fgo-game-data/ScriptActionEncrypt/03/0300050510.txt
2022-01-18 08:05:30 +00:00

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03-00-05-05-1-0
[soundStopAll]
[charaSet A 1098158300 1 Nemo]
[charaSet B 8001410 1 Mash]
[charaSet C 1098123200 1 Goredolf]
[charaSet D 9005001 1 Holmes]
[charaSet E 1098128200 1 Caenis]
[charaSet F 1098181800 1 Odysseus]
[sceneSet G 86700 1]
[charaSet H 1098158220 1 Sion]
[charaSet I 1098158230 1 Sion]
[charaSet J 5009000 1 "Effect Dummy"]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 88301]
[se ad566]
[fadein black 2.0]
[wait fade]
[wt 1.0]
[se ad636]
[fadeout white 5.0]
[wait fade]
[scene 88300]
[wt 1.0]
[fadein white 1.5]
[wait fade]
[wt 2.0]
[scene 51609 1.5]
[wt 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
Nemo
Zero Sail complete.[sr]Returning to Reality Space now.
[k]
[bgm BGM_EVENT_81 0.1]
[seStop ad566 3.0]
[charaFace A 4]
Nemo
...The outside ocean is ice-cold. I hate to say it after we just arrived, but we've already got our work cut out for us.
[k]
Nemo
All hands, let's keep a tighter grip on this situation than a blue-ringed octopus does on its prey. We need to be able to respond at a moment's notice.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Mash
...Right. I was hoping I could wait a little longer, until Sion finishes reworking my equipment.
[k]
Mash
But it looks like the circumstances won't allow for that...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
Nope. Our future is always just hanging on by a thread.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Goredolf
So, we're finally heading for the Atlantic...
[k]
Goredolf
Just what sort of civilization could these people possibly have built there?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Holmes
I'm afraid that's all but impossible to say at this point, given the fantastical nature of this world's history.
[k]
Holmes
All the more so given that we are dealing with a kind of nation that none of us have ever seen before.
[k]
Holmes
I expect the truth of the matter will be more difficult to pin down than a passing mugger.
[k]
[charaFace D 0]
Holmes
However, there is one thing I can say for certain.
[k]
Holmes
Greece is home to one of the most famous and influential mythologies in all the world:
[k]
Holmes
The gods of Mount Olympus.
[k]
Holmes
It is therefore highly likely that they have had a strong influence on this Lostbelt.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Sion
Atlantis is currently thriving much more than any other Lostbelt on Earth.
[k]
Sion
You can tell that from the fact that we can observe its Tree of Emptiness from outside the storm wall, if only just.
[k]
Sion
That means it has grown so large it is now impossible to cover up.
[k]
Sion
It is hard to believe something so imposing could be so empty.
[k]
Sion
I expect a tree like that will put up quite a fight indeed when it is finally time to cut it down.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
All right, Reality Space established.[sr]Hull...stable.
[k]
Nemo
We'll start to emerge once we've confirmed there are no hostiles nearby[line 2]
[k]
[messageOff]
[charaFace A 2]
[bgmStop BGM_EVENT_81 0.4]
[se ad9]
[flashin loop 0.7 0.7 FF333380 FF333300]
[wt 2.8]
[flashOff]
[seStop ad9 0.1]
[bgm BGM_EVENT_80 0.1]
Nemo
...![sr]Hostiles detected! Abort surfacing!
[k]
Nemo
Dammit, I can't believe how sharp their eyes are! Not only have they already seen us, they're headed straight for us!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Goredolf
Wha...!?
[k]
Goredolf
You mean we're already under attack!?[sr]What in the world were you doing, Captain!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
They were waiting for us.
[k]
Nemo
They must've pinpointed our location in the time it took us to establish Reality Space after the Zero Sail!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
Sion
What kind of observational equipment are they using!?
[k]
Sion
That is like throwing a stone into the ocean and tracking it down using nothing but the sound it made!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
I know we didn't make so much as a peep.[sr]My diving is smoother than the slickest dolphin's.
[k]
Nemo
The only thing they could have possibility spotted is the faintest of ripples we made when we entered the Lostbelt...
[k]
Nemo
...and to do that, they would have had to be continuously observing the entire storm wall without a moment's rest!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Goredolf
Never mind how this happened! Just get us out of here, dammit! Meunière! Full reverse!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Nemo
Wait! Don't take any evasive maneuvers just yet!
[k]
Nemo
Pull up the monitor and take a look at the surface![sr]Hurry!
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[scene 86700]
[charaFadeout A 0.1]
[charaScale G 1.5]
[charaFadein G 0.1 -200,-200]
[charaTalk off]
[se ad15]
[wt 0.8]
[se ad1]
[bgmStop BGM_EVENT_80 1.2]
[fadein black 1.2]
[se adm11]
[charaMove G 200,-200 2.5]
[wait fade]
[wt 1.0]
[charaFadeout G 1.0]
[wt 1.0]
[wt 2.0]
1Wha...
Mash
What...are those...?
[k]
[bgm BGM_EVENT_81 0.1]
Sion
How awesome! Those ships are using technology beyond anything in our civilization! And a whole fleet at tha[line 2]
[k]
[messageOff]
[se ad539]
[wt 1.2]
Nemo
What are you doing, Marines!? I don't want to listen to Sion prattling on either, but you can't just cut her off!
[k]
Nemo Marine
Don't blame us, Captain![sr]It's not our fault!
[k]
Nemo Marine
Some sort of atmospheric interference has cut off our connection to Novum Chaldea!
[k]
Nemo Marine
Uh-oh! I've got a report to make too, Captain!
[k]
Nemo Marine
It's not just enemy ships![sr]I'm picking up a Servant out there on the water too!
[k]
Nemo Marine
The one we really, really, really didn't want to run into!!!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[scene 84900]
[pictureFrame cut063_cinema]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk on]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.4 0,-50]
[wt 0.4]
Caenis
Heh. 'Bout time you Chaldea cretins got here.
[k]
Caenis
Now I'm gonna murder the absolute shit outta you for making me wait all this time.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[pictureFrame]
[charaFadeout E 0.1]
[scene 51609]
[cameraMove 0 0,0 1.01]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Holmes
Caenis, the Divine Spirit![sr]She's here along with this entire fleet!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Goredolf
What are you lot waiting for!? Get us the hell out of here now! We don't have any other options!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 1.0 0.4]
[se ad31]
???
[line 3]. [line 6].[sr][line 3]Cha[line 3]dea.[wt 0.5][seVolume ad31 1.0 0.3]
[k]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nemo
A transmission!?
[k]
1Is it Sion!?
[charaFace A 5]
Nemo
No, it's not...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[seVolume ad31 0.5 1.0]
???
Attention enemy vessel from Chaldea.[sr]Attention enemy vessel from Chaldea.
[k]
???
Requesting line of communication. Over.
[k]
[seVolume ad31 0.5 0.3]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
A transmission!
[k]
Holmes
(Does this mean their civilization has advanced to the point that they've developed long-range communications as well, even if only ones that use magical energy!?)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
...I'm going to pick up, [%1].
[k]
[messageOff]
[wt 0.1]
[cameraMove 0.5 0,15 1.01]
[wt 0.6]
[cameraMove 0.5 0,0 1.01]
[wt 0.9]
Nemo
Okay, you're on.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[seStop ad31 0.5]
[se ad15]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Goredolf
Th-this is Goredolf Musik, commander of the Shadow Border, speaking on behalf of Novum Chaldea.
[k]
[bgmStop BGM_EVENT_81 1.0]
???
[charaTalk J]
I am Odysseus, commander of the Olympus Defensive Forces.
[k]
[charaTalk C]
[charaFace C 8]
Goredolf
Wha...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Holmes
...!!!
[k]
[charaFadeout D 0.1]
[wt 0.1]
Odysseus
I am contacting you with your first and only warning. We have come to kill you.
[k]
Odysseus
There will be no surrender, no offers of amnesty, and no negotiations.
[k]
Odysseus
We will not stop until we have confirmed that every last one of you is dead.
[k]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Goredolf
...[wt 1.0]Eep...!
[k]
1(The pressure's so intense he can't even get a word out!)
[charaFadeout C 0.1]
[wt 0.1]
Odysseus
This communication is terminated, as you will be shortly.
[k]
[messageOff]
[se ad539]
[wt 1.8]
[bgm BGM_EVENT_24 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Holmes
So we can't even attempt to talk things out in an effort to maintain the status quo. The situation could not be worse.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
We'll just have to make an escape! There's no way we can possibly defeat Caenis at sea!
[k]
[charaFace A 2]
Nemo
Engineer, grab a salt lick![sr]I'm gonna crank the engine as high as it can go!
[k]
Nemo Engineer
[charaTalk J]
What was that!?[sr]You wanna run that by me again, you Cap-Bastard!?
[k]
Nemo Engineer
[charaTalk J]
What kinda predicament did you get my poor little ship into!? When this is over, I'm gonna kick your ass so hard you'll taste nothing but shoe leather for a week!
[k]
Nemo Engineer
[charaTalk J]
All right guys, I'm taking the safety valve off the Triton Wheel! All four compartments now running simultaneously! Thirty seconds until we're at full battle speed!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ade42]
[shake 0.01 2 2 0]
[wt 1.6]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Nemo
Holmes! Meunière! Set a course for minus twelve hundred seconds! We're going to dive back once the engine hits critical!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Holmes
Yes, I'm well aware![sr]Preparing for a Zero Sail now!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_24 1.0 0.4]
[wait fade]
[charaFadeout D 0.1]
[shakeStop]
[charaSet G 1098182700 1 "Atlantis Border Guard"]
[charaSet H 1098181900 1 "Nemo Marine"]
[scene 86002]
[pictureFrame cut063_cinema]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 0,-50]
[wt 0.4]
Odysseus
Throw the prototype at them.[sr]We'll move to cut them off while it keeps them busy.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Atlantis Border Guard
Yes, sir!
[k]
Atlantis Border Guard
Opening cage and inputting target![sr]Injecting Theos Klironomia!
[k]
Atlantis Border Guard
Go, go, go!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.2]
[se ad772]
[wt 2.8]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
...It's still not enough.[sr]Caenis, you go too.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout F 0.1]
[scene 84900]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 0,-50]
Caenis
You don't gotta tell me! No way I'm letting them get away! I'm gonna make 'em all wish they'd never been born! Especially that little runt!
[k]
[messageOff]
[effect bit_talk_water_splash]
[se ad416]
[seVolume ad416 0 0.8]
[se ade59]
[seStop ade59 1.2]
[effect bit_talk_quickmove]
[wt 0.1]
[charaFadeout E 0.1]
[wt 1.2]
[seStop ad416 1.2]
[wt 1.0]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[scene 86002]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
I see. That vessel of theirs smells of Triton.
[k]
Odysseus
They do say the sins of the parent are visited upon the child...though why Poseidon would bother to create such dull familial bonds is beyond me.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout F 0.1]
[scene 51609]
[pictureFrame]
[wt 1.0]
[bgm BGM_EVENT_24 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Nemo Marine
I'm getting something on the sonar![sr]Hostile contact closing fast!
[k]
[charaFace H 7]
Nemo Marine
Crap! It's going to intercept[sr]us before we can Zero Sail!
[k]
Nemo Marine
If we get hit now, the Nautilus's whole outer layer will be completely shattered!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
...Abort Zero Sail![sr]Change the spells over to physical defense!
[k]
Nemo
Da Vinci, give me an escape route![sr]Our only hope is to smash through this dragnet!
[k]
1What about us, Captain!?
[charaFace A 2]
Nemo
You head out with Mash and hold back that Servant on the surface!
[k]
Nemo
If Caenis makes it inside the ship,[sr]we'll all be well and truly done for!
[k]
Nemo
I'll solidify the water near the Nautilus so you can use it as a foothold. Hopefully that'll be enough!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaSet A 1098182610 1 "Cerberus (Prototype)"]
[charaSet D 98115300 1 Holmes]
[charaSet I 8001400 1 Mash]
[charaTalk off]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth B 2]
[charaFace B 7]
[charaFadein B 0.1 1]
[charaFace I 7]
[charaFadein I 0.1 1]
[wt 0.6]
[charaFadeout B 0.4]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wt 0.4]
[charaTalk on]
[charaTalk depthOn]
[charaTalk I]
[charaFace I 2]
IMash
Understood![sr]Master!
[k]
1Let's go!
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Nemo Marine
Roger that! Surfacing now![sr]Opening the hatch!
[k]
[messageOff]
[se ad594]
[wt 0.1]
[fadeout black 2.5]
[wait fade]
[charaFadeout H 0.1]
[wt 1.0]
[scene 84900]
[fadein black 1.0]
[wait fade]
[se ad416]
[effect bit_talk_water_spread2]
[wt 0.5]
[wipeout rectangleStripRightToLeft 0.4 1]
[wait wipe]
[scene 85700]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.4 1]
[wait wipe]
[se ad226]
[effect bit_talk_water_splash 540,320]
[effect bit_talk_water_splash -540,320]
[wt 1.5]
[effect bit_talk_impactlanding]
[se ade315]
[se ad608]
[wt 2.5]
[se ad772]
[shake 0.05 2 2 2.0]
[charaPut A 1]
[charaEffect A bit_talk_41]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 2.8]
[charaEffectStop A bit_talk_41]
1What the hell is that!?
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
It's a completely new type of enemy;[sr]it doesn't match anything in our records.
[k]
Holmes
I would normally encourage you to approach it with caution, but I'm afraid we simply don't have the time.
[k]
Holmes
Those other ships are making their way here as we speak. If we take too long, they'll have us completely trapped.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
IMash
Right! I'll be as careful as I can. Engaging now!
[k]
IMash
Awaiting your orders, Master!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]