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fgo-game-data/ScriptActionEncrypt/94/9408/9408691810.txt
2025-08-05 10:21:31 +00:00

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94-08-69-18-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050000 1 托勒密]
[charaSet B 2050002 1 托勒密_第三]
[charaSet C 2051001 1 杉谷善住坊]
[charaSet D 1098257310 1 達.文西]
[charaSet E 1098255110 1 戈爾德魯夫]
[charaSet F 1098257810 1 瑪修]
[charaSet G 2050000 1 托勒密_演出用]
[charaSet H 2050002 1 托勒密_第三_演出用]
[charaSet I 1098272600 1 無畏]
[charaSet J 1098272600 1 無畏]
[charaScale I 0.8]
[charaScale J 0.8]
[charaSet K 1098272500 1 影之騎士_Saber]
[charaSet L 1098272530 1 影之騎士_Rider]
[charaSet M 1098272520 1 影之騎士_Lancer]
[sceneSet O 194100 1]
[sceneSet P 194100 1]
[sceneSet Q 194100 1]
[sceneSet R 194100 1]
[sceneSet S 10001 1]
[charaScale S 1.01]
[charaSet T 98115000 1 通訊特效用]
[charaSet U 98115000 1 特效用]
[imageSet V cut404_line_vs 1]
[scene 194100]
[subCameraOn 4]
[subCameraFilter #A maskEdge cut359_mask05 2 0,0,0,0]
[subCameraFilter #B mask cut359_mask15]
[subCameraFilter #C mask cut359_mask16]
[subCameraFilter #D through]
[subRenderScale #A 1.0]
[subRenderScale #B 1.0]
[subRenderScale #C 1.0]
[subRenderScale #D 1.0]
[subRenderDepth #A 4]
[subRenderDepth #B 2]
[subRenderDepth #C 1]
[subRenderDepth #D 3]
[charaLayer F sub #A]
[charaLayer D sub #A]
[charaLayer T sub #A]
[charaLayer O sub #A]
[charaLayer G sub #B]
[charaLayer Q sub #B]
[charaLayer H sub #C]
[charaLayer R sub #C]
[charaLayer V sub #D]
[charaDepth T 4]
[charaDepth D 3]
[charaDepth F 3]
[charaDepth O 1]
[charaPut T -10,170]
[charaEffect T bit_talk_10_LowLevel_depth]
[charaFace F 6]
[charaFadein F 0.1 0,250]
[charaScale O 1.1]
[charaFadein O 0.1 -250,50]
[charaDepth G 2]
[charaDepth Q 1]
[charaScale G 1.2]
[charaScale Q 1.3]
[charaFace G 1]
[charaFadein G 0.1 -50,300]
[charaFadein Q 0.1 450,0]
[charaDepth H 2]
[charaDepth R 1]
[charaScale H 1.2]
[charaScale R 1.3]
[charaFace H 6]
[charaFadein H 0.1 110,300]
[charaFadein R 0.1 50,0]
[charaScale V 1.25]
[charaRoll V 140 0 0]
[charaFadein V 0.1 150,50]
[cueSe SE_23 23_ade909]
[cueSeVolume 23_ade909 0 0.8]
[charaPut U 1]
[charaEffect U bit_talk_miasma_eruption]
[charaTalk depthOff]
[charaDepth S 5]
[charaDepth U 4]
[charaDepth A 3]
[charaDepth B 2]
[charaDepth K 4]
[charaDepth L 3]
[charaDepth M 2]
[charaDepth I 3]
[charaDepth J 2]
[charaDepth P 1]
[charaScale P 1.6]
[charaFadein P 0.1 200,-250]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_102 0.1]
[charaTalk F]
[subRenderFadeinFSR #A 0.4 280,-240]
[subRenderMoveFSR #A 280,-270 0.4]
[wt 0.4]
@瑪修
套用修正資料![r]禮裝與術式同步認證……可行!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 0,250]
@達.文西
好,禮裝適應術式,[r]『阿卡那之泉』,啟動!
[k]
[messageOff]
[subRenderFadeout #A 0.4]
[subRenderMoveFSR #A 280,-300 0.4]
[wt 0.4]
[se ad912]
[seVolume ad912 0 0.4]
[cueSe SE_21 21_ade562]
[cueSeVolume 21_ade562 0 0.5]
[fowardEffect bit_talk_raniment03 0,50]
[wt 1.0]
[seStop ad912 1.0]
[wt 1.2]
[cueSe SE_23 23_ad1306]
[fowardEffectStop bit_talk_raniment03]
[wt 1.0]
[cueSeStop 23_ad1306 1.0]
[wt 1.2]
[cueSe Servants_100100 bac1457]
[charaFadein S 0.4 0,-200]
[wt 0.4]
[fowardEffectDestroy bit_talk_raniment03]
[wt 0.1]
[charaFadeout S 1.0]
[wt 1.5]
[cueSeStop 23_ade909 2.0]
[charaEffectStop U bit_talk_miasma_eruption]
[wt 2.0]
[wipeout rectangleStripRightToLeft 0.6 1.0]
[bgm BGM_MAP_102 0.6 0.4]
[wait wipe]
[charaPut U 2000,2000]
[charaEffectDestroy U bit_talk_miasma_eruption]
[charaEffect K bit_talk_11 0,-100]
[charaEffect L bit_talk_11 0,-100]
[charaEffect M bit_talk_11 0,-100]
[charaTalk off]
[charaFace K 0]
[charaFadein K 0.1 1]
[charaFace L 0]
[charaFadeinFSR L 0.1 300,0]
[charaFace M 0]
[charaFadeinFSL M 0.1 -300,0]
[charaFadein P 0.1 -350,-250]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.6 1.0]
[bgm BGM_MAP_102 0.6 1.0]
[wait wipe]
[wt 0.5]
[cueSe SE_22 22_ade777]
[charaEffect K bit_talk_atomization]
[charaEffect L bit_talk_atomization]
[charaEffect M bit_talk_atomization]
[charaSpecialEffect K erasure]
[charaSpecialEffect L erasure]
[charaSpecialEffect M erasure]
[wt 0.7]
[charaEffectStop K bit_talk_11]
[charaEffectStop L bit_talk_11]
[charaEffectStop M bit_talk_11]
[wt 3.5]
[bgmStop BGM_MAP_102 1.0]
[charaFadeout P 1.0]
[wt 1.2]
[charaTalk D]
[charaFace D 0]
[subRenderFadeinFSR #A 0.4 280,-270]
[wt 0.4]
@達.文西
雖然……沒有到足以淨化完畢的程度,[r]但降低到原先的兩成了吧。
[k]
[messageOff]
[subRenderFadeout #A 0.6]
[charaTalk I,J]
[charaFace I 0]
[charaFadein I 0.6 320,-80]
[charaFace J 0]
[charaFadein J 0.6 -290,-80]
[charaScale P 1.4]
[charaFadein P 0.6 100,-250]
[wt 1.2]
[charaFadeout D 0.1]
[charaFace F 1]
[charaFadein F 0.1 0,250]
[se ad642]
[charaMove I 270,-80 1.0]
[charaFadeout I 0.6]
[wt 0.4]
[charaMove J -340,-80 1.0]
[charaFadeout J 0.6]
[wt 1.2]
[seStop ad642 2.0]
[wt 1.8]
[charaTalk F]
[subRenderFadeinFSR #A 0.4 280,-270]
[wt 0.4]
@瑪修
無畏牠們也離開了。
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.7 1.0]
[wait wipe]
[charaFadeout P 0.1]
[subRenderFadeout #A 0.1]
[charaDepth A 2]
[charaDepth B 1]
[charaTalk B]
[charaFace A 0]
[charaFadeinFSL A 0.1 0]
[charaFace B 0]
[charaFadeinFSR B 0.1 2]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[wipein rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[bgm BGM_EVENT_62 0.1]
B托勒密
好,接下來只需突破到堤豐所在的位置就行了。
[k]
B托勒密
只不過,一定要小心戒備。[r]城內的氣息很微弱,不知道這裡有什麼。
[k]
[clear]
[charaTalk A]
[charaFace A 1]
A托勒密
哈,別以為自己是老頭子就可以指揮了哦!
[k]
[messageOff]
[charaTalk off]
[charaFace B 6]
[wt 0.8]
[subRenderFadein #B 0.3 -259,-270]
[subRenderMove #B -259,-320 0.4]
[subRenderFadein #C 0.3 135,-370]
[subRenderMove #C 135,-320 0.4]
[wt 0.2]
[se adm31]
[subRenderFadein #D 0.1 0,220]
[wt 0.1]
[shake 0.01 3 4 0.4]
[wt 0.8]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 1.2]
[seStop adm31 0.6]
[charaTalk on]
[charaTalk G,H,C]
[subRenderFadeout #B 0.6]
[subRenderFadeout #C 0.6]
[subRenderFadeout #D 0.6]
[wt 0.6]
[charaFace C 11]
[charaFadein C 0.1 1]
@杉谷善住坊
自己和自己又吵起來了。[r]你們兩個還真是不會膩呢。
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 18]
[charaFadeinFSL A 0.1 0]
[charaFace B 10]
[charaFadeinFSR B 0.1 2]
@托勒密
哼。[r]……但畢竟一樣是吾的意見。吾贊同。
[k]
[charaFace A 16]
@托勒密
要盡可能快速,但也一定要細心。[r]越是膽小的兔子越是難獵殺啊。
[k]
[charaFace A 0]
@托勒密
知道了嗎。御主?
[k]
1
2走吧
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_62 2.0]
[cueSe SE_21 21_ad1066]
[wait wipe]
[cueSeStop 21_ad1066 1.5]
[wt 1.0]
[charaTalk depthOn]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaPut T 2000,2000]
[charaEffectDestroy T bit_talk_10_LowLevel_depth]
[charaLayer F normal]
[charaLayer D normal]
[charaLayer T normal]
[charaLayer O normal]
[charaLayer G normal]
[charaLayer Q normal]
[charaLayer H normal]
[charaLayer R normal]
[charaLayer V normal]
[charaFadeout F 0.1]
[charaFadeout D 0.1]
[charaFadeout T 0.1]
[charaFadeout O 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout Q 0.1]
[charaFadeout R 0.1]
[charaFadeout V 0.1]
[subCameraOff]
[wt 0.1]
[charaSet G 1098123010 1 穆尼爾]
[charaSet H 1098273000 1 水晶的書本]
[charaScale H 0.58]
[imageSet I cut475_tpn_full 1]
[imageSet J cut475_tpn_full 1]
[imageSet K cut475_tpn_full 1]
[charaSet L 1098273120 1 厄斐墨洛斯]
[charaSet M 1098273120 1 演出用_厄斐墨洛斯(流體金屬)]
[sceneSet O 194200 1]
[sceneSet P 194300 1]
[sceneSet Q 194300 1]
[sceneSet R 194300 1]
[sceneSet S 194300 1]
[scene 194200]
[wt 0.5]
[charaScale O 1.2]
[charaFadein O 0.1 -80,-220]
[charaMove O 80,-220 8.0]
[se ad95]
[seVolume ad95 0 0]
[seVolume ad95 1.0 0.5]
[wt 0.1]
[se adm36]
[seVolume adm36 0 0]
[seVolume adm36 1.0 0.5]
[wt 0.2]
[wipein rightToLeft 1.0 1.0]
[se ade422]
[seVolume ade422 0 0]
[seVolume ade422 1.0 0.5]
[wait wipe]
[wt 1.4]
[charaFadeout O 0.7]
[seStop ad95 0.6]
[seStop ade422 0.4]
[seStop adm36 0.4]
[wt 1.0]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_81 0.1]
@托勒密
這裡,就是黃昏之城的內部嗎……
[k]
1總覺得……
2與其說是座城……
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
@杉谷善住坊
同感。與其說這是座城,[r]更像是蟻穴之類的東西呢。
[k]
[charaFace C 3]
@杉谷善住坊
完全不會產生裡面有住人的想法。
[k]
[charaFace C 17]
@杉谷善住坊
雖說或許是專門為了應對戰事的城堡,[r]但正因為如此才不能在居住性上偷懶。
[k]
@杉谷善住坊
因為長期承受著痛苦的話,[r]是不可能使出全力的。
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
@托勒密
構造也單純到異常。
[k]
[charaFace A 0]
@托勒密
要是守城用的話,本應是用來引誘敵人深入的,[r]但又沒找到類似的機關。
[k]
@托勒密
此前的幾座城堡都表現出了不同城主的個性,[r]但這裡似乎過於虛無了。
[k]
@托勒密
甚至看不到外面的那些影之騎士,[r]稍微有點出乎預料。
[k]
[clear]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace B 0]
[charaFadein B 0.1 1]
@托勒密
參考此前幾座城的構造,差不多快到中央地點了。
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1.0]
[bgmStop BGM_EVENT_81 1.0]
[wait wipe]
[se ad95]
[seVolume ad95 0 0.5]
[wt 0.1]
[se adm36]
[seVolume adm36 0 0.5]
[wt 0.2]
[se ade422]
[seVolume ade422 0 0.5]
[charaTalk on]
[charaFadeout B 0.1]
[sceneSet O 194300 1]
[wt 0.1]
[subCameraOn 3]
[subCameraFilter #A maskEdge cut359_mask07 5 0,0,0,0]
[subCameraFilter #B maskEdge cut359_mask07 5 0,0,0,0]
[subCameraFilter #C maskEdge cut359_mask16 5 255,255,255,255]
[subRenderScale #A 1.0]
[subRenderScale #B 1.0]
[subRenderScale #C 1.0]
[subRenderDepth #A 3]
[subRenderDepth #B 2]
[subRenderDepth #C 1]
[charaLayer I sub #A]
[charaLayer O sub #A]
[charaLayer J sub #B]
[charaLayer P sub #B]
[charaLayer A sub #C]
[charaLayer C sub #C]
[charaLayer D sub #C]
[charaLayer E sub #C]
[charaLayer F sub #C]
[charaLayer G sub #C]
[charaLayer T sub #C]
[charaLayer Q sub #C]
[charaDepth I 2]
[charaDepth O 1]
[charaScale I 2.2]
[charaScale O 1.2]
[charaFace I 1]
[charaFadein I 0.1 550,500]
[charaFadein O 0.1 0,0]
[charaFilter O silhouette 00000080]
[charaEffect O bit_talk_suspicious]
[charaDepth J 2]
[charaDepth P 1]
[charaScale J 2.2]
[charaScale P 1.2]
[charaFace J 1]
[charaFadein J 0.1 -180,-350]
[charaFadein P 0.1 0,0]
[charaFilter P silhouette 00000080]
[charaEffect P bit_talk_suspicious]
[charaDepth T 3]
[charaDepth A 2]
[charaDepth C 2]
[charaDepth D 2]
[charaDepth E 2]
[charaDepth F 2]
[charaDepth G 2]
[charaDepth P 1]
[charaScale A 1.0]
[charaScale C 1.0]
[charaScale D 1.0]
[charaScale E 1.0]
[charaScale F 1.0]
[charaScale G 1.0]
[charaScale Q 1.15]
[charaPut T 0,180]
[charaEffect T bit_talk_10_LowLevel_depth]
[charaFace F 5]
[charaFadein F 0.1 0,180]
[charaFadein Q 0.1 -580,20]
[charaTalk depthOff]
[charaDepth H 5]
[charaDepth L 4]
[charaDepth B 4]
[charaDepth R 3]
[charaDepth M 2]
[charaDepth S 1]
[scene 194300]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.7 1.0]
[seStop ad95 0.7]
[seStop ade422 0.7]
[seStop adm36 0.7]
[wait wipe]
[wt 1.0]
[bgm BGM_EVENT_79 0.1]
[charaScale R 1.3]
[charaFadein R 0.7 -80,-200]
[wt 1.0]
[charaTalk F]
[subRenderFadeinFSSideR #C 0.4 370,-160]
[subRenderMoveFSSideR #C 350,-200 0.4]
[wt 0.4]
@瑪修
大廳中……有條巨大的龍!?[r]不,難道說,那就是堤豐的本體……!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,180]
@托勒密
不,與其說這傢伙是龍……
[k]
[messageOff]
[subRenderFadeout #C 0.4]
[wt 0.6]
[charaFadeout A 0.1]
[charaPut T 0,180]
[charaFace E 5]
[charaFadein E 0.1 0,180]
[blur lens 1.0 2 20]
[subRenderFadeinFSL #A 1.0 -150,-200]
[charaMove I 550,450 10.0]
[wt 3.0]
[subRenderFadeout #A 0.8]
[wt 0.8]
[subRenderFadeinFSR #B 1.0 150,-200]
[charaMove J -180,-300 10.0]
[wt 3.0]
[subRenderFadeout #B 0.8]
[blurOff lens 0.8]
[wt 0.8]
[charaFadeout R 1.0]
[wt 1.2]
[charaTalk E]
[subRenderFadeinFSSideR #C 0.4 350,-200]
[wt 0.4]
[charaFilter O normal]
[charaFilter P normal]
[charaEffectDestroy O bit_talk_suspicious]
[charaEffectDestroy P bit_talk_suspicious]
@戈爾德魯夫
唔,嗯。[r]就像是龍與巨大的[#推進裝置:火箭]融合了……
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 0,180]
@達.文西
難道說,是來自,宇宙……?
[k]
[branchQuestNotClear lblNotClear01 3000628]
[branch lblClear01]
[label lblNotClear01]
[branch lblConf01]
[label lblClear01]
1也就是和奧林帕斯諸神一樣[line 3]
@達.文西
嗯,恐怕是這樣!
[k]
@達.文西
在此現界的堤豐表現出了不少外太空的要素。
[k]
@達.文西
與奧林帕斯十二神同系統,或是……
[k]
@達.文西
與之相關聯的某種存在接觸了地球環境,[r]獲得了龍種的生命、形態與性質……?
[k]
[label lblConf01]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 0,180]
@杉谷善住坊
……大得離譜呢……[r]那個叫堤豐的在沉睡嗎……
[k]
[messageOff]
[cueSe SE_23 23_ade895]
[wt 0.7]
[charaTalk M]
[charaFace M 28]
[charaFadein M 0.4 -200,0]
[cueSeStop 23_ade895 0.4]
[wt 0.4]
M堤豐
汝等知道沉睡之吾的名字嗎。
[k]
1堤豐[line 3]
[charaFace C 15]
@杉谷善住坊
兩個……! 不,瑪修剛才提到了本體,[r]你是分身之類的存在嗎。
[k]
[charaFace C 17]
@杉谷善住坊
既然遭到了封印,[r]那本體無法動彈也在情理之中。
[k]
[messageOff]
[charaTalk M]
[wt 1.2]
[subRenderFadeout #C 0.6]
[charaTalk L]
[charaScale L 1.2]
[charaScale R 1.2]
[charaFace L 28]
[charaFadein L 0.6 1]
[charaFadein R 0.6 0,-200]
[charaMove L 0,0 0.6]
[charaMove R 0,-200 0.6]
[wt 1.0]
[charaFadeout M 0.1]
1為什麼要做這種事
[charaFace L 14]
@堤豐
為什麼?[r]這個問題,毫無意義。
[k]
[charaFace L 15]
@堤豐
吾的生命方向性與你們不同。
[k]
[charaFace L 28]
@堤豐
既然龍種已經看到了[#命運線:Line][r]嚴格說來當中就不再有自由意志。
[k]
@堤豐
吾,是為了這般存在而被投射的光,[r]是為了這般[#狂躁]而攪動的暴風。
[k]
1光……
2暴風……
[messageOff]
[bgmStop BGM_EVENT_79 1.0]
[charaFadeout L 1.0]
[charaFadeout R 1.0]
[wt 1.5]
[bgm BGM_EVENT_72 0.1]
[se ade103]
[seVolume ade103 0 0.5]
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[wt 1.0]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[charaShakeStop S]
[charaTalk depthOn]
[charaLayer I normal]
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[charaEffect U bit_talk_10]
[charaPut T 2000,2000]
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[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.4 1.0]
[se ad539]
[wait wipe]
[wt 0.1]
[seStop ad539 0.1]
@穆尼爾
可惡,這是什麼離譜的魔力!
[k]
@穆尼爾
明明[#還沒有完全甦醒][r]只是瞥了一眼這邊,測量儀器就整個[line 2]
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut U 2000,2000]
[wt 0.4]
[se ade103]
[wt 0.1]
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[charaFadein R 0.4 0,-200]
[wt 0.4]
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[charaFadeout R 0.4]
[wt 0.6]
[charaPut U 0,60]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
@穆尼爾
喂,[%1]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut U 2000,2000]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
@托勒密
[%1]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[shake 0.01 4 3 1.5]
[wt 0.2]
[se ad240]
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[wt 0.6]
[charaPut U 0,60]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
@瑪修
前輩!
[k]
[charaFace F 14]
@瑪修
生、生命徵象穩定度下降! 內臟功能與神經系統受到打擊![r]開始經由禮裝發動活性術式與安定術式!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut U 2000,2000]
[charaTalk off]
[charaFace B 11]
[charaFadein B 0.1 1]
@托勒密
唔,睿智之光啊![r]即刻輔助對應術式!
[k]
[messageOff]
[cueSe SE_23 23_ade912]
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[charaTalk D]
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[wt 0.2]
[charaPut U 2000,2000]
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[charaPut T 1]
[wt 0.4]
@達.文西
[%1][r]能聽到嗎!
[k]
1不要緊……
2只是有點不舒服而已。
[messageOff]
[charaFace D 10]
[wt 1.0]
[charaFace D 22]
[bgm BGM_MAP_36 0.1]
@達.文西
對不起。聽我說……!
[k]
@達.文西
其實我也無法立刻相信,[r]但那個堤豐似乎在龍種中都屬於即為接近『現象』的個體。
[k]
1……現象
2……什麼意思
[charaFace D 23]
@達.文西
大多數的神都是從現象或概念中獲得了獨自的智慧,[r]尤其與人類建立了關係的希臘諸神更是充滿人性。
[k]
@達.文西
但是,堤豐是為了殺害奧林帕斯之神而誕生的龍種。
[k]
@達.文西
發生自宇宙的話,就更不用說了吧。
[k]
@達.文西
發生在地球之外,[r]只為弑神而成的現象,怪物中的怪物。
[k]
[charaFace D 8]
@達.文西
正因為如此,[r]其身為龍種的純度高到令人難以置信。
[k]
@達.文西
甚至可以稱其為,[#純血之龍]。
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
@杉谷善住坊
……似乎可以理解。[r]就像山神一樣。
[k]
[charaFace C 17]
@杉谷善住坊
山上充斥著大量生命,[r]我們會將那些全部都視為近似神的存在。
[k]
@杉谷善住坊
將數十萬乃至數億生命視為一個整體,[r]並認知為神這一形象。
[k]
[charaFace C 3]
@杉谷善住坊
但是,這傢伙作為[#一介個體][r]卻仍成為了山神一般的存在。
[k]
@杉谷善住坊
別說人類的信仰了,[r]甚至可能不需要其他神的認知。
[k]
[charaFace C 17]
@杉谷善住坊
只作為[#一介個體],憑其龐大的『力量』就能壓制一切,[r]甚至成為了山嶽或是風暴這類現象、概念。
[k]
@杉谷善住坊
究竟需要多麼荒謬絕倫的『力量』,[r]才能做到這種……
[k]
[messageOff]
[charaTalk M,C]
[subRenderFadein #A 0.6 -15,-40]
[subRenderMove #A 15,-40 7.0]
[wt 0.6]
[charaFadeout C 0.1]
@堤豐
堤豐是用來制裁神的[#現象:龍]。[r]堤豐是用來引導罪孽的[#裝置:龍]。
[k]
@堤豐
罪哉。咎哉。惡哉。
[k]
[charaFace B 0]
[charaFadein B 0.1 1]
@堤豐
吾會給予你們,最為正確的終結。
[k]
[messageOff]
[charaTalk off]
[subRenderFadeout #A 0.6]
[wt 0.8]
@托勒密
…………
[k]
@托勒密
……不,果然不對。
[k]
1托勒密
2有什麼不對
@托勒密
雖然說得像有這麼一回事。[r]高位的龍種或許確實是這樣的存在吧。
[k]
@托勒密
但吾總覺得有什麼不太對勁。[r]吾能從你的身上感受到奇怪的[#憎恨]。
[k]
@托勒密
忒修斯和阿斯忒里翁的時候也是。
[k]
@托勒密
你企圖用語言讓忒修斯陷入絕望,[r]以單純的現象而言,這種行為未免太難以理解了。
[k]
@托勒密
如果按照剛才的說法,你應該不可能[r]對單純的人類懷有如此惡意才對。
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale L 1.0]
[charaTalk on]
[charaTalk L]
[charaFace L 28]
[charaFadein L 0.1 1]
@堤豐
…………
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
@托勒密
沒錯,現在也一樣。[r]外表雖然裝出龍的樣子來。
[k]
[charaFace A 0]
@托勒密
但身體內側孕育的情感可沒那麼容易就能掩飾哦。
[k]
@托勒密
若想在吾那個時代活下去,[r]就需要能看透對象真心的能力。
[k]
[bgmStop BGM_MAP_36 2.0]
@托勒密
……你,真的是堤豐嗎?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 28]
[charaFadein L 0.1 1]
@堤豐
…………
[k]
[messageOff]
[charaFaceFade L 15 0.4]
[wt 1.4]
[charaFace L 14]
[bgm BGM_MAP_91 0.1]
@堤豐
……你們是否這麼想過,[r]想過如果願望沒有實現就好了。
[k]
1……咦
2願望
[charaFadeout L 0.1]
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[charaFace M 0]
[charaFadein M 0.1 0,-40]
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[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
@杉谷善住坊
你說什麼?
[k]
[messageOff]
[charaTalk M,C]
[charaFace M 28]
[subRenderFadein #A 0.6 0,0]
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[wt 0.6]
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@堤豐
太公望如果沒有獲勝,[r]就不用殺害妲己了吧。
[k]
@堤豐
忒修斯如果沒有獲勝,[r]就不用殺害阿斯忒里翁了吧。
[k]
[charaFace A 11]
[charaFadeinFSL A 0.1 0]
[charaFace B 9]
[charaFadeinFSR B 0.1 2]
@堤豐
然後,你們如果沒有獲勝,[r]就不會引發[#繼業者:διάδοχοι]戰爭了吧。
[k]
[messageOff]
[charaTalk off]
[subRenderFadeout #A 0.6]
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[charaTalk on]
[charaTalk B]
B托勒密
你……!
[k]
[messageOff]
[charaTalk M,B]
[subRenderScale #A 1.2]
[subRenderFadein #A 0.6 0,-20]
[wt 0.6]
@堤豐
不只是從者。[r]你又如何呢,迦勒底的御主。
[k]
@堤豐
你有沒有想過,[r]自己如果沒有獲得勝利就好了。
[k]
[messageOff]
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[charaSet I 1098272520 1 影之騎士_Lancer]
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[charaDepth E 1]
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[fadein white 0.7]
[bgm BGM_MAP_91 0.7 1.0]
[wait fade]
1這……
2我曾經……
[charaPut T 1]
[charaTalk E]
[charaFace E 16]
[charaFadein E 0.1 1]
@戈爾德魯夫
振作點,[%1]
[k]
1新所長。
[charaFace E 13]
@戈爾德魯夫
現在可不是問答的時候![r]看起來,堤豐的本體還在沉睡吧!
[k]
@戈爾德魯夫
千萬不能讓那傢伙復活。
[k]
[charaFace E 11]
@戈爾德魯夫
那個少女……[r]唔,應該盡可能用不粗暴的方法控制住她!
[k]
[messageOff]
[charaScale L 1.2]
[charaScale P 1.2]
[charaTalk L,E]
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[charaFadein L 0.4 -100,0]
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[charaMove L -50,0 0.4]
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[bgmStop BGM_MAP_91 0.4]
[wt 0.4]
[charaFaceFade L 10 0.3]
[wt 1.0]
[charaFace L 15]
@堤豐
你說了吧。[r]說不能讓堤豐復活。
[k]
[messageOff]
[charaTalk L,E]
[charaFadeout L 0.4]
[charaFadeout P 0.4]
[wt 0.4]
[charaFace E 4]
@戈爾德魯夫
咦?
[k]
[messageOff]
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[wt 0.4]
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@堤豐
我答應了! 答應你的願望![r]影之騎士們,來當這些傢伙的對手吧!
[k]
[messageOff]
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[end]