fgo-game-data/ScriptActionEncrypt/03/0300070130.txt
2022-11-21 08:05:38 +00:00

493 lines
7.6 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

03-00-07-01-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 6030000 1 Danzo]
[charaSet B 1098203100 1 Tsuchigumo]
[imageSet L back10000 1]
[charaScale L 1.05]
[scene 10000]
[se ad12]
[seVolume ad12 0 0]
[fadein black 1.5]
[wait fade]
[fadeout white 1.0]
[seVolume ad12 1.0 1.0]
[wait fade]
[scene 102201]
[wt 1.5]
[fadein white 1.5]
[wait fade]
[se ad985]
[seVolume ad985 0 0.1]
[seVolume ad985 2.0 0.7]
[wt 2.0]
[cameraMove 0.5 0,0 1.1]
[se ad60]
[wt 0.5]
[seStop ad60 0.2]
[wt 0.5]
1What is this place...?
1Did the Rayshift work?
[messageOff]
[cameraMove 1.5 75,0 1.2]
[wt 1.8]
[cameraMove 1.5 -75,0 1.2]
[wt 1.8]
[cameraMove 1.5 0,0 1.01]
[wt 2.0]
1Mash!
[seStop ad985 1.0]
Danzo
My apologies, but no, I am not Mash!
[k]
2Kotarou! Danzo!
[seStop ad985 1.0]
Danzo
Yes, Master!
[k]
[messageOff]
[charaTalk A]
[charaFace A 0]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect A appearance 1 0.25]
[wt 0.4]
Danzo
It is I, Danzo.
[k]
Danzo
I have scanned our surroundings, and can confirm that our Rayshift to the Heian period capital was successful.
[k]
[charaFace A 4]
Danzo
However...
[k]
[messageOff]
[wt 1.0]
[bgm BGM_EVENT_81 0.1]
[charaFace A 5]
Danzo
...in regards to Lady Mash and Lord Kotarou...
[k]
Danzo
...I cannot see them anywhere!
[k]
1!!!
Danzo
Nor can I sense their magical energy signals.
[k]
[charaFace A 4]
Danzo
I also cannot find any signs of their presence, such as footprints in Lady Mash's case or shinobi ciphers in Lord Kotarou's.
[k]
Danzo
This is truly baffling.
[k]
[messageOff]
[charaFace A 0]
[wt 0.2]
[charaMoveReturn A 0,-2 0.3]
[se ad15]
[wt 0.4]
[charaMoveReturn A 0,-2 0.3]
[se ad15]
[wt 0.6]
Danzo
According to my preinstalled map data, I can confirm we are in an uninhabited area in Heian-kyo's southwest district.
[k]
[charaFace A 4]
Danzo
However, given Lady Mash and Lord Kotarou's absence, and the fact that I am unable to contact Novum Chaldea...
[k]
Danzo
...I am forced to conclude that you and I are the only ones to have arrived at our destination successfully!
[k]
1Then something must've messed with our Rayshift!
[charaFace A 5]
Danzo
Yes, I think so too!
[k]
[charaFace A 4]
2This might be Limbo's doing!
Danzo
...Yes, it may well be...
[k]
Danzo
...[sr]...
[k]
[charaFace A 0]
Danzo
...Master.
[k]
Danzo
As a countermeasure against interference in the Rayshift, we were employing Presence Concealment.
[k]
[branchQuestNotClear lblNotClear 2000118]
Danzo
Lady Da Vinci came up with the idea using the interference data collected from the Shinjuku Pseudo-Singularity.
[k]
Danzo
Sabers could use Magic Resistance,[sr]Casters could use Territory Creation...
[k]
Danzo
...and so on for each class.
[k]
[branch lblConf]
[label lblNotClear]
[label lblConf]
[charaFace A 5]
Danzo
Naturally, both Lord Kotarou and I used the skills we were directed to during this Rayshift...
[k]
Danzo
...but just before the Rayshift ended, I felt an odd disturbance in my magical energy...
[k]
Danzo
...almost as though I had run into a Bounded Field.
[k]
1That must be what interfered with Mash and Kotarou's Rayshift.
Danzo
Yes, I believe so.
[k]
[messageOff]
[charaFace A 0]
[wt 1.0]
[charaFace A 4]
Danzo
As a matter of fact...
[k]
Danzo
...I happened to sense Lord Kotarou's magical energy, though only for a moment.
[k]
Danzo
This is only speculation on my part, but...
[k]
Danzo
...I think Lord Kotarou may have acted as a decoy to draw the enemy's attention.
[k]
Danzo
If that's true, I can only assume he wanted you to have at least one Servant by your side, rather than none.
[k]
1I see. So he sent you on ahead to help me.
[charaFace A 1]
Danzo
...I believe so, yes.
[k]
Danzo
A painful reminder that there are areas where my skills are left wanting. Lord Kotarou, on the other hand, is a true shinobi.
[k]
[messageOff]
[charaFace A 4]
[wt 1.0]
[charaFace A 0]
Danzo
At any rate, let us take stock of our situation, Master.
[k]
Danzo
It seems clear that you and I were the only members of our party to successfully reach our destination.
[k]
Danzo
At present, Lady Mash and Lord Kotarou's whereabouts remain unknown.
[k]
Danzo
The Rayshift interference could have sent them both back to Novum Chaldea...
[k]
Danzo
...or they could have each arrived in different locations somewhere in Heian-kyo.
[k]
1Let's start by doing what we can.
[messageOff]
[wt 0.5]
1We'll keep an eye out for Mash and Kotarou...
[wt 0.5]
1...and look for locals who can help us!
2...and figure out a way to restore communications with Novum Chaldea!
[charaFace A 5]
Danzo
Understood!
[k]
Danzo
Then let us get moving and begin our search for our teammates. Oh, and we should also try to find a local who can help us, such as Lady Raikou!
[k]
Danzo
As for the comms interference, our solutions will vary depending on the type of Bounded Field the enemy is using.
[k]
Danzo
If I can just find the Bounded Field's edge, or perhaps a seam, I should be able to reestablish contact.
[k]
1In the meantime, we may as well get going.
2Come on then, let's go!
[charaFace A 0]
Danzo
Yes, Master.
[k]
[messageOff]
[wt 0.4]
[bgmStop BGM_EVENT_81 1.2]
[charaFace A 2]
[wt 0.7]
[charaFace A 5]
Danzo
Wait. Just a moment.
[k]
Danzo
I am detecting something in those shadows...
[k]
Danzo
No, multiple somethings. And I expect they each contain a great deal of magical energy.
[k]
Danzo
So I would urge you to slowly, carefully...
[k]
Danzo
...get behind me. Please.
[k]
[charaFadeTime L 0.2 0.5]
Danzo
(I was too careless!)
[k]
Danzo
(How did I fail to notice these readings sooner!?[sr]They must be Assassins with Presence Concealment...)
[k]
Danzo
(...or monsters that are exceptionally skilled at hiding!)
[k]
[messageOff]
[charaFadeout L 0.1]
[charaFadeout A 0.1]
[wt 0.4]
[se ade311]
[seVolume ade311 0 0.3]
[shake 0.02 2 2 0.3]
[wt 1.5]
[se ade311]
[seVolume ade311 0 0.5]
[shake 0.02 2 2 0.6]
[wt 0.8]
[se ade311]
[seVolume ade311 0 0.5]
[wt 1.2]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Danzo
Master! [bgm BGM_EVENT_80 0.1]Get behind me! Now!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ade311]
[shake 0.02 4 4 0.6]
[wt 0.6]
[se ad989]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 2.5]
1What are those things!?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Danzo
They appear to be enormous creatures with multiple legs... But more importantly, they are clearly hostile.
[k]
2Get ready to fight, Danzo!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Danzo
Understood. Whatever these creatures are, they are clearly hostile.
[k]
[se ad270]
[seVolume ad270 0 0.4]
[se ad69]
[seStop ad69 1.5]
Danzo
Initiating combat routines...[sr]Unlocking all Mechanical Ninja Arts.
[k]
[charaFace A 2]
Danzo
Since I cannot accurately ascertain their strength,[sr]I see no reason to hold back!
[k]
Danzo
I shall therefore employ every tool in my possession!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[se ad989]
[shake 0.02 4 4 1.0]
[wt 1.2]
[seStop ad989 0.5]
[wt 0.4]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[effect bit_talk_41_fs]
Danzo
Now, let us begin!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]