
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| [wt 1.0]
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| [se ad8]
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| [wait se ad8]
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| [charaTalk C]
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| [charaFace C 0]
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| 
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| [fadein black 0.3]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_2 0.1]
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| 
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| @Mash
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| Good morning, Senpai.[sr]Did you get a good night's rest?
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| [k]
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| 
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| ?1:Morning, Mash.
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| 
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| [charaFace C 1]
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| 
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| @Mash
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| Yes, hello.
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| [k]
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| 
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| 
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| 
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| ?2:I rested well. Thanks.
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| 
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| [messageOff]
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| [charaTalk off]
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| [charaDepth D 5]
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| [charaDepth C 1]
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| [charaFace D 1]
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| [charaFadein D 0.7 1]
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| [wt 2.0]
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| [charaFadeout C 0.4]
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| [wt 1.2]
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| 
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| [charaTalk on]
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| [charaTalk C]
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| [charaFace C 1]
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| [charaFadein C 0 1]
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| [charaFadeout D 0]
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| 
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| ?!
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| 
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| [charaFace C 0]
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| 
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| @Mash
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| It appears Mister Holmes has something to discuss with us this morning. Something about the battle simulator for training...
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| [k]
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| 
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| [se ad95]
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| [wt 1.0]
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| 
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| [charaFadeout C 0.1]
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| [messageOff]
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| [wt 0.1]
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| 
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| [charaSet A 9005001 1 Holmes]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.7 50,0]
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| [charaMove A 1 0.5]
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| 
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| @Holmes
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| Good morning, [%1].[sr]You have arrived at precisely the moment I anticipated.
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| [k]
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| 
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| @Holmes
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| As Miss Kyrielight mentioned, I would like you to accompany me to the simulator for an experiment.
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| [k]
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| 
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| [charaFace A 6]
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| 
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| @Holmes
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| The item I requested from Sir Babbage has finally been completed. I would like you to try it out.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 6]
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| [charaFadein C 0.1 1]
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| 
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| @Mash
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| An item, you say?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 5]
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| [charaFadein A 0.1 1]
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| 
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| @Holmes
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| An explanation would be a simple thing, but it would be far better to experience it.
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| [k]
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| 
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| @Holmes
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| It's not Rayshifting per se, so there's no need to be nervous. I would, however, advise you not to let your guard down.
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| [k]
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| 
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| @Holmes
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| Some battle is to be expected, of course.[sr]Let us begin.
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| [k]
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| 
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| [messageOff]
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| 
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| [charaFadeout A 0.4]
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| [wt 0.5]
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| [se bac233]
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| [seVolume bac233 0 0.7]
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| [seStop bac233 0.4]
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| [wt 1.0]
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| 
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| [se ad15]
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| [wt 0.4]
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| 
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| [se ad15]
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| [wt 1.0]
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| 
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| [charaTalk C]
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| [charaFace C 2]
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| [charaFadein C 0.1 1]
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| 
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| @Mash
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| Um, excuse me, Mister Holmes! Senpai hasn't finished changing into the proper Mystic Code...!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Holmes
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| Yes, I have already accounted for that and made the necessary adjustments. This is not a standard Rayshift, so it is easy enough for me to control such minor details.
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| [k]
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| 
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| [charaMove A -50,0 1.0]
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| [charaFadeout A 0.4]
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| 
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| [messageOff]
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| 
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| [wt 1.0]
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| 
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| [se ad15]
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| [wait se ad15]
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| [wt 1.0]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.4 1]
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| [wt 1.0]
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| [charaFace A 6]
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| 
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| @Holmes
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| Now, let us begin. Begin simulation!
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_2 1.0]
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| [fadeout black 2.0]
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| [wait fade]
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| 
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| 
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| 
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| [scene 43900]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [charaSet C 99502600 1 Mash]
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| 
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| [wt 1.0]
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| [charaPut H 1]
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| [charaEffect H bit_talk_10]
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| [wt 0.1]
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| [se ad13]
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| [charaTalk C]
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| [charaFace C 6]
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| [charaFadein C 0.1 1]
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| 
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| [bgm BGM_EVENT_5 0.1]
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| 
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| @Mash
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| Senpai. Senpai, can you hear me?
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| [k]
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| 
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| [charaFace C 13]
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| 
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| @Mash
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| Good, we're connected. I'm glad.[sr]This feels more like a Rayshift than a simulation.
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| [k]
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| 
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| [messageOff]
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| [wt 0.3]
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| [charaFace C 7]
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| [wt 1.0]
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| [charaFace C 12]
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| [wt 0.7]
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| 
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| @Mash
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| So where...exactly is this place?
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| [k]
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| 
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| ?1:Did the simulator always have a stage like this?
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| ?2:This seems familiar... Or maybe not so much...
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| 
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| ?!
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| 
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| @Mash
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| Well, it doesn't ring a bell to me.
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| [k]
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| 
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| [charaFace C 7]
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| 
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| @Mash
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| Normally, the simulator creates stages based on locations we've visited in Rayshifts.
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| [k]
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| 
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| [charaFace C 6]
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| 
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| @Mash
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| But, this is...wireframe...?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 5]
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| [charaFadein A 0.4 1]
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| 
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| @Holmes
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| To use the parlance of science fiction, you might call it cyberspace. In that it is virtual reality, it's not much different from the simulator...
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| [k]
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| 
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| @Holmes
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| But behold! Thanks to the program that Sir Babbage created, we are inside Chaldea's computer system!
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| [k]
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| 
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| ?1:So in the end, it's cyberspace.
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| 
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| [charaFadeout A 0.1]
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| 
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 6]
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| [charaFadein C 0.1 1]
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| [charaPut H 1]
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| 
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| @Mash
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| Inside the computer system!?[sr]Does that mean you two are digitized?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Holmes
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| Correct. Though, only our consciousnesses in this case. The technology necessary to digitize the physical body has still yet to be created.
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| [k]
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| 
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| [charaFace A 4]
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| 
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| ?2:This place really does seem familiar...
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| 
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| [charaFadeout A 0.1]
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| 
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 6]
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| [charaFadein C 0.1 1]
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| [charaPut H 1]
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| 
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| @Mash
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| Senpai?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.1 1]
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| 
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| ?!
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| 
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| @Holmes
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| Allow me to explain. The Simulator you normally use to train contained a curious mass of data within the mainframe's internal memory.
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| [k]
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| 
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| @Holmes
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| I lent my aid to the staff in an effort to remove it...
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| [k]
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| 
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| [charaFace A 5]
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| 
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| @Holmes
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| But it has given us quite a fight. And so, I requested the mathematical genius Sir Babbage to help us out.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace A 4]
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| [charaFadein A 0.1 0]
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| [charaFace C 12]
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| [charaFadein C 0.1 2]
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| [charaPut H 2]
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| 
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| @Mash
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| Um, wouldn't it have been easier for Babbage to work on it himself...?
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| [k]
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| 
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| [charaFace A 0]
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| 
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| @Holmes
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| I wanted to see for myself.[sr]Certain aspects of the venture tickled my fancy.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout C 0.1]
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| 
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Holmes
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| So I asked Sir Babbage to do the impossible task of creating a program to hack in.
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| [k]
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| 
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| ?1:I see?
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| 
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| @Holmes
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| Do you understand now?
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| [k]
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| 
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| [branch select01_end]
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| 
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| ?2:So what's the point of me and Mash being here?
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| 
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| [branch select01_02]
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| 
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| ?!
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| 
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| [label select01_02]
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| 
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| [charaFace A 4]
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| 
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| @Holmes
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| Ah, solving mysteries... While I certainly derive a certain satisfaction from solving them myself without anyone ever knowing...
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| [k]
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| 
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| [charaFace A 0]
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| 
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| @Holmes
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| I had the opportunity to invite you along and took it so that I might provide a bit of commentary while I went about solving this mystery.
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| [k]
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| 
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| @Holmes
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| And I simply could not do that were I alone, now, could I?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| [charaPut H 1]
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| 
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| @Mash
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| So...because you wanted to comment on it... Well, it is true that when a great detective solves a mystery, an audience is an absolute necessity!
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| [k]
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| 
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| [charaFace C 1]
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| 
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| @Mash
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| We have front row seats to Mr. Holmes's commentary, Senpai!
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| [k]
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| 
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| ?1:Yay!
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| ?2:That's cool and all, but it's REALLY early...
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| ?!
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| 
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| [charaFadeout C 0.1]
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| 
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.1 1]
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| 
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| @Holmes
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| Indeed. And there is also the possibility of battle. I am not entirely certain that my new Spirit Origin can handle it alone.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 6]
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| [charaFadein C 0.1 1]
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| [charaPut H 1]
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| 
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| @Mash
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| A new Spirit Origin?
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| [k]
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| 
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| [charaFace C 7]
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| 
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| @Mash
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| Mister Holmes...didn't you mention that you manifested as a Caster?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [wt 0.1]
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| [charaPut H 1200,1200]
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| 
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 1]
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| [charaFadein A 0.1 1]
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| 
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| @Holmes
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| Well, you'll soon see.
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| [k]
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| 
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| [label select01_end]
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| 
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| 
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| [charaFace A 0]
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| 
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| @Holmes
 | ||
| Now then. Let's proceed, shall we?[sr]The node with the data mass in question is ahead.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 4]
 | ||
| 
 | ||
| @Holmes
 | ||
| I would have liked to appear immediately in front of the data mass, but the target node is well-protected.
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Protection?
 | ||
| ?2:So it's the usual you-know-what...?
 | ||
| ?!
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_5 0.2]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [se ad21]
 | ||
| [seVolume ad21 0 0.4]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| ?1:An all-too-familiar howl!
 | ||
| ?2:I knew it!
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [bgm BGM_EVENT_3 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 2]
 | ||
| [charaFadein C 0.1 1]
 | ||
| [charaPut H 1]
 | ||
| 
 | ||
| @Mash
 | ||
| Senpai, I'm detecting an enemy!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace C 6]
 | ||
| 
 | ||
| @Mash
 | ||
| ...Huh? But you're inside Chaldea's mainframe...
 | ||
| [k]
 | ||
| 
 | ||
| @Mash
 | ||
| You're in a computer...and yet I’m detecting a response from an enemy that actually has magical energy!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| 
 | ||
| [wt 0.1]
 | ||
| [charaPut H 1200,1200]
 | ||
| 
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Holmes
 | ||
| Ah, as expected.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 6]
 | ||
| [charaFadein C 0.1 1]
 | ||
| [charaPut H 1]
 | ||
| 
 | ||
| @Mash
 | ||
| Mister Holmes!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| 
 | ||
| [wt 0.1]
 | ||
| [charaPut H 1200,1200]
 | ||
| 
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 5]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Holmes
 | ||
| While we are indeed in the simulator, I should warn you that the battle we now face will be more real than a simulation.
 | ||
| [k]
 | ||
| 
 | ||
| @Holmes
 | ||
| Any injuries you sustain will likely affect your physical body in reality. Proceed with caution.
 | ||
| [k]
 | ||
| 
 | ||
| ?1:We'll be fine.
 | ||
| ?2:Yep. Saw this coming.
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| @Holmes
 | ||
| Ah, that is certainly reassuring. Let us hold nothing back.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [shake 0.05 5 4 1.0]
 | ||
| [se ad21]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 2]
 | ||
| [charaFadein C 0.1 1]
 | ||
| [charaPut H 1]
 | ||
| 
 | ||
| @Mash
 | ||
| ...Target approaching rapidly! Please be careful, Senpai!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [bgmStop BGM_EVENT_3 0.4]
 | ||
| [fadeout black 0.5]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 |