587 lines
13 KiB
Plaintext
587 lines
13 KiB
Plaintext
|
||
$94-03-35-71-9-0
|
||
|
||
|
||
|
||
[soundStopAll]
|
||
[enableFullScreen]
|
||
|
||
|
||
|
||
[charaSet A 2045000 1 Zenobia]
|
||
[charaSet B 1098126300 1 "Queen of Sheba (Second/Censor Bar)"]
|
||
|
||
[charaSet C 98115000 1 Effect]
|
||
[charaSet D 98115000 1 Effect]
|
||
|
||
[equipSet E 9808220 1 "Valentine's Craft Essence"]
|
||
|
||
[branchQuestNotClear lblNotClear 3000303]
|
||
[scene 104200]
|
||
[branch lblConf]
|
||
[label lblNotClear]
|
||
[scene 105500]
|
||
[label lblConf]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.4 1]
|
||
[wt 0.4]
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V010]
|
||
Hmm... I do not think I care for this custom.[wait tVoice]
|
||
[k]
|
||
|
||
|
||
?1:Valentine's Day? How come?
|
||
?!
|
||
|
||
[charaFace A 6]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V020]
|
||
Do not misunderstand me. I am not saying it's a bad thing, nor do I mean to in any way impugn your culture.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 10]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V030]
|
||
It's just that, well...[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V040]
|
||
It seems to me to be in direct opposition to what I would consider chaste or virtuous.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V050]
|
||
I suppose I do appreciate how...forthright it all is. I also know that there are times when it is important to demonstrate one's love with specific actions.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 13]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V060]
|
||
I am saying only that I have some misgivings about offering up chocolate, and by proxy, oneself, so...casually.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V070]
|
||
It may well disrupt public decency, which is one more reason why I think it should be more regulated.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V080]
|
||
In fact, I was just discussing the matter with Lady Raikou...who was dressed in a...um, sailor uniform(?) for some reason.[wait tVoice]
|
||
[k]
|
||
|
||
?1:I, uh, I see...
|
||
?2:(Those two do seem like they'd get along...)
|
||
?!
|
||
|
||
[charaFace A 9]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V090]
|
||
Ahem. By the way, Master, I was hoping you could accompany me for a while.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V100]
|
||
It may be a somewhat difficult mission, but, um...if you have the time, I would appreciate you sparing some for me.[wait tVoice]
|
||
[k]
|
||
|
||
?1:Sure thing.
|
||
?2:Absolutely.
|
||
?!
|
||
|
||
[charaFace A 1]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V110]
|
||
I-I see. I am...glad to hear that. Very glad.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 7]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V120]
|
||
Then let us be off. But be certain you are properly prepared first.[wait tVoice]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_2 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout A 0.1]
|
||
[scene 143500]
|
||
[effect bit_talk_yuge_fs]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
[bgm BGM_MAP_85 0.1]
|
||
[effectStop bit_talk_yuge_fs]
|
||
|
||
?1:So hot...
|
||
?!
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V130]
|
||
Simulation or not, traveling across the desert is treacherous business. It must never be taken lightly.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V140]
|
||
If you are to succeed, you must always put your survival first.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V150]
|
||
That aside, at least we were able to rent this excellent camel data. It has been a big help.[wait tVoice]
|
||
[k]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth B 1]
|
||
[charaDepth A 2]
|
||
|
||
[charaFace B 1]
|
||
[charaPutFSR B 300,0]
|
||
[charaFadeTime B 0.3 0.7]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V160]
|
||
That fluffy-eared merchant may have charged us an exorbitant sum, but no matter. It was a necessary expense.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaTalk depthOn]
|
||
|
||
[charaFace A 6]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V170]
|
||
Still, although these camels may be data, they are also living creatures, and there are certain things you should know about them.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V180]
|
||
First, unlike horses, camels walk by moving their front and hind legs on the same side in tandem.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V190]
|
||
This means your mount will sway left to right rather than up and down. It can cause motion sickness in the unprepared.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 12]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V200]
|
||
Oh, right. I should also tell you what to do in the event they start acting up.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 11]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V210]
|
||
Another difference between camels and horses is that you cannot just jerk a camel's reins back.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V220]
|
||
If possible, the safest thing to do is make them run around in a circle until they tire themselves out and stop.[wait tVoice]
|
||
[k]
|
||
|
||
?1:I'll remember that!
|
||
?!
|
||
|
||
[charaFace A 9]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V230]
|
||
Right. In any case, I am here with you.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V240]
|
||
I will not let you get lost in the desert, no matter what. Don't hesitate to ask me for help if you need it.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V250]
|
||
All right, let us be on our way.[wait tVoice]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_MAP_85 1.0 0.4]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
|
||
[se ad78]
|
||
[wt 0.8]
|
||
[se ad78]
|
||
[wt 0.8]
|
||
[se ad78]
|
||
[charaFadeout A 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth C 1]
|
||
[charaDepth A 2]
|
||
[charaDepth D 3]
|
||
[scene 143600]
|
||
|
||
[charaPut C 1]
|
||
[charaEffect C bit_talk_haboob_02_fs]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_MAP_85 1.0 1.0]
|
||
[se ad556]
|
||
[seVolume ad556 0 0]
|
||
[seVolume ad556 1.0 0.7]
|
||
[wait fade]
|
||
|
||
[seStop ad556 1.0]
|
||
[wt 1.0]
|
||
|
||
?1:Wow, this sandstorm is nuts!
|
||
?!
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V260]
|
||
If you have some cloth, use it to cover your nose and mouth! If you can moisten it first, even better![wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V270]
|
||
Though, you know... Hehe.[wait tVoice]
|
||
[k]
|
||
|
||
?1:Hm?
|
||
?!
|
||
|
||
[charaFace A 1]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V280]
|
||
Oh, I was just thinking how lucky you are. You see, it is simply not possible for a desert crossing to be pleasant from start to finish.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V290]
|
||
So you are, in a sense, actually getting to experience everything that makes a desert crossing notable. Enjoy it. I certainly am.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V300]
|
||
Now, let us keep moving, but carefully. Make sure not to get separated.[wait tVoice]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_MAP_85 1.0 0.4]
|
||
[wait fade]
|
||
|
||
[charaPut C 2000,2500]
|
||
[charaEffectStop C bit_talk_haboob_02_fs]
|
||
[charaFadeout A 0.1]
|
||
[charaTalk depthOn]
|
||
|
||
[scene 116500]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_MAP_85 1.0 1.0]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
|
||
[scene 30700 1.0]
|
||
[wt 2.0]
|
||
[scene 44000 1.0]
|
||
[wt 2.0]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_MAP_85 1.0 0.4]
|
||
[wait fade]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
|
||
[scene 143600]
|
||
[charaPut D 1]
|
||
[charaEffect D bit_talk_haboob_01_fs]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_MAP_85 1.0 1.0]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
[charaMove D 500,-1000 5.5]
|
||
[wt 1.0]
|
||
|
||
[bgmStop BGM_MAP_85 3.0]
|
||
[scene 143500 3.0]
|
||
[wt 2.5]
|
||
[charaEffectStop D bit_talk_haboob_01_fs]
|
||
[wt 2.5]
|
||
[charaPut D 2000,2500]
|
||
|
||
[scene 30500 2.0]
|
||
[wt 0.5]
|
||
|
||
[effect bit_talk_diremond_dust]
|
||
[effect bit_talk_lens_flare]
|
||
[cueSe SE_21 21_ade588]
|
||
[cueSeVolume 21_ade588 0 0.1]
|
||
[cueSeVolume 21_ade588 1.0 0.5]
|
||
[wt 1.0]
|
||
[effectStop bit_talk_diremond_dust]
|
||
[effectStop bit_talk_lens_flare]
|
||
[wt 1.5]
|
||
[se adm17]
|
||
[cueSeStop 21_ade588 1.0]
|
||
[wt 2.0]
|
||
|
||
[bgm BGM_EVENT_147 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V310]
|
||
Good, here we are. Go on. Take a moment to cool off.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V320]
|
||
...What do you think?[wait tVoice]
|
||
[k]
|
||
|
||
?1:After all that rough desert travel,[csr]this place seems like heaven on earth!
|
||
?2:I think I freaking love oases!
|
||
?!
|
||
|
||
[charaFace A 7]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V330]
|
||
Right? There is nothing better than an oasis.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V340]
|
||
Palmyra was called an oasis city, you know. It could be argued that this was why it was so prosperous.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V350]
|
||
In those accustomed to a harsh environment, moments of respite instill a deeper sense of peace.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V360]
|
||
So, uh... That is...[sr]Ahem.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V370]
|
||
I need to be honest; this has been a selfish impulse on my part. I simply wanted to cross a desert again, as I did when I was alive.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V380]
|
||
But of course, since you were kind enough to join me, Master, it's only fair that you be rewarded.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 11]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V390]
|
||
On which note...[wait tVoice]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.5]
|
||
[se adm16]
|
||
[wt 1.0]
|
||
|
||
?1:You hid a container in the spring...?
|
||
?!
|
||
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V400]
|
||
I was actually keeping these confectioneries cold. I, um, would be grateful if you tried one.[wait tVoice]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[se bas2]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.8 0,-70]
|
||
[wt 2.0]
|
||
|
||
?1:Okay, sure.
|
||
?!
|
||
|
||
[se ade13]
|
||
[wt 0.5]
|
||
[cameraMove 0.3 0,-5 1.01]
|
||
[wt 0.3]
|
||
[cueSe SE_21 21_ade636]
|
||
[cueSeVolume 21_ade636 0 0.1]
|
||
[cueSeVolume 21_ade636 0.5 0.6]
|
||
[cameraMove 0.3 0,0 1.01]
|
||
[wt 0.3]
|
||
[cameraMove 0.3 0,-5 1.01]
|
||
[wt 0.3]
|
||
[cueSeStop 21_ade636 1.0]
|
||
[cameraMove 0.3 0,0 1.01]
|
||
[wt 1.0]
|
||
|
||
?1:Oh wow, it's so sweet and yummy!
|
||
?2:Mmm, what's this fruit inside the chocolate? It's really sweet, too!
|
||
?!
|
||
|
||
[charaFadeout E 0.4]
|
||
[wt 0.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V410]
|
||
Those are dried date palm fruits, or dates. They are one of my favorite foods.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V420]
|
||
I coated them with chocolate, combining sweet with sweet for the best, most delicious pairing of flavors.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V430]
|
||
Sugar is perfect for recovering from the exhaustion of travel.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V440]
|
||
They say heat is chocolate's worst enemy, but I thought chilling it in this manner...[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V450]
|
||
...and enjoying it after braving a harsh, hot environment would significantly enrich the experience.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V460]
|
||
So, ah, there you have it.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V470]
|
||
I am merely giving you a reward. It is neither improper nor in any way unchaste.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 13]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V480]
|
||
Besides, I was once married and even had children...[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V490]
|
||
Then again, it's not at all wrong for someone whose loved ones have passed on to connect with someone new...[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V500]
|
||
And besides, depending on one's religion and/or way of thinking, this may not actually be improper at all... (Mumbling)[wait tVoice]
|
||
[k]
|
||
|
||
?1:Hm?
|
||
?!
|
||
|
||
[charaFace A 14]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V510]
|
||
I-it's nothing! M-my point is...[wait tVoice]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace A 0]
|
||
[wt 1.5]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V520]
|
||
I want to be my strongest, most righteous self. I want to be my ideal self. That is why I am here.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 11]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V530]
|
||
That means my actions here must all pertain to being my ideal self.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V540]
|
||
I may not know exactly what these actions mean...but even so, that has to be the case.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V550]
|
||
So that must be why I felt so compelled to do this. Yes.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V560]
|
||
...I think I will continue to do things like this in the future as well. So, um, I guess what I am trying to say is...[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V570]
|
||
...no matter the difficulties we may encounter along the way, I guarantee an oasis of pure happiness always awaits at the end.[wait tVoice]
|
||
[k]
|
||
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V580]
|
||
So I want you to watch over me as I draw closer to becoming my ideal self.[wait tVoice]
|
||
[k]
|
||
|
||
[charaFace A 7]
|
||
@Zenobia
|
||
[tVoice ValVoice_204500 0_V590]
|
||
That is all I ask of you...Master.[wait tVoice]
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_147 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|