fgo-game-data/ScriptActionEncrypt/03/0300061221.txt
2022-03-25 07:05:30 +00:00

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03-00-06-11-2-1
[soundStopAll]
[charaSet A 1017001 1 Musashi]
[charaSet B 8001400 1 "Armored Mash"]
[charaSet C 1098183600 1 "Four-Legged Enemy"]
[charaSet D 1098183600 1 "Four-Legged Enemy"]
[charaSet E 1098190600 1 Mordred]
[charaSet F 98002000 1 Fou]
[charaSet G 9005001 1 Holmes]
[charaSet H 8001410 1 Mash]
[charaSet O 5009000 1 "A.I. Dummy"]
[charaSet S 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_80 0.1]
[scene 92501]
[charaPut O 1200,1200]
[charaEffect O bit_talk_10_red_ai 0,33]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Musashi
Hup!
[k]
[messageOff]
[se ad7]
[charaFace A 2]
[charaMoveScale A 1.1 0.2]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.2]
[se bac210]
[fowardEffect bit_talk_x_slash03]
[wt 0.2]
[charaShake C 0.02 3 3 0.4]
[wt 0.7]
[se ad42]
[charaSpecialEffect C enemyErasure 1 1.2]
[seStop ad42 1.6]
[wt 2.0]
[charaScale A 1.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Musashi
Mash!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
BMash
Here!
[k]
[messageOff]
[wt 0.1]
[charaTalk off]
[charaDepth B 4]
[charaDepth A 5]
[charaFace A 5]
[se ad7]
[charaFadein A 0.2 -200,0]
[charaMove A -150,0 0.2]
[wt 0.2]
[charaShake B 0.05 3 3 0.2]
[charaMove B 0,-10 0.3]
[se ad775]
[wt 0.2]
[se ad678]
[charaDepth S 9]
[charaPut S -150,0]
[charaEffect S bit_talk_quickmove]
[wt 0.1]
[charaMove A -150,20 0.2]
[charaFadeout A 0.2]
[wipeout rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[scene 10000]
[wt 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[se bac210]
[charaPut S 1]
[charaEffect S bit_talk_x_slash01]
[wt 0.3]
[se bac211]
[fowardEffect bit_talk_x_slash02]
[wt 0.4]
[se ad20]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
[wt 0.1]
[scene 92501]
[charaFace C 0]
[charaFace D 0]
[charaFadein C 0 2]
[charaFadein D 0 0]
[charaShake C 0.02 3 3 0.6]
[charaShake D 0.02 3 3 0.6]
[wt 1.0]
[bgmStop BGM_EVENT_80 1.0]
[se ad42]
[charaSpecialEffect C enemyErasure 1 1.2]
[charaSpecialEffect D enemyErasure 1 1.2]
[seStop ad42 1.6]
[wt 2.6]
[bgm BGM_EVENT_70 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Musashi
...There we go, done and done. I tried to move around as much as possible as I fought. Anything?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut O 1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
EA.I.
Naw, no luck here. Come on, keep moving!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut O 1200,1200]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Fou
Fooou.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Musashi
Damn, too bad.[sr]Can't let Caenis or Caligula beat us!
[k]
1No turning back now! Let's keep going!
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth B 5]
[charaDepth H 6]
[charaFace B 7]
[charaFadein B 0.1 1]
[wt 0.4]
[se ad658]
[charaFace H 0]
[charaFadein H 0.4 1]
[wt 0.4]
[charaFadeout B 0.4]
[wt 0.4]
[charaTalk on]
[charaTalk H]
Mash
Yes, you're right, Master.[sr]But we can't push ourselves too hard, either.
[k]
[charaFace H 12]
Mash
You especially need to be very careful not to overexert yourself this time... But then, you already know that, don't you? I'm sorry.
[k]
[charaFace H 7]
Mash
Okay, let's go![sr]We certainly don't want our team to lose!
[k]
[bgmStop BGM_EVENT_70 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Musashi
...[sr]...
[k]
[charaFace A 3]
Musashi
...Ohhh, you are just too precious!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth H 4]
[charaDepth A 5]
[charaFace H 7]
[charaFadein H 0.1 80,0]
[wt 0.4]
[se ad7]
[seVolume ad7 0 0.4]
[charaFace A 3]
[charaFadein A 0.4 -100,0]
[charaMove A -80,0 0.4]
[wt 0.6]
[se ad168]
[seVolume ad168 0 0.6]
[charaFace H 3]
[charaShake A 0.02 3 3 0.4]
[charaShake H 0.02 3 3 0.4]
[wt 0.2]
[seStop ad168 0.1]
[wt 0.8]
[bgm BGM_EVENT_77 0.1]
[charaTalk on]
[charaTalk H]
Mash
A-aah! Wh-what is it, Musashi!? Why are you holding my head to your chest!?
[k]
Macarios
[charaTalk S]
What're you doing...?
[k]
Adele
[charaTalk S]
Aww, it's lovely to see you getting along so well.[sr]You're just like real sisters.
[k]
[messageOff]
[wt 0.1]
[charaTalk off]
[charaMove A -150,0 0.4]
[wt 0.8]
[charaTalk on]
[charaFace A 8]
Musashi
Oh, sorry. Just my instincts getting the better of me!
[k]
[charaFace H 6]
[charaTalk H]
Mash
Instincts...
[k]
[charaFadeout H 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Holmes
Are you done now? Hmm. Then again, it seems like this was a well-timed break for [%1].
[k]
[charaFace G 1]
Holmes
Very well then, let's continue exploring[sr]Statuetown, shall we!
[k]
Holmes
I must say, it's been quite thrilling running around a[sr]completely empty city like this! Wouldn't you agree?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Fou
Fou fou, faaau!
[k]
[messageOff]
[bgmStop BGM_EVENT_77 0.8]
[charaFadeout F 0.1]
[wt 1.0]
[bgm BGM_EVENT_62 0.1]
1Let's go!
2My physical enhancement Mystic Code is still working. I'm ready to run!
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
Mash
Right, Master!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]