fgo-game-data/ScriptActionEncrypt/01/0100062710.txt
2020-06-23 12:11:46 +00:00

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01-00-06-27-1-0
[soundStopAll]
[bgm BGM_EVENT_2 0.1]
[charaSet A 8001002 1 Mash]
[charaSet B 4012000 1 Ozymandias]
[charaSet D 1020000 1 Lancelot]
[scene 29310]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0 1]
[fadein black 2.0]
[wait fade]
Lancelot
Then, King Ozymandias, your forces will march in from the west of the Holy City.
[k]
Lancelot
We will be arriving at the Holy City four days from now, in the morning.
[k]
[charaFace D 6]
Lancelot
We'll march through the night until we get to the wastelands near the Holy City, then march in at the break of dawn. Remember, whatever you do...
[k]
[charaFadeout D 0.1]
[charaTalk B]
[charaFace B 5]
[charaFace D 6]
[charaFadein B 0.1 2]
[charaFadein D 0.1 0]
Ozymandias
Relax. My Divine Beast Corps will arrive on time. Leave the castle's west wall diversion to me.
[k]
[charaFace B 1]
Ozymandias
I'll send our beast trainers along with you. Discuss the particulars of the plan with them along the way.
[k]
[charaFace D 1]
Lancelot
Thank you.[sr]...As expected, you are well-practiced in battle.
[k]
[charaFace B 5]
Ozymandias
No need for praise. I'm sick of it. Focus on hurrying back home. Even with swift horses, it will be difficult to reach the mountainous region in only three days.
[k]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
Yes. Thank you, King Ozymandias. You take care, too.
[k]
[charaFadeout A 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Ozymandias
Humph... I'm lending you my precious divine beasts. Don't let them go to waste, will you?
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[charaFadeout B 0]
[scene 28820]
[fadein black 2.0]
[wait fade]
[wt 1.0]
[fadeout black 2.0]
[wait fade]
[scene 28410]
[fadein black 2.0]
[wait fade]
[wt 1.0]
[fadeout black 2.0]
[wait fade]
[scene 28500]
[bgmStop BGM_EVENT_2 2.0]
[fadein black 2.0]
[wait fade]
[wt 1.0]
[bgm BGM_EVENT_25 2.0]
[fadeout black 2.0]
[wait fade]
[scene 29112]
[charaSet B 1012001 1 Bedivere]
[charaSet C 6002001 1 "Cursed Arm"]
[charaSet D 6009002 1 Serenity]
[charaSet E 6003001 1 "Hundred Personas"]
[charaSet F 5022001 1 Sanzang]
[charaSet G 5009001 1 "Da Vinci"]
[charaSet H 98003000 1 "Dr. Roman"]
[charaTalk H]
[communicationCharaLoop 98003003 1 5 0 0]
[wt 0.5]
[fadein black 2.0]
[wait fade]
Dr. Roman
And that's how we could get back to the eastern village in such a short time. Looks like we just got back in time for the last battle.
[k]
[communicationCharaClear]
[wait communicationChara]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Bedivere
Welcome home, we were waiting for you. You must be exhausted, [%1].
[k]
Bedivere
Requesting King Ozymandias's cooperation...[sr]We heard it all went well.
[k]
[charaFace B 0]
Bedivere
When I first heard you were going to talk to the king, I couldn't believe it, but...
[k]
[charaFace B 1]
Bedivere
It's fortunate that you were able to get the king's cooperation. We have some good news for you, too.
[k]
[charaFadeout B 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Cursed Arm
Glad to have you back, everyone. As you can see, our preparations are almost complete.
[k]
1The village looks sort of...
2It's booming...
[charaFadeout C 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Serenity
Yes. All the village representatives are gathered here at the moment.
[k]
Serenity
We're all collaborating on the capture of the Holy City. We've gathered seven thousand...
[k]
[charaFadeout D 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Hundred Personas
...Since then, two thousand people from within the Holy City have risen up behind the scenes to endorse our revolt as well.
[k]
Hundred Personas
We haven't reached our goal of ten thousand and we're nowhere near an ideal twenty thousand, but...
[k]
Hundred Personas
we should be able to make that up with Lancelot and Ozymandias' forces, thanks to you.
[k]
1Hi Hassans, we're back.
[charaFadeout E 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Cursed Arm
Everything went pretty smoothly for us... Oh, who am I kidding, haha.
[k]
[charaFadeout C 0.1]
2Were you guys okay?
[charaFadeout E 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Serenity
Actually, it was nonstop chaos. Who would've thought it'd be this bad?
[k]
[charaFadeout D 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Sanzang
You mean, you ran into unexpected events? You all look pretty happy, considering...
[k]
[charaFadeout F 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Hundred Personas
...Humph. Didn't I tell you we have faced two thousand battles?
[k]
Hundred Personas
I'd given up on strengthening our troops, that it was a dream within a dream.
[k]
[charaFace E 0]
Hundred Personas
But, day by day, little by little, the heads of the villagers who'd visit our village came forth.
[k]
Hundred Personas
Ten people turned to thirty. Thirty turned to sixty. They kept doubling like that.
[k]
[charaFace E 4]
Hundred Personas
Even though nothing we said could ever convince them before.
[k]
[charaFace E 0]
Hundred Personas
It was, “Someone helped me at the Wailing Wall,” “Someone helped us escape from the Holy City,”
[k]
Hundred Personas
and in the end, “At the entrance of the desert, someone reminded me I was human.”
[k]
[charaFadeout E 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
...
[k]
1Isn't that...
2From that time...
[charaSet H 98002000 1 Fou]
[charaFadeout A 0.1]
[charaTalk H]
[charaFadein H 0.1 1]
Fou
Fou, foooou!
[k]
[charaFadeout H 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Hundred Personas
It wasn't like, “If those guys are here, we wouldn't mind joining them.” It just made them change their minds, apparently.
[k]
[charaFace E 4]
Hundred Personas
Honestly...this is why I will never understand the human mind.
[k]
[charaFace E 0]
Hundred Personas
It's obvious for us Old Men of the Mountain to help the mountain people. That's why no one even questions it.
[k]
Hundred Personas
But those rescued by outsiders must've all wondered about the same thing.
[k]
Hundred Personas
“Why didn't those outsiders give upon us, they're not obligated.”
[k]
[charaFadeout E 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
Da Vinci
I see. That thought wouldn't have occurred to me. We're neither the strongest nor the kindest, but we don't give up on little things.
[k]
Da Vinci
...Romani believed that humans... Masters like that were necessary.
[k]
[charaFadeout G 0.1]
[wt 0.2]
[messageOff]
[charaSet E 98083000 1 Rushd]
[charaSet G 2014000 1 "Tawara Touta"]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Rushd
Ahhhh! Welcome home! [%1], Mash!
[k]
[messageOff]
[charaFadeout E 0.1]
[charaTalk off]
[charaFace A 6]
[charaFace E 0]
[charaFadein A 0.1 2]
[charaFadein E 0.1 0]
[wt 0.1]
[charaMove E 1 0.25]
[wait charaMove]
[se ad111]
[charaShake A 0.05 3 3 0.2]
[wt 0.5]
[charaMove E 0 0.5]
[wait charaMove]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
Mash
Rushd! Yes, we're back! How's everything!?
[k]
Rushd
Good! All the houses that burned down need to be rebuilt, so that's been keeping me busy!
[k]
[charaFace A 13]
Mash
That's great.
[k]
[charaFace A 3]
Mash
But, you can't charge at people like that anymore. Someone might register that as an offensive action called tackle.
[k]
Rushd
Okay, fiiine. ...Hm? Where's Arash? Wasn't he with you?
[k]
[charaFace A 6]
[wt 1.0]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bedivere
...
[k]
[charaFadeout B 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
...Arash has gone ahead to the wastelands. To keep an eye on the Holy City's developments, he said.
[k]
[charaFadeout A 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Rushd
...I see... Then, we'll see him again sometime, huh!
[k]
[messageOff]
[charaFadeout E 0.4]
[se ad59]
[wt 1.0]
[seStop ad59 1.0]
[wt 1.0]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Serenity
...He ran off toward the fields. Rushd is a very perceptive child, so...
[k]
[charaFadeout D 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Tawara Touta
He pretends, for our sake. I see. Well, I think I'll get something going in the kitchen!
[k]
Tawara Touta
There's nothing like a good meal to cheer you up! I'll say an extra prayer to the Dragon God tonight!
[k]
[messageOff]
[charaFadeout G 0.4]
[wt 0.8]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Sanzang
Wait, I'm coming too! Disciples shouldn't act without permission!
[k]
Sanzang
Imagine if a half-naked man suddenly walked in! You'd scare everyone if it was just you, Touta!
[k]
[charaFadeout F 0.1]
[charaTalk H]
[charaFace F 5]
[charaFadein F 0.1 2]
[charaFadein H 0.1 0]
Fou
Fofouuu!
[k]
[messageOff]
[charaFadeout F 0.4]
[charaFadeout H 0.4]
[wt 0.8]
[charaSet F 1020000 1 Lancelot]
[charaSet H 6003001 1 "Hundred Personas"]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Cursed Arm
...Ah, I've missed this endearing ruckus. Can you believe it's only been for a few days?
[k]
1Seriously.
2Always bright and lively. That's Chaldea.
[charaFace C 1]
Cursed Arm
Yes, that's strong. I must learn from you.
[k]
[charaFace C 0]
Cursed Arm
...All right, [%1]. Let's go over the plan one more time.
[k]
Cursed Arm
We'll head into the wastelands, assemble the forces scattered there, and head toward the Holy City.
[k]
[charaFadeout C 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Lancelot
I will lead the way. The terrain in the wastelands has blind spots that will not be noticed by patrols.
[k]
Lancelot
But that is only until we get to the city itself. There are no hiding places in the wastelands surrounding the Holy City.
[k]
[charaFadeout F 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Cursed Arm
Aye. Therefore, we will take our final rest further out, then aim for the Holy City under the cover of night.
[k]
Cursed Arm
I hope we reach the city while it's still dark, but we have an army of nearly ten thousand, and few horses.
[k]
Cursed Arm
It will likely be dawn by the time we're close enough to see the city. And they will then be able to see us.
[k]
Cursed Arm
The Lion King's forces will notice our advance, and strengthen their defenses. We will break through this, and force our way into the Holy City grounds.
[k]
Cursed Arm
With our allied forces, we will gain control over the Holy City, and take down the king's castle. After that, I want you to take over, [%1].
[k]
[charaFadeout C 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Bedivere
...Killing the Lion King will be our role?
[k]
[charaFadeout B 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Cursed Arm
Aye. The Lion King is a Servant. We cannot compete with him, no matter how many soldiers we use.
[k]
Cursed Arm
Even if we Old Men of the Mountain gather together, our blades will not reach the Lion King's throat.
[k]
Cursed Arm
The only countermeasure we have left is you.[sr]...Will you agree to it?
[k]
1...(Nod silently)
[bgmStop BGM_EVENT_25 1.5]
[charaFace C 5]
Cursed Arm
In that case, assume your positions, [%1]. Mash. Sir Bedivere.
[k]
[bgm BGM_EVENT_24 0.1]
Cursed Arm
We Old Men of the Mountain challenge you to a fight.
[k]
[messageOff]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[wt 0.5]
[charaFace A 7]
Mash
Why? I don't understand the reason we're fighting!
[k]
[charaFadeout A 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Hundred Personas
It's our way of compromising. As for me, I'm still opposed to trusting outsiders.
[k]
[charaFadeout H 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Serenity
Please don't mind him, [%1]. Hundred Personas is only saying that to show off.
[k]
[charaFadeout D 0.1]
[charaTalk H]
[charaFace H 3]
[charaFadein H 0.1 1]
Hundred Personas
I told you this will be our compromise! If they're stronger, I'll have no choice but to let them do it!
[k]
[charaFadeout H 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Cursed Arm
Indeed, it's as Hundred Personas says. Please go along with it, [%1].
[k]
Cursed Arm
Can we place our people's fate in your hands? Do your skills measure up or not... This will be the last time we let our fists do the talking!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.5]
[wait fade]
[soundStopAll]
[end]