826 lines
15 KiB
Plaintext
826 lines
15 KiB
Plaintext
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$03-00-03-05-1-1
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[soundStopAll]
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[charaSet A 8001410 1 Mash]
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[charaSet B 9005001 1 Holmes]
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[charaSet C 1098124510 1 "Da Vinci"]
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[charaSet D 98002000 1 Fou]
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[charaSet E 1098123200 1 Goredolf]
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[charaSet F 3031001 1 Nezha]
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[charaSet G 1098158900 1 "Farmhand A"]
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[charaSet H 98115000 1 Effect]
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[bgm BGM_EVENT_77 0.1]
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[scene 51603]
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[fadein black 1.0]
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[se ad8]
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[wait fade]
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[wt 0.8]
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[charaTalk E]
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[charaFace E 18]
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[charaFadein E 0.1 1]
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@Goredolf
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I see. So you got into a fight almost[sr]the instant you left the Border?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Mash
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Yes. I'm afraid we ended up in a standoff with the locals... At least we got them to back down for now...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Holmes
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All thanks to your and Nezha's efforts not to harm them. They do appear to understand that our intentions are not violent now.
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[k]
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@Holmes
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They're currently monitoring us from what I suppose they consider a safe distance. It seems they have their own responsibilities to tend to.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Nezha
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Correct. No signs. Of reinforcements.[sr]We are. Safe. For the moment.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 18]
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[charaFadein E 0.1 1]
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@Goredolf
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H-hmm, I see.[sr]So you managed to avoid provoking them.
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[k]
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@Goredolf
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I'm relieved to hear they're sharp enough to realize we're only lost travelers trying to get our bearings.
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[k]
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[charaFace E 12]
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@Goredolf
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Although...what about the Servants? You said we can summon more once we're able to use the leyline, right?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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Da Vinci's outside preparing a summoning circle right now. I think she's run into some kind of trouble though...
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut H 1]
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[charaEffect H bit_talk_10_LowLevel]
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[wt 0.3]
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[se ad13]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[wt 0.3]
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@[51ffff]Da Vinci[-]
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[51ffff]Hey guys! I'm setting everything up right now![-][sr][51ffff]Just give me a minute to work out the kinks![-]
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[k]
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[charaFace C 10]
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@[51ffff]Da Vinci[-]
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[51ffff]Sure, I ran into a little trouble, but don't worry![-][sr][51ffff]It's the kind I'm used to![-]
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[k]
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[wt 0.1]
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@G:Meunière
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Hey, Da Vinci, are you sure it's okay to hook this weird machine up to Mash's shield!?
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[k]
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@G:Meunière
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It looks supershady.[sr]In fact, it doesn't even look like it was made on Earth!
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[k]
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[charaTalk C]
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[charaFace C 0]
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@[51ffff]Da Vinci[-]
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[51ffff]Oh, right. That's the booster Sion lent me.[-]
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[k]
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[charaFace C 26]
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@[51ffff]Da Vinci[-]
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[51ffff]Get this: a single one lets you manifest a Spirit Origin equivalent to three Servants! She called it, uh, a whatchamacallit cell.[-]
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[k]
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[charaFace C 0]
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@[51ffff]Da Vinci[-]
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[51ffff]Unfortunately, they burn out after a single use, but we're not gonna be stingy with [%1][-][sr][51ffff]and Gordy's lives at stake.[-]
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[k]
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@[51ffff]Da Vinci[-]
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[51ffff]All right, now we just stand by in base state.[-]
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[k]
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@[51ffff]Da Vinci[-]
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[51ffff]As soon as we get a response from the Servant side, I'll kick it to its excited state so we can start the summoning.[-]
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgm BGM_EVENT_77 1.0 0.5]
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[wait fade]
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[charaFadeout C 0.1]
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[charaPut H 1200,1200]
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[charaEffectStop H bit_talk_10_LowLevel]
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[charaSet C 1098124500 1 "Da Vinci"]
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[wt 1.0]
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[fadein black 1.0]
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[se ad8]
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[wait fade]
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[wt 1.6]
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[se ad59]
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[wt 0.1]
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[seStop ad59 0.2]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.4 1]
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[wt 0.4]
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@Da Vinci
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There we go. Now it's just a matter of time.[bgm BGM_EVENT_77 1.0 1.0]
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[k]
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@Da Vinci
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As long as the Servant has some connection to you,[sr][%1], I'm sure they'll answer the summon, Lostbelt or not.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Goredolf
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Hmm, I see. Well done, Technical Advisor.[sr]In that case...
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_77 0.3]
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[wt 0.5]
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[bgm BGM_EVENT_70 0.1]
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[charaFace E 5]
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@Goredolf
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...you can start by summoning a skilled Caster capable of brainwashing these barbarians en masse!
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[k]
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@Goredolf
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This is an emergency, and an urgent one at that![sr]We need to start making progress posthaste!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[charaMoveReturn D 0,30 0.4]
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@Fou
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Fou, fooou...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Holmes
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Are you all right with that course of action,[sr][&Mr.:Ms.] [%1]?
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[k]
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?1:I'm not a fan of mass brainwashing, but...
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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I agree. Since we have working translators, I think it would be best if we tried for more positive relations.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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?2:Easy there, Director. Let's just calm down.
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 6]
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[charaFadein E 0.1 1]
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@Goredolf
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Calm down? How can I calm down when I will be dead in a matter of days!? And have you forgotten this concerns you too!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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?!
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Holmes
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Regardless, the summoning will take time. It would be in our best interests to negotiate while that proceeds.
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[k]
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[charaFace B 6]
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@Holmes
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Sometimes, Mr. Goredolf, there is something to[sr]be said for not letting sleeping dogs lie.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Goredolf
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...All right then, who's going to[sr]lead these amicable negotiations!?
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[k]
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@Goredolf
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[%1] already tried and failed, remember!?
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[k]
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@Goredolf
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Where are we going to find an angel with a smile cherubic enough to win over those barbari...
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[k]
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[messageOff]
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[charaFace E 7]
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[wt 1.0]
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[bgmStop BGM_EVENT_70 2.0]
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[charaFadeout E 0.1]
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[wt 0.2]
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[charaTalk off]
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[charaDepth B 5]
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[charaDepth E 6]
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[charaDepth A 7]
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[charaDepth F 4]
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[charaFace A 6]
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[charaFace B 6]
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[charaFace F 0]
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[charaFace E 7]
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[charaFadein A 0.1 350,0]
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[charaFadein B 0.1 -130,0]
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[charaFadein F 0.1 130,0]
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[charaFadein E 0.1 -350,0]
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[wt 2.5]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[charaFadeout F 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 23]
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[charaFadein C 0.1 1]
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[wt 1.0]
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@Da Vinci
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...?
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[k]
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[messageOff]
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[wt 1.0]
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[charaFace C 10]
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[wt 1.0]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaSet E 1098158800 1 "Farmer A"]
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[charaSet F 1098158810 1 "Farmer B"]
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[charaSet H 1098158910 1 "Farmhand B"]
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[scene 69204]
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[wt 0.5]
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[fadein black 1.5]
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[wait fade]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Da Vinci
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That's right. [bgm BGM_EVENT_94 0.1]We're just poor,[sr]hapless travelers who lost our way.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFace F 1]
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[charaFadein E 0.1 2]
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[charaFadein F 0.1 0]
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@Farmer A
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Oh, you poor thing. That must have been so hard.
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[k]
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[charaFadeout E 0.1]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Da Vinci
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We didn't mean to ruin your field, I promise.[sr]Do you think you could forgive us?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace E 1]
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[charaFace F 1]
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[charaFadein E 0.1 2]
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[charaFadein F 0.1 0]
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@Farmer B
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Oh, don't worry about that.[sr]We can always till it again.
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[k]
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@Farmer A
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Hell, just getting to talk to such a pretty[sr]girl as you kind of makes me... Makes me...
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[k]
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@Farmer A
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Makes me wanna till the field again more than ever!
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[k]
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[charaFadeout E 0.1]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Fou
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Fooou...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Mash
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Da Vinci really is a force to be reckoned with, isn't she... She's not technically lying, but she's not exactly being truthful, either...
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[k]
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?1:She's a demon with the face of an angel...
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?2:Still...I can understand...
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaSet F 3031001 1 Nezha]
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[charaTalk G]
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[charaFace G 3]
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[charaFace H 3]
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[charaFadein G 0.1 0]
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[charaFadein H 0.1 2]
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@Farmhand A
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Hmph, just look at those men falling all over themselves! That outsider's got them twisted around her little finger!
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[k]
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[charaFace H 2]
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@Farmhand B
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How can they possibly trust any of those foreigners after the beating they gave the poor supervisors!?
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[k]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[se ade116]
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[charaTalk B]
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||
[charaFace B 6]
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[charaFadein B 0.1 1]
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@Holmes
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Aha![sr](Sensing an opportunity)
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[k]
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[messageOff]
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[se ad7]
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[charaMove B -150,0 0.3]
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[charaFadeout B 0.2]
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[wipeout rectangleStripLeftToRight 0.4 1.0]
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[wait wipe]
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[charaFace B 8]
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[charaFadein B 0.1 30,0]
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[charaMove B 1 0.5]
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[wipein rectangleStripRightToLeft 0.4 1.0]
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[wait wipe]
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[wt 0.5]
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[charaTalk B]
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@Holmes
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I do beg your pardon about that, madam. Please, allow me to apologize for trampling on your fields as well.
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[k]
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[charaFace B 9]
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@Holmes
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I only hope you can believe me when I say that we truly do want nothing more than to resolve this matter peacefully.
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[k]
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@Holmes
|
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Unfortunately, the truth is that we have lost our way, and are uncertain as to where we are.
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[k]
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[charaFace B 4]
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@Holmes
|
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I am so terribly sorry to impose, but could you please tell us about this place? You are our only hope.
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[k]
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||
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||
[charaFadeout B 0.1]
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[charaFadeout G 0.1]
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[wt 0.1]
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||
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[charaTalk G]
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[charaFace G 1]
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[charaFace H 1]
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[charaFadein G 0.1 0]
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[charaFadein H 0.1 2]
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@Farmhand A
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W-we are? Teehee, well then, I suppose we...um, ought to step up...
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[k]
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@Farmhand B
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True, true.[sr]I mean, if a man this handsome needs our help...
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[k]
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@Farmhand B
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...the least we can do is hear him out, right?
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[k]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[charaMoveReturn D 0,20 0.4]
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@Fou
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Fooou...
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[k]
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?1:Well, Holmes has his looks, if nothing else...
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?2:You'd think that getup would raise more suspicion, but oh well...
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||
?!
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
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||
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||
[charaSet G 1098123000 1 Meunière]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Nezha
|
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Agreed.[sr]I do. Not know. Why we. Fought earlier.
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||
[k]
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||
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||
[charaFadeout F 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk A]
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||
[charaFace A 8]
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||
[charaFadein A 0.1 1]
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@Mash
|
||
W-well, uh... The important thing is that we've reached a peaceful resolution...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
@Meunière
|
||
It looks like they were all just scared more than malicious. They seem to be good people at heart.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_94 1.5]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet A 98001000 1 Mash]
|
||
[charaSet E 1098123200 1 Goredolf]
|
||
|
||
[scene 51603]
|
||
[wt 0.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Holmes
|
||
By the way, Da Vinci, what was the trouble you ran into with the Spirit Origin graph earlier?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 36]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
An excellent question, Holmes![sr]Glad to see you're paying attention to the important bits!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 10]
|
||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
What? I thought you'd already resolved the issue with summoning Servants?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 14]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
Ehh, less resolved and more worked around.[sr]I still don't know what the problem really was.
|
||
[k]
|
||
|
||
[charaFace C 24]
|
||
|
||
@Da Vinci
|
||
This Lostbelt's nothing like[sr]either Russia or Scandinavia.
|
||
[k]
|
||
|
||
[charaFace C 25]
|
||
|
||
@Da Vinci
|
||
I tried using the leyline here to connect to this Lostbelt's Throne of Heroes...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace C 14]
|
||
[bgmStop BGM_EVENT_77 0.8]
|
||
[wt 1.0]
|
||
|
||
[charaFace C 24]
|
||
|
||
@Da Vinci
|
||
...but I didn't get any response.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
@Holmes
|
||
...None whatsoever?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 25]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
There was nothing wrong with the equipment, so whatever the problem is, it has something to do with this world.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Granted, the odds were always low that a Heroic Spirit from this Lostbelt was going to be eager to help us, so I wasn't counting on that...
|
||
[k]
|
||
|
||
[charaFace C 5]
|
||
|
||
@Da Vinci
|
||
...but it's still odd that there'd[sr]be no answer at all. Right, Holmes?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
@Holmes
|
||
...Indeed.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
So I just dropped that idea and switched back to trying to summon from Chaldea's Spirit Origin graph.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Now, we're just waiting for a Heroic Spirit[sr]to respond to our call.
|
||
[k]
|
||
|
||
[charaFace C 7]
|
||
|
||
@Da Vinci
|
||
In fishing terms, we've baited our hook and cast our line. All there is for us to do now is be patient.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
What could be going on, Senpai...?
|
||
[k]
|
||
|
||
?1:I have no idea.
|
||
?2:Maybe it means there's no one there?
|
||
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 14]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
Honestly, even though my genius once again carried the day, I really don't know what happened there.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
[charaMoveReturn D 0,20 0.4]
|
||
@Fou
|
||
Fou, fooou...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 24]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
What I do know is that the connection to the Throne of Heroes is just that, a connection, and it doesn't exist in this Lostbelt's leyline.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
It could also be that our definition of what[sr]a Heroic Spirit is doesn't match this Lostbelt's.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Nezha
|
||
Definition of. Heroic Spirit?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 5]
|
||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
And what exactly do you mean by that!?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
@Holmes
|
||
...This is a fascinating phenomenon. One that no doubt gets to the heart of this Lostbelt's true nature.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
@Holmes
|
||
But right now, we have nothing more than speculation. We'll need to collect more evidence before we can begin drawing any conclusions.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 26]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
Oh? That sounds to me like you already have a pretty good idea what's going on, Holmes.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 1]
|
||
@Holmes
|
||
I do have a hypothesis, but a good detective only shares their deductions once they are supported by clear and undeniable evidence.
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_81 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|